DCC DotSK: Act 1-3

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Mar 7, 2025 6:39 am

[ +- ] Time Tracker

Mar 7, 2025 6:54 am
Anora stoops to fetch up the daggers, checking if they have any special carvings or design to them!
Mar 8, 2025 11:05 pm
"The crawlspace is the last stone to be unturned," Aldric says, simply, but he is filled with dread of entering it. "Let us be quick about it! Better to get the dread thing over with than live in the fear of it."
Mar 9, 2025 1:15 am
Carefully plucking the daggers from the floor, from the midst of that recently bloody small forest of spears, Anora inspects them and sees that they are of serviceable workmanship, and not too old. As well, she spies the same marker's mark on both -- a bar and crescent.
OOC:
Int check to remember if you've seen these before, Anora, and where. DC 10.
Mar 9, 2025 6:58 pm
Quietly but quickly, the four weary adventurers make their way back to the antechamber in the north -- the room with the dried snakeskins on the floor, the heavy doors in the door that appear to not open, and the skinny passageway above the south doorway that Dufgal already partly investigated...
OOC:
Current map -- you just came from the "Pit" and are at the yellow highlight.
[ +- ] Map
Mar 10, 2025 1:54 am
OOC:
I am wise in the ways of maker’s marks!

Rolls

Int! - (1d20+1)

(17) + 1 = 18

Mar 10, 2025 2:05 am
As they survey the climb required to access the tight space by Anora's dancing torchlight, the woman realizes where she has seen the maker's marks on the blades before -- on other tools and weapons in Hirot. The daggers had to have been made there, and are indeed no ancient things.
Mar 10, 2025 4:06 am
Dufgal recalls the recoil from climbing deeper into the crawlspace. He had never experienced darkness that dark. It made his hackles rise then and now, just thinking of it. However, he knew the mission and accepted his responsibility. He took off his pack and leaned his pole and the warhammer against the wall. He double checked his dagger and garrote were in reach.

Handing his unlit torch to Aldric, Dufgal asks him to light it and hand it up once he is up. And then he climbs up.
Mar 10, 2025 6:28 am
OOC:
Need the overall approach here -- which we can discuss in Discord. In other words, is Dufgal going on ahead and if so, how far ahead? Who is next in line? Who has lit torches, etc.? (Sounds like at least Dufgal and Anora will have torches.)
Mar 10, 2025 6:45 am
OOC:
I’ll leave my torch with the person last to come through. Aldric will need one while he waits! I’ll go through second.

I wouldn’t wait too long! Pretty much once his legs are out of view, Anora is climbing in. Time is of the essence.
Last edited March 10, 2025 6:45 am
Mar 10, 2025 6:10 pm
Standing somewhat behind the others-- it took him longer to arrive, limping along on his makeshift cane and injured foot-- Ty watches Dufgal scramble up into the crawlspace. He doesn't relish making the same journey, especially in his state, but what help is there for it? It seems that the hound does not make its lair here, but beyond such reconnaissance, they've come for a relic spear. And that spear eludes them yet.

The elf accepts Anora's torch so that she can follow Dufgal into the tunnel. He'll wait until Aldric has ascended, hand up the torch, and then follow himself, dragging his javelin up after him.

"'Ware the serpent!" Ty calls merrily to Dufgal as he goes. "If it threatens you, give it good torch-brandishing."

His words are only half in jest. While Ty feels fairly certain that the burly human did not face down a giant snake in the passage above, the skins that litter the floor around them make clear enough that such a beast does exist-- or did, at any rate-- somewhere in this tomb.
OOC:
I guess Ty can bring up the rear, if Aldric is cool with going third.
Mar 11, 2025 2:55 am
As before, Dufgal finds that the cramped crawlway -- a mere two feet in height and perhaps double that in width -- is stone-paver lined on the bottom, but roofed with packed earth, which is matted with branches and roots.

Torches are passed, packs unshouldered as the others carefully ascend with one another's help. It takes time for Anora, Aldric, and Ty to move into that terrifying tunnel while Dufgal wiggles forward, arm over arm as he crawls. It is not easy to breathe in this awful space, and there are stinks aplenty. Of must and rot, of vole and rat shit and mold.

Burning brand in hand, Dufgal leads the way -- around the corner he peered around last time, and down the long tunnel that turns again to the right some thirty feet away. And at that corner, there is that strange patch on the ceiling he saw before. A circular discoloration that sets it off from the rest of the tunnel roof.

Determined this time, and now with his three fellows in tow, the slope-shouldered man presses on, down to the corner, to the next turn where the ceiling looks damper, or once disturbed. A peek around that corner with his torch shows Dufgal that the tunnel keeps going, north now, but only fifteen or twenty feet further before it looks to empty into some dark chamber. Scattered everywhere in front of him are the tiny bones of what must have been dozens of snakes. Vertebrae, skulls, fangs, ribs.

Moreover, the smell is powerful now. Rot and decay of... fish? Eel? And while the rancor increases, a squint into the dark at the edge of his torchlight reveals something to Dufgal. In that chamber, ahead, there is something in the center of the room. Something large. A column or pillar, covered in carvings or etchings...
Mar 11, 2025 3:00 am
https://i.imgur.com/IeNSjCt.jpeg
OOC:
Here's the map -- see your relative positions. You entered the tunnel at C7 and are crawling through C8 (the 30' tunnel) to C10 (the corner / dark spot). Dufgal is peering into C9 (the room with the column).

Please make clear what's in your hands, what happens you took, what you left behind, etc.
Mar 11, 2025 4:46 am
Scooching along as swiftly as he deems it safe, Dufgal feels the dual pressures of time and fear. He sees the fancy markings on the column and gets excited, and whispers "Oh Lady, you’se gonna like this."
OOC:
He only carries his torch in his hand. His garrote and dagger are stowed. He left everything else leaning against the wall in C-7
OOC:
If this chamber allows, he will enter and stand up.
Mar 11, 2025 5:34 am
OOC:
As asked in the Discord, just let me know if people are following along. And please specify, like Dufgal did, what you left behind, what's in your hands, etc.

Rolls

Secret Roll

Mar 11, 2025 6:02 am
"You’ve returned to yourself." Anora says, with some effort as she scoots forward.

"What do you suppose it is?" Anora asks, yearning to be free of the cramped space.
OOC:
Put away my sword for the crawling! Once she’s back on two feet, she’ll draw it again and maybe clutch back up her torch.
Mar 11, 2025 10:33 pm
Still whispering, assuming caution over carelessness, Dufgal whispers back, some of them writings, them magic kind that you’se read
Mar 12, 2025 12:06 am
Aldric climbs up with his oar in one hand, but the passage is too small for him to effectively wield his shield. He slings the inscribed over his back and leaves a hand, and climbs into the crawlspace behind Anora. From back here, he can't see too much other than Anora's hindquarters, but he takes no pleasure in this sight, given the stench around him and claustrophobic stranglehold. He hears Dufgal's whispers of magical writings. Although he is anxious to move forward, he waits for Dufgal to dictate the pace.
OOC:
Aldric has just his oar for now, but will don his shield again once he's out of the tunnel.
Mar 12, 2025 12:40 am
"Mind the roof above," Ty murmurs as he struggles along behind the others. He's pushing his pack ahead of him and crawling with his javelin in one hand beside him. "We must be under the stream here. That's why the earth seems darker."
OOC:
I guess Ty is carrying the second torch, for now?
Last edited March 12, 2025 1:06 am
Mar 12, 2025 3:07 am
Pulses racing, the four crawl on, with Ty having a torch in the rear, and Dufgal in the front. The thief, and then Anora behind him, both move through the litter of old snake bones and spill down into the high vaulted chamber the former gong farmer’s been describing. Though not a large room, the interior resembles that of some ancient great hall. It has seen better days; a few stones in the ceiling, thirty feet over head, appear to have shifted, and some have fallen and rest, dust-covered, in front of the pair of explorers.

But the main attraction is the wide column in the center of the room. It rises to the ceiling, supporting it, and is decorated with dozens of stylized carvings depicting the deaths of wolves at the hands of men. The column itself seems to be made of alternating sections of stone and rotting wood. Hung from it, like trophies some twenty feet above the floor, are a long wolf-spear, and a bronze shield.

Back in the passage, Aldric and Ty make their way forward. The priest is faced with the serpent bones, but can see Anora and Dufgal ahead, in a more comfortable-looking space. When Ty passes the corner he notes, like the others, the increase in the loathsome smell that’s been assaulting his nose for some time. The ceiling in the corner seems more a woven mat of branches than packed earth, but exclamations from those ahead draw him onward.
OOC:
Ty, make a Luck check, please — roll your Luck or less on a d20. Aldric, you’re approaching the end of the tunnel, where it spills into the chamber Anora and Dufgal are in. That chamber has not other obvious ways out or features beyond the column and the armaments described.
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