Salvation Outpost - Chapter 2

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Feb 12, 2024 7:20 pm
OOC: just pointing out that the initiative order references patroller 5 and 6 while the map references patroller 6 and 7. Is Patroller 5 (from the initiative) Patroller 7...or is Patroller 7 on the map actually Patroller 5?
Feb 12, 2024 7:34 pm
OOC:
I caught that on the last post, lol. It’s been corrected. You’ve only killed 4. I didn’t want you worrying some phantom patroller you missed was lurking in a latrine somewhere.
Feb 12, 2024 10:34 pm
[ +- ] Hunter's Intuition
The half-orc continues his run toward the cannon. From his position near the door, Kleber catches glimpses of the purple lights and the flash of 37's lightning.
Knowing it means more hostiles, the Ranger tightens his grip on the crossbow, hurrying to the roof and wondering when the giantess will show up.
OOC:
Action Dash and use 60 ft of movement to run towards the cannon

Rolls

Perception - (1d20+4+1d4)

(14) + (2) + 4 = 20

Feb 12, 2024 11:18 pm
[ +- ] Map and initiative
Kleber makes upstairs and to the cover of the wall on the roof where he meets up with Buff and Garundah.

"We have it loaded, Garundah is unsure how to aim. Perhaps you should and she fires?", Buff says.

Kleber is more interested reconnaissance at the moment though. Peering over the wall, he sees the giant golden head of Titaness bobbing over the rooves of the buildings a couple blocks away. You feel like Belaluur underestimated her height. She must be at least twenty feet tall. She’s moving surprisingly quickly and you think she’ll be in the sights of the cannon within moments. You’re fairly confident she’s not alone.

To your right, there is also another patrol on the rail side of town. They don’t seem to be aware of what’s going on yet as they are moving at a steady, but unhurried pace.

Sheriff stays in his spot and has a straight shot into the playhouse. Two quick shots both hit the surprised warforged.
OOC:
Nice roll, Kleber. Let me know if you wish to aim, or fire the cannon.

Vice is up, with Armat on deck.

Rolls

Hand cannon, damage - (1d20+8, 1d8+5)

1d20+8 : (15) + 8 = 23

1d8+5 : (1) + 5 = 6

Hand cannon, damage - (1d20+8, 1d8+5)

1d20+8 : (16) + 8 = 24

1d8+5 : (3) + 5 = 8

Garundah initiative - (1d20+2)

(13) + 2 = 15

Buff initiative - (1d20+2)

(2) + 2 = 4

Feb 14, 2024 5:28 pm
OOC:
Checking in with Vice, before we move to Armat.
Feb 14, 2024 6:51 pm
Vice will head over to the same alley where Sheriff is, and tries to hide there.

Rolls

Stealth - (1d20+6)

(4) + 6 = 10

Feb 14, 2024 8:52 pm
The battle went on as expected. The barrage of magic and gunfire flashed past Armat to drill into the foolish warforged relentlessly approaching out in the open, casting his face in various hues and shades while he stood calmly. In truth, he had stood in that place many times, commanding his forces during the Last War. Today, just as then, he knew no pity for his foe as it was steadily being ripped apart. No, today he even knew contempt, for if this was truly the remnant of the mighty warforged armies, it was pathetic indeed. With their loss of tactics and self-preservation, they allowed themselves to be slaughtered. Seeing this, Armat mused that perhaps they wished this end in their false hearts. And why not? They had no place in this world. They had been made for war, and the war was no more. It was time for them to fade as well.

He observed as one of the warforged finally showed a modicum of intellect and found cover. That would not do. It had to die. With swift steps Armat walked forward, meeting the remaining false man in the street. His halberd flashed..
OOC:
Move to I-28, attack #6
Last edited February 14, 2024 8:56 pm

Rolls

Attack (advantage) - (2d20h1+6)

(106) + 6 = 16

Polearm Mastery attack (advantage) - (2d20h1+6)

(1417) + 6 = 23

Attack damage - (2d10h1+4)

(210) + 4 = 14

Polearm Mastery Damage - (1d4+4)

(1) + 4 = 5

Feb 15, 2024 10:25 pm
Peldan opts to assist in the elimination of a known and within range target. He lets fly another eldritch blast at the warforged nearest him.

Rolls

eldritch blast - (1d20+5)

(6) + 5 = 11

eldritch blast damage - (1d10)

(2) = 2

Feb 16, 2024 2:11 am
[ +- ] Map and initiative
As Vice bolts for the alley, Peldan let’s fly a bolt of arcane energy. The guard manages to get his shield up to block it. Armat streaks up to make his attack.

With the first swing of his halbert, he knocks the warforged shield out of the way of his second attack. With a crunch, the paladin strikes down on his opponent.

"I’ve seen the colours you wear in that cursed hall. You shall join its ghosts.", and the light fades from his eyes.

As if on cue, the massive form of Titaness reaches the far end of Main Street. She stays in the cover of Tin Pot and the Salvage Market. While he can’t hear her, Kleber sees her gesture to the two patollers on Rail Street and they immediately dash up. Buff instinctively reacts by grabbing the next cannonball. Garundah lets out a small squeak.

Standing twenty feet tall, Titaness is clad in golden armour and blood red robes. She carries a staff nearly as tall as she is with white, arcane orbs at each end. Her glowing eyes quickly survey the street from her cover. She glazes upon Armat at the far end of the street as he stands over her fallen soldier. She then backs away from view once more.

https://i.imgur.com/naXYP5b.jpg
OOC:
Consider their turns done for this round. Their initiative will begin at the top of the next round.

37 is up, Garundah will hold her action to aim if Titaness stays visible. SheK will be on deck.

Rolls

Titaness initiative - (1d20-1)

(15) - 1 = 14

Patroller 7 initiative - (1d20+1)

(19) + 1 = 20

Patroller 8 initiative - (1d20+1)

(6) + 1 = 7

Feb 16, 2024 3:47 pm
Choosing to let those with an actual cannon focus on the massive titan, 37 focuses on battles he feels he can win -- patrollers. To which, he takes aim and lets lightning arc towards one of the rank and file.

Rolls

Attack (Lightning Launcher) - (1d20+6)

(10) + 6 = 16

Damage (Lightning) - (2d6+4)

(32) + 4 = 9

Feb 16, 2024 8:05 pm
[ +- ] Map and initiative
37’s lightning crackles past the approaching guards and they continue their rush.

Garundah shakily steadies the cannon’s aim down the street. "Okay. I’ve got this…", she’s says to herself.
OOC:
SheK is up with Patroller 5 on deck.
Feb 16, 2024 11:10 pm
SheK moves to H27 to view around the building to see who is coming down that street. She maintains concentration on the Faerie Fire.
Feb 17, 2024 2:47 am
[ +- ] Map and initiative
As SheK peeks around the corner, she catches a glimpse of the top of Titaness as she settles into her cover.

The guard quickly bolts across the street to challenge Sheriff in his place of cover. "We’ve tolerated you long enough!", he says as he starts his attack. The Sheriff easily dodges the onslaught, despite the tight squeeze of the alley.

"You’ll need to do better than that, kid…", he replies.
OOC:
Kleber is up, with Sheriff on deck.

Rolls

Patroller 5 v. Sheriff, 8 damage - (1d20+5)

(6) + 5 = 11

Patroller 5 v. Sheriff, 8 damage - (1d20+5)

(7) + 5 = 12

Feb 18, 2024 1:19 am
Kleber can't help but chuckle while wearing a big dumb smile now that the cannon is ready and aimed. "Wanted to do this since I saw those beauties on an airship's deck. Cover your ears!" He warns the two others operating the weapon before shooting a magic cannonball at the 20 ft tall golden target hiding behind someone's shop.
OOC:
I forgot the cannon stats, so I am using the corebook rules (http://dnd5e.wikidot.com/siege-equipment:cannon)
Don't know if Kleber's Fighting Style: Archery works with artillery, so I did not add the +2 on the attack roll

Edit:
I don't accept that nat 1, burning the weekly re-roll here

Edit 2: dice roller is cursed
Last edited February 18, 2024 1:21 am

Rolls

Cannon ball vs Titaness that is probably with 3/4 cover - (1d20+6, 8d10)

1d20+6 : (1) + 6 = 7

8d10 : (18103211010) = 45

weekly re-roll here - (1d20+6)

(7) + 6 = 13

Feb 18, 2024 7:14 am
[ +- ] Map and initiative
The cannon glows with a pale elemental light you’ve seen before on the Cyre ir’Wynarn, immediately followed with a surprisingly muffled *phoomp*. The iron ball moves too quick to see with the naked eye. You here a whistle as the projectile soars off into the distance. Titaness seems preoccupied and doesn’t notice the danger she was in.

"Sorry…", Garundah squeaks.

In the street below, Sheriff struggles with the luminescent soldier in front of him, hitting with the first shot, then missing with the second.
OOC:
Vice is up, with Peldan on deck.

Five cannonballs remain.

Rolls

Secret Roll

Hand cannon, damage - (1d20+8, 1d8+5)

1d20+8 : (9) + 8 = 17

1d8+5 : (1) + 5 = 6

Hand cannon, damage - (1d20+8, 1d8+5)

1d20+8 : (1) + 8 = 9

1d8+5 : (7) + 5 = 12

Feb 18, 2024 7:28 am
Vice wasn't sure how they were going to beat the giantess, looming over the rooftops. For now, though, he had an easy target, a warforged, brightly glowing, right in from of him.
OOC:
assuming #5 is still alive and glowing
Vice

Rolls

Chakram w/ Sneak Attack (advantage) - Attack - (2d20H1+6, 1d4+2d6+4)

2d20H1+6 : (188) + 6 = 24

1d4+2d6+4 : (3) + (55) + 4 = 17

Feb 19, 2024 4:45 pm
[ +- ] Map and initiative
The little gnome steps between Sheriff’s legs and slices the warforged on the thigh with a deep gash. The lawman remains focused on the threat in front of him, but says, "Might want to warn a guy before you do something like that."

Vice then retreats back to safety behind the friendly warforged.
OOC:
He’s still standing, but looking very hurt.

Peldan is up, with Armat on deck.
Feb 20, 2024 1:21 pm
Having heard the cannon fired, Peldan understood that as serious as things already were...they'd gotten much more serious. He too, did not think there was much he could do to help against the titaness, but helping to eliminate other threats was something he could do. The little halfling magically teleported himself further down the street and then moved on foot to be along side Armat, which gave him a clear shot against the warforged patroller that Vice and the Sherrif were in direct combat with. Peldan released a blast of eldritch energy at the immediate threat.
OOC:
Bonus Action: Misty steps 30' from J20 to I26
Move Action: Moves 15' from I26 to I29 =LoS to Patroller 5
Action: Eldritch Blast vs Patroller 5

Side note: Peldan is a halfling, but yes, his little legs slow him down too :)


Edit: added an advantage attack roll. Forgot about the Faerie Fire.

Edit: fixed the spelling of Armat's name from the incorrect spelling of Aramat.
Last edited February 20, 2024 5:24 pm

Rolls

Eldritch Blast attack - (1d20+5)

(11) + 5 = 16

Eldritch Blast damage - (1d10)

(6) = 6

Eldritch Blast with Advantage - (1d20+5)

(16) + 5 = 21

Feb 20, 2024 5:21 pm
The warforged's dying words barely registered with Armat when the roar of the cannon made him whip about to see the smoke plume from its barrel. So this was their plan? He looked back to see the titan unharmed and in cover.
It seems it has failed. Fools.

There was some irony to the fact that the leader of these warforged, the mightiest of their number, had the sense to protect itself and not engage in a hopeless battle. A little late, considering its minions were already down. Well, all but one. Armat stepped down the street, his eyes fixed on the shape of the titan.

"ABOMINATION!"
The knight's voice, honed by years of command, called out his foe. It was laden with the bitterness and resentment he carried since the Last War for Titaness' vile kind. As he passed, he lashed out at the last dying warforged soldier, but he cared little for the little men when their commander still stood.

"COME! FACE ME! I SHALL MAKE AN END OF YOU, AND YOUR VILE KIND! NO MORE SHALL YOU BOTHER THE LANDS OF NOBLE MEN!"
The challenge rang down the street and Armat waited to see if it would be answered..
OOC:
Move to C-30
Attack #5
Last edited February 20, 2024 6:05 pm

Rolls

Attack - (1d20+6)

(1) + 6 = 7

Polearm Mastery attack - (1d20+6)

(18) + 6 = 24

Polearm mastery damage - (2d4h1+4)

(13) + 4 = 7

Feb 20, 2024 7:27 pm
[ +- ] Map and initiative
The glowing warforged joins the rest of his comrades in a swift death. Kleber sees one of the rial side patrollers advancing quickly. He knows they have a short reprieve before more company shows up.

Buff reloads the cannon with a nod to Kleber and Garundah.
OOC:
You each have three turns before the next round of patrollers show up. If you wish to reposition, now would be the time.

37 is up, with Garundah on deck to aim.

Rolls

Secret Roll

Secret Roll

Secret Roll

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