So, Ciriaco, just to make sure we’re on the same page with Ty’s Patron…
At some point in the past, Ty cast the spell Patron Bond, and it resulted in…
The caster makes contact with their patron and successfully negotiates the terms of the compact. They learn the spell invoke patron as it relates to their patron but may only cast it once per week. Each time the caster casts invoke patron, they are indebted to their patron, who will call in the debt at some point. The caster’s patron marks him as its servant via an inconspicuous brand or symbol somewhere on the caster’s body.
So, in practical terms…
1. Ty learned Invoke Patron and can cast it once a week. Shall we say that refreshes at a certain time? Moonrise on th first day of the week kind of thing?
2. Ty has a 1% chance of encountering Patron Taint (look, I didn’t name it), when he casts Invoke Patron; each subsequent casting puts that percentage up by one — to 2%, 3%, 4%, etc. When it activates, a random Patron Taint effect will activate, and the percentage will reset to 1%.
3. If Ty wants a better connection with his Patron, he can re-cast the Patron Bond spell with The Three Fates. Takes a week, will cost some coin, etc.
Invoke Patron
You’ll need a 12 or better on the Spell Check, otherwise the spell will fail and there might be other repercussions. See page 144 for the deets.
THE THREE FATES
Beholden to neither god nor man, the Three Fates weave the collective destinies of the universe upon the loom of time. As wardens of order, they strive against the diabolic powers, wicked gods, and forces of the outer dark that seek to undo the work of creation. Their anathemas are fell magics and the chaos-born corruption these magics unleash; supplicants of the Three Fates must exercise great discipline lest they become the monsters they seek to vanquish. Those that align themselves with the Three Fates tend to one of two archetypes: either the wizened arch-paladin, marshaling white magic against the forces of chaos, or the fiercely paranoid witch-hunter, seeking—and often finding— corruption behind the illusive masks of the world.
Also, and regarding Spellburn (where you sacrifice ability points to power spells…):
While the universe can seem cold and uncaring, agents of the Fates understand that it is simply resolving toward a preordained destiny and that too much chaos threatens to tear the skein of creation. Thus spellburning in the name of the Three Fates most often manifests as an orderly rite, the caster petitioning the Fates for inner wisdom on the workings of the spheres. This, in turn, grants the caster’s spells extra potency. When a caster utilizes spellburn, roll 1d4 and consult the table below or build off the suggestions to create an event specific to your home campaign.
So — there’s a special Spellburn table we’ll roll on, basically.
There’s a lot more to this, including the Patron spells that can be learned, and exactly what invoking The Three Fates will do… but let’s explore that in play. :)