The Manor

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Mar 1, 2024 8:43 pm
Skeeve enters the room cautiously checking for any oddities. When done with that, he moves to check out the archway in the south wall.

(Two rolls: one for the room, the other for looking through the archway.)

Rolls

Skeeve: Checking out entry room DC: 4 - Adv - (3d6)

(623) = 11

Skeeve: Looking through archway DC: 4 - Adv - (3d6)

(115) = 7

Pit Trap advantage due to caution - (3d6)

(342) = 9

Mar 1, 2024 8:54 pm
As Skeeve steps over the threshold the ground suddenly collapses out from under his feet! A 10' square section of the floor falls into several section, pivoting down and Skeeve disappears from sight as he falls and the door slams shut. Behind the once again closed door you hear sounds of mechanisms' at floor level.
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Mar 1, 2024 9:03 pm
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Mar 1, 2024 9:15 pm
Kaarik is shocked by Skeeve's fall. He hurries to the edge of the hole and shouts:

Skeeve? Are you ok?
Mar 1, 2024 9:15 pm
"Skeeve! Damn this cursed place. C'mon lads, give me a hand with the door."
OOC:
Once we get the door opened, we'll try to trigger the trap with something, either a log or a stone with a rope tied around it. Failing that, we'll try Ealdwig—sorry—also with a rope tied around his waist, but keep the rope taut so that he doesn't fall. Hopefully, we find something to keep the floor open and find Skeeve.
Mar 1, 2024 9:28 pm
OOC:
As the entry to the guard house of the manor I just thought this door would be a bit above par so raised the stakes with a little narrative licence to 2 successes to totally bypass the trap. Your success granted advantage on the Save but it wasn't enough. You will note that Ealdwid did determine there was likely a trap but could not locate it in my earlier post.
[ +- ] The Trio Topside
[ +- ] The Sufferings of the Solitaire Skeeve
Mar 1, 2024 9:46 pm
"Let's look for a log to trigger the trap door. And then something to wedge into the space to keep the trap from resetting."
Mar 1, 2024 9:58 pm
[ +- ] The Topside Trio
Mar 1, 2024 9:59 pm
OOC:
Fair enough on requiring two successes. No problem with that. And you did warn us. Also completely fair.
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Mar 1, 2024 10:30 pm
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Mar 1, 2024 11:09 pm
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Rolls

Skeeve: Look through first room DC: 4 - Adv - (3d6)

(352) = 10

Skeeve: Look through second room DC: 4 - Adv - (3d6)

(613) = 10

Mar 2, 2024 4:41 pm
Surprised, Skeeve! oh Hells! Can you hear me? Any idea where that might go?

Wonder if I can open or disable it without falling into it? Ealdwig give it a shot.

Blornvid, I can't help much with something heavy to trigger it with, but we can use my pole to hold it open, um, maybe? We'll have to get it in the opening fast.

Does Ealdwig see a mechanism nearby or anywhere in the room that may hold it open or turn it off?
OOC:
For my clarity of the situation, occasionally I have had trouble visualizing what is happening. The trap is immediately on the threshold on the other side of the door? One step in and you're on the trap? So to get over it, you'll have to go 10' straight ahead, there is now way to skirt around it? How did it open? Did it slide, fall completely, is it on a hinge? If a hinge which side is the hinge on, the door side, the room side, left or right?
Last edited March 2, 2024 4:42 pm

Rolls

disable / open floor trap (trapmaster) - (3d6)

(453) = 12

Mar 2, 2024 4:49 pm
OOC:
It's immediately inside the door and hinged, as it quickly snapped shut after Skeeve fell through. I don't know for sure where the hinge is, but it would make most sense if it were on the edge closest to the door and fell down, then snapping back up.
Mar 2, 2024 5:18 pm
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Mar 3, 2024 4:28 am
I am up for anything. Whatever is going to work. I can try and pole vault across? I am pretty good with that. Worked well against the construct a few days ago, right? Ealdwig is smiling thinking about it Maybe I can lay the pole over the trap, bracing on both sides of the door and walk across? That way my weight won't be on it.
OOC:
Do we know how much weight triggers the trap? Maybe I'm too light and I can walk across. Or skirt the side, so not all of my weight is on the trap. I don't weight much.
I have this fancy rope cannon thing that Skeeve gave me. I pull it out and show it to the guys. We can shoot it and it'll grab onto something then we can hold it tight. Could also work to pull Skeeve out if we can get the trap door open.

I figure we need to get down there or at least get it open so we can pull Skeeve out.
OOC:
When I called out to Skeeve, could he hear me? Could I hear him?
Mar 3, 2024 4:29 am
OOC:
Not sure if that came up as a private note, I used the box with the lines in it and picked you three, but on my end it doesn't show as a "note".
Mar 3, 2024 4:40 am
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