The Base / New Paphos

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Mar 11, 2024 3:08 pm
daryen says:
While back in the Base, Skeeve will check in with Fiznik and show the progress he's made. He will also provide whatever update Fiznik might be interested in (if any).

The four will need to figure out how to split the cash they got, plus Skeeve, Blornvid, and Ealdwig will want to get their "roper bounty" when they hear about it.

Skeeve will also want to get some more talisman supplies once we figure out the funds.

Also, once he finds those who returned from the Treeheart he's gonna make them tell him all about it. Even though we didn't bite, he still wants to hear the story!
OOC:
Cash?! Roper bounty?! Armor?! Why don't I remember any of this stuff. I guess my mind is going? I must be getting old. Fast.
Mar 11, 2024 3:25 pm
OOC:
I read ALL of the threads. I am pretty sure the note about the "roper bounty" wasn't in our thread. So, I'm kinda cheating on know that. :-)

Same for the Treeheart stuff. I want them to tell Skeeve the story so he'll actually know it.

On the refugees, yes, that is a hilarious image! It has already been established that they have a "radio link" (so to speak) between the Base and the Manor. I would expect a bit of communication to be required before sending anyone anywhere. But then, if the Base just needs to dump them, that would be hilarious.
Mar 11, 2024 3:41 pm
Coming for the first time at the base, Kaarik undertakes to make a round of the place and greet everyone.
Mar 11, 2024 4:03 pm
OOC:
@microtheMacroBear,@Stalker05 on with the show!
Barley, Vaun, and Beruga return with the refugees who are escorted to the gardens while their fate is discussed.
OOC:
@ForeverDED,@daryen,@Arkmenos,@MoyenBateau : Your characters can join in if you wish and propose your plan . . .
When the four from the manor get back to base they hear the news as such a large group caught everyone's attention.


Phlan

While I must congratulate you three for your efforts in Eldergrove I am not sure what you expect us to do with all these people. I am simply the administrator for the local affair of my employer. Housing and feeding the former residents of Eldergrove is quite an undertaking. We will of course see to their immediate needs but after that . . .

Lord Felspar

The temples are already seeing to their comfort and though Uallas grumbles I know he does not really mind the company in his little garden. We have started making inquiries about their interests but it seems most want to return to Eldergrove as soon as possible

Fiznik

I doubt sending them back is a good idea yet

Myreana (Archeologists)

Will the expedition continue sending scouts to the city? I understand that the expedition was funded to explore the area of Paphos but Eldergrove is just as interesting to me and my colleges. And it is not currently being contested over by other external factions as this place is. I would suggest that we use any resources not able to be utilized here due to the conflict to investigate the city of Eldergrove. The has little risk and may reward us with additional insights.


As the expeditions leaders continue discussing options Beruga informs the others she will be seeking a way home to take what she has learned and acquired to share with here people. You know she has been missing her family and is eager to see them again. She get Valpip's attention and they disappear to make arrangements to get her back where she came from.
Mar 11, 2024 5:12 pm
OOC:
As an important data point, how many refugees are we talking here? 50? 100? 500? 5000?
As a side note, if Skeeve finds out that Beruga is going to teleport somewhere we don't know about, he will ask for the pattern. It will give us another potential area to explore. I suppose this could be later, as Valpip will likely have the pattern after using it to send her home.

As for the issue at hand, he will try to get Fiznik's attention. Assuming he can have a brief moment, he will say, "The Manor is huge and is in desperate need of workers to continue cleaning it up and getting it running. I recommend getting in contact with Sylfir and Danoll through the Seer, and see if they are willing to take at least some of the refugees on. The refugees going would need to be willing to work, but if they are not too traumatized to do so, it could be a win-win scenario for both the Manor and the refugees who go."

Skeeve wants to work through Fiznik because Skeeve figures he doesn't have standing to directly present to the council, and he figures Fiznik is his best conduit. If Fiznik thrusts him out there, he will step up to it and say it directly, but he starts by going through Fiznik.
Mar 11, 2024 5:16 pm
OOC:
Skeeve might have asked about who is going to clean up Eldergrove and how that is going to be done, but he isn't stupid. Asking that question would mean he just volunteered. And he isn't sure that's what he wants to do next.
Mar 11, 2024 5:32 pm
As an aside to Skeeve, Blornvid says, "What do you think it would take to employ some to clean up and repair the gatehouse?"
Mar 11, 2024 5:44 pm
OOC:
geez . . . mumble mumble hand wave random number generator bounds 20 < x < 50 = 32
You learn there are 32 people, more than half of whom are not yet adult yet. With additional questioning, which I ams sure someone will do, you find 19 are children ranging from 6 to 15 years of age.
OOC:

Characters are free to discuss their plans with the expedition leadership or just step aside and discuss it.

Current situation is :

Barley and Vaun need to get with others to keep the # of stories manageable

Skeeve, Blornvic, and Arkmenos have been working the manor and picked up Kaarik a bit ago.

Kaarik has an interest in the tower

Arc is inbound from the swamp and also need a group to work as above and also is interested in the tower

( If you want to check it out once everyone is together I can just do a side jaunt to the tower as no one has actually gone there yet. )

There is 1 group exploring the underdark and getting sidetracked with goblins

The manor is done save some exploration of its reputed passages to the underdark and basic development as a resort, I mean base of operations

Eldergrove is going through a transition and though not actively hostile is not fully explored and made safe for residents. Basic repair/restore/patrol can be left to NPC and will proceed if/when they get there

Other paths to explore include :

A : The Matrix : This ancient magic allows for instantaneous transportation to other known Matrix Nodes allowing the people of the Dawn age to enjoy the diversity of the world though its connections. Help reclaim this forgotten technology as you visit its remote locations and discover new uses of its enchantments.

- A:1 The highland Vale : Remote and forgotten these people have lives alone since the Shattering but are having troubles andy may welcome outside aid..

- A:2 The Silent City : populated by a race of telepathic spiders this city may be prime for trade and the area for exploration

B : The Dragon : An ancient and powerful dragon moved near to the city of Paphos. So far they have had little dealing with the Expedition though their kobold servants have clashed with the gobin, hobgoblin, and orc forces.

C : The Necromancers : Created as a weapon of last resort during the Dawn wars, Necromancy has been twisted to an even darker purpose. Those who meddle with the powers of life and death are establishing a foothold in the nearby cemetery of Paphos, to what ends you know not. Stop these

D : The Infinite Tower : A powerful artifact of the Dawn Age built to collect and protect the knowledge of all mortal Peoples. Now broken and of limited power, its wardens seek aid in restoring it by procuring needed resources and reclaiming lost components. Help them in their work and they can show you the wonders of the cosmos.
Mar 11, 2024 7:50 pm
Skeeve is kinda surprised everyone is getting pissy about 32 people. That's ... weird. This settlement should be big enough to easily absorb 32 people without issue. 300? Sure. 32? Really? My guess is they don't want the 19 kids running around. Which ... fair, I guess.

In this case, Skeeve is a little more direct. He asks the council for some time to see if he has a solution. He asks Fiznik how to contact the Seer. Using that mechanism, he sees if Sylfir is open to hosting the refugees. He is 100% low enough to play the emotion card with the 19 kids. Assuming she is even remotely interested, he will then go meet the refugees and see if he can sell them on the idea. The kids are easy; the question is the adults. He is also 100% willing to sell them on living in a mansion. Then assuming he gets even the hint of buy-in from both sides, he will use his charm to seal the deal by personally taking them over to the Manor and setting things up.

Based on prior experience, I figure Sylfir will be 100% on board and Danoll will not. The Base council will be thrilled to get the refugees gone. The refugee children are easy marks with the cool stuff running around the Manor. The adult refugees are harder since they'd be put to work, but it should be doable since the Manor is so much nicer than the Base. Really, everyone wins in the deal.

Skeeve will put in the legwork as required. It could require two trips (one to sell the deal to Sylfir in person and one to bring the refugees). Plus his meeting with the refugees.

We can roleplay it, or not. I'm more than willing to handwave it. But Skeeve is going to try to do this until shot down.
Mar 11, 2024 7:57 pm
ForeverDED says:
As an aside to Skeeve, Blornvid says, "What do you think it would take to employ some to clean up and repair the gatehouse?"
Overhearing Blornvid ask Skeeve. Well that's not a bad idea. Then Ealdwig lets out a small burst of laughter before he can stifle it. I wonder how they would deal with a phantom general and bone skeletons? I would much like to see that reaction. Not to mention the pit. Oh Gods. Ealdwig continues smiling. Do we have that kind of money? What do we do with them when they are done, toss them back into the wilds?
Mar 11, 2024 7:58 pm
OOC:
As for the new threads, once Skeeve gets done with his resettlement plan, his interests are:

1) No matter what, he's hoping to continue adventuring with Blornvid and Ealdwig. He enjoys both greatly and would like to stay with them, regardless of where they want to adventure.

2) He's completely up for checking out this tower. If that's where the current interests are, he's more than willing to go along with that. We can always do a seven member foray, if that isn't too many.

3) More exploring the Matrix. He still wants to go back to the mountain valley and figure out those night terrors. Probably a short adventure, but he'd still like to do that. He also wants to find and try new patterns, too. He is still doing his practice to be able to activate the Nodes on his own.
Mar 11, 2024 8:02 pm
Arkmenos says:
ForeverDED says:
As an aside to Skeeve, Blornvid says, "What do you think it would take to employ some to clean up and repair the gatehouse?"
Overhearing Blornvid ask Skeeve. Well that's not a bad idea. Then Ealdwig lets out a small burst of laughter before he can stifle it. I wonder how they would deal with a phantom general and bone skeletons? I would much like to see that reaction. Not to mention the pit. Oh Gods. Ealdwig continues smiling. Do we have that kind of money? What do we do with them when they are done, toss them back into the wilds?
Skeeve's reply is, "We can have them help clean up any of it. Regardless, they should be based out of the Manor, not the gatehouse. It's safer and more pleasant for them there. Honestly, I think the kids would absolutely love the phantom general. Probably come up with some kind of nickname for him, too.

"Besides, even if we did host some of them in the gatehouse, they say they want to get back to the plant city. We don't even have to get rid of them if they're gonna leave on their own."
Mar 11, 2024 8:04 pm
OOC:
FYI common wages for basic unskilled labor is about 1+ copper with room/board or 1+ silver a day for skilled
Yeah, you can afford a cleaning crew
Mar 11, 2024 8:10 pm
Ealdwig smiles at Skeeve. Skeeve, you've got all the answers. I like it. How do you figure all this stuff out To Blornvid Ealdwig says, I think, if we haven't done so already, we need to make Skeeve here Ealdwig hitches a thumb in Skeeve's direction the captain of our merry band of misfits. What say you? Karrik you good with that?

Alright, Skeeve, Blornvid, I like the plan. Two thumbs up. He puts up his two thumbs. Let's make it happen. How much are we going to offer a few of them to fix up our "new place"? Then we can go check out this Tower everyone is talking about. It originally terrified me, but after phase spiders, Phantom Generals, bugs, whatever those things were in the underdark, etc. I think I'm as ready as I'll ever be to check it out. Looking at the group, whadaya think boys?[/b]
Mar 11, 2024 8:28 pm
Arkmenos says:
Ealdwig smiles at Skeeve. Skeeve, you've got all the answers. I like it. How do you figure all this stuff out To Blornvid, Ealdwig says, I think, if we haven't done so already, we need to make Skeeve here Ealdwig hitches a thumb in Skeeve's direction the captain of our merry band of misfits. What say you? Karrik you good with that?
Blornvid leans in to Ealdwig and says with a wink, "He already is."
Mar 11, 2024 8:37 pm
daryen says:
OOC:
As for the new threads, once Skeeve gets done with his resettlement plan, his interests are:

1) No matter what, he's hoping to continue adventuring with Blornvid and Ealdwig. He enjoys both greatly and would like to stay with them, regardless of where they want to adventure.
Right back at ya.
daryen says:
OOC:
2) He's completely up for checking out this tower. If that's where the current interests are, he's more than willing to go along with that. We can always do a seven member foray, if that isn't too many.
Not sure that mundane Blornvid will be of much use there, but if there are big ugly grunts that have infested the place or are working for wicked sorcerors, then there's a need.
daryen says:
OOC:
3) More exploring the Matrix. He still wants to go back to the mountain valley and figure out those night terrors. Probably a short adventure, but he'd still like to do that. He also wants to find and try new patterns, too. He is still doing his practice to be able to activate the Nodes on his own.
The Highland Vale: Definitely like to help out those folk.

The Silent City: Intelligent Spiders. Don't trust 'em. Wouldn't want to ruin negotiations with them if they turn about to be trustworthy. If this one is chosen, I think Blornvid would stay behind at the Gatehouse to work on getting the place repaired and the forge going again (meaning: I would take a break. Call me back when it's over.).

The Dragon: Could be fun with a strong group of veterans.
Last edited March 11, 2024 8:37 pm
Mar 11, 2024 8:58 pm
Quite a gathering, eh Vaun?, Barley thinks to his companion as he listens to the leaders discuss their plans.

"Why are 32 people hard to absorb? Is it because they are children and cannot work? Vaun and I just promised a lesser god they would be welcomed. I would not have us be a liar. Thank you Lord Felspar for your charity.", Barley says incredulously as he wipes the jungle mud off his boots.

The elf stretches his back as a shimmer appears by his legs. It breifly solidifies into a disapproving feline face then dissipates.

"Mareena, your rubbings", Barley opens his pack and passes her the portfolio.

Barley pauses as he catches part of the side chatter. "What's this about a manor and a tower?", he says to the small congregation of beings around the exhibition leaders.
OOC:
Howdy all! I think Barley is interested most in the Tower, but I haven't been reading the other threads other than tiny chat so I'm excited for just about any one of those options.
Last edited March 11, 2024 9:01 pm
Mar 11, 2024 9:24 pm
If Skeeve hears the comment about a "lesser god" being involved, he'll just sigh and continue on with his efforts to get the refugees moved to the manor.
Mar 11, 2024 9:56 pm
OOC:
I think Kaarik would mostly want to go to the tower to study the artefact there. I can go somewhere else though if we are not enough to make a group.

Phlan

Psybermagi

Mar 11, 2024 10:24 pm
Phlan

If you must know regarding the refugees, it is because, um, well, we don't really know what to do with them. The expedition is well over 80% adult male. We are not your typical village. All we produce is salvage materials and information. While I am sure we have enough food for a while we just do not have the facilities or manpower to dump 30 people who can not or are not able to actually assist in a meaningful way.

If the Sylfir is willing to take them in at the Manor that would be splendid. We can have you and Fiznik contact them to see if this avenue is open to us and them. I will leave that to you and assist as I may. Please coordinate with other staff as you need.

As for the tower, well it is a magical edifice that is currently managed by a pair of elven mages who appear to reside in it.
They claim it is known as the Infinite Tower and is a relic of the Dawn Age. Fiznik and Myreana have confirmed that such an institution did exist before the shattering and from what we have seen it is likely to be from that era. The two, Siveril Miarona and Dasyra Valdi, claim to be collecting pieces from their portion of the tower that were cast out of it during the Shattering. Some of our scouts assisted them in this effort and it does seem they have control over the large orb artifacts we have encountered a couple of times as we have been investigating the area.

According to records and legend the Tower was a repository of knowledge and skills. That was it's primary function.
However during the war at the end of the Dawn Age it took on more of a militaristic role as the mortal People and Divinity began to lose to the Immortals and Incarnations. Apparently it has the ability to create stable portals to worlds beyond the Mortal Realm. Those scouts that have worked with the tower have confirmed their ability to craft or at least produce from storage, a variety of magical items. However they will only sell minor items like potions for materials they need. Anything more substantial requires the buyer to pledge to assist the tower.

As long as the tower does not interfere with out interest I have no objections to any wishing to visit or even assist it in its own efforts. However it is know that the other factions of the are are watching it closely and those that frequent it have been targeted more heavily by the orc and hobgoblin patrols.
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