1.2 - In Search of Sanity - The Dead Don't Dream
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Oct 31, 2022 10:47 pm
Razhel crosses to the second cultist and smacks the crap out of him.
Attack unarmed
OOC:
Move to W9Attack unarmed
Last edited October 31, 2022 10:48 pm
Rolls
Unarmed (lethal) - (1d20+8)
(7) + 8 = 15
Damage (lethal) - (1d6+4)
(3) + 4 = 7
Nov 2, 2022 8:58 am
Elias hurries around the corner and lays his hands upon Iosef, healing him of some of his wounds just as Razhel rushes to the cultist engaged with Grim. She lands a running blow across the man's chin as she reaches him and nearly lays the man out - he looks like he's barely standing. Frightened, the man tries to back away, but Grim butts the man in the head with his crossbow and he collapses to the ground.
The remaining enemy swings and attacks Iosef with the make-shift club again, but the weapon slips from the man's fingers skittering across the floor into the hallway. His eyes go wide and he lunges for the weapon, falling prone upon it just next to Iosef.
OOC:
Actions for the next round please! Nice Lay on Hands, almost fully healed Iosef back up!A = the female apostle
B = the male apostle
C = the late arrival, male apostle
Razhel: 22
Grim: 22
Apostles: 20, AC 15
-----(A: dead)
-----(B: dead)
-----(C: 16/16hp, prone)
Axon: 8
Elias: 6
Iosef: 5 (-1hp)
[ +- ] Status Tracker
Name | HP | AC | FF | Touch | Fort | Ref | Will | vs Fear | Perception | Initiative | Condition |
Axon | 11/12 | 12 | 11 | 11 | +3 | +2 | +7 | +8 | +1 | +3 | 5pts nonlethal dmg |
Elias | 16/17 | 19 | 19 | 10 | +6 | +3 | +10 | +10 | +2 | +0 | None |
Grim | 16/16 | 15 | 13 | 12 | +0 | +2 | +7 | +13 | +7 | +2 | None |
Iosef | 16/18 | 14 | 14 | 10 | +2 | +0 | +6 | +6 | +7 | +0 | None |
Razhel | 17/18 | 17 | 14 | 13 | +4 | +6 | +1 | +7 | +6 | +5 | None |
[ +- ] Fear Tracker
Name | Unaffraid | Spooked | Shaken | Scared | // | Frightened | Panicked | Terrified | Horrified |
Axon | x | ||||||||
Elias | x | ||||||||
Grim | x | ||||||||
Iosef | x | ||||||||
Razhel | x |
Rolls
Lay on Hands - (1d6)
(6) = 6
Enemy C Attack vs Iosef - (1d20+4, 1d6+2)
1d20+4 : (1) + 4 = 5
1d6+2 : (2) + 2 = 4
Nov 3, 2022 12:54 am
Razhel moves to the prone cultist, dropping her crossbow along the way. She throws herself on top of the man in an attempt to grapple him into submission.
OOC:
I didn't add any bonus for flanking if applicable.Last edited November 3, 2022 12:55 am
Rolls
Grapple - (1d20+6)
(15) + 6 = 21
Nov 3, 2022 7:58 am
Razhel reaches for the man to grapple him. He moves to swing at her with his makeshift weapon, but Razhel pins his arm and keeps him from even making the attempt.
She successfully grapples the cultist, holding him while he struggles against her.
She successfully grapples the cultist, holding him while he struggles against her.
OOC:
Success! He isn't too please about it, but Razhel has a good grip on him. On his turn he will get an attempt to take a simple action, break the grapple, or reverse the grapple - unless someone takes those options away from him.Rolls
Secret Roll
Nov 3, 2022 9:38 am
OOC:
with the unarmed combatant feat there is no attacks of opportunity provocation when performing combat maneuvers such as grapple..Nov 3, 2022 4:35 pm
RageRed says:
OOC:
with the unarmed combatant feat there is no attacks of opportunity provocation when performing combat maneuvers such as grapple..OOC:
Ah, yes! Pardon me for forgetting that, I'll edit it a little to reflect that. Thank you :)Nov 4, 2022 10:46 pm
OOC:
Grim has the least effective weapon in the current situation. So, I am purposefully waiting to see what the others do first.Nov 5, 2022 1:48 am
Equinox says:
OOC:
Grim has the least effective weapon in the current situation. So, I am purposefully waiting to see what the others do first.OOC:
Thanks for the note :) He still has 2 pairs of handcuffs, if those might come in handy.Nov 8, 2022 2:39 am
Dagger in hand, Axon surprised himself and rushed forward to plunge it into the restrained cultist!
OOC:
A bit bloodthirsty but meh. This shit's getting to him. :PRolls
+1 Dagger stab, damage! - (1d20+1, 1d4)
1d20+1 : (5) + 1 = 6
1d4 : (1) = 1
Nov 8, 2022 9:48 am
Axon's attack flounders as the man struggles against Razhel's grasp and kicks the blade away.
The man takes the wooden stick, still in hand and attempts to reach behind and strike Razhel in some manner to get her to let go. The piece of wood hits Razhel in the head, causing her vision to go blurry for a moment, but she maintains her grip on the man.
OOC:
Next round actions please!The man is still grappled and Razhel is still the controlling grappler.
Does Razhel want to maintain the grapple, let go, or try to tie the enemy up (-10 penalty to try that)? If she wants to maintain the grapple it'll require a combat maneuver roll w/ +5 modifier, but upon success can take additional actions (either: reposition, pin the enemy, or deal damage)
A = the female apostle
B = the male apostle
C = the late arrival, male apostle
Razhel: 22 (-7hp)
Grim: 22
Apostles: 20, AC 15
-----(A: dead)
-----(B: dead)
-----(C: 16/16hp, prone)
Axon: 8
Elias: 6
Iosef: 5 (-1hp)
[ +- ] Status Tracker
Name | HP | AC | FF | Touch | Fort | Ref | Will | vs Fear | Perception | Initiative | Condition |
Axon | 11/12 | 12 | 11 | 11 | +3 | +2 | +7 | +8 | +1 | +3 | 5pts nonlethal dmg |
Elias | 16/17 | 19 | 19 | 10 | +6 | +3 | +10 | +10 | +2 | +0 | None |
Grim | 16/16 | 15 | 13 | 12 | +0 | +2 | +7 | +13 | +7 | +2 | None |
Iosef | 16/18 | 14 | 14 | 10 | +2 | +0 | +6 | +6 | +7 | +0 | None |
Razhel | 17/18 | 17 | 14 | 13 | +4 | +6 | +1 | +7 | +6 | +5 | None |
[ +- ] Fear Tracker
Name | Unaffraid | Spooked | Shaken | Scared | // | Frightened | Panicked | Terrified | Horrified |
Axon | x | ||||||||
Elias | x | ||||||||
Grim | x | ||||||||
Iosef | x | ||||||||
Razhel | x |
Rolls
Grappled Enemy C Attack vs Razhel - (1d20+2, 1d6+2)
1d20+2 : (17) + 2 = 19
1d6+2 : (5) + 2 = 7
Nov 8, 2022 7:46 pm
Squadfather44 says:
OOC:
Can Elias move in front and save his friend?OOC:
Perhaps - how would you propose to do this? I would consider whatever you want to do as a Held Action w/ a trigger of 'the enemy attempts to attack'Nov 8, 2022 8:58 pm
OOC:
I'd say move around with his shield raised..to take the hit.Last edited November 8, 2022 8:59 pm
Nov 8, 2022 9:08 pm
OOC:
Grim still has his action from the last round. What does he need to do to put the cuffs on the grappled man?Nov 8, 2022 9:53 pm
OOC:
@Equinox I would allow Grim to attempt the maneuver at a -5 penalty (the enemy is still struggling in Razhel's grasp, but she's able to focus her grapple while you do the cuffs). You may roll CMB vs the enemy's CMD of 17. Upon success you are able to cuff him and he will be considered 'helpless'.Normally the one grappling would do the 'tie up' maneuver at a -10 penalty. Since Razhel's able to maintain focus on her grapple, Grim can do it with the penalty reduced.
@Squadfather44 since there is no real space between Razhel and the enemy, you can't really position yourself between them to block the attack. I'd say this is going to be something that requires a feat of both Perception (to see the attack coming) and Dexterity (for reacting swiftly enough to block it). Give me a Perception DC 10 check, and if successful a straight Dexterity DC 15 check. If successful on both I'll narrate the block.
Nov 8, 2022 10:48 pm
OOC:
This of course means Grim has to roll a crit to perform the task.Rolls
Cuffing the cultist - (1d20-3)
(8) - 3 = 5
Nov 9, 2022 12:41 am
OOC:
It was worth a shot. I'm not trying to make this difficult - grapple rules in Pathfinder are needlessly obtuse anyways. If I were to guess, I think the best way to get him tied up is for Razhel to 'pin' him first and/or hit him with nonlethal dmg until he's a drooling meat bag and isn't kicking and screaming any longer.Of course, PbP requires some modifications. Let's do this - if Razhel wishes to maintain the grapple this next round, and succeeds with her roll, she can assign enough non-lethal dmg to make him fully subdued.
Nov 9, 2022 12:53 pm
OOC:
Perception check (DC 10) and Dexterity check (DC15)Rolls
Perception - (1d20+2)
(8) + 2 = 10
Dexterity - (1d20)
(3) = 3
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