Glad to be let loose, Grok charges the jackalwares with his axe held high. "For poonyyy! Yaarrghh!"
Rolls
Initiative - (1d20+2)
(16) + 2 = 18
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Initiative - (1d20+2)
(16) + 2 = 18
Greataxe, attack & damage - (1d20+7, 1d12+5)
1d20+7 : (15) + 7 = 22
1d12+5 : (8) + 5 = 13
damage from cold dragon breath (DC 12) - (2d6)
(34) = 7
Sleep HP affected - (5d8)
(57565) = 28
Grok's horse, Wisdom save - (1d20)
(7) = 7
Jhishma's horse, Wisdom save - (1d20)
(4) = 4
Wisdom save - (1d20+2)
(6) + 2 = 8
Crossbow Attack! - (1d20+8)
(12) + 8 = 20
Damage (collossus slayer) - (1d10+4, 1d8)
1d10+4 : (7) + 4 = 11
1d8 : (8) = 8
Wisdom save - (1d20+2)
(18) + 2 = 20
Perception - (1d20+4)
(1) + 4 = 5
Horse WIS save - (1d20+1)
(2) + 1 = 3
Nar WIS save - (1d20+4)
(9) + 4 = 13
Nar attack if he fails perception, damage - (1d20+6, 2d6+4)
1d20+6 : (17) + 6 = 23
2d6+4 : (35) + 4 = 12
Scorching Ray 1 Attack - (1d20+5)
(9) + 5 = 14
Scorching Ray 1 Damage - (2d6)
(24) = 6
Scorching Ray 2 Attack - (1d20+5)
(10) + 5 = 15
Scorching Ray 2 Damage - (2d6)
(21) = 3
Scorching Ray 3 Attack - (1d20+5)
(3) + 5 = 8
Scorching Ray 3 Damage - (2d6)
(62) = 8