The Hexcrawl

Oct 11, 2023 6:42 pm
It's still the evening shift, and you have enough time to move 1 hex and set up camp if you chose. Setting up camp guarantees that everyone attempting to sleep gets decent rest. Alternatively, you could keep driving the Humvee 5 hexes off road (7 hexes main road) until nightfall.
 
If you decide to camp, please take a look at the reference page for options you can take during that shift.

You are at the far right of this map. You are trying to get to the far left.
[ +- ] Current Location Map
[ +- ] Humvee Info
Oct 12, 2023 4:17 pm
With the last of the bridge guards dead, or at least fatally wounded, Cunningham picks up the M249, descends from the hill, and heads towards the bridge, expecting to rendezvous with the rest of the team there.
Oct 13, 2023 3:07 am
Hearing the gunfire stop, Reed circles around and picks up the others. Once everyone is sorted, Reed drives off.

"Are we going to stop and set up camp, or are we truckin'?"
Oct 13, 2023 4:59 am
"Sorry I missed that first shot, sir, ma'am," Sheepdog says to the Lieutenants when the group gets back together.

When Tedic asks about pushing on, or setting up camp, Baker can go either way. "I need a bite and some shut-eye eventually, but I can grab that on the road if need be."

Checking the bodies and the position for anything they might be able to use (weapons, ammo, food, a radio, supplies, etc.), the man adds, "I'll tell you what we need, and that's gasoline. HUMVEE's gettin' low and we can't exactly stop at a Texaco."
Oct 13, 2023 11:22 am
"No need to apologize, Sergeant," Chase says to Sheepdog. "It all worked out in our favor. Let's hope our luck continues to hold out."

She looks to Reed. "I think we can try to press on a bit further before we turn in for the night. Maybe keep an eye out for a gas station along the way."
Oct 13, 2023 1:04 pm
Where do the characters decide to set up camp for the night? I'll move forward with a majority decision. If it's a tie, I'll randomly select. The main difference is whether you want to be near the road. Roads increase encounters, but it's faster and more likely to find a gas station.
[ +- ] gas station note

A
Vote to view results.
B
Vote to view results.


https://i.imgur.com/Ai4kcRJ.png

Rolls

Hunter Passive Historian Check - (1d8)

(5) = 5

Oct 13, 2023 3:01 pm
Once everyone rendezvous on the bridge, Cunningham says, "Good work, everyone."
Quote:
"Sorry I missed that first shot, sir, ma'am," Sheepdog says to the Lieutenants when the group gets back together.
Cunningham agrees with Hunter. "No need. Took me a while to do anything with the 249, so I'm not complaining. It all worked out in the end. You got the last guy." He looks around. "Has anyone seen that commie's radio? Maybe we can get a sense of where they're at by listening in."
Quote:
"Are we going to stop and set up camp, or are we truckin'?"
"I agree with Hunter. Pretty sure that we shouldn't be here in case the Russkies send someone to check on their boys here."
Quote:
"I'll tell you what we need, and that's gasoline. HUMVEE's gettin' low and we can't exactly stop at a Texaco."
"Maybe if we head down toward Sandomierz, we'll find some fuel. Do we have a hose in the Humvee if we need to siphon gas?" He adds, "Let's not drive too long. We need to set up camp so that everyone, especially Sheepdog, can get some Zs. Need everyone to be alert if we're heading into town tomorrow."

He asks Reed, "How'd the kid hold up with that artillery fire?"
Oct 13, 2023 4:29 pm
OOC:
I doubt anyone will vehemently disagree, so I'm moving forward with location B
Day 2 Evening Shift - Cloudy Skies

As the early dusk sets in, casting a warm but fading glow over the landscape, they steer the Humvee down the lonely road. The soft, dim light paints the post-apocalyptic world in shades of orange and purple, creating a surreal atmosphere.

Their chosen campsite is a deserted expanse of farmland, the fields now swallowed by tall, wild grass and weeds. Clusters of gnarled trees dot the landscape, their silhouettes casting eerie shadows in the fading light. A derelict barn stands nearby, its weathered exterior offering a rustic form of shelter. In the distance, a rusting tractor sits partially buried in the earth, a relic of a time long past.

The evening breeze carries a sense of solitude, and the soft rustling of leaves adds to the quiet, contemplative air.

During every shift someone needs to keep watch. During the evening shift someone needs to set up camp. Everyone else is free to pick an action located at the top of this page.

Everyone will eat and drink while setting up camp. Please remove 1 ration and 1 water from your character sheet.
[ +- ] Task Suggestions
OOC:
Go ahead and make your roll when you choose a task.
Oct 13, 2023 4:48 pm
--This happens before leaving the bridge--
ForeverDED says:
"Has anyone seen that commie's radio? Maybe we can get a sense of where they're at by listening in."
Reed grabs the radio, specifically an R-126 typically used at platoon and company levels. Being able to comprehend Russian, he pieces together that two Russian individuals were operating a Howitzer, firing 122mm shells from a position roughly 200 kilometers to the north, situated on the far side of the river. The radio chatter hints at a lack of organization, suggesting the possibility of inexperienced recruits trying to impress their superiors, possibly with information they'd overheard from a relative in Krasnik.

However, after their comrades at the bridge go radio silent, the chatter on the radio abruptly ceases.

I've added the Radio to Reed's character sheet.
[ +- ] Radio Image
ForeverDED says:
"How'd the kid hold up with that artillery fire?"
Jakub presents a stoic facade, maintaining his functionality and outward appearance, seemingly no worse off than before. Nevertheless, the harsh conditions and the prevailing environment have taken a toll on his mental well-being, eroding his overall stability.
Oct 13, 2023 5:12 pm
OOC:
Food and water deducted. Are we all sharing a little bit of our rations and water so Jakub doesn't go hungry/thirsty? Divided four ways, will it be enough, or does he require a full ration/water jug?
If the barn looks big enough, Cunningham asks either Reed or Sheepdog, "Do you think we can get the Humvee in there? I'd like to keep it out of sight in case there are any hostile patrols in the area. If not, maybe park it around back."

Cunningham will keep watch with Sheepdog's NVGs. He'll insist that the sergeant get shuteye after he sets up camp and camouflages it since he has the least amount of sleep of the four of us.

Rolls

Keep watch - (1d8, 1d12)

1d8 : (1) = 1

1d12 : (7) = 7

Oct 13, 2023 5:33 pm
OOC:
Well, I guess it's a good thing I have Scrounger for times like these.

Correct me if I'm wrong at any point:
I start with d8 Intelligence.
Scrounger's +1 makes it d8, d6
I get a +2 because the barn would count as ruins? So, d10, d8.
Then, Jakob's help adds +1, for a total of d10, d10.

Additionally, I think this counts as a quick search because of the area I'm searching is limited to the barn, so I could get another roll on the loot table.
Tedic goes off to the barn to try and find some stuff that might be useful in the future. It's a bit nostalgic, reminding Tedic of those times he went "treasure-hunting" as a kid. Thinking about that, he takes Jakob along with him for the task unless anybody objects. Hopefully it'll help keep the young boy's mind off of matters.
OOC:
A car tire, wallet with moldy cash, and...hair gel. Well, it's something.
Last edited October 13, 2023 5:36 pm

Rolls

Scrounging - (1d10, 1d10)

1d10 : (2) = 2

1d10 : (10) = 10

Loot - (1d100, 1d100)

1d100 : (93) = 93

1d100 : (14) = 14

Another because of the extra hit - (1d100)

(45) = 45

Oct 13, 2023 6:01 pm
OOC:
ForeverDED says:
Are we all sharing a little bit of our rations and water so Jakub doesn't go hungry/thirsty? Divided four ways, will it be enough, or does he require a full ration/water jug?
I'm glad you said something. I would have caught it eventually. He'll need a full ration and water from someone.
Oct 13, 2023 6:10 pm
saevikas says:
OOC:
A car tire, wallet with moldy cash, and...hair gel.
OOC:
Your calculations are all correct which the exception of 1 piece of loot. 93 is a Walkman with headphones and cassette. It's up to you as to what cassette is in the Walkman. Still quite the haul! 😅
Oct 14, 2023 3:02 am
After they get the humvee under cover, Baker sets about getting a camp set up. He'll grab some shut-eye after that -- and after eating an MRE.

"Who's got grub for the kid?" he asks the group when they are together, eating. "I got two MREs left, just a little water. We're going to need some food soon, too."
OOC:
Can baker do anything with those extra successes? And was the radio the only thing we pulled from the dead Soviets? No food, ammo, long arms?

Also, in these downtime moments I'm presuming Baker reloads his rifle.
Last edited October 14, 2023 3:12 am

Rolls

Intelligence d10 + Survival d8 (Camp) - (1d10, 1d8)

1d10 : (6) = 6

1d8 : (2) = 2

Intelligence d10 + Recon d8 (Hidden Camp?) - (1d10, 1d8)

1d10 : (10) = 10

1d8 : (1) = 1

Oct 14, 2023 12:44 pm
OOC:
Harrigan says:

Can baker do anything with those extra successes?
No benefits from the extra successes.
Harrigan says:
Also, in these downtime moments I'm presuming Baker reloads his rifle.
I agree that it makes sense all of the characters would do so.
 
Harrigan says:
And was the radio the only thing we pulled from the dead Soviets? No food, ammo, long arms?
Good question!

The Soviets had this gear you could pick up.

- 4x AK-74 (4 magazines worth of ammo)
- 3 Rations
- 3 Day's Water
- 4 Frag Grenades.

I've added all but the 2 AK-74s to the characters inventory. See next post for details. Feel free to add the other 2 to your character sheet. Just let me know if you do.
[ +- ] AK-74
[ +- ] Frag Grenade
Oct 14, 2023 1:17 pm
I will resolve the encounters and actions of the evening and night shifts on Monday. Below I've restated what actions you've already taken along with commentary and questions. This is to give you a chance for clarifications before anything happens.

I used 1 ration and 1 water from the Soviets to fulfill Jakub's daily food requirements.

@saevikas
[ +- ] Reed
@ForeverDED
[ +- ] Cunningham
@Dmbrainiac
[ +- ] Hunter
@Harrigan.
[ +- ] Sheepdog
Oct 14, 2023 3:14 pm
OOC:
What about a Soviet uniform and/or backpacks?

Also, is the car tire something that can be attached to the Humvee?

I'll also stuff both of the AK-47 into my bag for spare parts or for trade.
Teed rolls Jakub around the barn inside the car tire, already thinking of plans on how to entertain Jakub with the rest of the haul in the future.
Last edited October 14, 2023 3:18 pm
Oct 14, 2023 3:25 pm
OOC:
Got it, and yeah, I'm on top of ammo counting and food / water usage. We should also track NVG battery usage -- before we stopped they were at 75%.
Oct 14, 2023 3:37 pm
OOC:
saevikas says:
What about a Soviet uniform and/or backpacks?
Excellent points!

You could take 3 Soviet uniforms, but they would be bloody and have bullet holes. I’d say that each would take 1/2 encumbrance units. Removing the blood stains will require soap.

The Soviets didn’t have a backpack.
saevikas says:
Also, is the car tire something that can be attached to the Humvee?
Yes, you can attach it to the back. Replacing a tire in the event of a flat tire would require a TECH roll. The spare tire is for a civilian truck, but it will work.

EDIT: you also need tools to replace a tire.
saevikas says:
I'll also stuff both of the AK-47 into my bag for spare parts or for trade.
Noted
Oct 14, 2023 6:32 pm
Harrigan says:
OOC:
We should also track NVG battery usage -- before we stopped they were at 75%.
OOC:
I thought that Cunningham plugged it in to the Humvee while we drove yesterday in order to re-charge it. That should be SOP for as long as we have the Humvee.
SpiritualSocket says:
I added a AK-74 from the Soviet bridge battle to your character sheet with 2 magazines. I'm assuming he would grab it since all he has is the M9.

I updated one of your magazines to show ammo remaining with his pistol. "M9 MAG (12)"
OOC:
Thank you for the assault rifle. In theory, it should be easier to find ammo for it than our own weapons.
Ammo counting format now noted.
SpiritualSocket says:
You are keeping watch during the evening shift and during the night shift. You rolled a success for the evening shift. Please make a roll for the night shift.
OOC:
Coming up.
Oh, and I'll deduct one of my rations to feed Jakob for tonight. Someone else will have to do it the next time. Also, we're going to need food as much as we're going to need gas.

Rolls

Keep watch overnight - (1d8, 1d12)

1d8 : (8) = 8

1d12 : (9) = 9

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