The Wilderness

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Jun 1, 2023 1:40 am
Stella beams at the sight of Minsc. He was alive! Her glee turns into fear, however, as she realizes he's completely surrounded.

Stella sheathes an arrow in ice and fires it at the unsuspecting gnolls with bows, but her aim is of; it flies right past them. It explodes into shards, but the archers leap away from the blast.

She glowers and indigo bleeds across her form, her pale face giving way to a starry sky. Bolstered with speed, she fires a radiant shot, this time connecting with one of the archers.

(Archer 1 takes 10 radiant damage)


HP 22 / 22 HP
AC 14 (16 w/ cover)
With Dieter by the portcullis, taking cover if possible
Last edited June 1, 2023 1:47 am

Rolls

Ice Knive vs Archer 1 (Adv) - (1d20+5, 1d20+5, 1d10)

1d20+5 : (6) + 5 = 11

1d20+5 : (7) + 5 = 12

1d10 : (2) = 2

Gnoll Archers Flat Dex Saves - (1d20, 1d20)

1d20 : (12) = 12

1d20 : (17) = 17

Ice Knife Damage - (2d6)

(44) = 8

Archer Starry Form Attack vs Archer 1 - (1d20+5, 1d8+3)

1d20+5 : (9) + 5 = 14

1d8+3 : (7) + 3 = 10

Jun 1, 2023 12:16 pm
Sheemish takes aim at a gnoll closest to Minsc. The sooner they can distract or take those down the better! Lightning arch’s from the narrow window down to the courtyard below, filling the courtyard with the scent of crispy gnoll hair.

Gnoll spear 1 takes 14 lightning damage
Last edited June 1, 2023 12:20 pm

Rolls

Gauntlets vs gnoll - (1d20+6)

(16) + 6 = 22

Advantage - (1d20+6)

(7) + 6 = 13

Damage gnoll 1 - (2d6+4)

(55) + 4 = 14

Jun 1, 2023 8:21 pm
I run as close as I can before throwing my trusty (Dieter approved and provided) throwing axes.

Rolls

Attack Bow Gnoll 1 - (1d20+5)

(9) + 5 = 14

advantage - (1d20+5)

(1) + 5 = 6

Damage bow gnoll 1 - (1d6+3)

(4) + 3 = 7

Jun 2, 2023 1:43 am
Aiwë stares at one of the gnolls in front of Minsc. She whispers almost to herself, mimicking the gnoll's sounds in a maddening and meaningless replica of their language.

Aiwë casts Dissonant Whispers. Spear Gnoll 1 takes 11 psychic damage.
Last edited June 2, 2023 1:46 am

Rolls

Spear Gnoll 1 WIS save vs Dissonant Whispers - (1d20)

(11) = 11

Damage - (3d6)

(155) = 11

Jun 3, 2023 2:20 am
Round 1 Summary

The courtyard explodes with action and war cries as the battle ensues.

The two gnolls nearest Minsc move to either side of him, flanking the muscular warrior and readying their spears. Then, snarling, they both leap at him. He catches one on his claimed spear, jabbing so fiercely with the weapon that it drives completely through the gnoll and then snaps in his hands. The other gnoll gives Minsc a nasty poke, adding to the not-insignificant wounds he's already sustained over the last two days, but he roars in the monster's face and looks around for another weapon... only to find his opponent slumping to the ground, overcome by lightning and spell. Minsc looks up toward the tower and punches his fist upward in gratitude.

Yips and snarls come from the direction of the main gate as the other band of gnolls comes into sight, sprinting on bestial paws to join the fight. At any moment they'll make it to and through the gate!

Meanwhile, arrows flit back and forth through the air, several hitting the tower and battlements where the companions ready their next attacks. Then a glowing arrow from Stella shoots forth to powerfully strike one of the gnoll archers. A handaxe soon follows as Runeson charges down the stairway from the battlements, and that archer crumples. The remaining archer ducks behind a table, then peers out to see Dieter about to cut the rope connecting the winch to the portcullis. It takes careful aim, then shoots an arrow right at the young warrior. Sharpened battle senses seem to warn Dieter, however, and he turns just in time to deflect the projectile with his shield... and then he cuts the rope.

There's an audible *snap* that causes all combatants to look towards the front gate, and then the portcullis slides closed with a heavy *whumph*. Just in time to cut off the reinforcements from joining the battle.

Minsc, in spite of his wounds, laughs heartily when he notices Stella's glowing form. "Friend Stella! You came!" He picks up another spear, knuckles tightening around the wood. "But where is my wychlaran? Where is Dynaheir?"

With only two gnolls left living in the courtyard, the party's hopes rise! But then the double-doors of the main keep burst open, and out comes a trio of heavily armed gnolls. One of them is the large female Stella's familiar observed last night. She lifts a two-handed axe high and points it at Dieter, no doubt blaming him for closing the gate. The challenge is clear; she's coming for him.

Rolls

SG1 vs Minsc (adv) - (2d20+4)

(1119) + 4 = 34

dmg to Minsc - (1d6+2)

(6) + 2 = 8

SG2 vs Minsc (adv) - (2d20+4)

(82) + 4 = 14

BG1 vs Sheemish - (1d20+4)

(16) + 4 = 20

BG1 vs Aiwe - (1d20+4)

(15) + 4 = 19

BG2 vs Runeson - (1d20+4)

(5) + 4 = 9

BG2 vs Dieter - (1d20+4)

(12) + 4 = 16

Imoen vs SG2 (adv) - (2d20+5)

(915) + 5 = 29

dmg to SG2 - (3d6+3)

(436) + 3 = 16

Minsc vs SG2 (adv, 2 attacks) - (2d20+8, 2d20+8)

2d20+8 : (2018) + 8 = 46

2d20+8 : (1510) + 8 = 33

dmg to SG2 - (2d8+18)

(66) + 18 = 30

Jun 3, 2023 3:10 am
Round 2 Player Phase!!
OOC:
Okay, let's define a few zones to help identify where the baddies are. Not sure if color-coding helps, but the baddies have colored diamonds showing which zones they're in as well.
In the courtyard there are 4 zones...
Gate Zone: Dieter, Stella, Runeson
Barrel Zone: Minsc, Spear Gnoll 3
Table Zone: Bow Gnoll 2 (has cover)
Double-doors Zone: Chieftess, Veterans 1+2

Above the courtyard there are 2 zones...
Tower Zone: Sheemish
Battlements Zone: Aiwe, Imoen


https://i.pinimg.com/564x/ff/ec/30/ffec3088949daa357203c846839da0df.jpg
Jun 3, 2023 3:20 am
"You can’t kill me, Abomination!" Dieter yells charging the chieftess. He pours all his energy into the attack.

Dieter deals 29 damage to the chieftain. The next person to attack it next turn has advantage. Dieter uses action surge

Ac 19
Hp 31/31

Front and centre
Last edited June 3, 2023 5:53 pm

Rolls

disarming strike - (1D20+6, 2D8+6)

1D20+6 : (17) + 6 = 23

2D8+6 : (85) + 6 = 19

Distracting strike - (1D20+6, 2D8+6)

1D20+6 : (19) + 6 = 25

2D8+6 : (22) + 6 = 10

Str check dc 14 - (1D20+3)

(19) + 3 = 22

Advantage (in order of appearance) - (1d20+6, 1D20+6)

1d20+6 : (19) + 6 = 25

1D20+6 : (7) + 6 = 13

Jun 3, 2023 5:24 am
Quote:
Minsc, in spite of his wounds, laughs heartily when he notices Stella's glowing form. "Friend Stella! You came!" He picks up another spear, knuckles tightening around the wood. "But where is my wychlaran? Where is Dynaheir?"
"The pit!" Stella shouts, radiant stardust puffing from her mouth. He was just barely holding on...Her instincts told her to keep after the archer, but the oncoming threats would be hard to deal with.

She kneels down, her glowing white hair flowing upwards as she taps a constellation on to the ground. "Forest of the Firbolg..."

Tendrils of stardust break from the ground around the gnoll chieftess and the gnolls at her sides. They swirl and weave around, but the gnolls barge through them before they can solidify into a vines.

(Entangle. Chieftess and Veterans are now in difficult terrain, but avoid being restrained)

Stella glowers and fires another quick radiant shot, grazing off the Chieftess. (Chieftess takes 4 radiant damage)

HP 22/22
AC 14 (16 w/ cover)
Gate Zone
Last edited June 3, 2023 5:28 am

Rolls

Raw Chiefess STR Save - (1d20+3)

(18) + 3 = 21

Raw Veteran STR Saves - (1d20+2, 1d20+2)

1d20+2 : (14) + 2 = 16

1d20+2 : (19) + 2 = 21

Starry Form Archer Attack vs Chieftess - (1d20+5, 1d8+3)

1d20+5 : (15) + 5 = 20

1d8+3 : (1) + 3 = 4

Jun 4, 2023 12:52 am
Sheemish shifts his stance within the tower, observing the new threat entering the courtyard. Minsc could probably handle himself for a moment right? This new enemy should definitely be the focus now.

With stitch buzzing encouragement, Another volley of electric energy surges from the tower window hit the chieftess square in the chest.
Last edited June 4, 2023 12:56 am

Rolls

Gauntleted vs chieftess - (1d20+6)

(15) + 6 = 21

Stitch help - (1d20+6)

(3) + 6 = 9

Lightning damage to chieftess - (2d6+4)

(51) + 4 = 10

Jun 4, 2023 1:31 am
Aiwë continues her strange chanting, this time focusing on the chieftess and her veterans. If she can unsettle the chief, all else will fall apart.

But she is too strong willed, and only one of her veterans falters.

Aiwë casts Bane. Only Veteran 1 is affected.
Last edited June 4, 2023 1:32 am

Rolls

Veteran 1 save - (1d20-2)

(4) - 2 = 2

Veteran 2 save - (1d20-2)

(18) - 2 = 16

Chieftess save - (1d20-1)

(17) - 1 = 16

Jun 4, 2023 3:10 am
Following Dieter's lead, I charge at the Chieftess attacking her.

HP : 36/36
AC:18


24 Damage to Gnoll Chieftess
Last edited June 4, 2023 3:15 am

Rolls

Attack Chieftess - (1d20+6)

(8) + 6 = 14

Damage - Chieftess - (1d8+4)

(8) + 4 = 12

Divine Smite - Chieftess - (2d8)

(57) = 12

Jun 4, 2023 3:22 am
Round 2 Summary

Dieter and the gnoll chieftess hurl themselves at each other, weapons flashing! Dieter's bladework is impressive as he scores two heavy hits on her, but through her rage she presses on through the blows and brings her axe down hard on his shield, then punches straight out with the haft of her weapon, catching Dieter straight in the face (Dieter takes 18 damage). As the young fighter reels from that nasty hit, the chieftess lunges forward with her bone-crushing jaws, clamping down on his armored shoulder (Dieter takes another 4 damage.

A flash of radiant light from Stella grazes the chieftess, but still she bites down on Dieter. With tremendous strength, she seems nearly about to lift the young man off the ground with the power of her jaws and neck alone.

Lightning rains down from on high, coursing from Sheemish's gauntlets through the air to strike the chieftess. With the smell of burnt fur filling his nostrils, Dieter can also feel a menacing growl from the chieftess vibrate through his shoulder. She still doesn't let go.

Then Runeson arrives. Leaping high, the paladin calls on the power of Hoar to smite this foe, and the morningstar in his hand shines like a beacon. He brings the weapon home right on the chieftess' head. For a moment she seems as though she almost might pull Dieter to the ground with her as she crumples, but finally her teeth slide free of his shoulder, her rage consumed by death.

The fight has not paused during this exchange, however. Minsc moves with a quickness belying his size, stepping around his gnoll opponent, then slipping the spear haft over the gnoll's head and putting strong pressure on its throat. A mighty twist follows, and the gnoll's neck snaps (Spear Gnoll 3 takes 22 damage). Minsc drops spear and gnoll both, then sprints to the pit Stella pointed out and drops into a slide, skidding over the pit's edge and into its depths.

Meanwhile, one of the gnoll veterans jabs Runeson in the side with its spear (Runeson takes 3 dmg). The other veteran hurls one spear, and then another. One of them strikes the now-useless winch, but the other sinks into Stella's starry form (Stella takes 8 piercing damage). The weight of the weapon is nearly enough to bring Stella to her knees, but she proves once again that she's made of tougher stuff than that and stays on her feet.

An arrow splinters against Sheemish's arrow slit. It's a close one, but the artificer's position remains secure. Another arrow whistles toward Aiwe, however, and punches into her just as she releases her spell (Aiwe takes 6 dmg). The battle-bard keeps her willpower intact, however, and her curse of misfortune falls successfully over one of the gnoll veterans.

Imoen, who has slipped furtively further down the battlements to a new posiiton, pops up and lets loose a skilled shot that catches one of the veterans right in the side (Vet 1 takes 13 dmg.

With the chieftess down, the two veterans and remaining gnoll archer begin to visibly waiver; any group capable of taking down their leader is surely strong enough to win against the likes of them. Still, gnoll bloodlust is a a powerful motivator, and these three gnolls stay in the fight.

But there's something else... Stella, so close to the gate, hears it first: a terrible chorus of baying, the stench of seared flesh, the screams of gnolls dying. Those monsters just on the other side of the closed portcullis quit their jeering and turn to face something behind them, something out of sight of the party.

Rolls

SG3 vs Minsc (adv) - (2d20+4)

(111) + 4 = 16

BG2 vs Sheemish - (1d20+4)

(18) + 4 = 22

Secret Roll

BG2 vs Aiwe - (1d20+4)

(18) + 4 = 22

dmg to Aiwe - (1d8+2)

(4) + 2 = 6

Chieftess vs Dieter (2 atks, adv) - (2d20+5, 2d20+5)

2d20+5 : (1019) + 5 = 34

2d20+5 : (182) + 5 = 25

dmg to Dieter (2 hits) - (2d12+6)

(48) + 6 = 18

GV1 vs Runeson (2 atks) - (1d20+4, 1d20+4)

1d20+4 : (19) + 4 = 23

1d20+4 : (10) + 4 = 14

dmg to Runeson - (1d6+2)

(1) + 2 = 3

GV2 vs Stella (2 atks) - (1d20+4, 1d20+4)

1d20+4 : (18) + 4 = 22

1d20+4 : (10) + 4 = 14

Secret Roll

dmg to Stella - (1d6+2)

(6) + 2 = 8

Minsc vs SG3 (2 atks, adv) - (2d20+8, 2d20+8)

2d20+8 : (1415) + 8 = 37

2d20+8 : (110) + 8 = 19

dmg to SG3 - (2d8+10)

(66) + 10 = 22

Imoen stealth - (1d20+5)

(11) + 5 = 16

Imoen vs GV1 (adv) - (2d20+5)

(316) + 5 = 24

dmg to GV1 - (3d6+3)

(334) + 3 = 13

Chieftess bite vs Dieter (adv) - (2d20+5)

(1215) + 5 = 32

dmg to Dieter - (1d4+3)

(1) + 3 = 4

Jun 4, 2023 4:18 am
Round 3 Player Phase!!!
OOC:
Chieftess is down! Great work! Just 3 gnolls left in the courtyard now.

Bow Gnoll has cover behind its table.

Vet 1 is next to Runeson and Dieter. Vet 2 is still circling around to close distance with Stella.
https://i.pinimg.com/564x/72/9c/55/729c552186d45baf8e48200d4406af09.jpg
Jun 4, 2023 6:21 am
""Augh!!" Stella gasps at the spear striking her leg, stardust spewing from the wound. She quickly pulls it out, her light sustaining her.

"There are heroes yet in this land!" she yells to Minsc, firing a shining arrow at the gnoll charging at her.

(Vereran 2 takes 7 damage.)

Warry of whatever might be at the gate---the Red Mage, if Stella were to take a wild guess---she strafes away towards Minsc and the barrels in case it get blasted down.

She focuses on her connection to the stars, pushing her form even further, her indigo body growing faint, almost ethereal as she prepares to defend against the oncoming gnoll.

(Stella Dodges.)

HP: 14 / 22
14 AC (16 w/ barrel cover) + Dodging
Barrel Zone
Last edited June 4, 2023 6:21 am

Rolls

Starry Archer Attack vs Veteran 2 - (1d20+5, 1d8+3)

1d20+5 : (19) + 5 = 24

1d8+3 : (4) + 3 = 7

Jun 4, 2023 3:48 pm
The commotion at the gate reminds Sheemish that they aren’t the only ones planning on invading the keep. And they were quickly running out of time.

"Stitch! Help the hamster man!" Sheemish shouts as he takes careful aim at the next gnoll.

Always go for the largest and ugliest ones first.

The burst of lightning burns hotter this time and its impact much more intense. A blinding light, a burst of heat and rancid smoke, and not much is left of the large gnoll when the view clears.

And less enemies in the way of their retreat.
Last edited June 4, 2023 7:13 pm

Rolls

Attack v1 - (1d20+6)

(20) + 6 = 26

Crit damage v1 - (2d6+16)

(44) + 16 = 24

Jun 4, 2023 7:53 pm
Aiwë grimaces at the smell from beyond the portcullis. Who had the red mage brought with him for this mission?

Time to get out.

Aiwë hurries through the chaos, scrambling down the wall and into the pit.

"Dynaheir, time to go! Can you hear your man Minsc? He's so dedicated! Let's not keen him waiting." She takes the woman's arm and sends some vigour into her.
Last edited June 4, 2023 7:54 pm

Rolls

Cure wounds lvl 2 - (2d8+3)

(85) + 3 = 16

Jun 4, 2023 8:17 pm
I quickly head to the gnoll veteran 2 to stike at them.

Rolls

Attack Gnoll Vet 2 - (1d20+6)

(5) + 6 = 11

Jun 4, 2023 8:38 pm
Dieter hefts his spear and throws it at the last veteran. As he throws he sees Aiwë scramble out of the pit with the strange woman. "back to the dock!" the throwing motion sends a wave of pain through him. He touches his shoulder and his hand comes back soaked red.

I forgot about the mage, of course we can’t just walk out. The most important part of any plan is the exit!

Dieter 9/31
Ac 19

Green zone
Last edited June 4, 2023 8:46 pm

Rolls

Throoooow distracting strike - (1D20+5, 1d6+1D8+5)

1D20+5 : (7) + 5 = 12

1d6+1D8+5 : (5) + (6) + 5 = 16

Lucky!!! - (1D20+5)

(16) + 5 = 21

Jun 5, 2023 3:57 am
Round 3 Summary

The fight waxes poor for the gnolls. With the sun well above the horizon the temperature's been rising. The courtyard stinks of sweat and blood.

Sheemish's lightning strikes again from the tower, charring the gnoll dueling Runeson and hurling it, quite dead, against the wall of the keep.

Nearby, Stella manages to avoid her gnoll's attacks. Whether she dodged out of the way, or merely let the gnoll's weapon pass through her starry form without harm, is hard to tell. A moment later, Dieter's spear hits home and the gnoll falls, jaws snapping savagely at the spear shaft until it dies.

Within the pit, Aiwe finds Minsc gently cradling Dynaheir's quiet form. Boo seems to be nuzzling her cheek, and Stitch flutters nearby. The dark-skinned woman lives, but from the scratches and bruises she's sustained, she can't have much strength left. Aiwe's powerful healing spell surges, and Dynaheir's chocolate eyes snap open as she gasps. Minsc wastes no more time, helping his wychlaran to her feet and then up out of the pit.

The last gnoll in the courtyard, the lone archer, crouches behind its table and lets loose nervous, yipping guffaws. It lets some half-hearted arrows loose at Sheemish and Aiwe, but it's attention seems focused on the main gate, hopeful that its comrades will find a way through the barrier.

They don't. They burn instead.

Sulfuric fumes reach the courtyard as a wave of fire rolls over the gnolls outside the gate. One gnoll, half its face burned away, reaches pathetically through the portcullis bars, smoke barely hiding the forms of its burning allies. Then the gnoll is forcefully pulled away from the bars and into the smoke. It's pathetic whines turn to a bestial scream for just a moment, and then the sickening crunch of bone and more signal the end of the gnoll's life.

As the smoke begins to clear, three large canine forms can be seen tearing at the gnoll carcasses. Fire drips from their monstrous jaws, devilish horns curl back from their shaggy manes, and their eyes burn with merciless, unending flame. Hell hounds.

There's a whirl of air above the gate's parapet, and, as predicted by many of the companions, Edwin the Red Wizard of Thay teleports into view.

Rolls

BG2 vs Sheemish - (1d20+4)

(14) + 4 = 18

BG2 vs Aiwe - (1d20+4)

(16) + 4 = 20

Secret Roll

GV1 vs Runeson (2 attacks, bane) - (1d20+4, 1d4, 1d20+4, 1d4)

1d20+4 : (1) + 4 = 5

1d4 : (1) = 1

1d20+4 : (13) + 4 = 17

1d4 : (4) = 4

GV2 vs Stella (2 atks, disadvantage) - (2d20+4, 2d20+4)

2d20+4 : (211) + 4 = 17

2d20+4 : (1116) + 4 = 31

Imoen vs GV2 (adv) - (2d20+5)

(219) + 5 = 26

dmg to GV2 - (3d6+3)

(146) + 3 = 14

Jun 5, 2023 4:27 am
Light glints off the wizard's nose-ear chain as he looks down on the scene playing out in the courtyard. He leans a slender, ornate staff. "(Oh good, the simians have done much of my work for me.) Hail, brave friends! As a gesture of my goodwill..." Edwin gestures with the staff, and a bolt of flame zips down to strike the gnoll archer (GB2 takes 16 dmg). It dies screaming, consumed by arcane fire.

The hell hounds, having thoroughly finished off the gnolls beyond the gate, begin to pace restlessly behind the portcullis, their hot breath heating the iron bars as they pass. Their flame-eyes seem fixed on Dynaheir.

"Hand the witch over to me, and I'll let the rest of you live." Edwin makes the request sound totally reasonable, as though asking them to come along for a cup of tea. "(I hope they resist. I really do...)"

Rolls

fire bolt vs gnoll bowman - (1d20+7)

(11) + 7 = 18

dmg to gnoll - (3d10)

(934) = 16

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