OOC Chat

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Mar 21, 2024 4:21 pm
Welcome, kalajel! Sorry about the invitation, but I'm glad you're finally with us. Thanks for the heads-up about your absence; I'll keep that in mind if we get far enough to start before you're ready.
Mar 31, 2024 5:57 pm
Happy Easter, adventurers!
Apr 1, 2024 3:31 pm
Happy Easter!
Apr 2, 2024 1:55 am
Back at you! Returning from my business trip tonight, so back to regular posting this week…
Apr 6, 2024 1:04 am
Great opening post!

So -- just to be sure, we're playing both characters on the approach to the keep, to form introductions and connections and such. Then we'll break off into a single smaller party?
Apr 6, 2024 1:18 am
Thanks! Yes, the intro is just to funnel all your PCs into the keep before the main ones take over. I tried to hint at that in my prose, but here it is clearly. After the split, you can forget about your backup PCs or have them busy with some downtime activity. I don't think I could handle a party fifteen, lol.
Apr 6, 2024 1:41 am
Got it, cool. Hope to get posts up tonight.
Apr 9, 2024 5:08 pm
DragonDweller62 says:
kalajel says:
OOC:
Distributing rumors will probably work better with the note/private message tool as it might be best if everyone not able to see everyone else's rumors. It's the one that looks like a square written memo between the quote tools (the quotation mark) and the OOC tool... ;)
OOC:
That's the one I pressed, so I definitely thought I was sending private notes. You're not supposed to be able to see all the rumors, so I guess I messed something up. All you have to do to send a private note is check off the name of the recipient, right? Is there another step I missed? I guess I can try making them regular notes and see if that hides them.
I can only see Eltrezar's and Kraagor's rumors. I think you did it right.
Apr 9, 2024 5:15 pm
Thanks, that's good to know. If anyone can see all the rumors, just let me know OOC and I'll see what I can do.

P.S.: For organization, deleted my OOC post in the gameplay thread since it was copied here.
Apr 9, 2024 8:43 pm
Oh, well, never mind then...
Apr 11, 2024 12:59 pm
This has turned into a monster week at work — sorry for posting delays. Move ahead if you’re waiting on my input; otherwise I hope to get to posting tonight or tomorrow night!
Apr 11, 2024 7:59 pm
No problem; I also planned to post yesterday, but things got a little busy (which is why I couldn't run a daily game, lol). Expect that post today.
Apr 11, 2024 10:00 pm
Friends, I a, very sorry, but I must withdraw. RL has gotten busy for me, and pulling me away from PbP. I hope everyone is well, and I’m sorry for any inconvenience this causes. Take care.
Apr 11, 2024 10:22 pm
I'm sorry to see you go, WhiteDwarf, but I get how it can be. You take care as well, and I hope to see you around some time.
Apr 15, 2024 10:19 pm
Hi hi! Still here! Just had a very rough week last week! I'll be catching up on everything I've missed shortly!
Apr 16, 2024 7:20 pm
Hi, glad to have you back! I hope all is well. Next GM post will be coming soon.
Apr 24, 2024 5:44 am
I'm just realizing I only chose one spell for Delfarious. Is that right, or are we using the optional Advanced Spellbook Rules?
Apr 24, 2024 3:31 pm
Yes, we're using the Advanced Spell book rule. Go get yourself some new spells! Treat yo self!
Apr 25, 2024 5:32 am
Sweet! So, there is, and always has been, considerable ambiguity over the spell Read Magic. That is, whether it's required or not to cast spells from scrolls, or perhaps understand them before you cast them, etc.

What's your stance, GM? I get exactly two spells to start, and in some games Read Magic is an absolute must...
Apr 25, 2024 10:01 pm
According to the RAW (in OSE at least), an individual only has to cast Read Magic on a spell scroll or magical inscription once to be able to understand it. The ruling for spell books is weirdly vague, but I would rule that you need to cast Read Magic every time you want to understand it; to me, that's a big part of why copying from a spell book takes so long.

Also, for the future, note that copying a spell has a chance of failure based on the copier's Int score, with failure meaning that "the character can never learn the spell." That seems a little harsh to me, so I want to very creatively interpret that rule to say that failure means you can never learn the spell from that source. If you really wanted to learn, say, Fire Ball, but you failed to copy it from a scroll, you would have to find another one. You wouldn't be permanently unable to learn Fire Ball.
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