Chapter 1: The One Who Watches From Below
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Hyde slowly draws nearer to the wheelbarrows, his head on a swivel...
Rolls
Paralysis - (1d20+2)
(15) + 2 = 17
Rounds of activation - (1d4+1)
(2) + 1 = 3
The man mumbles a strange phrase as his head morphs into an enormous eyeball. The hideous orb launches from the wizard’s robe trailing a stringy mass of transparent black goo littered with eyeballs. Tendrils shoot at the cave walls and the goo expands into a massive black web. The eyeballs suspended in the webbing glare with malice.
Rolls
Initiative - (d20+1, d20-1, d20, d20+2, d20, d20, d20+2)
d20+1 : (4) + 1 = 5
d20-1 : (20) - 1 = 19
d20 : (7) = 7
d20+2 : (16) + 2 = 18
d20 : (10) = 10
d20 : (2) = 2
d20+2 : (18) + 2 = 20
Grapple vs Hyde - (d20+4)
(4) + 4 = 8
Daggers vs Aislynn (2), Kip (2) - (d20-1, d20-1, d20-1, d20-1)
d20-1 : (16) - 1 = 15
d20-1 : (6) - 1 = 5
d20-1 : (2) - 1 = 1
d20-1 : (7) - 1 = 6
Damage - (d4)
(3) = 3
Rolls
Crossbow - Roll - (1d20)
(6) = 6
Crossbow - Damage - (1d6)
(3) = 3
Rolls
DC 14 - (1d20+1)
(7) + 1 = 8
Rolls
Attacking with Longsword - (1d20+1+1d3+1)
(4) + (1) + 2 = 7
If Damage - (1d8+1+1d3+1)
(3) + (1) + 2 = 6
Rolls
Protection from Evil - (1d20+2)
(14) + 2 = 16
And... nope.
Rolls
Casting magic missile - (1d20+3)
(6) + 3 = 9
Rolls
Regular Spear atk 1d20+1 - (1d20+1)
(3) + 1 = 4
Regular Spear atk dmg - (1d8+1)
(3) + 1 = 4
Shield hit 1d14 - (1d14+1d3+1)
(11) + (2) + 1 = 14
Shield Bash Dmg - (1d3)
(1) = 1
The eye-goo-thing keeps its grasp on Hyde. One of the eyes in its mass sloughs off onto Hyde's forehead, attempting to implant itself there and take control of his mind! The halflings attack Aislynn and Kip again.
Rolls
Daggers vs Aislynn (2), Kip (2) - (d20-1, d20-1, d20-1, d20-1)
d20-1 : (6) - 1 = 5
d20-1 : (14) - 1 = 13
d20-1 : (9) - 1 = 8
d20-1 : (17) - 1 = 16
Damage - (d4-1, d4-1)
d4-1 : (3) - 1 = 2
d4-1 : (1) - 1 = 0
Rolls
Crossbow - Roll - (1d20)
(6) = 6
Crossbow - Damage - (1d6)
(2) = 2
"Get off me you rancid abomination!"
Just as the ocular horror is about to attach, the burly warrior rips one arm free of the goo and swats it away! With his free hand he tears at his restaurants and escapes from the mass!
Rolls
Will save DC 12 - (1d20-1)
(11) - 1 = 10
Strength check DC 14 - (1d20+1)
(19) + 1 = 20
I hope it’s a minimum of 1 damage…
Rolls
Attack - (1d20-1)
(13) - 1 = 12
Damage - (1d4-1)
(1) - 1 = 0