THE NEXT MORNING...
After bidding the curvy barmaid
good eve!, the trio of Anora, Aldric, and Ty had made their final preparations, retired to their rooms and gotten some rest. Gernd made noises as they exited about adding the remainder of the required payment to their ledgers -- to be paid in the future -- but with the Guard Captain's dismissal of their involvement, the innkeeper really didn't have much of an argument to make.
Dufgal's night, by contrast, was spent out of doors, on the run, skulking and climbing and hiding. Watchmen searched high and low, and once Grag Morgrun got wind that another one of his twenty-some bastard sons had been knifed to death -- well, the big rogue had be be doubly careful to not get spotted.
Those men wouldn't be dragging him to the Justiciar's gaol, but rather his limp corpse into the mire.
OOC:
For Dufgal's failure to hide in the old church, let's randomize...
1. The poor lad is now covered in vermin bites, and they're infected or summin'. Rats, three-inch long albino earwigs, big red and yellow centipedes -- they didn't like having their cool and dark home invaded by the thief. Make a STA check at DC 10 each morning. Until you pass, you have an itchy, painful rash and swelling that will deal 1 point of STA damage each time you fail. (And while infected, you cannot heal STA damage. You can die from this.)
2. Someone saw you -- a street urchin that frequently acts as eyes and ears for Morgrun. You had to pay 1d7 silvers to keep the kid quiet. Who was it?
3. You thought you had this great hiding spot, but inside the church an unkindness of ravens perched on top of the rusted old cages making up what used to be a rookery. Dead silent, the big black birds all looked at you with tilted heads and unblinking eyes until you got unnerved and left! Not a good omen. Lower your luck by 1, please.
Also, stand by -- another post coming momentarily to gather you all together...