
DOOM OF THE SAVAGE KINGS
A Level 1 Adventure by Harley Stroh
Starring Judge Harrigan, Ciriaco, KCC, Len, and Darkstar8
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Relfarious the Shrewd
Luck check vs. 11 - (1d20)
(2) = 2
Pick pocket - (1d20+4)
(3) + 4 = 7
Luck Die: 1d3 - (1d3)
(1) = 1
Luck Die: 1d3 - (1d3)
(3) = 3
The Shield & Sheath is kind of low (1), mid (2), or high (3) end - (1d3)
(2) = 2
Dufgal: Strength - (1d20+1)
(14) + 1 = 15
Dufgal: punching dmg - (1d4+1)
(1) + 1 = 2
Orfum
Orfum's Initiative (-1d for being drunk) - (1d16+0)
(14) = 14
Dufgal: initiative - (1d20+1)
(12) + 1 = 13
Orfum's Drunken Swing (-1d, vs. AC 12) - (1d16)
(3) = 3
Dufgal: Fist - Roll - (1d20+1)
(4) + 1 = 5
Orfum attacks with an improvised weapon (-1d drunk, +1d surprise, vs. AC 12) - (1d20)
(15) = 15
Mug Damage (as club) - (1d4)
(4) = 4
Dufgal: Dagger* - Roll - (1d20+1)
(16) + 1 = 17
Dufgal: Dagger* - Damage - (1d4+1)
(3) + 1 = 4
Why do I have a bad feeling it’s a 1? - (1d20+1)
(10) + 1 = 11
Dufgal: Hide in shadows (Agil) - (1d20+3)
(3) + 3 = 6
Dufgal: Sneak silently (Agil) - (1d20+5)
(6) + 5 = 11
Dufgal: Climb sheer surfaces (Agil) - (1d20+5)
(3) + 5 = 8
Luckburn - (3d3)
(313) = 7
What befell Dufgal? - (1d3)
(2) = 2
Payoff - (1d7)
(5) = 5
Dufgal: Hide in shadows (Agil) - (1d24+3)
(18) + 3 = 21
Thrice-damned Bitch Queen, give me a 7 or lower! - (1d20)
(8) = 8
Lady Luck, Give Me a 7! - (1d20)
(19) = 19
Today's spells - (1d11, 1d11, 1d11, 1d11)
1d11 : (3) = 3
1d11 : (10) = 10
1d11 : (1) = 1
1d11 : (4) = 4
AGI +0 - (1d24)
(13) = 13
Might as well JUMP! - (1d24)
(23) = 23
Dufgal: Sneak silently (Agil) - (1d20+5)
(20) + 5 = 25
Stamina!! - (1d20)
(14) = 14
Dufgal: Stamina - Roll - (1d20+1)
(5) + 1 = 6
Stamina Check - (1d20+1)
(4) + 1 = 5
Spells - (1d11, 1d11, 1d11, 1d11)
1d11 : (9) = 9
1d11 : (2) = 2
1d11 : (4) = 4
1d11 : (11) = 11
Stamina (DC 10) - (1d20+0)
(4) = 4
Unskilled tracking - (1d10)
(7) = 7
LUCK 7 - (1d24)
(22) = 22
Luck in the dark (7) - (1d24)
(16) = 16
Strips of elk meat - (1d3)
(2) = 2
Luck check - (1d24)
(24) = 24
Luck Check (10) - (1d24)
(18) = 18
Result | Effect |
15 or above | All good |
10-14 | Lose 1 point of STA |
5-9 | Lose 2 points of STA |
4 or lower | Lose 2 points of STA and you have frostbitten toes, suffering -5 to Speed. Make another FORT Save in twelve hours to prevent losing 1d5 toes and that much Speed permanently. |
New spells - (1d11, 1d11, 1d11, 1d11)
1d11 : (8) = 8
1d11 : (7) = 7
1d11 : (4) = 4
1d11 : (9) = 9
Fort Save - (1d20+0)
(15) = 15
Dufgal: Stamina - (1d16+1)
(14) + 1 = 15
Fortitude Save - (1d20+2)
(10) + 2 = 12
Fort - (1d20)
(9) = 9
Investigation - (1d20)
(20) = 20
Searchy search - (2d10)
(67) = 13
Luck - (1d20+1)
(17) + 1 = 18
Luck Roll (10) - (1d20)
(11) = 11
Spells - (1d11, 1d11, 1d11, 1d11)
1d11 : (6) = 6
1d11 : (5) = 5
1d11 : (11) = 11
1d11 : (4) = 4
Thegns
Sylle Ru
Sylle Ru
Nothan the Younger
Nothan the Younger
Nothan the Younger
Nothan the Younger
Nothan the Younger
Luck!! Under she goes! - (1d20)
(16) = 16
Broegan Haverson
Personality - (1d20+1)
(16) + 1 = 17
Luck - (1d20)
(14) = 14
Roll against 10 Luck - (1d20)
(13) = 13
luck (7) - (1d20)
(20) = 20
Luck Roll (10) - (1d20)
(7) = 7
Spell check +1 (PER) -1 (LUCK) +1 (CL) - (1d20+1)
(6) + 1 = 7
Rally / Morale Check! (1d16) - (1d16)
(4) = 4
Food of the Gods, take 2 - (1d20+1)
(7) + 1 = 8
Broegan's Luck - (1d20)
(6) = 6
Luck - (1d20)
(1) = 1
Luck Check - (1d20)
(12) = 12
INT Check - (1d20)
(18) = 18
INT roll - (1d20)
(18) = 18
HEAR ME OH MIGHTY BITCH QUEEN PELAGIA!!! - (1d20+1)
(3) + 1 = 4
PER Check (DC 12) - (1d20+1)
(2) + 1 = 3
Disapproval - (4d6)
(2365) = 16
Re-disapproval - (4d4)
(1432) = 10
Dufgal: Hide in shadows (Agil) - (1d20+3)
(13) + 3 = 16
Amended roll - (1d16+3)
(16) + 3 = 19
Kreig
Pers - (1d20)
(15) = 15
Luck (7) - (1d20)
(2) = 2
Per (DC 20) - (1d20+1)
(3) + 1 = 4
Personality - (1d24+1)
(7) + 1 = 8
Haedrick
Haedrick
INT - (1d20)
(20) = 20
INT - (1d20)
(20) = 20
Dufgal: Pick lock (Agil) - (1d20+3)
(13) + 3 = 16
Luck (7) - (1d20)
(15) = 15
Loot Roll - (1d100)
(37) = 37
Luck Check (10) - (1d20)
(14) = 14
Mystery Luck Check - (1d20)
(15) = 15
Dufgal: Climb sheer surfaces (Agil) - (1d20+5)
(17) + 5 = 22
Window Location (1-2 Side Yard, 3-5 Back Yard) - (1d5)
(4) = 4
Help Morgan Up w/ Strength (-1) - (1d24-1)
(22) - 1 = 21
Help Morgan Up w/ Strength (-1) 2 - (1d24-1)
(22) - 1 = 21
Help Stranger up w/ Strength (-1) - (1d20-1)
(11) - 1 = 10
Luck check (currently 10) - (1d20)
(8) = 8
Luck check (DC<10) - (1d24)
(22) = 22
Luck (9) - (1d20)
(15) = 15
Front Door, Back Door, Kitchen Windows, Other Guest Room Windows, Ty's Window - (1d5)
(3) = 3
spells! - (1d11, 1d11, 1d11, 1d11)
1d11 : (3) = 3
1d11 : (2) = 2
1d11 : (3) = 3
1d11 : (1) = 1
reroll duplicate - (1d11)
(9) = 9
Secret Roll
Dufgal: Initiative - (1d20+1)
(5) + 1 = 6
Initiative - (1d20+0)
(6) = 6
Bless spell check - (1d20+1)
(18) + 1 = 19
Init! - (1d20)
(17) = 17
ROPEWORK! - (1d20+1)
(5) + 1 = 6
Initiative - (1d20+1)
(7) + 1 = 8
Secret Roll
Secret Roll
Int check - (1d20)
(16) = 16
INT check (DC 10) - (1d20)
(7) = 7
Blessing - (1d20+1)
(5) + 1 = 6
Secret Roll
Villagers Making a Break for It - (1d7)
(1) = 1
Secret Roll
INT Test (0) - (1d20)
(7) = 7
Potential Door HP Recovery - (1d4)
(4) = 4
Str vs DC10 - (1d20+1)
(10) + 1 = 11
Added HP - (1d3)
(3) = 3
Turn Unholy (1d20+CL+PER+LUC) - (1d20+1)
(7) + 1 = 8
Strength - (1d20-1)
(16) - 1 = 15
Longsword Damage - (1d8-1)
(5) - 1 = 4
INT Test for Barricade (0) - (1d20)
(20) = 20
Potential Door HP Recovery - (1d2)
(1) = 1
Secret Roll
Pulling the Pers Strings! - (1d20+1)
(2) + 1 = 3
Secret Roll
Secret Roll
Secret Roll
Secret Roll
Secret Roll
Secret Roll
Secret Roll
Secret Roll
Round 1 Hound Initiative - (1d20+2)
(13) + 2 = 15
Initiative - (1d20+1)
(12) + 1 = 13
Initiative for Morgan, Broegan, Dolsten - (1d20-2, 1d20-2, 1d20-2)
1d20-2 : (8) - 2 = 6
1d20-2 : (19) - 2 = 17
1d20-2 : (1) - 2 = -1
Dufgal: Initiative - (1d20+1)
(10) + 1 = 11
Cast Color Spray - (1d20+1)
(13) + 1 = 14
Rounds of Blindness! - (1d4)
(3) = 3
The Hound
Hound Willpower Save vs. DC 13 - (1d20)
(7) = 7
PARKOUR! - (1d20)
(3) = 3
Sling Attack! - (1d20)
(4) = 4
Morgan Dex Roll (DC12) - (1d20-2)
(2) - 2 = 0
The Hound's Senses (DC10) - (1d14+3)
(12) + 3 = 15
The Hound
Hound Init for Round 2 - (1d14+3)
(10) + 3 = 13
Init - (1d20)
(19) = 19
Dufgal: Initiative - (1d20+1)
(13) + 1 = 14
init - (1d20)
(15) = 15
Round 2 Initiative for Morgan, Dolsten, Broegan - (1d20-2, 1d20-2, 1d20-2)
1d20-2 : (8) - 2 = 6
1d20-2 : (17) - 2 = 15
1d20-2 : (2) - 2 = 0
Give me strength! - (1d20-1)
(14) - 1 = 13
Blessing spell check - (1d20+1)
(18) + 1 = 19
Broegan's Luck (10) - (1d20)
(20) = 20
Hound Claws (vs. AC 10, -2d for blindness, +1d for Broegan passing so close) - (1d16+3)
(11) + 3 = 14
Hound Bite (vs. AC 10, -2d for blindness, +1d for Broegan passing so close) - (1d16+3)
(3) + 3 = 6
Claw Damage - (1d4)
(4) = 4
Round 3 Hound Initiative - (1d20+2)
(1) + 2 = 3
Round 3 Morgan, Dolsten Initiative - (1d20-2, 1d20-2)
1d20-2 : (13) - 2 = 11
1d20-2 : (17) - 2 = 15
Dex! - (1d20)
(15) = 15
Initiative - (1d20+1)
(10) + 1 = 11
Dufgal: Initiative - (1d20+1)
(15) + 1 = 16
Lay on hands spell check! - (1d20+2)
(15) + 2 = 17
healing - (1d4)
(4) = 4
Morgan Haverson
Luck - Did Haedrick See Morgan? - (1d20)
(19) = 19
Dropping them eaves - (1d20)
(13) = 13
Luck boost - (1d3)
(2) = 2
Int - (1d20)
(15) = 15
INT Test (0) - (1d20)
(5) = 5
Luck Check re: Witnesses (7) - (1d20)
(12) = 12
int test - (1d20)
(12) = 12
?
?
Invoke Patron - (1d20+10)
(16) + 10 = 26
Spellburn Manifestation - (1d4)
(1) = 1
Potential Patron Taint - (1d100)
(84) = 84
Will Check - (1d20+1)
(2) + 1 = 3
Sylle Ru
Spellburn Spend Reduction (as discussed in Discord) - (1d5)
(5) = 5
?
?
Sylle Ru
The Mad Widow Ymae
Lloré
Luck check (currently 10) - (1d20)
(3) = 3
Lloré
Reading the poet (not his poems) - (1d10)
(4) = 4
Spell Check for casting Detect Evil - (1d20+1)
(3) + 1 = 4
Second try - (1d20+1)
(11) + 1 = 12
Int check - (1d10)
(10) = 10
INT check (untrained, DC 10) - (1d10+0)
(3) = 3
Int - (1d20)
(18) = 18
The Mad Widow Ymae
The Mad Widow Ymae
Luck vs. 10 - (1d20)
(13) = 13
The Mad Widow Ymae
Chomp vs. AC 12 - (1d20+1)
(1) + 1 = 2
The Mad Widow Ymae
Fumble Result - (1d4)
(2) = 2
DEX vs. DC 10 - (1d20+1)
(9) + 1 = 10
The Mad Widow Ymae
Dufgal: Hide in shadows (Agil) - (1d20+3)
(13) + 3 = 16
Dufgal: Initiative - (1d20+1)
(18) + 1 = 19
The Mad Widow Ymae
Initiative - (1d20)
(8) = 8
casting blessing on oar - (1d20+1)
(18) + 1 = 19
The Mad Widow Ymae
The Mad Widow Ymae
Spellcheck for Tear - (1d20+3)
(4) + 3 = 7
Charm Person - (1d20)
(20) = 20
The Mad Widow Ymae
Will save - (1d20+3)
(16) + 3 = 19
Mystery Will Save - (1d20+2)
(14) + 2 = 16
Bearings - (1d20)
(15) = 15
Dufgal: Pick pocket - (1d20+4)
(5) + 4 = 9
Thieves’ Luck die - (2d3)
(33) = 6
The Mad Widow Ymae
Morgan Haverson
The Mad Widow Ymae
The Mad Widow Ymae
Luck check (currently vs. 8) - (1d20)
(13) = 13
Wee Tocs
Wee Tocs
Dolsten
Dolsten
Dufgal: Personality - (1d20+0)
(6) = 6
PER check (DC 10) - (1d20+1)
(15) + 1 = 16
FORT save (DC 10) - (1d20+0)
(4) = 4
Damage! STR, AGI, STA - (1d5, 1d5, 1d5)
1d5 : (5) = 5
1d5 : (3) = 3
1d5 : (5) = 5
Lloré
1d20+1
(16) + 1 = 17
Dolsten
Morgan Haverson
Dufgal: Hide in shadows (Agil) - (1d16+3)
(2) + 3 = 5
Father Beacom
Father Beacom
Charm Person - (1d20+1)
(13) + 1 = 14
Detect Evil Spellcasting Check - (1d20+2)
(3) + 2 = 5
Beacom Will Save (DC14) - (1d20+1)
(14) + 1 = 15
Father Beacom
Detect Evil Spellcasting Check - (1d20+2)
(12) + 2 = 14
Father Beacom
Spellcasting check for Darkness - (1d20+2)
(15) + 2 = 17
INT for the plan - (1d20)
(15) = 15
Dufgal: Sneak silently (Agil) - (1d20+5)
(4) + 5 = 9
Dufgal: Luck Die - (1d3)
(2) = 2
Mark of Control - (1d4)
(1) = 1
Father Beacom
Will Save (DC16) - (1d20+1)
(13) + 1 = 14
Luck check (currently 7) - (1d20)
(7) = 7
Dufgal: Pick pocket - (1d20+4)
(7) + 4 = 11
Utherl
Charm Person + Level - (1d20+1)
(3) + 1 = 4
Sleep + Level - (1d20+1)
(8) + 1 = 9
Planar Rift - (1d100)
(60) = 60
Bless spell check - (1d20+2)
(3) + 2 = 5
Dufgal: Hide in shadows (Agil) - (1d20+3)
(8) + 3 = 11
Attack roll - (1d20+3)
(20) + 3 = 23
Dufgal: Crit Roll - (1d14)
(11) = 11
Dufgal: Garotte* - Damage - (1d1+1)
(1) + 1 = 2
Utherl Will Save - (1d20+1)
(13) + 1 = 14
Ofenloch Will Save - (1d20+1)
(6) + 1 = 7
Rolling them bones (vs 7) - (1d20)
(4) = 4
Blessing spell check - (1d20+2)
(2) + 2 = 4
Luck roll (either 5 or 6 depending) - (1d20)
(20) = 20
disapproval 3 - (3d4)
(144) = 9
Luck Check (7) - (1d20)
(14) = 14
Dufgal: Initiative - (1d20+1)
(14) + 1 = 15
Initiative - (1d20-2)
(17) - 2 = 15
Initiative - (1d20+1)
(6) + 1 = 7
Thegns Init - (1d20+1)
(14) + 1 = 15
Morgan’s Init - (1d20-2)
(3) - 2 = 1
Dufgal: drag strength - Roll - (1d20+1)
(17) + 1 = 18
Utherl
Int check - (1d24)
(15) = 15
Int Check - (1d20)
(10) = 10
Father Beacom
Morgan Haverson
Darkness duration - (1d5+1d6+1d7-1)
(2) + (4) + (3) - 1 = 8
Stealthy striding (DC 10) - (1d20+0)
(20) = 20
Dufgal: Sneak silently (Agil) - (1d24+5)
(22) + 5 = 27
Agility! - (1d20)
(14) = 14
Stealth Check - (1d24+1)
(13) + 1 = 14
Morgan Haverson
Dufgal: Pick lock (Agil) - (1d20+3)
(12) + 3 = 15
PER check - (1d24-1)
(1) - 1 = 0
1d20+1
(3) + 1 = 4
Dufgal: Personality - (1d20+0)
(20) = 20
Personality Check - (1d20)
(18) = 18
Which Thegn? - (1d5)
(1) = 1
Darkness spell check (and you can fuck right off, Pelagia, with your shitty luck!) - (1d20+0)
(5) = 5
Luck! (1) - (1d20)
(16) = 16
Agility Check (+1) - (1d20+1)
(18) + 1 = 19
Disapproval failed with a roll of 5! - (5d4)
(34331) = 14
Which spell do I lose for the rest of the day? - (1d4)
(2) = 2
Casting Color Spray - (1d20+1)
(18) + 1 = 19
Kreig
Will Save 1 (DC 18) - (1d20+1)
(18) + 1 = 19
Will Save 2 (DC 18) - (1d20+1)
(20) + 1 = 21
Initiative - (1d20+1)
(20) + 1 = 21
Distance in Feet to Aldric - (10d5)
(5441121222) = 24
Distance in Feet of Ty - (10d5)
(4211431444) = 28
Initiative - (1d20-2)
(6) - 2 = 4
Personality Goes A Long Way - (1d24+1)
(19) + 1 = 20
Initiative - (1d20+1)
(15) + 1 = 16
Kreig
Blindness Durartion - (2d4+1)
(12) + 1 = 4
Kreig
Tracking his Quarry by Sound (DC 15) - (1d16)
(3) = 3
Morgan Haverson
Dufgal: Initiative - (1d20+1)
(13) + 1 = 14
Lloré
Morgan Haverson
Kindness of the 3 Fates - (1d6)
(3) = 3
Luck check (vs 10) - (1d20)
(9) = 9
PER check - (1d20-1)
(15) - 1 = 14
converts - (2d5)
(51) = 6
Nay, it is 15! -1 luck - (3d6)
(565) = 16
regained luck - (1d6)
(3) = 3
Regained Luck - (2d4)
(21) = 3
Dolsten
Dufgal: Hide in shadows (and notice shit) - (1d20+3)
(1) + 3 = 4
Dolsten
DC 15 int check - (1d20-2)
(10) - 2 = 8
Dolsten
Dufgal: Initiative - (1d20+1)
(15) + 1 = 16
Jenks & Wolf Init - (1d20)
(10) = 10
Apprentice Init - (1d20-2)
(14) - 2 = 12
Roll under luck (9) - (1d20)
(12) = 12
Catkins
Blade Attack! (vs. AC 12) - (1d20+1)
(2) + 1 = 3
Initiative - (1d20-2)
(1) - 2 = -1
Dufgal: warhammer* - Roll - (1d20+1)
(16) + 1 = 17
Dmg+Str - (1d5+1)
(3) + 1 = 4
CHOMP (vs. AC 11 as he doesn't have his shield equipped) - (1d24+1)
(21) + 1 = 22
Testing Luck (vs 10) - (1d16)
(10) = 10
Fort Save (DC 15) - (1d20)
(3) = 3
weeks of healing - (2d3)
(11) = 2
oar attack! - (1d16-3, 1d5)
1d16-3 : (15) - 3 = 12
1d5 : (1) = 1
Wolf's Fate - (1d20)
(3) = 3
Lay on hands spell check! - (1d20-3)
(14) - 3 = 11
Healing - (1d8)
(8) = 8
Master Jenks
Father Beacom
finger - (1d4)
(1) = 1
Luck check (currently 10) - (1d20)
(6) = 6
Broegan Haverson
Kreig
Secret Roll
Secret Roll
🥔 🔪 - (1d20+0)
(9) = 9
Wee Tocs
Randomizer Result - (1d3)
(2) = 2
Second Randomizer Result - (1d2)
(1) = 1
Per! - (1d20+1)
(2) + 1 = 3
Clohn's PER Check - (1d16)
(9) = 9
1d24
(22) = 22
Dufgal: Luck vs current 10 - (1d20)
(17) = 17
Catkins
Dufgal: Personality - (1d12+0)
(8) = 8
Dufgal: Luck Die - (1d3)
(3) = 3
Jarl Griegor
C'mon Pelagia, I'm dying here!! - (1d24-3)
(9) - 3 = 6
Secret Roll
Father Beacom
Dufgal: Personality - (1d24+0)
(19) = 19
Beacom's Save (-1d because of the crowd) - (1d16)
(11) = 11
Falling Damage - (10d6)
(2653565416) = 43
Catkins
Luck (7) - (1d20)
(19) = 19
Luck Check (9-) - (1d16)
(3) = 3
Roll! - (1d20+1)
(8) + 1 = 9
Minor Charms - (1d100, 1d100)
1d100 : (35) = 35
1d100 : (75) = 75
Coins - (5d100)
(121106784) = 183
Valuables - (1d100, 1d100)
1d100 : (39) = 39
1d100 : (87) = 87
Ebbe the Apprentice
Smithery Stuff vs. DC 10 (-1d due to shortness of time) - (1d16)
(11) = 11
Number of Spells - (1d3+4)
(2) + 4 = 6
Spells - (1d14, 1d14, 1d14, 1d14, 1d14, 1d14)
1d14 : (4) = 4
1d14 : (11) = 11
1d14 : (8) = 8
1d14 : (2) = 2
1d14 : (13) = 13
1d14 : (10) = 10
Mystery Roll - (1d6+6)
(5) + 6 = 11
PER test - (1d20-3)
(17) - 3 = 14
coppers - (4d6)
(1546) = 16
Morgan Haverson
Dolsten
Dufgal: Agility - (1d24+1)
(11) + 1 = 12
Agility Check (+1) - (1d24+1)
(1) + 1 = 2
Luck Check (9-) - (1d20)
(5) = 5
Agi - (1d24)
(16) = 16
AGI test! Maybe -4, maybe not! - (1d20+0)
(3) = 3
Luck (7) - (1d20)
(7) = 7
Dolsten - (1d24+1)
(18) + 1 = 19
Lloré - (1d24)
(24) = 24
Dolsten
1 = Cane, 2-3 = pack, 4-6 = coins - (1d6)
(6) = 6
Copper - (1d20)
(3) = 3
Silver - (1d20)
(9) = 9
Gold - (1d20)
(3) = 3
Detect Evil ... ? - (1d20+2)
(5) + 2 = 7
Detect Evil ... ? - (1d20+2)
(10) + 2 = 12
Intelligence Test (+0) - (1d20)
(11) = 11
INT check - (1d20)
(18) = 18
Luck check at -1 (current luck = 6) - (1d20)
(10) = 10
Dufgal: Intelligence - (1d20+0)
(12) = 12
Casting bless - (1d20+2)
(1) + 2 = 3
Disapproval failed with a roll of 1 - (1d4)
(1) = 1
Tomb Denizens Initiative - (1d20+1)
(17) + 1 = 18
Dufgal: Initiative - (1d20+1)
(16) + 1 = 17
Init! - (1d20)
(6) = 6
Init - (1d20+0)
(10) = 10
Initiative - (1d20+1)
(17) + 1 = 18
Color Spray w/ Spellburn - (1d20+7)
(17) + 7 = 24
Damage Zombie 1 - (1d4)
(2) = 2
Damage Zombie 2 - (1d4)
(3) = 3
Tomb Denizen
Tomb Denizen 1 Will Save - (1d20+1)
(14) + 1 = 15
Tomb Denizen 2 Will Save - (1d20+1)
(12) + 1 = 13
Dufgal: Warhammer - Roll - (1d20+1)
(16) + 1 = 17
Dufgal: Crit Roll - (1d10)
(1) = 1
Dufgal: Warhammer - Damage - (1d8+1)
(4) + 1 = 5
Crit dmg - (2d3)
(22) = 4
Tomb Denizen 1 - (3d4+1)
(343) + 1 = 11
Tomb Denizen 2 - (3d4+1)
(244) + 1 = 11
Attack! - (1d20-1)
(6) - 1 = 5
Anora the Blue: Longsword - (1d8-1)
(5) - 1 = 4
Attack with Oar - (1d20-1, 1d5)
1d20-1 : (1) - 1 = 0
1d5 : (3) = 3
Tomb Serpent Initiative - (1d20+3)
(13) + 3 = 16
Reflex Save DC 15 - (1d20+1)
(10) + 1 = 11
Tomb Serpent
Ghoul Serpent Attacks Aldric (AC 12 / 13 with shield?) - (1d20+4)
(20) + 4 = 24
Damage - (1d2)
(1) = 1
critical hit - (1d8+1)
(5) + 1 = 6
Fortitude save DC 5 - (1d20)
(10) = 10
Tomb Serpent
fort save DC 10 - (1d20+0)
(4) = 4
Attack Roll - (1d20)
(2) = 2
Potential Damage - (1d6-1)
(1) - 1 = 0
Dufgal: Garotte* - Roll - (1d20)
(5) = 5
Tomb Serpent
Ghoul Serpent 1 Attacks Aldric (AC 12/13) - (1d20+4)
(18) + 4 = 22
Damage - (1d2)
(1) = 1
Attack - (1d20-1)
(17) - 1 = 16
Anora the Blue: Longsword - (1d8-1)
(3) - 1 = 2
Turn Unholy - (1d20+1)
(15) + 1 = 16
Amount turned - (1d3+1)
(1) + 1 = 2
divine aid! - (1d20+2)
(5) + 2 = 7
Dufgal: Garotte* - Roll - (1d20)
(7) = 7
Dufgal: Luck Die - (4d3)
(2323) = 10
Garotte dmg - (3d4+1)
(411) + 1 = 7
Dufgal: Crit Roll - (1d10)
(8) = 8
Crit dmg - (3d4)
(134) = 8
Color Spray - (1d20+1)
(2) + 1 = 3
Tomb Serpent
Serpent Fangs vs. AC 11 / 12 - (1d20+4)
(12) + 4 = 16
CHOMP - (1d2)
(2) = 2
Attack - (1d20-1)
(8) - 1 = 7
Longsword - (1d8-1)
(4) - 1 = 3
Attack the snake! - (1d20-1, 1d5-1)
1d20-1 : (13) - 1 = 12
1d5-1 : (4) - 1 = 3
Dufgal: Garotte* - Roll - (1d20+1)
(5) + 1 = 6
Attack - (1d20)
(10) = 10
Potential Damage - (1d6-1)
(5) - 1 = 4
Targets: Dufgal 1, Anora 2, Ty 3 - (1d3)
(3) = 3
Serpent Strikes! (vs. AC 11) - (1d20+4)
(18) + 4 = 22
Damage - (1d2)
(1) = 1
Attack - (1d20-1)
(9) - 1 = 8
Damage - (1d8-1)
(5) - 1 = 4
attack the sneak! - (1d20-1, 1d5)
1d20-1 : (1) - 1 = 0
1d5 : (4) = 4
Dufgal: Luck vs. 6 - (1d20)
(6) = 6
Dufgal: Garotte* - Roll - (1d20+1)
(15) + 1 = 16
Dufgal: Garotte* - Damage - (3d4+1)
(434) + 1 = 12
Dufgal: Crit Roll - (1d10-1)
(7) - 1 = 6
Tomb Serpent
healing! - (1d20+2)
(14) + 2 = 16
lay on hands table = 2 D8's - (2d8)
(54) = 9
Dufgal: Action Dice - (1d20)
(13) = 13
Secret Roll
Luck Test - (1d20)
(7) = 7
Dufgal: Initiative - (1d20+1)
(20) + 1 = 21
initiative - (1d20)
(5) = 5
Initiative - (1d20)
(16) = 16
Tunnel Ghoul Initiative - (1d20+1)
(19) + 1 = 20
Reflexes - (1d20+1)
(17) + 1 = 18
Reflex save DC 10 - (1d20+1)
(19) + 1 = 20
Dufgal: Agility - (1d20+2)
(19) + 2 = 21
Luck check vs 6 - (1d20)
(20) = 20
Fire Attack! - (1d20)
(13) = 13
Damage - (1d4+1)
(3) + 1 = 4
Does it Burn) (Luck) - (1d24)
(4) = 4
Harrigan’s cruelty ;) - (1d4)
(4) = 4
Anora is pelted for... - (1d4)
(2) = 2
Aldric is struck for... - (1d4)
(3) = 3
Straight roll! - (1d20)
(4) = 4
Lost Init! - (1d7)
(5) = 5
Dufgal: Strength check to move mountains - (1d24+1)
(8) + 1 = 9
End of Round 1 Fire Damage vs. Tomb Denizen - (1d6)
(4) = 4
End of Round 1 Fire Damage vs. Tomb Serpent - (1d6)
(1) = 1
Tomb Denizen Init - (1d20+1)
(6) + 1 = 7
Tomb Serpent Init - (1d20+3)
(4) + 3 = 7
Dufgal: Initiative - (1d20+1)
(18) + 1 = 19
Dufgal: Dagger* - Roll - (1d20+1)
(9) + 1 = 10
Attack w/ Javelin - (1d20)
(14) = 14
Potential Damage - (1d6-1)
(5) - 1 = 4
Luck Check - (1d20)
(12) = 12
Strength check vs. unhelpful elf - (1d16+1)
(15) + 1 = 16
Dufgal: Stamina - (1d20+1)
(16) + 1 = 17
Tomb Serpent
Serpent Strike on Dufgal (AC 12 without shield) - (1d20+4)
(6) + 4 = 10
Tomb Serpent
DC 10 Will Save to ignore the flames - (1d20+1)
(14) + 1 = 15
Fire Damage - (1d6)
(3) = 3
Tomb Serpent
Serpent Initiative - (1d20+3)
(19) + 3 = 22
Dufgal: Initiative - (1d20+1)
(16) + 1 = 17
Initiative - (1d20)
(6) = 6
Tomb Serpent
Who? Dufgal 1-4, Ty 5-6 - (1d6)
(2) = 2
Snake Chomp vs. Dufgal (AC 12) - (1d20+4)
(15) + 4 = 19
Damage - (1d2)
(2) = 2
Dufgal: Fortitude - (1d20+1)
(12) + 1 = 13
Attack By Fuck! - (1d20)
(8) = 8
Potential Damage - (1d6-1)
(1) - 1 = 0
Tomb Serpent
Flames and Cinders! - (1d6)
(5) = 5
Serpent Initiative! - (1d20+3)
(10) + 3 = 13
Will the torch go out at the end of the round? Yes on a 1... - (1d6)
(1) = 1
Dufgal: Initiative - (1d20+1)
(20) + 1 = 21
Tomb Serpent
Serpent Chomp (vs. Ty AC 11) - (1d16+4)
(5) + 4 = 9
Attack Once More! - (1d20)
(19) = 19
Potential Damage - (1d6-1)
(1) - 1 = 0
Dufgal: Luck check vs. 6 - (1d20)
(4) = 4
Lloré
Who Yells? 1-2 Lloré | 3-4 Dolsten | 5 Both - (1d5)
(1) = 1
Iraco - (1d16+2)
(3) + 2 = 5
Huntsmen - (1d16+0)
(8) = 8
Dufgal: Initiative - (1d20+1)
(15) + 1 = 16
Secret Roll - (1d20+1)
(16) + 1 = 17
Dufgal: Luck vs. 6 - (1d20)
(7) = 7
Luck Test - (1d20)
(11) = 11
Spotting (+1d for numbers) - (1d24)
(24) = 24
Iraco
Initiative - the Huntsmen - (1d24+2)
(9) + 2 = 11
INT Check (DC 10) - (1d20)
(6) = 6
Iraco - (1d20+2)
(15) + 2 = 17
Second Bowman - (1d20+1)
(16) + 1 = 17
Third Bowman - (1d20+1)
(6) + 1 = 7
Iraco Damage - (1d6)
(1) = 1
Second Bowman Damage - (1d6)
(5) = 5
Luck Roll - (1d20)
(12) = 12
Will Save (DC 15) - (1d20+0)
(11) = 11