Character Creation & Leveling Discussion Board

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Oct 9, 2022 7:11 pm
Question on languages for a Dragonborn. Noticing that languages for the kinships isn't listing. For a Dragonborn, is Common & Draconic fine?
Oct 9, 2022 8:39 pm
GeneCortess says:
Question on languages for a Dragonborn. Noticing that languages for the kinships isn't listing. For a Dragonborn, is Common & Draconic fine?
Ah yes! I will say that each kinship has access to Common, plus an additional language of your choice, based on what makes sense for your character’s backstory.

Some clans are heterogeneous, and some are homogeneous, so you can decide if your language matches with your character’s kinship or not.
Oct 9, 2022 8:45 pm
MrFaberJack says:
https://i.pinimg.com/564x/d7/1e/b5/d71eb5a3de8839c7b9bd241c6325f4d2.jpg

EDIT: If the GM has observations, requests, suggestions, etc. I am open to them. Anything i just wrote can be changed, reduced or expanded if needed.
I reserve the right to collaborate with you on small modifications to tie you to future adventures, too.

I love this chanter’s concept, and I approve of it. Is the character sheet complete?
Oct 9, 2022 8:46 pm
HeroAmongMen says:
GeneCortess says:
Question on languages for a Dragonborn. Noticing that languages for the kinships isn't listing. For a Dragonborn, is Common & Draconic fine?
Ah yes! I will say that each kinship has access to Common, plus an additional language of your choice, based on what makes sense for your character’s backstory.

Some clans are heterogeneous, and some are homogeneous, so you can decide if your language matches with your character’s kinship or not.
Oh, so are we playing with Common language? I seem to recall that in this setting the Common language does not yet exists, and so communication is quite a challenge between tribes. It's fine if we play with Common, it will make a lot of things waaaay easier, but it was interesting for once to think of how to handle the problem of communicating without a shared language. For me is fine either way.


EDIT: sure, the Character sheet is complete, where do I share it?
Last edited October 9, 2022 8:47 pm
Oct 9, 2022 9:15 pm
MrFaberJack says:

Oh, so are we playing with Common language? I seem to recall that in this setting the Common language does not yet exists, and so communication is quite a challenge between tribes. It's fine if we play with Common, it will make a lot of things waaaay easier, but it was interesting for once to think of how to handle the problem of communicating without a shared language. For me is fine either way.
That is a variant rule, and I considered doing that, but I guess I haven’t settled on it. I’ll open it up to you all.

How would you like to approach languages in this game? Multi Public

Standard 5e system (a Common trade language, and kinship-appropriate languages)
A variant, where Common is not available

MrFaberJack says:
EDIT: sure, the Character sheet is complete, where do I share it?
At the bottom-right of the website, click on the "Game Details" link. Scroll to the bottom of that page, and submit the character sheet related to your character there.
Oct 9, 2022 9:20 pm
I'm open which way ever you want to go. Normal 5e, Dragonborn go with common & draconian. However you want to go is fine with me. Bracus also has one extra language to pick up too. I be working to finish up Bracus the healer.
Last edited October 9, 2022 9:22 pm
Oct 9, 2022 9:27 pm
Is a carved wooden piece that is about a man's arm's length and curved. It has sharpened obsidian stones inlaid along one side for a weapon of choice. Does this work? (It is a scimitar for druid in specks.)

His Common chat: "The gods are everywhere. The lands can heal."

Edit: I'm looking over spells like taking detect magic. How common is MAGIC.
Last edited October 9, 2022 10:16 pm
Oct 9, 2022 11:41 pm
GeneCortess says:
Is a carved wooden piece that is about a man's arm's length and curved. It has sharpened obsidian stones inlaid along one side for a weapon of choice. Does this work? (It is a scimitar for druid in specks.)

His Common chat: "The gods are everywhere. The lands can heal."

Edit: I'm looking over spells like taking detect magic. How common is MAGIC.
Magic is as common here as in most boilerplate D&D settings, like the Foregotten Realms.

Divine magic typically comes from and out of the world, and there are various mechanisms to gain access to that magic (as evidenced by the divine and primal casters being at-odds with each other, on account of the gods taking and giving that magic out vs. druids and rangers taking it directly from the source).

Arcane magic, though, finds its sources more from the sea of stars and the darkness, and it comes into the world from the outside.

I know this is a bit esoterical, so I apologize for that. But I hope that gives some added color and context to Planegea as you build characters.
Oct 10, 2022 12:06 am
I'm thinking Bracus is an outsider that was accept in the clan. He is a healer that sports to many gods which is fake as he doesn't believe in any of them as he really is a druid, but he is really good about keep his image going as he likes to help the many. He is also very apt with his Herbalism Kit. He has all the VOO DOO and such down pat.

Being an outsider he has taveled alot. Multiple years worth (Background: Outsider)

The more treasured Scimitar is actually back when he was in with some Orc and he saved the Chieftan's son. It was gift. Orc is his chosen extra language. Orc always have treated him better.
Oct 10, 2022 12:55 am
So I had two ideas for a character, not sure which one to follow up on yet. I'd like to ask which one people would like to see more.

The first one is a Goat-Shifter Ascetic, Way of the Drunken Master. I thought that Drunken Master was very fitting because of the crucial importance of alcohol to early civilization (and civilization in general) and the way it has long been associated with mystical and religious practices - so I thought having a brewer + drinker + celebrant as a part of the party could be interesting! The Goat Shifter bit references satyrs in real-life myths and could result from a long-term association with a God or Spirit of Brewery and Alcohol. I also saw a UA specifically for Goat-Themed Shifters that looks pretty reasonable. Plus, I don't think anyone else is going for Ascetic, so I didn't want to step on anyone's toes.

The second idea was a Starling Swashbuckler - their Kinship description makes it seem appropriate that they would favor very flashy, very technical combat that feels incongruous with Planegean battles. I think it synchronizes well with their other Charisma-leaning descriptors. In terms of character, I think it would be amusing and provide many opportunities for exciting roleplay and motivations to drop an elegant sword princess from space into this neolithic landscape.
Oct 10, 2022 7:58 am
jollycooperative says:


The first one is a Goat-Shifter Ascetic, Way of the Drunken Master. I thought that Drunken Master was very fitting because of the crucial importance of alcohol to early civilization (and civilization in general) and the way it has long been associated with mystical and religious practices - so I thought having a brewer + drinker + celebrant as a part of the party could be interesting! The Goat Shifter bit references satyrs in real-life myths and could result from a long-term association with a God or Spirit of Brewery and Alcohol. I also saw a UA specifically for Goat-Themed Shifters that looks pretty reasonable. Plus, I don't think anyone else is going for Ascetic, so I didn't want to step on anyone's toes.
We could wander the wide world convincing people we are demigods.
Oct 10, 2022 9:07 am
God-pretending god-hunting druid pack go!

My sheet is done.
Oct 10, 2022 4:32 pm
Note - GM, this is my current submission. If there's anything you want to discuss or change, feel free.

"I honor you, Kassinu, many-horned Goat. My teeth are as yours that chew the grain; My hands as your hooves that mash the fruit; The fire as your eyes that sift the sweet from bitter; The jar as your stomach that ferments. Kassinu, mother of celebrants, far from your home I drink this, your blood. Don't let my spear splinter here, so far from the Clanfire."

Medheyg is an Ascetic of the isolated Goat clan, a small, isolated, otherwise not particularly remarkable tribe that dwells on a rough, rocky cliffside. Indeed, there would be little to make them stand out if not for their close bond with the local God, Kassinu of the Many Horns. The guidance of the great Goat deity has taught them much about the art of brewing and fermentation, with alcoholic beverages having become central to the clan’s social and spiritual lifestyles and, in many cases, has led to a profound impact on the clan’s bloodlines.

Marked from birth by the influence of the Mother of Celebrants, Medheyg would be taught the arts of hunting, gathering, and brewery, for which she demonstrated good aptitude. With no pressing need for a Shaman’s apprentice and no enemies needing Champions to slay, Medheyg chose to hone her skills as a brewer to honor the clan and her god through personal excellence. Ranging further than others in the search of new herbs, berries and other additives for drink required not only dedication but also the honing of skills for survival.

Despite her ranging, she grew frustrated at her limitations and attempted to commune with the Goat Goddess in a drunken bender. After waking up with just a headache the following morning, she concluded that her efforts were insufficient – a more potent drink was needed to fulfill her goals. Having left the clan to become a wanderer, Medheyg now intends to sharpen her skills and concoct a brew fit for Gods.

Character Tie - Medheyg has come after she heard that this mysterious creature might yield an ingredient that could be used to fashion a more potent brew.

- If anyone wishes to have a pre-existing connection with my character, please feel free to suggest anything.
[ +- ] Faceclaim
Faceclaim source: https://twitter.com/chsntttst
Oct 10, 2022 5:58 pm
jollycooperative says:
Note - GM, this is my current submission. If there's anything you want to discuss or change, feel free.

"I honor you, Kassinu, many-horned Goat. My teeth are as yours that chew the grain; My hands as your hooves that mash the fruit; The fire as your eyes that sift the sweet from bitter; The jar as your stomach that ferments. Kassinu, mother of celebrants, far from your home I drink this, your blood. Don't let my spear splinter here, so far from the Clanfire."

Medheyg is an Ascetic of the isolated Goat clan, a small, isolated, otherwise not particularly remarkable tribe that dwells on a rough, rocky cliffside. Indeed, there would be little to make them stand out if not for their close bond with the local God, Kassinu of the Many Horns. The guidance of the great Goat deity has taught them much about the art of brewing and fermentation, with alcoholic beverages having become central to the clan’s social and spiritual lifestyles and, in many cases, has led to a profound impact on the clan’s bloodlines.

Marked from birth by the influence of the Mother of Celebrants, Medheyg would be taught the arts of hunting, gathering, and brewery, for which she demonstrated good aptitude. With no pressing need for a Shaman’s apprentice and no enemies needing Champions to slay, Medheyg chose to hone her skills as a brewer to honor the clan and her god through personal excellence. Ranging further than others in the search of new herbs, berries and other additives for drink required not only dedication but also the honing of skills for survival.

Despite her ranging, she grew frustrated at her limitations and attempted to commune with the Goat Goddess in a drunken bender. After waking up with just a headache the following morning, she concluded that her efforts were insufficient – a more potent drink was needed to fulfill her goals. Having left the clan to become a wanderer, Medheyg now intends to sharpen her skills and concoct a brew fit for Gods.

Character Tie - Medheyg has come after she heard that this mysterious creature might yield an ingredient that could be used to fashion a more potent brew.

- If anyone wishes to have a pre-existing connection with my character, please feel free to suggest anything.
[ +- ] Faceclaim
Faceclaim source: https://twitter.com/chsntttst
This concept is amazing!
Oct 10, 2022 6:10 pm
@tibbius, I like the concept for your eladrin fighter. I did notice some gaps in the character sheet I would like you to address, and I had some questions about which WOTC source you are using for your eladrin (here's a link to the DNDBeyond Eladrin entry related to the Mordenkainen's Monsters of the Multiverse book: https://www.dndbeyond.com/races/1026386-eladrin#EladrinTraits).

I notice that you are missing 1 skill from your fighter class, and your hit point maximum should be 12, not 10. Also, I missed the details about the equipment choices you are making related to your fighter class.

Let me know if you have questions or thoughts. I'll work with you, we will get your character sheet updated, and then I can accept the character afterwards.
Oct 10, 2022 6:15 pm
@Khulod, the half-ooze druid is almost complete. I noticed that you used Standard array or point buy, but my custom array would give you a +2 bump in STR, and still allow for the other ability scores to remain the same. You can choose whichever you prefer, but having the extra strength means your guy can carry a little more.

Also, I noticed that you didn't make a choice related to your "Echoes of the Dam" racial feature. Go ahead and make that choice. I am good with the other elements of your character sheet.
Oct 10, 2022 6:19 pm
HeroAmongMen says:

The Nightmare Realm of Nod is sort of an analogue to the Shadowfell
Oh thanks, I did not realize this.
Quote:
I’ll send you a link to some lore on both areas, if you are interested.

Let me know which interests you more.
Either would be fine. Is it a link to the SSOP PDF? I have a copy.
Oct 10, 2022 6:20 pm
@MrFaberJack, I am enjoying reviewing your backstory and character choices with Stekko. I did see that you had the standard dwarven features AND the primal dwarf features all included on your character sheet. I wanted to let you know that you get to choose the primal dwarf OR the standard dwarf, but not both.

Let me know when you make that decision, and I will review and approve.

The first 5 folks are almost ready to head on their adventure. Once they are approved, we should get started with the first group. The second group will be in a different adventure (I have a few ideas in-mind for the scope of the adventure for the second party).
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