Salvation Outpost - Chapter 2

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Feb 25, 2024 1:11 am
SheK moves to C28 and is preparing for attack.
Feb 26, 2024 1:41 am
Kleber's grin slowly shifts into a frown as the cannon shot goes wide. He doesn't react to Garundah or Armath's words, as the ranger's ears are still ringing from the shot.

"Let me aim, and you shoot this time!" Kleber says to the goblin, putting his body against the artillery to move it into position. The brief hearing damage causes the half-orc to shout the words in Garundah's face.

After leveling the weapon, Kleber notices the patrols, and more importantly, the Titaness, aren't getting close yet. Clicking his tongue, Kleber draws his bow, nocking one of the last two Walloping Arrows, ready to shoot the first patrol that gets closer.

"Fire it as soon as their boss exits that shop, hear me?" He shouts again to the rooftop team
OOC:
First free round will be taking Aim with the cannon, Second will be preparing an Longbow attack for when a patrol get into 150 ft. Third turn will be maintaining the prepared attack
Feb 27, 2024 3:10 pm
Vice will hide where he is, and wait for the next wave of attacks
Feb 28, 2024 12:23 am
Shek will go in stealth too.

Rolls

Stealth - (1d20+3)

(7) + 3 = 10

Feb 28, 2024 12:37 am
OOC: Moves to 33B and attempts to use the building to hide and as cover.

Rolls

Stealth - (1d20+3)

(18) + 3 = 21

Mar 2, 2024 5:22 am
[ +- ] Map and initiative
Garundah squeaks with excitement and prepares to fire the cannon.

As the patrols approach, Sheriff steps over the little gnome.
"Pardon me, Little Sir.", he says and ducks behind the buildings to support the Rail side of the block. SheK and Peldan take up cover on either side of Main Street. This next group moves quickly, but more cautiously.

Titaness continues to remain hidden from view at the end of the street.
OOC:
I haven’t heard from 37 or Armat. We’ll move ahead tomorrow either way.
Mar 2, 2024 12:47 pm
Armat still stands in the middle of the street, staring at Titaness.
"SENDING MORE OF YOUR CANNON FODDER TO DIE SHALL NOT AVAIL YOU! FACE ME!"
Mar 3, 2024 2:58 pm
OOC:
37 can take cover at G33. That should be close enough.
Mar 6, 2024 1:51 am
[ +- ] Map and initiative
Patroller seven enters the view of Sheriff. The town’s lawman takes two quick shots at the rushing foe. The first flash of light hits the soldier in the arm. Surprised, his reflexes bring up his shield to block the second blast.

Retreating slightly, he takes cover behind the blacksmith shop and shouts to his partner, "Go the other way!"
OOC:
37 is up with Garundah holding an action and Patroller 11 on deck. Sorry guys, busy weekend.

Rolls

Hand cannon (QuickDraw held action), damage - (1d20+8, 1+4+5)

1d20+8 : (12) + 8 = 20

1+4+5 : () + 10 = 10

Hand cannon (QuickDraw held action), damage - (1d20+8, 1+4+5)

1d20+8 : (5) + 8 = 13

1+4+5 : () + 10 = 10

Typo… reroll damage… - (1d4+5)

(3) + 5 = 8

Mar 6, 2024 3:24 pm
All of the patrols are holding back at the moment, so 37 keeps his eyes open and prepares himself for the first one to get a little too close.
OOC:
Prepared action to use the Lightning Launcher should a patroller come into view within 90 feet.

Rolls

Attack (Lightning Launcher) - (1d20+6)

(17) + 6 = 23

Damage (Lightning) - (2d6+4)

(44) + 4 = 12

Mar 6, 2024 7:29 pm
[ +- ] Map and initiative
One of the far guards dashes as quick possible to the next available cover. 37 seizes the opportunity to fire a streak of lightning down the street. The warfored guard lets out a shout as he crashes into the alley beside the Salvation Hotel.

Garundah patiently waits for Titaness to show her face once more. It’s eerily quiet at the far end of town. The warforged giant remains hidden from view.
OOC:
SheK is up, with Kleber on deck.
Mar 6, 2024 7:45 pm
SheK moved to C28 with Stealth of 10 rolled. She has discontinued concentrating on the faerie fire so that area goes back to normal. She readies herself for combat.
Mar 7, 2024 1:01 am
[ +- ] Map and initiative
SheK stands pat as the purple light around the fallen Warforged fades.
OOC:
Kleber is up, with Nine on deck.
Mar 7, 2024 1:01 am
[ +- ] Map and initiative
SheK stands pat as the purple light around the fallen Warforged fades.
OOC:
Kleber is up, with Nine on deck.
Mar 7, 2024 1:14 am
Just realized. SheK was wanting to move to "-C28" and not "C28"
Mar 7, 2024 5:15 am
OOC:
Amended if you wish to adjust your move.
Mar 7, 2024 5:26 am
Yeah. Didn't take in the fact that there was "-" before the letters tell you said she didn't move. Gotta get better glasses.
Mar 7, 2024 7:11 pm
OOC:
Sounds good, if you’re not looking to change anything, Kleber is up, with Nine, Sheriff and Ten on deck.
Mar 9, 2024 1:46 am
Kleber pulls and releases an arrow with practiced motions toward the exposed patrol at the back. While he might have started to use the crossbow more, the ranger still has the strength and knack to use his longbow.
OOC:
Hey, a bit late, but I think Patrol 11 triggered my held attack. I'm okay with ignoring it since I didn't remember the said attack during the move, only now.

Action: Shoot Patrol 10, they are right at 150ft away from me, so no Disadvantage.
No move, no BA

Rolls

Longbow vs Patrol 11 - (1d20+6, 1d8+2)

1d20+6 : (9) + 6 = 15

1d8+2 : (5) + 2 = 7

Mar 9, 2024 3:10 am
[ +- ] Map and initiative
As Kleber’s arrows soar through the air, the rear guards dash up. One takes cover in the Silver Flame Chapel, across from SheK. The other, darts past the bakery heading behind the buildings.

Sheriff seizes his opportunity to take a second round of shots at his closest target. He moves up and away as he fires. The first shot hits the patroller in the arm. The second punches right through the guard’s shield, striking him in the chest.
OOC:
Roll your held attack as well. He would have triggered it.

Vice is up, with Peldan on deck.

Rolls

Elemental Hand Cannon, damage - (1d20+8, 1d4+5)

1d20+8 : (10) + 8 = 18

1d4+5 : (2) + 5 = 7

Elemental Hand Cannon, damage - (1d20+8, 1d4+5)

1d20+8 : (20) + 8 = 28

1d4+5 : (4) + 5 = 9

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