Final Destination

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Aug 11, 2023 7:36 am
As the plan takes shape, Stan focuses on the external offices with windows on the outside. During shift changes at the radio, or restroom breaks, and exploiting when the watch guards are distracted, he will make quick checks of the doors of such offices. If he locates a door left unlocked he will enter to check the windows, and the route from the window to the ground level outside. Is there a gutter to climb? Some reachable roof areas to break the elevation?
Aug 11, 2023 11:33 pm
Amaresh confers with Stan and watches for similar possible escape routes. Checking the perimeter for unmatched locations to get out.
Aug 12, 2023 6:40 pm
OOC:
Stan is never really left alone. During shift change, he is walked to and from the radio room. He could make a Dex + Subterfuge roll to "trip" into one of the doors, to check if the handle is locked.
They remember from driving up there are no gutters on the building. It would also be difficult to scale the wall, due to large areas of relatively smooth surface. It's also tall enough that dropping from the roof doesn't seem viable.

With most external doors boarded up, the main doors seem like the only point to just walk in or out. Second story windows are the highest you think it would be reasonably safe to drop from. The left side seems easiest... the right side has a barrier/doorway in the hall, about there was a lower roof you could potentially drop onto.

(You would have seen older photos of the Seattle Center. There was a row of carny games outside, and while the games have been gone for years no one changed the actual building... meaning the roof is still halfway between floors.)

There is the personnel door that leads downstairs, to the maintenence tunnels.

Both the tunnel door and the stairs to the second floor have a posted guard.
Aug 12, 2023 8:13 pm
OOC:
Stan tries the tripping trick.

Rolls

DEX+Subterfuge - (4d10, RA)

(7174) = 19

Aug 12, 2023 8:22 pm
"What the hell are you doing?" the armband walking with Stan will look at him, clearly unimpressed. "You aren't even subtle... What are you up to?"
Aug 12, 2023 8:28 pm
"What? Just got dizzy, man. Relax..." he tries to play it cool, silently cursing his awkwardness.
Aug 12, 2023 11:30 pm
"Bullshit," the man snaps. "Quit fucking around. Don't make shit harder on either of us, yeah?"
Aug 13, 2023 7:43 am
Stan keeps silent, not wanting to make things worse than they are.
OOC:
the setup is tricky to manage an escape. Maybe they should reconsider and try to get an audience with William and negotiate their exit from the compound. What do you think @Alordis
Last edited August 13, 2023 7:43 am
Aug 13, 2023 2:06 pm
OOC:
yeah i suppose we should start sticking together so that if anything goes wrong we arent split up?
Aug 13, 2023 4:59 pm
OOC:
makes sense, yes.
The day after the unfortunate incident, Stan will notice how the guards keep a closer eye on him. He will diligently finish his shift without trying anything clever.
Once off the shift, he will regroup with Amaresh. "Security upstairs is too tight to sneak out, I think this escape plan might be tougher than we thought. I am of a mind to openly ask to leave, what do you think?"
OOC:
if there is a hierarchy in the armband guards, they will try to identify who the highest ranking, approachable guard could be, someone that they could directly ask an audience with William to. Or at least someone to ask about how to go about if they want to leave, if that offer of the backpack of supplies is still on the table, etc.
Aug 13, 2023 5:22 pm
OOC:
Doesn't seem to be much of a heirarchy, outside of Yuri being in charge during the day. That said, she is always easy enough to find.

Night shift, on the other hand, is very different. You haven't really figured out who is who (outside of William and Yuri, obviously), but you can tell there is a lot more organizational structure... and the armbands seem to all be the bottom of it.
Aug 16, 2023 1:56 am
OOC:
checking what I know about "ghouls" and "kindred" since those are the words I overheard-- I put in some stuff but figure I will roll to suss out which metagame knowledge my character knows if that's okay.

Rolls

Int + Occult - (5d10)

(108711) = 27

Aug 16, 2023 2:19 am
Amaresh isn't entirely certain, but she vaguely remembers a conversation from her youth where the word "Kindred" was used -- a foreigner was asking about legends regarding Impundulu. It only stands out to her because many people laughed at the foreigner... but not her uncle. Which was odd, because he laughed at everything.

Rolls

Rerolling a 10. - (1d10, RA)

(8) = 8

Aug 16, 2023 10:21 pm
OOC:
@Alordis what do you think, should we ask to see William? Yuri seems more dangerous... William was the one who initially mentioned the chance to leave, the supply backpack, etc.
Aug 22, 2023 2:32 am
OOC:
Sorry, this game slipped my radar again. yeah, let's run the play-- seems the next possible thing to do. Better be prepared for it to go sideways though.
Aug 22, 2023 9:25 pm
Stan tries to ascertain who the best person could be to get to William.
Maybe a guard he has a little more trust in, or someone he notices often in the entourage of the mysterious leader.

He will then approach this person and ask how.one goes about asking a brief audience with William, motivated by the need to discuss an important personal matter.
Aug 23, 2023 12:09 am
Unfortunately, no one outside of Yuri seems to be seen with William with any regularity. Even the night crew seems to exhibit a certain deference to the man.

If Stan mentions wanting a meeting to one of the armbands, their eyes get a bit wide and they quickly tell him that even though they're part of his organization, they don't speak to him unless he speaks to them first.

"It's bad form," the guard says. "The height of impropriety, considering our station."
OOC:
Make three Perception rolls, all at a -2 penalty please. This will cover the next few nights.
Aug 23, 2023 12:40 pm
OOC:
here we go

Rolls

Wits+Composure-2 - (2d10, RA)

(9103) = 22

Wits+Composure-2 - (2d10, RA)

(41) = 5

Wits+Composure-2 - (2d10, RA)

(36) = 9

Aug 23, 2023 3:03 pm
Stan notices not too many people talk to William directly -- at least not out in public. He notices a few though.
[ +- ] Spoiler
The man is... big. You get the impression he's never seen a 45 pound plate he didn't like. You've seen him around a bit, he's usually all smiles and laughs. Never spoken to him, of course, even though he does mingle on the floor a bit.

When you see him go up to William, you notice William actually smiles. You also notice the two men talk. That is, when people do speak to William they do so quickly, and then they're off. However, William and this other man spend a solid two hours in conversation. Even when Yuri comes up, she seems to greet the other man with a laugh and a smile.
[ +- ] Spoiler
You've seen her, every night... although it took a while to realize it was the same woman each night. Every night, she looks different. Her hair, her piercings, her tattoos. The only two constants are 1. She dresses about as lasciviously as possible while still being dressed, and 2. She is never without her entourage of ridiculously pretty people. (You've even noticed her eyeballing Rain on multiple occasions.)

The entourage is left behind when she approaches William. After a few words, the very petite woman shifts into a much more aggressive posture: fists on her hips, feet shoulder width apart, chest forward and shoulders back, and even though she has to look up at the much taller man it still feels like she's looking down.

William seems unimpressed, but after a minute or two of her posturing he stops leaning on the rail and pulls himself up to his full height, adjusting the wrist of his dress shirt sleeve as he glares daggers through her. Eventually after some more talking, she visibly deflates. William doesn't back down though, instead stepping towards her. She actually shrinks away, a far cry from her prior bravado. She nods her head as William speaks, and when he finishes he goes back to leaning on the railing. Suddenly they both laugh, and she walks -- no, skips -- off, rejoining her entourage and heading back to the flood.

Unfortunately, the next few nights show no consistancy with who William talks to. Indeed, outside of Yuri it truly is rare to see him talk with anyone except in passing.
OOC:
If you want, you can roll me a chance die to see if Stan recognizes the woman.

It's 1d10, where only a 10 is a success (and rerolls as normal) but a 1 is a botch. In these circumstances, no willpower can be spent -- it's essentially random and not really skill related.

Your call, you don't have to roll -- just an option.
Aug 23, 2023 7:35 pm
OOC:
sure why not, let's see if he can recall

Rolls

chance die - (1d10, RA)

(4) = 4

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