Case 1: Victims at the park
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Feb 11, 2024 5:00 am
Ajay positioned himself within the bushes of the nearby vegetation once he helped Seth climb up. He had his magnum on his left hand and his sword on his right, waiting for the creature to climb down. Then he heard the bang of Seth's sniper rifle, which signalled the onset of their plan.
Feb 11, 2024 4:30 pm
OOC:
Before I narrate, Seth got an 11, which means he gets a bonus of his choice. Taking less damage is not necessary as the monster is unaware of you. Which other bonus do you want?[ +- ] Kick Some Ass
This is used when you are fighting something that’s fighting you back.
When you get into a fight and kick some ass, roll +Tough.
On any success (i.e., total 7 or more) you and whatever you’re fighting inflict harm on each other. The amount of harm is based on the established dangers in the game. That usually means you inflict the harm rating of your weapon and your enemy inflicts their attack’s
harm rating on you.
You can take seven harm before you die.
If you roll a 10+, choose one extra effect:
• You gain the advantage: take +1 forward, or give +1 forward to another hunter.
• You inflict terrible harm (+1 harm).
• You suffer less harm (-1 harm).
• You force them where you want them.
On a miss, you get your ass kicked instead. You suffer harm or get captured, but don’t inflict any harm back.
When you get into a fight and kick some ass, roll +Tough.
On any success (i.e., total 7 or more) you and whatever you’re fighting inflict harm on each other. The amount of harm is based on the established dangers in the game. That usually means you inflict the harm rating of your weapon and your enemy inflicts their attack’s
harm rating on you.
You can take seven harm before you die.
If you roll a 10+, choose one extra effect:
• You gain the advantage: take +1 forward, or give +1 forward to another hunter.
• You inflict terrible harm (+1 harm).
• You suffer less harm (-1 harm).
• You force them where you want them.
On a miss, you get your ass kicked instead. You suffer harm or get captured, but don’t inflict any harm back.
Spider Shepard
Feb 12, 2024 1:08 pm

Spider Shepard
Seth looks down the sight and sees what looks to be a purple human with a protruding stomach. Its hands end in claws and it's head has mandibles like a spider. It turns to look at Seth just before he pulls the trigger. The bullet shoots perfectly as it penetrates the monster's exoskeleton-like skin. It gives a yell in pain, and then says in a way that seems to echo off of every web in the forest as if they were extensions of its mouth, "You dare enter my forest and hope to kill me? I shall trap you like flies and train you of your blood!" Webbing floating through the air seems to suddenly extend so that one end extends into the canopy above and the other stretches to one of its clawed hands. It then accelerates upward as the silk springs it vertically like it was holding a rubber band.
As it disappears from all of your sights, 3 balls of silk flying like ghosts begin flying toward Seth. Any harm dealt to them should destroy them, but there are two, and thus no one single person can stop both before in collides with Seth and entangles him.
OOC:
As of now, none of you can see the spider Shepard. You do know it is somewhere overhead, though. The webs flying at Seth require Kick Some Ass with a ranged weapon to stop. A partial success will stop one, and a success will stop two. If any remain after all 3 of you act next, Seth will be stuck to the tree where he sits. Based on how they move, you can safely assume if Seth moves they will follow.Feb 12, 2024 2:14 pm
OOC: Should we go for the web balls? Or do we track the monster by rolling Investigate a mystery?
Last edited Feb 12, 2024 2:15 pm
Feb 12, 2024 11:19 pm
Megs pulls out her small pistol and fires blindly at the web balls. Her shot, going wide missing completely.
OOC:
Web Balls 1st. Can't have Seth being stuck in a tree by his loneliness. Last edited Feb 12, 2024 11:21 pm
Rolls
Tough - (2d6+1)
(22) + 1 = 5 Miss
Feb 12, 2024 11:55 pm
Seth lets out a bit of a yelp and fires at one of the web balls.
Rolls
TOUGH (Kick some Ass) - (2d6+2)
(62) + 2 = 10 Success
Feb 13, 2024 8:52 am
Ajay aimed one of the web balls and shot from his magnum.
Rolls
Kick Some Ass - (2d6+1)
(24) + 1 = 7 Partial Success
Feb 13, 2024 12:55 pm
Between Seth and Ajay, the supernaturally flying balls of web are shot down just before they collide with Seth. Margaret, however, finds that her gun has a a misfire and jams.As no one looked for the spider Shepard, it descends from the canopy upside down from one of its webs. It does so quietly and with the intention to bite Seth.
At this time, Ajay is distracted by the web ball he shot and Margaret is busy reacting to her gun, so only Seth can act next
Reminder: Margaret gets 1 exp for the miss
OOC:
Margaret takes 1 harm as her gun jolts and a part of it cuts her hand. Fixing the gun is not something that can be done in combat, as it would take a few minutes to do.OOC:
I need Seth to roll Read a Bad Situation. You can spend one hold to hear it coming, and if you get a success you can save the second hold or spend it to get a chance to act before you are bitten. If you get the chance to act, you can attack it, but attacking it won't stop the attack.At this time, Ajay is distracted by the web ball he shot and Margaret is busy reacting to her gun, so only Seth can act next
Reminder: Margaret gets 1 exp for the miss
Feb 13, 2024 1:08 pm
[ +- ] Tactical Genius
When you read a bad situation you may roll +Cool instead of +Sharp.
Rolls
COOL (read a bad situation) - (2d6+2)
(15) + 2 = 8 Partial Success
Spider Shepard
Feb 13, 2024 1:20 pm

Spider Shepard
OOC:
Seth will get a +1 to his next action involved with the spider Shepard but was not able to act before he was bittenOOC:
Seth takes 4 harm, not accounting for armor, and is now poisoned. He has -1 ongoing until the poison is removed or neutralized, and he will take 1 harm ignore armor every minute, which will be about every other time time he acts (so not the next time but the time after that and so on)Feb 13, 2024 2:26 pm
OOC:
Go ahead and roll. Since you fired at the web balls earlier the monster knows where you are already Feb 13, 2024 2:35 pm
Ajay watched Seth get bitten by this monster and he called out, "Seth! Be careful! I will get you, nasty monster!" He aimed his magnum at Spider shepherd and fired.
Rolls
Kick Some Ass - (2d6+1)
(34) + 1 = 8 Partial Success
Spider Shepard
Feb 13, 2024 3:04 pm

Spider Shepard
The spider Shepard takes the bullet and looks at Ajay. You will need more than that, insect. It then conjures web that jolts forward and latches onto Ajay. Almost like a monkey, the monster finds a strong branch and jumps over to it. The web is then wrapped around the branch so that when the monster tugs on the web Ajay is hoisted into the air, arms held to his side by the web.
OOC:
Ajay is stuck mid air with his arms unusable. It will take an act under pressure to get out, with -1 ongoing for Ajay until he gets out as this web is much stronger.As for the fire question, unless you have a move in your playbook that mentions fire, there is no option in use magic that mentions fire. The best you could do is summon a fire elemental creature, but the glitch would be that after your first command it would not be under your control and you would need to banish it with another use magic before it burns the forest down
Feb 13, 2024 3:19 pm
Ajay yelped as he got pulled up in the air by the monster with his arms covered by the webs. He squirmed inside the webs, trying his best to get out of the mess. "Looks like normal weapons are not doing anything, time to shift our strategy!" He yelled at top of his voice to signal his two companions to apply the poison.
OOC: I am using I have read about this sort of thing to roll with sharp, instead of roll with cool.
OOC: I am using I have read about this sort of thing to roll with sharp, instead of roll with cool.
Rolls
I have read this sort of thing - (2d6+1)
(22) + 1 = 5 Miss
Feb 13, 2024 3:39 pm
As Ajay struggles, it seems the web only gets tighter and tighter. In his struggle, the web expands to his legs just after a vial drops to the ground and breaks.
Ajay gets 1 exp. If Ajay wants to spend luck, I will reverse this. And he can get out. Remember, you rarely if ever get luck back.
The monster has taken 5 harm so far.
OOC:
At this point, Ajay can't get out unless someone else gets him out. Also, in his struggle the vial with the fey lilly venom you created breaks on the ground. I assume each of you 3 have one dose each, so now Ajay's is gone leaving Seth and Margaret the only ones with a dose left.Ajay gets 1 exp. If Ajay wants to spend luck, I will reverse this. And he can get out. Remember, you rarely if ever get luck back.
The monster has taken 5 harm so far.
Feb 13, 2024 4:21 pm
OOC: Damn! Not the bottle of fey lilly! XD But, it's alright. I will take the XP.
Feb 14, 2024 12:01 am
Megs runs over to Ajay and starts cutting him out with her dagger. "Stop playing with the webs and kill this bitch..."
Are we all next to each other? Or is Seth still in the tree? Where is the SpiderShep compared to us?
OOC:
I don't know what to roll for this. Are we all next to each other? Or is Seth still in the tree? Where is the SpiderShep compared to us?
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