Jul 14, 2022 2:59 am
[Day 2]
It is not the sun’s rise over the horizon that starts the day; for many hours the sky will merely glow blue, leaving the city in dim light. By the time the adventurers are awakened, many workers move in the streets. As laborers of many varieties set out in teams for their long shifts, bosses mount up on horses, and lord over them much like a rancher over cattle.
You each are awakened by whatever means you planned, and have time to get ready.
Traversing the city was simple enough. The Mayor’s Manor sits above the city, carved into the cliffside that was cut out to form Fort Avern. In order to get there, citizens must pass through the inner wall of Averndale, through the fort, and out a second gate that controls access to the hillside. Approaching the fortress gate you are waved forward and your destination, and person, checked. As long as no one has an obvious weapon or is asking strange the Soldiers guarding the gate, which are different from the City Watch, will allow you through.
Ushered through the fort the party sees a series of water-powered lifts that are used to ascend and descend the cliff. A man there is waiting for you and tells you he will guide you the rest of the way, and after an elevator ride and a stroll down and beautiful and luxuriously manicured roadway and garden-side, the party will reach the Mayor’s Manor as the first rays of the sun reach over the eastern mountain range. The lovely gardens and singing birds contrast starkly with the dower-looking, overworked servants.
Before long you are in the office of the Mayor of the City of Averndale. He is introduced by his attendant as, "Lord Cicero Mond the Fourth, Mayor of Averndale." The Mayor sits nearly completely still behind an expensive desk, taking you in with his light blue eyes. He breathes in, and waves the butler over. "Nesmond, use the guest perfume." The man steps deftly over to a tray of flowers and sprinkles a fragrant oil of them before placing them between you and the Mayor.
"Interesting collection you are… very well. As most of you are new to Averndale, I will say this plainly. We are not a vacation spot… we are an essential industrial epicenter and I will not tolerate anything interfering with its smooth operation. As such, you adventurers are here to work… Welcome to the newest chapter of the kingdom’s illustrious Adventurer’s Guild. Take pride, in being among the first to join our Guild. You will be the foundation of a more prosperous future."
He pauses for you to take it all in.
It is not the sun’s rise over the horizon that starts the day; for many hours the sky will merely glow blue, leaving the city in dim light. By the time the adventurers are awakened, many workers move in the streets. As laborers of many varieties set out in teams for their long shifts, bosses mount up on horses, and lord over them much like a rancher over cattle.
You each are awakened by whatever means you planned, and have time to get ready.
Traversing the city was simple enough. The Mayor’s Manor sits above the city, carved into the cliffside that was cut out to form Fort Avern. In order to get there, citizens must pass through the inner wall of Averndale, through the fort, and out a second gate that controls access to the hillside. Approaching the fortress gate you are waved forward and your destination, and person, checked. As long as no one has an obvious weapon or is asking strange the Soldiers guarding the gate, which are different from the City Watch, will allow you through.
Ushered through the fort the party sees a series of water-powered lifts that are used to ascend and descend the cliff. A man there is waiting for you and tells you he will guide you the rest of the way, and after an elevator ride and a stroll down and beautiful and luxuriously manicured roadway and garden-side, the party will reach the Mayor’s Manor as the first rays of the sun reach over the eastern mountain range. The lovely gardens and singing birds contrast starkly with the dower-looking, overworked servants.
Before long you are in the office of the Mayor of the City of Averndale. He is introduced by his attendant as, "Lord Cicero Mond the Fourth, Mayor of Averndale." The Mayor sits nearly completely still behind an expensive desk, taking you in with his light blue eyes. He breathes in, and waves the butler over. "Nesmond, use the guest perfume." The man steps deftly over to a tray of flowers and sprinkles a fragrant oil of them before placing them between you and the Mayor.
"Interesting collection you are… very well. As most of you are new to Averndale, I will say this plainly. We are not a vacation spot… we are an essential industrial epicenter and I will not tolerate anything interfering with its smooth operation. As such, you adventurers are here to work… Welcome to the newest chapter of the kingdom’s illustrious Adventurer’s Guild. Take pride, in being among the first to join our Guild. You will be the foundation of a more prosperous future."
He pauses for you to take it all in.