Stekko (full name Stek-ko-rah-gon-du-ban) Gravelsnake is a Dwarf Chanter (Bard) of the Two-Axe clan.
Stekko is an odd dwarf. First of all, he is not particularly gifted on the phisical side. Second, he is not a direct guy; he prefers to talk in riddles, suggestions, allusions and has a talent in using words to uplift, tempt, destabilize or encourage his clan brothers.
He quickly became know in the clan for his useful tips and advices, that he gave freely to anyone who would ask for them... sadly they were often clouded in riddles or described in images. This, and the fact that he uses a Rattle as a musical instrument to aid his speech, earned him the nickname of "Gravelsnake".
Though his behavior usually unsettles most of the dwarves in the clan, Stekko is still respected (and feared) as a wise and cunning advisor: children often come to him to hear his stories, and sometimes adult dwarves too join the fireplace to hear the last weird adventure that he has heard.
Being the cousin of chieftain Skarna (Chieftain's kin background), he is sometimes summoned as an adviser when matters of importance arise. Altough he can be unpredictable and sometimes disappear for a few weeks in some weird travel, he is incredibly loyal to his clan and his kin and rigorously faithful to any law (being it a clan law, a natural law, a spiritual law, etc.) and breaks them with great care (and great fun).
Being of the Fireblood kind, Stekko loves to stay near the fire and usually all his stories and songs involves some kind of flame.
Motto: "The fires below recognise the fires above".
Personal ambitions, values and drives:
-
Honor: I always try to keep a promise (although I am willing to interpret the meaning in a very broad way).
-
Loyalty: I am loyal to my clan and my kin first, but friends are a precious treasure in a violent and brutal world.
-
Survival: I usually avoid direct confrontations, if something is stupid don't expect me to follow you to our deaths.
-
Wonder: I am easily distracted by beauty, especially that which comes from earth (magma, gems) or heaven (the night sky, the burning Sun).
-
Trickery: Take me literally at your own risk.
-
Curiosity and mistery: What does this do if I poke it? I MUST know what is hidden in that dark cave.
Character ties
- when he first heard of what happened to the clan by one of Skarna's messengers, while he was on one of his trips, he immediately turned back to answer the call, filled with sorrow and the fiery blood of vengeance;
I am open to anyone who would like to link his character in some ways with mine, here are some questions that might help:
- Is some of you my kin?
- Does some of you not respect my rank?
- Did I hire some of you to help with the hunt?
- Did we meet in one of my travels?
- Do I owe you my life? Or do you owe me yours?
- Were you tricked by me and now you seek to even the score?
- Were you helped by me and now you seek to return the favor?
- Did you make a pact of some kind with me?
- Did I tell your story around the fire of my clan?
- Do we share a secret?
EDIT: If the GM has observations, requests, suggestions, etc. I am open to them. Anything i just wrote can be changed, reduced or expanded if needed.
Last edited October 9, 2022 2:55 pm