Descent into the Underdark

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Jan 15, 2024 3:49 pm
OOC:
heal Ander on 2nd round to bring him up to 4
+Indicates bonus HP from armor, magic, etc
Hit Points : Blrn:7 -|- Skv:6+ -|- Eld:5 -|- And:4 -|- Grn:5 -|- Iz:6+ -|- Olv:6
Jan 15, 2024 3:54 pm
You hear an odd rustling sound and the flapping of Darkmantle coming from the south
Jan 15, 2024 4:59 pm
daryen says:
Skeeve makes two heal attempts on Blornvid.

He also says, "Ealdwig, don't forget your new bow!"

Looks like Blornvid got one HP back.
OOC:
So Blornvid should be at 7, not 6. Or did I miss something?
Blornvid scans the area to the south, trying to catch sight of the darkmantles.
Jan 15, 2024 5:05 pm
ForeverDED says:
So Blornvid should be at 7, not 6. Or did I miss something?]
OOC:
No, I missed that. Updated above HP report
The noises comes from within or behind the closest dark cloud. It looks like some of the further clouds are beginning to fade but the closest was the last to be formed so may last a bit still.
https://i.imgur.com/PTMGDCvm.png
1. Ander 2. Ishzu 3. Belagrof 4. Blornvid
5. Skeeve 6. Ealdwig 7. Grin 8. Oliver
Jan 15, 2024 5:34 pm
Skeeve tells Ander, "Don't immediately charge. Let me try to heal you one more time. Use your sling to start."

Skeeve will use the first turn of combat to heal Ander again. Are there any more intermediary turns to make healing attempts in?

I'll give one more set of rolls (the hard way, to be clear) for healing on Ander. If I get more chances, great.

Rolls

Skeeve: Healing Action 1, #1 - (1d6)

(3) = 3

Skeeve: Healing Action 1, #2 - (1d6)

(4) = 4

Skeeve: Healing Action 2, #1 - (1d6)

(4) = 4

Skeeve: Healing Action 2, #2 - (1d6)

(5) = 5

Jan 16, 2024 12:05 am
Izhzu pulls a simple wooden staff off his back and gets ready for whatever is coming.
Jan 16, 2024 12:07 am
Ander loads Trusty Sling and readies himself for danger! He does it in the most heroic way imaginable!
Jan 16, 2024 12:38 am
Oliver draws out his sling and stretches it with a round rock, touching his whiskers. He glances at his allies, and then stares into the pitch-black cavern.
"Mighty rivers, be merciful."
Jan 16, 2024 12:45 am
When we get out of this, remind me to tell you lot about the time I was tricked by the twin faeries, Zephyr and Breeze, into exploring the depths of a giant serpent’s lair.

Hopefully this adventure won’t be quite as dicey, he thinks to himself. He continues to focus his crossbow towards the south.
Last edited January 16, 2024 12:46 am
Jan 16, 2024 1:58 am
Ealdwig stands with the rest of the group. He breathes deeply trying to calm his nerves and fears. Holding his 10' acrobatics pole in sweaty palms he reposition his hands for a better grip.
Jan 16, 2024 3:28 am
Blornvid loads his crossbow in case he gets a chance to shoot at something.
Jan 16, 2024 2:00 pm
Suddenly a massive forms slides out of the darknees. Were it not for the massive gaping maw and writhing tendrils it might be mistaken for a grand stone formation. The tendrils are long and very flexible.

This is proven as it shoots 4 of them at the party from over 20 feet away. Luckily they do not hit with enough force to hurt but anyone struck finds themselve now teathered to the massive thing with teeth and slowly pulled closer. Ishzu is actually pulled from his feet and drawn strait to the things mouth which opens to crush down onto him!
https://i.imgur.com/ACbzfKVm.jpg
Almost at the same time 3 darkmantle descend from the shadows on the ceiling swooping down, tip first, to sty and skewer other party members.
[ +- ] map

Rolls

Ropper tendrils vs Grin, Blornvid, Ishzu, Ander no damage - (3d6, 3d6, 3d6, 3d6)

3d6 : (344) = 11

3d6 : (254) = 11

3d6 : (562) = 13

3d6 : (214) = 7

Darkmantle attack vs Oliver, Ealdwig, Skeeve 2damage - (3d6, 3d6, 3d6)

3d6 : (234) = 9

3d6 : (535) = 13

3d6 : (336) = 12

Bite vs Ishzu 2dmg - (3d6)

(156) = 12

Jan 16, 2024 2:06 pm
Blornvid and Ishzu are wrapped up in tendrils and can not move away from the Roper
2 damage each to Ishzu, Skeeve, Ealdwig
Blrn:7 -|- Skv:5 -|- Eld:3 -|- And:5 -|- Grn:5 -|- Iz:5 -|- Olv:6
Ranged attacks are all loaded so you can fire imediately.
To hit the Roper with melee attacks you will need to use an action to move closer, except for Ishzu.
Jan 16, 2024 3:37 pm
Ander takes knightly aim with Trusty Sling!

Rolls

Sling! - (2d6)

(45) = 9

Jan 16, 2024 3:38 pm
Since there are four targets, Skeeve sticks with his high risk, high reward attack: He lets off a pair of Shatter attacks.

Rolls

Skeeve: Shatter Attack #1 - (1d6)

(2) = 2

Skeeve: Shatter Attack #2 - (1d6)

(3) = 3

Jan 16, 2024 3:56 pm
Grin fires his focus shot at the Roper, then quick draws and fires another. Both shots are aimed right for the center maw/eye area.

As he fires, he’ll step off to the north west by a few feet (whatever he’s able to do as a free action).

Oi big boi! Over here!

Rolls

Crossbow (focus, marksman) - (2d6)

(22) = 4

Crossbow - (2d6)

(63) = 9

Jan 16, 2024 5:00 pm
Ishzu tries to shove his staff into the big creature's mouth, penetrating it from biting down on him again. He struggles, trying to break free from the tentacle's grasp.
OOC:
Not sure if I can stop the roper from biting me again with the staff. Rolling 2 Basic Test. One for the staff, one for breaking free.
Last edited January 16, 2024 5:00 pm

Rolls

Ishzu: Test - Basic (Staff - (2d6)

(55) = 10

Ishzu: Test - Basic (Breakfree - (2d6)

(45) = 9

Jan 16, 2024 5:50 pm
Disgusted by the large monstrosity, Ealdwig flinches and doesn't notice the Darkmantles coming down from the ceiling. Fighting off the pain, he lashes out with his pole against the Darkmantle that attacked him.
OOC:
Haven't been rolling well in this cave, at all.
Last edited January 16, 2024 5:51 pm

Rolls

Agility trait to avoid one attack - (1d6)

(3) = 3

attack with pole - (2d6)

(31) = 4

2nd attack with pole - (2d6)

(13) = 4

Jan 16, 2024 8:04 pm
Ack! Missed me by an inch. Eat a rock, darkmantle! said Oliver, sidestepping and slinging two rocks at the nearest one.
Uh, no, I didn't mean eat Ishzu, sorry.
OOC:
Sidestep to the right (as much as free action can allow), and sling twice at the darkmantle next to us (quickshot+mastery).
Last edited January 16, 2024 8:10 pm

Rolls

Sling 1 - (3d6)

(346) = 13

Sling 2 - (3d6)

(611) = 8

Jan 16, 2024 11:27 pm
"Filthy beast!" Since it's loaded, Blornvid fires his crossbow at the Roper.

Sensing Blornvid's impending attack, the Roper jerks him just enough to throw off his aim.

Blornvid drops the crossbow and pulls out his axe.
OOC:
I figure that's two actions. He'll do the axe attack next round, hoping to slash the tentacle. If he still has another action this round, he'll use it to try and break free, just let me know.
Last edited January 16, 2024 11:31 pm

Rolls

Fire crossbow at Roper - (2d6)

(41) = 5

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