Salvation Outpost - Chapter 2
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"Let me aim, and you shoot this time!" Kleber says to the goblin, putting his body against the artillery to move it into position. The brief hearing damage causes the half-orc to shout the words in Garundah's face.
After leveling the weapon, Kleber notices the patrols, and more importantly, the Titaness, aren't getting close yet. Clicking his tongue, Kleber draws his bow, nocking one of the last two Walloping Arrows, ready to shoot the first patrol that gets closer.
"Fire it as soon as their boss exits that shop, hear me?" He shouts again to the rooftop team
Rolls
Stealth - (1d20+3)
(18) + 3 = 21

1 50/50 Patroller 7
—> 2 35/35 37
3 20/20 Garundah (holding fire action for Titaness)
4 50/50 Patroller 11
5 XXX/XXX Titaness (full cover)
6 28/28 SheK
7 20/28 Kleber
9 50/50 Patroller 9 (half cover)
8 46/46 Sheriff
11 50/50 Patroller 10
10 27/27 Vice
12 23/23 Peldan
13 50/50 Patroller 8
14 36/36 Armat
15 35/35 Buff (loading)
As the patrols approach, Sheriff steps over the little gnome.
"Pardon me, Little Sir.", he says and ducks behind the buildings to support the Rail side of the block. SheK and Peldan take up cover on either side of Main Street. This next group moves quickly, but more cautiously.
Titaness continues to remain hidden from view at the end of the street.
"SENDING MORE OF YOUR CANNON FODDER TO DIE SHALL NOT AVAIL YOU! FACE ME!"

1 42/50 Patroller 7
—> 2 35/35 37
3 20/20 Garundah (holding fire action for Titaness)
4 50/50 Patroller 11
5 XXX/XXX Titaness (full cover)
6 28/28 SheK
7 20/28 Kleber
9 50/50 Patroller 9 (half cover)
8 46/46 Sheriff
11 50/50 Patroller 10
10 27/27 Vice
12 23/23 Peldan
13 50/50 Patroller 8
14 36/36 Armat
15 35/35 Buff (loading)
Retreating slightly, he takes cover behind the blacksmith shop and shouts to his partner, "Go the other way!"
Rolls
Hand cannon (QuickDraw held action), damage - (1d20+8, 1+4+5)
1d20+8 : (12) + 8 = 20
1+4+5 : () + 10 = 10
Hand cannon (QuickDraw held action), damage - (1d20+8, 1+4+5)
1d20+8 : (5) + 8 = 13
1+4+5 : () + 10 = 10
Typo… reroll damage… - (1d4+5)
(3) + 5 = 8
Rolls
Attack (Lightning Launcher) - (1d20+6)
(17) + 6 = 23
Damage (Lightning) - (2d6+4)
(44) + 4 = 12

1 42/50 Patroller 7
2 35/35 37
3 20/20 Garundah (holding fire action for Titaness)
4 38/50 Patroller 11 (half cover)
5 XXX/XXX Titaness (full cover)
—> 6 28/28 SheK
7 20/28 Kleber
9 50/50 Patroller 9 (half cover)
8 46/46 Sheriff
11 50/50 Patroller 10
10 27/27 Vice
12 23/23 Peldan
13 50/50 Patroller 8
14 36/36 Armat
15 35/35 Buff (loading)
Garundah patiently waits for Titaness to show her face once more. It’s eerily quiet at the far end of town. The warforged giant remains hidden from view.

1 42/50 Patroller 7
2 35/35 37
3 20/20 Garundah (holding fire action for Titaness)
4 38/50 Patroller 11 (half cover)
5 XXX/XXX Titaness (full cover)
6 28/28 SheK
—> 7 20/28 Kleber
9 50/50 Patroller 9 (half cover)
8 46/46 Sheriff
11 50/50 Patroller 10
10 27/27 Vice
12 23/23 Peldan
13 50/50 Patroller 8
14 36/36 Armat
15 35/35 Buff (loading)

1 42/50 Patroller 7
2 35/35 37
3 20/20 Garundah (holding fire action for Titaness)
4 38/50 Patroller 11 (half cover)
5 XXX/XXX Titaness (full cover)
6 28/28 SheK
—> 7 20/28 Kleber
9 50/50 Patroller 9 (half cover)
8 46/46 Sheriff
11 50/50 Patroller 10
10 27/27 Vice
12 23/23 Peldan
13 50/50 Patroller 8
14 36/36 Armat
15 35/35 Buff (loading)
Action: Shoot Patrol 10, they are right at 150ft away from me, so no Disadvantage.
No move, no BA
Rolls
Longbow vs Patrol 11 - (1d20+6, 1d8+2)
1d20+6 : (9) + 6 = 15
1d8+2 : (5) + 2 = 7

1 22/50 Patroller 7
2 35/35 37
3 20/20 Garundah (holding fire action for Titaness)
4 38/50 Patroller 11 (half cover)
5 XXX/XXX Titaness (full cover)
6 28/28 SheK
7 20/28 Kleber
9 50/50 Patroller 9 (half cover)
8 46/46 Sheriff
11 50/50 Patroller 10
—> 10 27/27 Vice
12 23/23 Peldan
13 50/50 Patroller 8
14 36/36 Armat
15 35/35 Buff (loading)
Sheriff seizes his opportunity to take a second round of shots at his closest target. He moves up and away as he fires. The first shot hits the patroller in the arm. The second punches right through the guard’s shield, striking him in the chest.
Vice is up, with Peldan on deck.
Rolls
Elemental Hand Cannon, damage - (1d20+8, 1d4+5)
1d20+8 : (10) + 8 = 18
1d4+5 : (2) + 5 = 7
Elemental Hand Cannon, damage - (1d20+8, 1d4+5)
1d20+8 : (20) + 8 = 28
1d4+5 : (4) + 5 = 9