Please correct me if I'm wrong, but I read between the lines that most of players if not everyone are not really having fun with the puzzles of this module. I can try to motivate you with this:
- Since we don't track food and you can always taking a your long rest in the tiny hut, I have no problem to simply assume you always take a long rest after anyone takes any damage from any puzzle
- Tane Lude prepare and cast after each long rest the spell Death Ward on one PC
- You just brainstorm ideas of what you would try to do and I tell you - nope, this didn't work you are hurt in following way:... and then we automatically assume Long Rest
Let me know you you think the above could help, if not I propose we simply end this game, because it's biggest pillar is no fun to everyone
How would you like to proceed? Public
I don't mind end this game
I am eager to brainstorm puzzle solving ideas, now as I know trying can't kill
I want to continue as is, just busy at the moment