The Corsair gathers up the body of the woman and stands, staring at you all with wild eyes as you come for the door next to him. It's the kind of wildness that comes from a fear of not knowing whether one will live or die in the next few moments.
Once Eothain lifts the bar, the Corsair shoulders open the other double door and staggers into the street with her. Walking backwards away from the warehouse, so that he can keep his eyes on you all, he goes to the ground in the shadow of a nearby building many paces away lays her down and starts gasping a word in Southron, over and over - still staring at you all - that Eothain knows to be '
fire'.
As you all emerge into the street, you can see that lights are being lit inside of a couple scattered rooms, and window shutters are creaking open here and there, and even a few faces poking out of door ways. The cry from the rooftops is still '
attack'.
As you all move away from the warehouse, some of the faces turn into full bodies emerging from door ways - some with knife or baton in hand. And a group of such bodies even accost your group! Stepping into your path and making demands, speaking angrily in their tongue, and although Eothain can't put their words together into full sentences, he can catch singular words like '
hey' and '
who' and '
you'.
But quickly their eyes look beyond your group as they see the flickering orange and yellow lights radiating from the warehouse door and high windows. And then they spring into a different kind of action, quickly the cries turn from 'attack' into 'FIRE, FIRE'!
As you look back you see that some have went inside and are emerging with buckets, some have headed straight for the waterfront, many are banging on doors trying to rouse the burrough from their midnight slumber, even the Corsair from inside is going from door to door, pounding and screaming, 'FIRE, FIRE', 'FIRE'!
As your contingent moves beyond the bounds of the loudest shouts and exits the streets of Easterly Rock, a bell begins to toll - loud and clear and deep and resonant. It is an emergency bell, much like you've heard only very rarely in Gondorian cities.
Be it for the good or not, you each know that what you have done will be considered a grievous crime in the eyes of the city of Umbar, and at least two men have survived the encounter who have seen your faces and heard the Westron tongue you spoke in the warehouse...
OOC:
Alright, sorry for the long post, but didn't seem like there was much nuance to explore with your choices until you're clear of the immediate area.
If there was a point before leaving Easterly Rock that I glossed over in which you would want to do something, just let me know.
But otherwise, where are you guys heading and what are your characters thinking and doing?