The Old Forest

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DMJ Inactive for 1 months

Apr 7, 2023 3:05 pm
Required Action, PCs: declare and take Action in Surprise Round

Actions complete: Culchas, Gundus
Actions remaining: Damanandros, Gennadius, Syrena, Xenophon


Opponent notes: 9 Beetles remaining. B2 is injured. Beetle AC: 3.
Apr 7, 2023 5:03 pm
Syrena takes aim from a position within visible range of the bugs and looses an arrow on one of them, before everyone else closes into melee.
OOC:
Yet again, the GP dice roller ruins another potential great moment.
Last edited April 7, 2023 5:04 pm

Rolls

Longbow - (1d20+4)

(3) + 4 = 7

DMJ Inactive for 1 months

Apr 7, 2023 6:25 pm
Surprise Round
Syrena


Syrena's arrow hits the top of a beetle's shell at a bad angle. It deflects and sails over the fallen tree and into the woods beyond.

Miss

DMJ Inactive for 1 months

Apr 7, 2023 6:26 pm
Required Action, PCs: declare and take Action in Surprise Round

Actions complete: Culchas, Gundus, Syrena
Actions remaining: Damanandros, Gennadius, Xenophon


Opponent notes: 9 Beetles remaining. B2 is injured. Beetle AC: 3.
Apr 7, 2023 7:17 pm
Damanandros winces as his companions charge into battle. He hasn't put the sleep spell through its paces in combat yet and is a little uncertain about what it may do to others in the area. He pulls back to a safer distance while beginning to recite the intonations that are tuned to the current astrological movements. When he feels that he has the majority of the creatures in sight, he applies torque to the beetles' circadian rhythm and their sense of the season.

Holding his hands in the direction of the beetles, he calls out to them, "ξεχάστε την εποχή και την εγρήγορσή σας, είναι η ώρα σας να κοιμηθείτε"
OOC:
Nicean Translation: Forget the season and your wakefulness. It is your time to slumber!
Signaling the closing flux of mystical energies he summons with a tightened fist, he attempts to seal the spell, causing affected creatures to forget their place and begin to hibernate where they stand.
[ +- ] Sleep Spell
There is no save mentioned.
Last edited April 7, 2023 7:18 pm

Rolls

HD of Beetles affected by Sleep Spell - (2d8)

(73) = 10

DMJ Inactive for 1 months

Apr 7, 2023 10:29 pm
Surprise Round
Damanandros


Damanandros's spell is extremely potent. Half of the giant insects slow, sink to their bellies, and then drop down motionless - fallen to a deep slumber. One, that was scampering through the fallen tree, slides off the back side of the trunk and disappears behind the debris in a crash.

Sleep spell effective. 5 Beetles (B3 - B7) are put to sleep.

Only four of the insects are still moving, now clattering and turning about wildly in their confusion over being attacked.

DMJ Inactive for 1 months

Apr 7, 2023 10:30 pm
Required Action, PCs: declare and take Action in Surprise Round

Actions complete: Culchas, Gundus, Syrena, Damanadros
Actions remaining: Gennadius, Xenophon


Opponent notes: 4 Beetles remain active. B2 is injured. Beetle AC: 3.
Apr 8, 2023 1:31 am
Xenophon advances with shield and spear. Impressed with Damanandros's sorcery, he lashes out the wounded beetle, trying to finish it.
OOC:
+1 strength is all I have to boost. Need a 13+ to hit, 10 base plus an additional 3 for AC.
Last edited April 8, 2023 1:33 am

Rolls

Attacking awake beetle - (1d20+1)

(14) + 1 = 15

Damage (+1 str) - (1d6+1)

(2) + 1 = 3

Apr 8, 2023 4:02 am
Gennadius shifts his feet in a half second of indecision as he drops his heavy pack to the ground while Culchas races forward. Charge in or throw? He tips his spear point down towards the giant vermin while his off-hand begins to feel for his javelins in his quiver. Gripping the spear tighter, he prophesizes ahhhh Ianna's tits, this is going to be a mistake!, and then he instead draws his dagger and charges in to the fray.
OOC:
Str +0, Spear Charge +2 atk, Dual Wielding +1 atk=+3; Atk throw 10+3=13+
OOC:
Note on Culchas' attack - He should also add a +2 bonus for charging:
ACKS pg.101 says:
The attack made after the charge is made with a +2 bonus on the attack throw. The charging combatant takes a -2 penalty to Armor Class until the next time his initiative number comes up. Certain weapons, including spears, lances, and pole arms, are especially suitable for use while charging, as are the natural attacks of certain monsters, especially including those with horns. These attacks deal double damage on a successful charge.
I think he would still miss tho.
OOC:
Other note: Y'all fighters smashing the bugs probably can also Cleave (ACKS pg.105)
Last edited April 8, 2023 4:30 am

Rolls

Attack a moving beetle - (1d20+3)

(12) + 3 = 15

Damage (x2 from charge) - (1d6)

(1) = 1

DMJ Inactive for 1 months

Apr 8, 2023 10:31 am
Surprise Round

Xenophon


Xenophon thrust his spear at the beetle that was hit by Gundus's disruptive hammer swing. The spear gouges in a joint near the insect's back leg, and the force of the strike shifts the beetle's stance.

Hit. B2 injured (more).


Gennadius

Charging in, Gennadius stabs his spear into another beetle's side, driving the big bug back into the fallen tree branches near the massive degrading carcass.

Hit. B8 injured.
[ +- ] side convo on Culchas Charge

DMJ Inactive for 1 months

Apr 8, 2023 10:37 am
The beetles make efforts to recover from the surprising attack.

Roll for Initiative!

Result: 9. PC Party wins Initiative (8)

Rolls

Monster Initiative - (1d10)

(9) = 9

DMJ Inactive for 1 months

Apr 8, 2023 10:57 am
The troubled insects are slow to recover, and the team has opening to continue their assault.

But the four who moved in for close battle against the bugs are nearly overwhelmed now by the foul stench in the area of the fur-covered carcass. This filth is beyond the spoiled smell of decomposition. It is oppressively sickening.

Those in the vicinity begin to gag and are on the brink of retching in the midst of their combat.

Required Action 1, Culchas, Gennadius, Gundus, Xenophon: Saving Throw vs. Poison. Failure: suffer -2 to Attack rolls / -1 Damage.

Required Action 2, PCs: declare and take Action in Top of Round 1 (TR1)

Note: Can avoid Required Action 1 by immediately withdrawing 15+' from initial Combat area. Announce choice before roll.

Notes on Opponents: 4 beetles (AC: 3) remain active. B2 injured. B8 injured.

DMJ Inactive for 1 months

Apr 8, 2023 11:06 am
https://i.imgur.com/HjhDEiG.png

Culchas shouts a battle cry and attacks with unbridled savagery.

Saving Throw v. Poison
Attack, spear, 2-handed.
[ +- ] modifiers (before Save results)


Fail Save. -2 adjustment imposed on Attack. Result: Miss

Sickened by the rancid filth in the air, Culchas doubles over and vomits. His efforts to fight are rendered completely ineffective.

Rolls

Attack B9 - (1d20+3)

(7) + 3 = 10

damage - (1d8+2)

(4) + 2 = 6

Saving Throw v. Poison (need 14+) - (1d20)

(5) = 5

Apr 8, 2023 12:17 pm
Damanandros signals those in the fray and calls to them.
"The magic I used will only cause them to sleep for a time, but they can be awakened if you disturb them!"
He puts a hand to his head and keeps a wary eye out for anything else that may be drawn to the activity.

Rolls

Sleep Spell Duration - (4d4)

(3432) = 12

Apr 8, 2023 12:33 pm
Maddened by the putrid stench, Gundus vents his fury upon the injured beetle in front of him.

Rolls

Save vs Poison (10+) (divine blessing: +2) - (1d20+2)

(9) + 2 = 11

Warhammer - to hit B2 - (1d20+1)

(5) + 1 = 6

Damage - (1d6+1)

(5) + 1 = 6

Apr 8, 2023 6:08 pm
Xenophon's breath catches as he inhales the disgusting scent of the beetles, but it is no worse than other smells of battlefield carnage. Unaffected, he continues his methodical slaughter, which stand in stark contrast with Culchas's enthusiastic but chaotic attacks. Xenophon's patience is rewarded, and he skewers the bastard when it reveals its less-armoured underbelly.
OOC:
Nailed the saving throw (barely), and continuing to attack B2, should be a hit (barely) for 6 damage.
To Damanandros, he spares a breath for congratulations. "Well played, Damanandros! Your powers have only grown since our campaign in the islands."
Last edited April 8, 2023 6:18 pm

Rolls

Save vs. Poison (14+) - (1d20)

(14) = 14

Attack on B2 (str +1, 13+ to hit) - (1d20+1)

(12) + 1 = 13

Damage (str +1) - (1d6+1)

(5) + 1 = 6

Apr 8, 2023 11:10 pm
OOC:
If I am reading correctly, there is 1 active beetle not currently engaged with one of the other PCs. Syrena will target that one. I am going to roll as if she's not shooting into melee. If the DM determines it is into melee the throw is at -4. she does have Precise Shooting.
Syrena adjusts her position and stance as the four rush forth to attack the beetles in melee. She takes aim once more on the lone active and unengaged insect and fires off a second arrow.
Last edited April 9, 2023 8:27 pm

Rolls

Longbow - (1d20+4)

(9) + 4 = 13

Damage - (1d6+1)

(1) + 1 = 2

Apr 9, 2023 3:35 am
Gennadius' bile lurches to the back of his throat as he inhales to shout at the beast. He immediately pulls back, withdrawing to the periphery of the carcass' miasma. Conscious of the arrows flying past him, he retreats to the rear and side to keep the aisle clear.

As he withdraws, he shifts the spear into his offhand, dropping the dagger and readying a javelin. He launches it at the injured beetle, but it sails past and lodges firmly into the fallen tree.
Last edited April 9, 2023 3:36 am

Rolls

Javelin atk B8, 20ft close range, +1 dex - (1d20+1)

(7) + 1 = 8

DMJ Inactive for 1 months

Apr 9, 2023 9:24 pm
Top of Round 1 (TR1)

Damanandros


Damanandros monitors the effect of his magic and scans the area.

Previously a note to "Leo9sign"]
Here's some ecology that I want to pass along, thinking that 18 INT Nerd Damanandros would know...

Judging by the mass of the carcass, the characteristic shaggy hair, and the extreme foul stench, Damanandros soon becomes convinced that the rotting carrion is the body of a Giant Sloth, called Golden Mikkish Hemigh in Jutland.

Damanandros read about it in a tome in the Tower of Lycos in Kourithos, the Wandering Encyclopedia of Harmon, the legendary work of the famous Auran explorer who toured through Ivorea and Jutland documenting and illustrating flora, fauna, and culture two centuries ago. The Mikks are huge - time and a half to twice the size of the heaviest grizzly bear.

https://i.imgur.com/I5ys7fe.jpg

The giant beast emits an extremely foul stench constantly through the secretion of oils on its leathery skin.

One of the favorite foods of the giant sloth is the White Middle Mites that build bulbous nests high in decaying trees. The Mikks often climb extremely high trees for this delicacy. Most of the time they can take a fall, but the heavy hulks sometimes wind up underneath the trunk of a rotten tree that finally tips when they climb it.

In turn, the Firthon Bombadier Beetle is a carrion scavenger. No wonder they are here.

These beetles are likely adolescents, still dulled instead of glossy in their coloring, as their exoskeletons have not cemented yet and they will still grow for another year or year and a half.

These mid-growth specimens are likely...

...still servants to their mother, following her for a season and helping her prepare a nest for her next lay.

The mother beetle preferably lays eggs in the partial carcass of a mammal.

It seems logical that ...they would be especially drawn to the repulsive dead bodies of fallen Mikks. The repulsive odor of the sloth would repel other scavengers who might eat the eggs during their vulnerable gestation period. The bombadiers have no smell sensory, but nearly every other animal - even rodents and avians - will avoid sloth carcass because of the harmful smell and the sickening effects of the skin oils on the meat after death.

Damanandros follows this line of reasoning, and he is approaching a frightful conclusion...

because the full grown, reproductive female bombadiers are at least 3 times the size of their offspring. And there chemical projection system is fully developed.
OOC:
Digest this info, but Damanandros cannot make an announcement about it until Top of Round 2 (TR2).
[/note]

DMJ Inactive for 1 months

Apr 9, 2023 9:26 pm
TR1
Gundus


Gundus is overwhelmed by the terrible filth in the air. He gags and starts coughing profusely, spitting volumes of drainage that suddenly fills his throat. He cannot get stabilized to land a solid strike with his hammer.

Miss
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