Character creation

May 15, 2022 12:29 pm
When creating a character please keep in mind the premise of the module:

You are a young woman who recently died a tragic death. The classes are based on that idea.
You have a few memories from your past life. As your return to a state between living and undead, you will explore the forest and your character. Discovering memories (which you will make up as well), and losing them again. Evolving your tragic backstory as we play.

1) Choose a class and roll for class abilities
2) Roll your stats
3) Roll your weapon (if any)
4) Roll your amor (if any)
5) Roll your starting equipment and scroll (if you have any)
6) Roll on optional tables if you want it
7) Create 3 starting memories + your name. One would be related to the flavor text of your class.
In the module gaining and losing memories is important. Your character's backstory will evolve as we play as you start remembering things.
[ +- ] Weapon table
[ +- ] Armor table
[ +- ] Item table 1
[ +- ] Item table 2
[ +- ] Item table 3
[ +- ] Optional table: (emotional) scars
[ +- ] Optional table: marks of the grave
May 15, 2022 3:10 pm
Hey gang, I'm excited to be here, and plan on rolling for the Pyre-Borne Witch, as I said in the recruitment post.

Strength: 9 (+0)
Agility: 4 (-3)
Presence: 12 (+0)
Toughness: 15 (+2)

HP: 5
Omens: 1

Weapons: Femur (d4)
Unclean Scroll: Daemon of Capillaries
20ft light chains
Spyglass
Backpack
Gold: 20

cowleyc sent a note to Cettish
Cheek slashed open
Home to a hive of friendly insects.
Last edited May 16, 2022 12:48 am

Rolls

Strength - (3d6+2)

(313) + 2 = 9

Agility - (3d6-2)

(114) - 2 = 4

Presence - (3d6-2)

(626) - 2 = 12

Toughness - (3d6)

(546) = 15

Weapons - (1d4)

(1) = 1

Magical Gifts - (d8, d8)

Omens - (d2)

(1) = 1

Magical Gift reroll - (d8)

Emotional Scar - (1d20)

(18) = 18

Mark from the Grave - (1d20)

(10) = 10

Unclean Scroll - (1d10)

(5) = 5

Gold (x10) - (1d6)

(2) = 2

HP - (1d6+2)

(3) + 2 = 5

Items - (d12, d12, d6)

d12 : (8) = 8

d12 : (1) = 1

d6 : (4) = 4

Mark of the Grave Reroll - (1d20)

(13) = 13

May 15, 2022 3:17 pm
Feel free to reroll the double on the magical gift.
May 15, 2022 4:02 pm
[ +- ] Assassinated Princess
0/11 - AGILITY Defend, balance, swim, flee
0/12 - PRESENCE Perceive, aim, charm, wield Powers
-2/6 - STRENGTH Crush, lift, strike, grapple
0/12 - TOUGHNESS Resist poison/cold/heat, survive falling
5 - Hitpoints

Weapon - Staff
Armor - None
Items - fine wine, crowbar, backpack for 7 items

Emotional scars: Hyperventilates
Mark of the Grave: Drips stagnant water

Silver = 70

What else roll: A diplomat's guide to translation. All rolls to translate, understand or communicate in other languages are DR8. Always sounds a little posh.

Starting memories
1. She remembers having a silk neckerchief. She constantly reaches for it but it is never there. She remembers the softness of it. The way her thumb and forefinger slid smoothly through the shiny material.
2. She remembers pressure around her neck. Was she choked? Perhaps that's why her neckerchief is gone and this is why she hyperventilates.
3. On most days she smells mustiness and dampness and hears dripping water.
Last edited May 16, 2022 12:39 pm

Rolls

Strength - (3d6-2)

(116) - 2 = 6

Presence - (3d6+2)

(523) + 2 = 12

Toughness - (3d6-2)

(536) - 2 = 12

Agility - (3d6)

(335) = 11

Weapons - (1d4)

(2) = 2

Armor - (1d2)

(1) = 1

Omens - (1d4)

(2) = 2

Silver x 10 - (3d6)

(421) = 7

Emotional Scars - (1d20)

(17) = 17

Mark of the Grave - (1d20)

(14) = 14

HP - (1d6+12)

(5) + 12 = 17

Items tables 1, 2 and 3 - (1d12, 1d12, 1d6)

1d12 : (9) = 9

1d12 : (12) = 12

1d6 : (4) = 4

What else roll - (1d6)

(1) = 1

May 15, 2022 4:05 pm
Althea - Sacrificial Waif

Rolls

Agility - (3d6)

(351) = 9

Presence - (3d6+2)

(645) + 2 = 17

Strength - (3d6-1)

(156) - 1 = 11

Toughness - (3d6-1)

(516) - 1 = 11

HP, Omens, Armor, Weapons, Silver - (1d4, 1d2, 1d2, 1d6, 2d6)

1d4 : (2) = 2

1d2 : (2) = 2

1d2 : (2) = 2

1d6 : (5) = 5

2d6 : (23) = 5

Emotional scar, Mark of the grave - (1d20, 1d20)

1d20 : (13) = 13

1d20 : (15) = 15

May 15, 2022 4:09 pm
Alchemy

*Reroll double

**Random sacred scroll on skin
Last edited May 15, 2022 4:18 pm

Rolls

1d8, 1d8

1d8 : (1) = 1

1d8 : (1) = 1

1d8

(4) = 4

1d10

(6) = 6

May 15, 2022 5:26 pm
My 80-yr old parents are in town but I’ll definitely get this done as soon as I can.
May 15, 2022 5:35 pm
ExSanguinated Doll
OOC:
There's the onsite dice roller we all love. Below average on every stat except Str.
Strength 13 (+1) Crush, lift, strike, grapple
Agility 5 (-2) Defend, balance, swim, flee
Presence 8 (-1) Perceive, aim, charm, wield Powers
Toughness 8 (-1) Resist poison/cold/heat, survive falling

Hit points 8

Weapons - Bite 1d4, Wooden Stake 1d4 (to commit suicide)

Armor - None

Omens 4

Special: Bite drains blood and other vital fluids. Heal by the amount of damage done.

You may also spend an Omen to have your Bite do the following

*(DC 15) Presence. If you succeed, the victim obeys a hypnotic command you give.
*Victim swoons helplessly for as many rounds as the bite’s damage.
*Entrancing effect. +1 Presence against your victim, cumulative, forever.

Emotional scars: ---
Mark of the Grave: Pallid

Silver: 20

Items: rope (30 ft., tied around you), bottle of fine wine, signet ring
Last edited May 16, 2022 6:53 am

Rolls

Bite - (d4)

(2) = 2

Strength - (3d6-1)

(455) - 1 = 13

Agility - (3d6-2)

(142) - 2 = 5

Prescence - (3d6-1)

(252) - 1 = 8

Toughness - (3d6)

(143) = 8

HP, Omens, Armor, Weapons, Silver - (1d10, 1d4, 1d6, 1d6)

1d10 : (9) = 9

1d4 : (4) = 4

1d6 : (4) = 4

1d6 : (2) = 2

Reroll armor (used wrong dice) - (1d2)

(1) = 1

Items - (1d12, 1d12, 1d6)

1d12 : (6) = 6

1d12 : (12) = 12

1d6 : (2) = 2

May 15, 2022 5:45 pm
@Windyridge the d6+toughness for hit points means d6 plus your toughness modifier, which for you is +1. You should have 6 HP ;)
May 15, 2022 6:18 pm
dominion451 says:
@Windyridge the d6+toughness for hit points means d6 plus your toughness modifier, which for you is +1. You should have 6 HP ;)
Yes, this.
You discard the 12 and only keep the modifier.
Which is 0 at 12
(it's a different table than D&D :) )
May 15, 2022 6:32 pm
For the three item tables, are those class specific?
May 15, 2022 6:43 pm
Nope. They are just random stuff you can begin with. No class has specific items to start with, except of the Princess, for who it's the class power basically.

Depending you class you roll a different die on the armor or weapon table though.
May 15, 2022 7:05 pm
How do we know what to roll (if anything) on the three item tables? None of the class descriptions list an item dice...
May 15, 2022 7:11 pm
Just roll the D12 twice and the D6 once for the tables.
There are no class connected die to these tables.
May 15, 2022 7:19 pm
Cettish says:
dominion451 says:
@Windyridge the d6+toughness for hit points means d6 plus your toughness modifier, which for you is +1. You should have 6 HP ;)
Yes, this.
You discard the 12 and only keep the modifier.
Which is 0 at 12
(it's a different table than D&D :) )
Ahh gotcha. Thanks for the heads up on both.
May 15, 2022 7:48 pm
Items

Rolls

1d12, 1d12, 1d6

1d12 : (10) = 10

1d12 : (6) = 6

1d6 : (3) = 3

Crow hp - (1d4+2)

(2) + 2 = 4

May 15, 2022 8:33 pm
Getting started with stats for my Silenced Wretch. I'll build as I go.
Strength: +0
Agility: +1
Presence -3
Toughness +1
Hit Points: 7
Omens: 3
Armor Table: no armor
Weapons Table: Shortsword, 1d4
Silver: 50
Altered by Supernatural Forces in Death: Your blood rusts what it touches. Any metal weapon that damages you is corroded, doing half damage the first time, and useless the second.
Equipment: bottle of red poison (Tough DR 12 or 10 dmg, 3 doses), sacred scroll (Unmet Fate: one creature, dead for no more than a week, is awakened with terrible memories)
Broken Body: Corpulent, ravenous drooling AND hands cakes with sores.
Last edited May 15, 2022 11:44 pm

Rolls

Strength - (3d6)

(164) = 11

Agility - (3d6)

(364) = 13

Presence - (3d6-2)

(321) - 2 = 4

Toughness - (3d6+1)

(166) + 1 = 14

Altered by supernatural forces - (d8)

(5) = 5

Omens - (d4)

(3) = 3

Weapons - (d6)

(3) = 3

Silver - (d6x10)

(5) + 10 = 15

HP - (d6+1)

(6) + 1 = 7

Equipment - (d6)

(1) = 1

Equipment - (d12)

(11) = 11

Equipment - (d12)

(2) = 2

Red poison - (d4)

(3) = 3

Sacred scroll - (d10)

(5) = 5

Broken bodies table - (2d20)

(149) = 23

Armor - (1d4)

(1) = 1

May 15, 2022 8:59 pm
@cettish How do I find what a "3" on the weapons roll gives me?
May 15, 2022 9:26 pm
Darkstar8 says:
@cettish How do I find what a "3" on the weapons roll gives me?
Short sword, d4 damage. Tables are in the first post on this page.
Last edited May 15, 2022 9:27 pm
May 15, 2022 10:00 pm
If my toughness roll was 12, shouldn't the mod be 0? And then HP=5?

Also I have updated my PC by editing above so it's all in one place. Please let me know if anything doesn't make sense.
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