Drakis2 says:
OOC:
She has no skill in Perception, but does have a +1 from WIS, so giving a roll to see what can be made of it.
OOC:
Wanted to give a rules perspective here real quick...
Generally, you can't tell that someone has failed a Perception check, so it is kind of meta-gaming for others to then want to see how it goes for them.
That said, it's certainly plausible that more than one person would actively want to search in a scenario like this.
So what I like to do in these scenarios, is this becomes a Group Check once someone has "piled on". i.e. half the group must succeed in a Perception check to gain any useful information.
However, no check is really needed in this specific scenario, as you guys could hear them without a check and can just move toward that point anyway.
You all move toward the sounds you heard echoing through the streets, and find yourselves moving toward the center of the Easterly Rock neighborhood. It's not that large of a neighborhood so it doesn't take much time, and you soon find yourselves amongst sets of buildings that largely look the same - squat, square structures covered in stucco and lime, stacked upon each other, winding in a disorganized mass around you - like other domiciles and shops you've seen around the city.
But there is one building that stands out from the others here, where your ears have taken you, as this one building is much larger, and has more exposed timbers making up the bulk of it's height and girth.
It appears to be a single structure three stories tall, though it's hard to tell if the stories are separate with separate rooms, or if it's essentially one large enclosure.
There is a wide street that goes straight out to the docks, and there are well worn cart tracks that lead from there straight up to the large building. Looking at it, it could be some sort of manse, or it could be something like a warehouse.
There are no windows on the ground level, however there is a large double door, and there are several tall windows on the upper height of it.
This large building is nested amongst the other smaller, stacked structures, so it gives the visual impression of a large square brick protruding powerfully out of a pile of rubble.