OOC:
agna rolled doubles below her skill level, so she gets an experience she can use for a +1 bonus on a future action. This could be noticing something about the hand behavior that will help you fight off the next one, or how to balance on something during high sea combat or anything else you find suitable she may have noticed.
Fizel Axebreaker
With only one severed hand left, Agna easily stands up. The hand quickly realises it can't pin down the orc and drop to the floor, changing strategy from restrain to kill as it jumps straight at Agna's throat.
As Agna struggles to breath from the surprisingly strong grasp of the hand, the scratching sound of the fish creature's claws hitting Izuhn armour's metal strips echoes trhough the room. After a quick exchange of blows, the dwarf manages to pierce the creature, it's scales unable to provide enough protection from the sharp spear.
Fizel quickly moves inside the room and grabs the remaining hand from Agna's neck, crushing it under his foot. As the room falls quiet, you look around, checking for any other hidden threats.
OOC:
Ok, that's it. No other visible threats inside this room. There's a lot or broken stuff around, stairs down from where the Sahuagin came from, and the door back to the
deck where the captain was last time you saw her.
[ +- ] 'map'
Added the "unexplored doors" as red shades to the map to help. They don't match the map every well but it gives you an idea :D