Tunnels
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Jul 4, 2023 9:32 pm
OOC:
To get to this point we went through a single path tunnel that has no observable side tunnels and will take us back to the new gate. Is that correct?Dero
Jul 5, 2023 2:40 am
The three dero stand to the south side of the cavern. The path you used to reach this cave was long and winding with no side passages of any real length.
You go or return. You choose. You no stay. We stay then go player The dero have set up camp in this cave and simply do not wish to share the cave with you while they rest at they do not trust you.
Dero
Jul 5, 2023 2:44 am
Vlax descends and joins his team. Forward, if you ask me. We can make a wide path around and stay to the walls. he adds.
Jul 5, 2023 1:27 pm
Skeeve says to the dero, "We go around." Then, he points back the way we came and says, "You no go past gate down that way. Understand?"
To the group he says, "I doubt they can get past the gate. And we probably shouldn't start our path here with a bunch of damage."
To the group he says, "I doubt they can get past the gate. And we probably shouldn't start our path here with a bunch of damage."
Last edited July 5, 2023 1:29 pm
Jul 5, 2023 1:34 pm
Vlax says, "Once we get past that column, we should be able to estimate the size of their group. If it's just the three of them, one wounded, then I'm not too worried.He says, "Now, if it's a whole clan camped back there and then we have a different problem.
Last edited July 5, 2023 1:35 pm
Jul 5, 2023 4:35 pm
Skeeve thinks if there is a whole tribe on the other side of that column, we run back to the gate, lock it, and get Valpip to just collapse the whole tunnel and move on to the next adventure.
Jul 5, 2023 5:36 pm
Mnrtoler says:
Blornvid, do you trust then between us and base?After Vlax and Skeeve present their mutually compatible viewpoints, Blornvid says, "Aye. We don't need a tribe of dirty dero between us and the way home. I suspect these are just scouts, but we'll know for sure once we get around the column.
Jul 5, 2023 6:02 pm
Vlax whispers as he moves in close and prepares to transition around the room along the edge, "Dirty Dero? You say that as if you have history, and a not so good one. Something we should know?"he inquires.
Jul 5, 2023 6:26 pm
OOC:
Wow! A triple post! Or are we stuck in some kind of time loop?Jul 5, 2023 7:54 pm
You move around the column and see a small camp for 5 or six but at no other dero. However a couple of mounds of rock have been piled near the south wall. The deep simply watch your cautiously.
The cave continues to open up beyond them to what sends to be a larger carven complex. One branch heads NW and another SE
The cave continues to open up beyond them to what sends to be a larger carven complex. One branch heads NW and another SE
[ +- ] basic map
assume the space between the numbered chambers is longer with open pasages ranging from 10 to 30 feet wide and about 30 to 100 feet long between numbered caverns
Jul 5, 2023 8:56 pm
OOC:
Oh, wonderful. Something has brutally savaged these dero. No wonder they are willing to not fight us.OOC:
It looks like there are three/four openings. One to the NW, one or two to the SW, and one to the south (by the three markers south of the pillar). I don't know if the rock wall between the two SW openings is just a pillar (meaning one opening) or it is actually two separate entrances.Jul 7, 2023 12:59 am
The dero point to the south. That passage is widder and looks to continue into larr caverns further on. The ceiling and floor is dotted with stelagmites and stelagtites with a few forming columns.
OOC:
Just 2 passages, west and south Jul 7, 2023 1:29 am
Vlax smirks, Me too. Plus, watch their reaction when we go the other way. That could be very telling. We ready?"
Last edited July 7, 2023 1:29 am
Jul 7, 2023 3:11 am
"Aye. Keep an eye on them. And when we're out of sight, we should wait for a bit to make sure they aren't up to something."
Jul 7, 2023 11:48 am
You head West and as you move out of sight the dero begin clearing their camp. The tunnel winds a bit and you lose sight of them but hear nothing following you. After a couple dozen yards you enter another cavern. Looking around the torchlight reveals someone has scrawled "Alan fell here" on the east wall, and a pile of shattered weapons lies in the south-west corner of the room.
Jul 7, 2023 11:57 am
Vlax, immediately assuming this to be a deliberate attempt to focus their attention in the wrong place, spins and scans the other way, up, down, any dark space where a trap-setter might be lurking.
Rolls
Perception - (2d6)
(52) = 7
Jul 7, 2023 3:24 pm
Does this look recent? Like maybe the dero?
Rolls
Using eyesight to examine - (3d6)
(153) = 9
Jul 7, 2023 3:49 pm
OOC:
Glad to see everyone picked up on the point of Skeeve's question. :)Rolls
Skeeve: Look for traps - (3d6)
(216) = 9
Skeeve: Detect for magic - (2d6)
(62) = 8
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