Gameplay - Dangerous Prisoner

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Jun 30, 2016 6:32 am
Grok's soldiering training kicks in, and he yells: "Yessir!" before charging towards the door at the end of the corridor. "Scum stay! Grok will get you!"
OOC:
I'm guessing I'll have to use a dash action to get to the door, and thus can't try to break it open. Let me know if I can, and I'll make the appropriate rolls ;) Danger sense gives me advantage on dex saves, so I'll roll twice for the grease patch. If I don't get advantage, kindly disregard the second roll.

Rolls

Dex save I - (1d20+2)

(4) + 2 = 6

Dex save II - (1d20+2)

(7) + 2 = 9

Jun 30, 2016 12:59 pm
The guard that you have been watching and think is Abidal, tries to resist your Command... (rolling), and once again turns to obey. (Any movement will be on his next turn.)

Rolls

Wisdom save - (1d20-1)

(11) - 1 = 10

Jun 30, 2016 1:10 pm
Grok heedlessly obeys, and runs pell-mell through the hallway. This opens him up to opportunity attacks from the one prisoner he was engaged with, and the two attacking Jhishma. Fortunately, they are unarmed.

When he reaches the Grease, he tumbles to the floor.

Edit: that's two hits for 8 damage.

Rolls

Opportunity Attack 1 - (1d20+3, 1d4+1)

1d20+3 : (15) + 3 = 18

1d4+1 : (2) + 1 = 3

Opportunity Attack 2 - (1d20+3, 1d4+1)

1d20+3 : (16) + 3 = 19

1d4+1 : (4) + 1 = 5

Opportunity Attack 3 - (1d20+3, 1d4+1)

1d20+3 : (1) + 3 = 4

1d4+1 : (3) + 1 = 4

Jun 30, 2016 2:26 pm
Positioning update in lieu of updating the map:

Group 1 prisoners: (4) one is at the bottom where Grok was; one is grappling Kelvin; two are slap fighting Jhishma.

Group 2 Prisoners: (4) They are outside the main jail area, in the middle zone, against the far side near an open door.

Grok is prone in the Grease by Hanson.
Jun 30, 2016 6:09 pm
"I know what'ive to do dragon-blood." Nar scowls at Jhishma. Nar shuffles forward after Grok and readies his grip on his weapon. When the fighter goes down after slipping on the grease, he prays, "I'm thankful my god is blind so that he didn't have to see that brother." The paladin strides confidently forward, but not before a shimmering field of force surrounds him appearing as if he is protected by floating shields. When he reaches the prone Grok, Nar firmly grips the fighter's shoulder. A glow of white/gold light floods from his open palm and into Grok's body. "Now get to your feet and let's move!"
OOC:
Cast Shield of Faith, then grabbed Grok and gave him 5 hp from my healing reservoir.
Last edited June 30, 2016 8:43 pm

Rolls

Enter Grease - (1d20)

(17) = 17

Jun 30, 2016 7:56 pm
"Thank Nar. Grok too fast again." Grok looks slightly ashamed again, then eyes the prisoners with barely contained anger.
OOC:
Yay, up to 20 HP!
Jun 30, 2016 8:16 pm
Kelvin is still struggling to free himself the prisoner grappling him. I SAID UNHAND ME YOU SIMPLETON!
OOC:
Kelvin will once again attempt to crack the prisoner over the head with his staff
Will someone get this OAF off of me?
Last edited June 30, 2016 8:17 pm

Rolls

Attack Roll - (1d20+1)

(12) + 1 = 13

Damage Roll - (1d8-1)

(3) - 1 = 2

Jun 30, 2016 9:05 pm
Wizard punch to the nards! But alas, he (or she, illusion concealing) hangs on.

Baroril's turn, then the four mad prisoners.
Jul 1, 2016 6:14 pm
"I'll free ya wizard!"

Baroril maneuvers around the fallen or sleeping prisoners on the floor, placing himself adjacent to the prisoner grappling Kelvin, in between the prisoner and Jishma. He swings his glowing hammer in a wide arc towards the prisoner's midsection.

Rolls

Attack - (1d20+4)

(19) + 4 = 23

Damage (nonlethal) with radiant damage from Divine Favor - (1d8+2, 1d4)

1d8+2 : (7) + 2 = 9

1d4 : (4) = 4

Jul 1, 2016 6:44 pm
Baroril flattens another prisoner, who falls to the ground senseless. Kelvin is no longer grappled.

One prisoner chases after Grok, but grapple-attacks the first person it sees, Baroril.

The two on Jhishma continue their assault. One attempts to drive a rock hard (fist?) into his squishy bits, but hits only armor, the other reaches for a purchase.
Nar and Hanson are next, then Group 2 (just outside the jail proper), then Jhishma.

Rolls

Grapple v Baroril (opposed roll please) - (1d20+2)

(15) + 2 = 17

Strike on Jhishma - (1d20+3, 1d4+1)

1d20+3 : (5) + 3 = 8

1d4+1 : (4) + 1 = 5

Grapple v Jhishma (opposed roll please) - (1d20+2)

(8) + 2 = 10

Jul 1, 2016 7:08 pm
Baroril growls in frustration as the hands reach for him.

Rolls

Strength (athletics) - (1d20+2)

(7) + 2 = 9

Jul 1, 2016 8:27 pm
Baroril and Jhishma are currently grappled.
Jul 1, 2016 10:53 pm
"How did this simple delivery go so sideways so fast?" the silvery dragonborn thinks to himself, "and what weapons has this illusory farce hidden from us? These oafs hit a lot harder than it seems they should!"

Jhishma still ignores the prisoners assaulting him, keeping his eyes on Abidal with the hope that his Command will buy them the time they need to get back on top of this situation. But he takes comfort from the reassuring weight of the greataxe in his hand, biding his time until Gilchan comes near...

Rolls

Resisting grapple with strength - (1d20+3)

(15) + 3 = 18

Jul 2, 2016 1:44 pm
Jhishma is not hit by the one grappling him, and resists being grappled by the second grappler.
Jul 6, 2016 12:46 pm
OOC:
Nar and Hanson are up. I'll move things along regardless in 12 hours or so.
Jul 7, 2016 12:57 pm
Hanson begins to work on the door, wary of those on they other side.

Nar moves up toward Jhishma.

Just beyond the door, the fake guards there all struggle to keep one of them from trying to obey they magical call to go toward Jhishma... (Rolling)
... and they stop him in place, though he struggles deftly before the spell wears off.
Jhishma is up, then Grok, Kelvin and Baroril.

Rolls

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Jul 7, 2016 2:44 pm
"Hurry," Jhishma calls out, "by the gods be quick with the damned door! He hasn't gotten away yet!" But his mind is turning over everything that they have seen, and wondering about what they have not seen - and who or what, exactly, is at work here...

Again risking to ignore his assailants, Jhishma focuses on his own, divine intuition and opens his senses to the 'prisoners' around him, hoping to gain insight as to what they are really up against.
OOC:
Jhishma uses his action to Divine Sense
Jul 7, 2016 3:37 pm
OOC:
That's such a good use of an ability, and so close to being effective, that I'm going to stretch what it does. A strict reading of the rules would give nothing, but what fun is that?
As Jhishma extends his senses, the awareness of an overwhelming foul putrescence explodes from the back of the jail. The chained madman, who previously ripped apart his own chest and set off the chain of illusions, is still cackling insanely. But Jhishma knows, KNOWS, that something else is at work, some entity from beyond the ken of men had reached into the jail and exerted it's its influence in that cell.

Oddly, an echo of that power is reflected by one of the escaping prisoners. Not the one that is struggling to obey, but one of the grapplers.

Jhishma's gorge rises. That foulness, like corruption, will only spread.
Jul 7, 2016 4:16 pm
Grok pulls himself up, and hits the nearest prisoner through the bars with the pommel of his axe.
OOC:
If he can't reach a prisoner through the bars, he'll attack the bars themselves.

Rolls

Attack: Greataxe (non-lethal) - (1d20+6)

(19) + 6 = 25

Damage: Greataxe (non-lethal) - (1d12+4)

(11) + 4 = 15

Dex save vs Grease ı - (1d20)

(5) = 5

Dex save vs Grease ıı - (1d20+2)

(18) + 2 = 20

Jul 7, 2016 4:31 pm
They are out of reach. When Grok attacks the iron bars, you get a strong swing in but do some damage to the bars. You're not sure if your axe will hold out long enough to break through.
OOC:
Iron bars: AC 17, damage threshold 14.
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