Gameplay 2 - Deranged Poisoner
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As the troll gets into position, the party attacks!
Everybody can describe and roll their attacks.
Rolls
Longbow attack - (1d20+5, 1d8+3)
1d20+5 : (8) + 5 = 13
1d8+3 : (5) + 3 = 8
As his warhorse the 20' to reach the troll, he swings his mace, then has the horse disengage and move 20' past, turning for another run next turn.
16 total damage
Rolls
Mace, Advantage, Damage, Hunter's Mark - (1d20+6, 1d20+6, 2d6+4, 1d6)
1d20+6 : (13) + 6 = 19
1d20+6 : (16) + 6 = 22
2d6+4 : (22) + 4 = 8
1d6 : (6) = 6
GWF re-roll 1s&2s - (2d6)
(42) = 6
Rolls
Attack and damage - (1d20+7, 1d12+5)
1d20+7 : (16) + 7 = 23
1d12+5 : (10) + 5 = 15
The horse disengages and they charge on past the troll, circling at the end of their movement to rejoin the attack...
Rolls
greataxe attack and damage - (1d20+5, 1d12+3)
1d20+5 : (3) + 5 = 8
1d12+3 : (1) + 3 = 4
Rolls
Crossbow Attack - (1d20+8)
(7) + 8 = 15
Damage (Colossus Slayer) adds to damage - (1d10+4, 1d8)
1d10+4 : (1) + 4 = 5
1d8 : (8) = 8
"Lets see if this little number does the trick"
Rolls
Ray 1 Attack Roll - (1d20+5)
(15) + 5 = 20
Ray 1 Damage Roll - (2d6)
(11) = 2
Ray 2 Attack Roll - (1d20+5)
(20) + 5 = 25
Ray 2 Damage Roll - (2d6)
(23) = 5
Ray 3 Attack Roll - (1d20+5)
(6) + 5 = 11
Ray 3 Damage Roll - (2d6)
(43) = 7
Crit Damage!!! on ray 2 - (2d6)
(52) = 7
Arrows lance out from the bush, though the bard's clink harmlessly off the trolls thick skin. (13 dmg)
The horsemen rose past the troll, striking it on the way. (20 dmg)
Streaks of fire lash out from the wizard. (25 fire dmg)
Lastly, Grok charges bravely to face the fell foe, his axe biting lightly into the trolls skin. (4 dmg)
Total damage: 62
The troll furiously tears into Grok, aiming to rip him to shreds in one savage attack. (9 dmg)
Each of you may attack.
Rolls
Troll attacks Grok, bite - (1d20+7, 1d6+4)
1d20+7 : (19) + 7 = 26
1d6+4 : (5) + 4 = 9
Troll attacks Grok, claw - (1d20+7, 2d6+4)
1d20+7 : (6) + 7 = 13
2d6+4 : (23) + 4 = 9
Troll attacks Grok, claw - (1d20+7, 2d6+4)
1d20+7 : (1) + 7 = 8
2d6+4 : (16) + 4 = 11
Rolls
Maul, Advantage, Damage, Hunter's Mark Damage - (1d20+6, 1d20+6, 2d6+4, 1d6)
1d20+6 : (9) + 6 = 15
1d20+6 : (9) + 6 = 15
2d6+4 : (55) + 4 = 14
1d6 : (4) = 4
Rolls
Firebolt Attack - (1d20+5)
(8) + 5 = 13
Firebolt Damage - (1d10)
(8) = 8
Rolls
Longbow attack - (1d20+5, 1d8+3)
1d20+5 : (15) + 5 = 20
1d8+3 : (1) + 3 = 4