Against the cult: the Forest Ruin (1.5)

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Dec 14, 2023 7:02 am
Kragga wonders why a temple would have such lethal traps as the one that killed this bear. It do's not match his experience of living in a temple, and it made him wonder about Pae and the people that worshipped him.

Now on high alert, he will examine the door that opens out onto the veranda. He will look for indications of it being trapped, and if it passes inspection, check whether or not it is locked.
Last edited December 14, 2023 7:03 am
Dec 14, 2023 2:14 pm
Confident that Ogbar, Aanbo and Al have things in hand with the first door, Joseph joins Kragga at the second. "Let me take a look big man. This is what I do."

Checking for traps.

Rolls

Investigation - (1d20+3)

(9) + 3 = 12

Dec 14, 2023 2:28 pm
"That strikes me as a dangerous occupation. At least allow me to assist."

Rolls

Help action - (1d20+4)

(17) + 4 = 21

Dec 14, 2023 2:38 pm
Theran will look over the statue with the bug head -- carefully! -- in an attempt to discern the mechanism. He would expect a pressure plate, but perhaps not?
Dec 14, 2023 4:24 pm
OOC:
Are the groups of characters in the two locations communicating what they're seeing with each other? The group on the veranda has heard Albertus and Aanbo talking about a "trap in the door" that has been "sprung before," but have they explicitly described what they've seen? Meanwhile, the group on the front steps have heard the veranda group say something about a "dangerous occupation." Anything else?
Aanbo sees that the spring-loaded arm wasn't in a hidden compartment within the stone; rather, it was just folded up under the iron ring, so that as soon as someone lifted the ring, the spring would push the needle forward to puncture whatever was lifting the ring. This means two things: first, that there's no part of the mechanism that requires any special skill to access: Aanbo could easily snap off the rusted metal arm and wrap it up with the needle to examine later. Second, that whatever material was on the needle was astonishingly potent magic, to have survived intact and effective for as long as it would take for the well-oiled metal to rust.

Kragga muses on the nature of a building that would have such protections placed on it. Clearly, whoever set these up did not want people entering the building. The wizard then begins to look at the door, but quickly realizes that it is overgrown enough that he can't see a lot of it. He tears down the ivy (thankfully, the blackberries didn't happen to grow across the door!) as he and Joseph begin to examine it. They heard the conversation about a trap in the front door, so they pay particular attention to anything like a hidden door or compartment. It looks to be much the same as the door in the front: an iron ring, slightly less rusted, which would be used to pull the door open. Joseph examines the ring carefully, and does not notice any wires, triggers, or mechanisms folded up behind the ring. Nor does he see any wires that would be pulled or buttons that would be pressed as the door opened. The dirt and detritus of long decades have built up in the space between door and jamb, so it will seem a little stuck at first, if someone decides to open it. Higher up, as he pulls away a hank of ivy, Kragga notices an irregularity in the stone wall above the door. There are little bumps in the stone - about a finger-joint in width. Tearing the ivy away pulled off the center one of these bumps, revealing that the bump was actually an accumulation of cobwebs and dust that was plugging a deep hole going back and up into the stone at a steep angle. Kragga can't see light in the hole, so either it stops someway back, turns, or there's something way back up there that is the same shade as the surrounding stone. It could be a trap, a decoration, or just a rain spout. Looking at the four other bumps, he suspects that they, too, are plugs of gunk concealing similar holes.

Theran looks at the bug-headed statue, and notices two things: first, that the bug part is actually a pretty faithful rendition of the head of a figeater beetle; the spread of its mandibles somehow expressing joy. Second, that the scything blade was triggered and released once, and there is no clockwork or magic mechanism for resetting the blade to be dangerous again: only springs and an articulated boom arm that allowed it to snap out of a narrow slot in the top of the statue's base...which it has already done, long ago. It's too overgrown and covered with the leaves and compost of ages to tell more about what the trigger was. If it was a pressure plate, there might be a difference in the level of the stone, but the dirt that's settled onto the veranda makes that impossible to ascertain. If it was a tripwire, the wire has long since rusted and flaked away. If it was a magic trigger...who can say about magic?

Albertus and Ogbar peer into the open door, the already-dim forest light doing little to illuminate the dark interior. But they can see an open entrance hall with marble tiles and a grand staircase rising up out of view to the right, dust covering nearly everything.
Dec 14, 2023 4:58 pm
Aanbo works to free the trap from the door and bundle it with the needle. He hopes Lady Diana can work something from all of this.

"Here, I have some light," he says to Albertus and Ogbar, fetching his dropped torch from near the fountain and bringing it back to the doorway. "Shall I toss it inside?"
Dec 14, 2023 6:03 pm
Yes, please, Al replies kindly. Standing aside to allow clear toss into dungeonous darkness,

Giving kind report, our knightly fellow tells his friends, Ogbar and I uncovered a need,e trap at the door over here. It was already sprung. Something probably came through this way already.

But we should maybe check for tracks going through the door here, just to be sure.
Last edited December 14, 2023 6:03 pm
Dec 14, 2023 6:08 pm
Without looking away from his scrutinizing the next statue, the wood elf calls out, "A trap on the first statue with the head of a firebeetle killed what was likely a black bear. Spring loaded mechanism released a blade, with considerable force... although I am unsure what the trigger was. It would seem traps are commonplace here."
Dec 14, 2023 7:12 pm
Aanbo tosses the torch through the open doorway.

"I think Devek likely sprung this door trap," he says to Albertus. "There was no other sign of entry and I don't think the lad jumped over the wall. Plus, the door was difficult to budge, so I believe Devek picked up the stone fragment, then got poked by the trap when he tried to open the door. At that point, he retreated home."
Dec 14, 2023 8:25 pm
Xana casually picks thorns off of limbs, ignoring all the little scratches and blood that she may find while doing so and wondering why they're all staring at an ugly statue. Surely there's no accounting for taste. "Soo... what are we doing here again? Are we done?"
Dec 14, 2023 9:36 pm
As Theran and Albertus report what they've seen so far and Xana wonders if their objective has been accomplished, Aanbo retrieves his torch, returns to the door, and tosses it in. He, Ogbar, and Albertus get a quick glimpse of the space beyond the door...

https://i.imgur.com/YKRQACv.jpg
There is a strange sparkle that draws the eye on the left (on the west wall), as if a door was made of gems that twinkle in different colors. The dusty stone stairway begins on the right and curves around and up over the room to a landing above you on the left, the stone banister becoming a railing of an upper gallery that looks down on this room. Space below the stairs suggests that the room continues in that direction (east). An open doorway opposite the front door (in the north wall), about five Ogbar-heights in, reveals a small antechamber or other open space with another door on the far side that looks in on a table with chairs and dishes set out as if for a meal. The stark shadows cast by the torchlight swoop as the torch flies through the air...

...and then the torch, its light, and the view of all these features disappears. The interior is dark once again, the heroes' view just what they can see from the diffused daylight filtered through the canopy of trees.
Dec 14, 2023 11:27 pm
spaceseeker19 says:
Higher up, as he pulls away a hank of ivy, Kragga notices an irregularity in the stone wall above the door. There are little bumps in the stone - about a finger-joint in width. Tearing the ivy away pulled off the center one of these bumps, revealing that the bump was actually an accumulation of cobwebs and dust that was plugging a deep hole going back and up into the stone at a steep angle. Kragga can't see light in the hole, so either it stops someway back, turns, or there's something way back up there that is the same shade as the surrounding stone. It could be a trap, a decoration, or just a rain spout. Looking at the four other bumps, he suspects that they, too, are plugs of gunk concealing similar holes.
Kragga points mentions the irregularities in the stone wall above the door to Joseph, asking him what he thinks they are. He will cast Prestidigitation (multiple times if need be) to clean the holes to give him and Joseph a better look.
Last edited December 15, 2023 1:56 am
Dec 14, 2023 11:34 pm
Aanbo frowns. "Hm. Torch must have gone out when I threw it in. Let me light another," he says, doing just that. This time, he hands it over to Albertus (or Ogbar) for them to stick into the room.
Dec 14, 2023 11:40 pm
Why, among this ancient looking, ruinous complex, is a table set for a meal?
Albertus takes the torch and gently sets it just inside the room. Just far enough in to provide illumination.
Last edited December 14, 2023 11:41 pm
Dec 15, 2023 12:40 am
"Even acolytes have to eat," Aanbo offers. "Perhaps they always had their dining area ready to receive guests, when this temple was in use."
Dec 15, 2023 11:10 am
OOC:
Am I able to make a second Investigation check to examine the holes?"
Dec 15, 2023 3:32 pm
JoshuaMabry says:
OOC:
Am I able to make a second Investigation check to examine the holes?"
OOC:
No, not necessary.
Joseph is confident that the holes that Kragga has cleared are either murder holes or part of a trap. Gas, liquid, or some kind of missile could come out of them; the halfling rogue is confident that they're not rainspouts, given that there's five of them so close together. Unfortunately, they are part of a mechanical trap, any mechanisms are on the inside of the door and/or wall and are inaccessible. So disarming it isn't possible from here, but that's not the only way to make a trap ineffective...
Dec 15, 2023 3:56 pm
After Albertus takes Aanbo's second torch and sets it down on the dusty marble tiles just inside the door. It remains lit on one side, and the smell of burnt dust fills their nostrils as they look inside the room again. There is no change, except that now Ogbar, Aanbo, and Albertus, crowding in the doorway, can see that the door is not twinkling because of gems, but because little motes of different colors are slowly moving across the plane of the door, twisting and sliding around each other in gyres and serpentines, spirals and slaloms. Either the door is made from some material of all colors, it's coated in something of all colors, or maybe there isn't even a door there, just some kind of colorful barrier. It's dizzying to look at for too long; the three heroes have to blink and look away every few seconds.
Dec 15, 2023 6:44 pm
The paladinic fellow gazes emerald eyes upon the magical doorway. Is it a DOOR, or just a DOORWAY, Al muses to knightly self. Unsure if what he witnesses is any more real than…true love. Evelyn always liked sparkles…

Perhaps what we’re witnessing is but an illusion, Al speculates to his friends. Those of us upon the veranda, this door appears as a magical mirage of sparkling spectacle!

Knightly allusions aside, Albertus strokes Oeridian-white chin with gauntleted hand. Pondering the doorway and its relation to…well, to other things.

Rolls

Arcana, is the door real or illusionary? - (1d20)

(6) = 6

Dec 15, 2023 6:49 pm
Aanbo looks between Ogbar and Albertus, his short stature giving his gaze a unique perspective of each contemplative chin. "Uh, are we going in?"
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