As you are looking around, the water in the frame shimmers and ripples a bit more and two men step out of it. One is wearing similar armor to what the commander wore and the other wears leather and a helm (NPC1). Both have goggles over their eyes and are armed with swords, though the commander's looks cleaner, more well cared for. The other (NPC2) is wearing leather.
They step aside and two men more come through. One (NPC3) is in a synth type of armor and wielding a sword. He steps aside. The other (MM) is head to toe in mud and looks like he's been through a horrific battle and says out loud, "See Commander? LT? It broke loose... its friends must have followed us... it was so fast....it was awful... they picked us off like we were toys. It....it.... it is THERE!" pointing at Birtwood.
Another ripple and another person (NPC4) steps through. She immediately bumps into the mud man, knocking him down the mound a few steps. She looks down at her flowing robe now covered in mud and makes a small gesture with her hand. The mud dries and falls off and the fabric regains its luster, her robe seems to be flowing on a breeze. With one hand, she brushes her short, blonde hair, removing any dirt from it. The other hand raises cypher of some type, pointing it straight in up in the air and pushes a button. Darkness sweeps over the room, swallowing any light. She whispers, "That should keep them from talking to each other."
The affect spreads from the top of the dome around and down all edges. She drops the cypher to the ground as the curtain of darkness descends over her.
(Those 10 feet from the entrance and inside the tunnel notice the effect stops there.)
Roll Initiative