Echoes in the Darkness [IC]

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Jan 8, 2023 7:33 am
Ur runs down the stairs to join the group. He approachea the statue of Webster and raises the torch to the stoney face.

"We c-c-can't... leave him... like this!"
Last edited January 8, 2023 7:33 am
Jan 8, 2023 12:06 pm
Unless you know some magic or cure, there's really nothing we can do. It's sad, I know, but we came here knowing we could die. I didn't expect this to be how it would go. Let's say a prayer for his soul and move on quickly. If I am next, I hope that you guys will do the same for me.
Jan 8, 2023 6:41 pm
"At least he had... no family. Told me as much... on the hike up."

Ur awkwardly shakes Webster's stone hand, admiring the firm grip.

"Goodbye, Webster."

Turning to the others...

"So, are we going to see more of these spectres? Why could only Stor-bten hurt it? Is it because he's one of them? A Dwarf I mean, not a spirit."
OOC:
I had established that because of his lung damage from being a chimney sweep, Ur speaks slowly and with pauses. I'm not going to keep putting the pauses in the text, though, because it's getting annoying!
Last edited January 8, 2023 6:43 pm
Jan 8, 2023 7:13 pm
Leading the group back to the stairs as we talk. "I'm not sure, I wasn't there to see what happend. I've never fought a ghost."
Jan 8, 2023 7:51 pm
"Maybe he'll revert when we kill the magic chicken,"Rijo mutters, but no one listens to him. Whether that's because he mumbles, or he mumbles because no one listens to the headsman. It's really a cockatrice and the egg kind of situation.
Jan 8, 2023 8:32 pm
What's that Rijo? You gotta speak up a little, man. Practice opening your mouth when you speak, forming each sound clearly. try saying something like, The brown cow pounds the grounds. Eventually you'll sound more confident. Gotta fake it till you make it, or, as the priest used to say, Speak loudly just not about me.
Jan 8, 2023 8:35 pm
Here's what you've learned about this big, big, dark room.

It has a ceiling you can't see.

It has a balcony around the edge of the room about 12 feet up. The balcony has a railing of narrow stone pillars.

There are stairs up to the balcony. You're standing at the foot of the stairs.

It's laid out with a pointy end, where you entered behind the stairs, and then it gets wider.

About two bowshots away from the pointy end there is a platform that is about shoulder high, and Rezin thinks there are people sitting verry still in the dark up on that platform. Also at that end of the room on the balcony, is a cockatrice, which might be dead. Or really angry. Or frightened.
Jan 11, 2023 5:51 am
"Stor-bten, how'd you injure that thing? If we see more of them, I want to know how to defend myself!"
Jan 12, 2023 12:49 am
Rijo smiles grimly at Rezin, certain he's been made fun of, and not that happy about it. He says nothing.

Ur, however, knows exactly what to say, and he listens eagerly for the reply.
Jan 16, 2023 1:29 am
OOC:
@satanicpanic? @eyes? @seanfsmith?
Jan 16, 2023 2:44 am
Ur says:
"Stor-bten, how'd you injure that thing? If we see more of them, I want to know how to defend myself!"
Listens intently for Stor-bten's reply.....
Last edited January 16, 2023 2:45 am
Jan 19, 2023 11:07 pm
Stor-bten looks to each of the others in turn, then down at his weapon.

"Truth be told, I am not knowing exactly that. It felt like killing, though. Perhaps we all can harm it if we focus on its destruction?"
Jan 20, 2023 12:56 am
The moment passes. The cockatrice makes a clucking noise, far away at the other end of the balcony.

What do you do?
Jan 20, 2023 3:48 am
I take the group to where I saw the watchers. See there, looks like people.
Jan 20, 2023 12:58 pm
The light of lantern and torch falls dimly on the seated figures. There are six of them. Do they move, or respond in any way to the new light that you bring?

No. They remain where they sit, silently and motionless, on chairs like thrones, facing out into the vast dark room.

What do you do?
Jan 21, 2023 1:02 am
"Careful, could be mischief," Rijo mumbles, and readies his headsman axe, securing his battleaxe to his belt.

He moves forward toward them, ready for this to be a trap of some sort.
Jan 21, 2023 1:06 am
Rijo finds the steps up to the shoulder high platform, and ascends them. He walks toward the seated figures.

They don't move. They don't speak. Still as stone.

Six dwarfs clad in noble regalia, each holding a finely crafted axe across his or her lap.
Jan 21, 2023 1:52 am
Following Rijo up the steps, "Are they alive, statues, or long dead?"
Jan 21, 2023 2:03 am
Rezin's voice rings out and echoes, louder than intended in the still dark space. The lamp light casts its glow upon the silent figures, which respond to the question with motion.

Their movement sounds like cracking stone and sliding stones as the six figures swiftly stand. The axes from their laps now in their hands.

Then they ... lock into place, in stasis, solid and still. Poised, as if they have forgotten their next move.
Jan 21, 2023 3:16 am
Whoa, statues aren't supposed to move!
Last edited January 21, 2023 3:17 am
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