Mystery of Saromen Fro

load previous

DMJ Inactive for 1 months

May 18, 2023 10:02 pm
Top of Round 1 (TR1)
Syrena

The arrow sails out past the fire. Igolio flinches to the side at the last minute, avoiding being killed, but the arrow grazes his side as it speeds into the darkness beyond.

Hit

Syrena sees the nearby route to the stair at the southwest corner. The route is unobstructed and the quickest route to the rampart walkway. She starts making her way there.
OOC:
Since reading through some rules, the norm seems to be 40' Movement instead of 30' as I originally thought, we can say everyone gets a few extra steps towards direction by the end of the round. The SW corner route up will put Syrena on the rampart catwalk and ready for Ranged Attack during next Action opportunity (in TR2).
May 19, 2023 7:11 am
Gundus will move to the front and brace for the swarm's impact. He turns briefly towards the gate. "It's my turn to ask you, Galopan," he shouts. "What has happened to the others? What is really going on here?"
OOC:
Don't think Gundus has enough movement to reach the swarm and make an attack.

Does anyone have oil? Is it time to go Indiana Jones on these rodents?
Last edited May 19, 2023 7:11 am

DMJ Inactive for 1 months

May 19, 2023 7:33 am
Gundus sees an oil-fueled lantern on a hanger, mounted on a support column that he is passing by. The fire of the lamp is already lit and burning brightly.
May 19, 2023 9:28 am
Hastily swathing his hand to prevent burns, Gundus seizes the lantern and hurls it at the advancing swarm of vermin!
OOC:
You know, I realise this could go badly wrong (and burn the entire camp down), but being eaten alive by rats seems horrible enough to justify the risk.

Rolls

Attack roll - hurl lantern (+1 bardic insp.) - (1d20+1)

(6) + 1 = 7

DMJ Inactive for 1 months

May 19, 2023 11:40 am
The full lantern hits the ground hard, breaking the oil reservoir. Flame spews out like a bloom and coats the ground, scorching some of the rats at the back edge of the swarm.

Miss

Along with the bonfire and the many other torches, the new blaze adds to the wild dance of light and shadow - the chaos that is Saromen Fro.
OOC:
Dang I wish that was a hit! The more mayhem the better in Sword and Sorcery - Let's GO!

DMJ Inactive for 1 months

May 19, 2023 11:41 am
OOC:
I'm on full attention at work today. This is it for me until evening. Sorry, Players' Club.
May 19, 2023 1:27 pm
OOC:
Sorry for missing a day, I had a live session to prepare for along with other responsibilities. Not a great excuse, but my attention was taken.


Damanandros will try and keep pace with Xenophon, to stay within 15 feet or so behind him. He has the sleep spell on the ready, holding it for a worthy target. Otherwise, he just tries to avoid direct confrontation.
May 19, 2023 2:53 pm
Xenophon charges through the gates, and tries to take a split-second read of the tactical situation, attempting to form up with the rest of the squad. He keeps his shield high in case of arrow attacks from the walls, and spear low to defend against those on the ground. He looks behind him to make sure Damanandros is keeping up; he very well might be their ace in the hole, like so many times before.
OOC:
I am assuming there are no targets for Xenophon once he enters. He will try to at least guard somebody's flank.
May 20, 2023 11:49 am
Bottom of Round 1 (BR1)

Igolio strides forward and takes position within the horde, building its numbers with dozens more rats.

His eyes glow a pale red. He brings his swords up to a ready guard as he drives his vermin minions to swarm the area at the gate.

Movement, Delay/Hold


He waits for his large rats to attack first. They dive at Gundus, Galopan, and Gennadius with enhanced viciousness.
[ +- ] SF Map, Features and Positioning 8

Rolls

Rat 3 (R3) Attacks Galopan - (1d20)

(15) = 15

R3 Damage - (1d3)

(2) = 2

R1 Attacks Gundus - (1d20)

(1) = 1

R1 Damage - (1d3)

(1) = 1

R2 Attacks Gennadius - (1d20)

(3) = 3

R2 Damage - (1d3)

(2) = 2

May 20, 2023 11:57 am
Just as Galopan is stepping out from the chain room, one of the giant rats pounces on him and bites him high on his shoulder at the collar.

Hit by R3. Suffers 2 HP damage.

DMJ Inactive for 1 months

May 20, 2023 12:22 pm
Xenophon makes it to the threshold of the gate, with Baudecca just a step behind.

The high temperature of the place is palpable, like walking through a thick wall of heat.

Initially Xenophon's vision to his left and outward is obstructed by the now wide open large north gate door. He does see Syrena moving away to the right, towards the southwest corner of the compound.

Straight ahead, Xenophon sees Gennadius being attacked by a dog-sized rat! And Gundus, ahead and left, may be fighting the same - his back is turned, the door partially obstructs the line of sight, and the full scene is not yet clear at this step.

Beyond Gennadius ahead is a large bonfire that is basking the entire area is bright firelight.
[ +- ] SF Map, Features and Positioning 9

DMJ Inactive for 1 months

May 20, 2023 12:30 pm
Required Action, PC Party: Take Action(s) for Round 2!

Note: Damanandros is still off screen approaching the gate. He can use all Movement available in Round 2 to make it to the gate threshold. He can take Action at that point, with assumption that he quickly assesses the scene as best as he can in the split seconds of barely coming around the edge of the inward opened gate door, but the Action will occur at the end of Round 2 (after all PCs and bad guy actions).

Note: PCs close to Rat Swarm can anticipate imminent impact. Players interested can read Swarm, Rat in rules resource to get preview. Defensive measures detailed there are available, but would call for forgoing other potential Actions such as Attack. Just mentioning to consider for options during Round 2, as PCs can see the moment developing.

Armor Classes:
Igolio: +1
Giant Rats: +2
Rat Swarm: 0*
Galopan: +5
[ +- ] SF Map, Features and Positioning 9
May 20, 2023 12:38 pm
TR2

Baudecca charges in and chops at the giant rat attacking Gennadius.

Movement, Charge - Attack

The rat's head and shoulders are split completely apart as the axe swings in heavy, full weight in a downward strike. Blood and brains splatters out in a gruesome burst.

Hit
[ +- ] SF Map, Features and Positioning 10

Rolls

Attack R2, Charge - (1d20+4)

(17) + 4 = 21

Damage - (1d8+2)

(8) + 2 = 10

May 20, 2023 8:09 pm
Syrena stops, takes another shot at Igolio, then races for the corner access to the catwalk to get a better vantage point.

Rolls

Longbow attack - (1d20+4)

(10) + 4 = 14

Damage - (1d6+1)

(6) + 1 = 7

DMJ Inactive for 1 months

May 20, 2023 9:24 pm
TR2

Syrena sends the arrow. Seeing the shot, Igolio lowers his profile and sets his bulky swords forward, hoping to interfere. The arrow clangs against the blades but cuts through at high speed, slicing a gash in the Krysean's left hand and forearm.

Hit

Syrena continues in motion, makes it to the southwest ladder, and climbs up to the palisade rampart balcony.
[ +- ] SF Map, Features and Positioning
May 21, 2023 10:15 am
Damanandros slows once he begins to get close to the gates. Looking for a place to observe from cover he heads to the north corner of the gate to peek around.
OOC:
Once Damanandros arrives on the scene, He will want to assess the situation from a relatively safe vantage point.

Just outside the wall where the top left corner of "Box 4" is pointing. He will hug the corner and peek around if this location is clear.

He probably will not just fire off his sleep spell without finding a worthy target, so would it be acceptable for him to spend the remainder of the round getting a good take on the scene and then act early in the next round?

He has only one spell to make his contribution to the combat, and the Swarm is likely the most appropriate target, but he doesn't know about it yet.

Len

May 21, 2023 11:27 am
Seeing the battle already uncerway, Xenophon shores up the middle of his allies' line and gets to work. He spear turns red after a quick thrust at the nearest giant rat.
OOC:
Xenophon will move to the square the the right of T that is just above G to form up the wall. Attacking Rodent of Unusal Size #3. Need 12+ to hit, 10 plus the ROUS's AC of 2.
Last edited May 21, 2023 11:28 am

Rolls

Attack ROUS #3, damage - (1d20+1, 1d6+1)

1d20+1 : (11) + 1 = 12

1d6+1 : (6) + 1 = 7

DMJ Inactive for 1 months

May 21, 2023 11:28 am
Leo9sign says:
...
OOC:
Once Damanandros arrives on the scene, He will want to assess the situation from a relatively safe vantage point.
...
He probably will not just fire off his sleep spell without finding a worthy target, so would it be acceptable for him to spend the remainder of the round getting a good take on the scene and then act early in the next round?
...
OOC:
This all sounds fine.

DMJ Inactive for 1 months

May 21, 2023 11:47 am
TR2

Xenophon steps through the crowd and kills the giant rat attacking Gundus at the head of the swarm.

Movement
Hit


As he sets his shield forward, Xenophon sees the droves of rats run underneath his feet and begin to jump at him. There are so many.

And the slender swordsman Igolio marches forward with murder in his glowing red eyes.

------------------------------------

Damanandros moves to the edge of the gate, keeping cover for a brief moment at the north threshold that is the hinge point of the north gate door that is opened inward.

Movement

The young mage has forgotten the pain in his legs, the heightened senses of battle are upon him. Ahead he sees his friends forming a defensive stand against an encroaching horde of rats!

A bonfire blazes beyond - ahead in the center of the compound. The heat here at the doorway is oppressive, far beyond the natural heat of the fire.

Damanandros can see the telltale signs of magical energy whisping through the air like ethereal smoke.
[ +- ] SF Map, Features and Positioning 12

DMJ Inactive for 1 months

May 21, 2023 11:57 am
Required Action, Gennadius, Gundus: Take Action(s) for Round 2!

Note: PCs close to Rat Swarm can anticipate imminent impact. Players interested can read Swarm, Rat in rules resource to get preview. Defensive measures detailed there are available, but would call for forgoing other potential Actions such as Attack. Just mentioning to consider for options during Round 2, as PCs can see the moment developing.

Armor Classes:
Igolio: +1
Giant Rats: +2
Rat Swarm: 0*
Galopan: +5
[ +- ] SF Map, Features and Positioning 12
load next

Thread locked