The High Street

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Apr 16, 2024 6:52 pm
As the sky darkens into night and the waxing moon rises over the High Street, the last shopkeepers are closing up their boutiques and the temples blow their horns for evening prayers. Well-dressed people hurry past to return home, go to worship, or catch supper before a show. Birds find their roosts, and the bats emerge, clicking and chirping as they swoop overhead.

https://i.imgur.com/QUGp8mul.png

Findal leads the way down the wide, cobblestoned roads, past Temple Avenue, and you can see a set of buildings in the distance. The gnome points to one of them. "That's Tykus' tower! We're nearly there!" He hurries his pace, his shorter legs requiring two steps for each one of yours.

But just then, a quartet of Grayhaven guards with spears saunter down the street and wave at you to stop. The two humans and the half-elf guard sport the latest styles of mustaches as well as their Ducal uniforms, but the black dragonborn sergeant wearing the royal insignia does the talking. "It's pretty late to be out with children, isn't it?" The huge figure lumbers closer as the other guards spread out. The dragonborn towers over you all; it's clear that the sergeant is accustomed to others finding her bulk intimidating. "Ah, that's not a child, is it? A halfling, perhaps?" Findal looks down, trying to look as unobtrusive as possible. The reptilian muzzle swings around as the sergeant looks each of you over, moonlight glinting off of dark scales. "I don't think I recognize you lot. Not High Street residents, then?"

https://i.imgur.com/eI7kYaxm.png

What do you want to do? You might try to trick them into thinking that you are residents (Deception), convince them that you do belong in High Street (Persuasion), try to get them to back down (Intimidation), use magic to convince/coerce them, make a break for it and try to outrun them, confront them, or any number of other things.

Rolls

Secret Roll

Apr 16, 2024 7:49 pm
OOC:
my best idea is to stay out of sight and yell "fire" to distract them form our gnome
Apr 16, 2024 11:21 pm
OOC:
Because this will determine what I do, how long would you say we were at the tavern? Disguise Self lasts an hour and I would have maintained it while we were there as best I could so I need to figure out how many spell slots I have remaining after that ... I only have 3 slots to begin with right and one was used for the initial casting. If we were there for more than 3 hours, I have none left.
With a defiantly easy confidence, Eozindra steps toward the front of their little band of travelers. She smiles in a friendly manner, seemingly unperturbed by the aggressive meeting and gives a small curtsy as she addresses the sergeant.

"Oh! Late indeed, but I know we do not need to fear for our safety with such fine constabulary as yourselves here to enforce peace." She reaches out a pale, dainty hand in greeting towards the dragonborn, twisting her wrist with a slightly exaggerated flourish as she continues, "I do so appreciate the care you take in monitoring the district for safety." Rather than claiming residence in outright lie, the bard gives her sweetest airs of innocence in aims of disarming the guards and relieving the tensions on the night air.

"We are so very close to our destination and will be off the streets in a matter of minutes. But please accept our deepest thanks for your dedication to the safety of Grayhaven's citizenry." She tilts her head in a shallow, appreciative bow, hoping her interjection will be enough to allow the group to continue on without difficulty.
OOC:
If I have the spell slot remaining, I will Charm Person on the dragonborn and attempt to just sweet talk our way by. If not, then I guess just straight persuasion?
[ +- ] Charm Person
Apr 16, 2024 11:55 pm
Redamancy says:
Because this will determine what I do, how long would you say we were at the tavern?
OOC:
The supper with Argus took about an hour and a half. It would've been longer, but Findal was anxious to move on. So if I'm interpreting what you were saying correctly, that'd mean that you'd used two slots on casting Disguise Self, and now still have one left for Charm Person.

Rolls

Dragonborn guard WIS save DC13 - (1d20)

(12) = 12

Guard Sergeant

spaceseeker19

Apr 17, 2024 1:33 am
Guard Sergeant
The dragonborn's head whips around like a snake's as Eozindra begins to talk, and she blinks in surprise at the genteel and complimentary speech from the apparently-blonde woman she was trying to intimidate. Then the pupils of her eyes dilate very wide and her mouth sags open in what someone ignorant of dragonborn mannerisms might mistake as preparing to expel a breath weapon. But this is how dragonborn show their teeth, approximating a smile. "We-e-ell," she says at Eozindra's bow, "Everything seems to be in order here. Please, friends, don't let us keep you any longer - enjoy your evening!" She gestures magnanimously to the party.

"But what about the gnome, sir?" one of the other guards says, mustache quivering in indignation. "We're supposed to take in any gnomes..."

The sergeant rounds on the junior guard. "I said he is a halfling and a gentleman!"

"Gentlemen? But, sergeant, they're so heavily armed! They must be thugs, mercenaries, killers, or even adventurers!"

"LADIES." The sergeant growls in his face, and the human quails. "and GENTLEMEN."

The half-elf moves to step in front of the party. "Well, there's the toll, of course. That'll be...oh, ten krug-"

The sergeant yanks him back. "NO TOLL."

"N-n-no toll? Sergeant, you said we should always extract a toll...!"

The party leaves them behind, squabbling amongst themselves. Your last view of them is of the dragonborn shaking one of the human guards in one fist and waving a cheerful goodbye to you as you round a corner...
Apr 17, 2024 2:57 am
spaceseeker19 says:
So if I'm interpreting what you were saying correctly, that'd mean that you'd used two slots on casting Disguise Self, and now still have one left for Charm Person.[/ooc]
OOC:
Exactly!
"And a pleasant evening to you all!" Eozindra waves with a chirruping trill as the party continues on their way.

With a little distance between themselves and the collection of guards, she drops a whisper and rapidly advises her compatriots, "We’ve got about an hour before that dragonborn realizes that maaaaybe we don’t belong here so I suggest we move quickly and get out of sight to make sure we don’t get seen going into any particular building." Without having paused to take a breath during her warning, she makes conspiratorial eyes at the others and ends with a grin that is equal parts mischievous cunning and impishly apologetic.
OOC:
That was an absolutely delightful scene, GM. Thank you for that laugh. A halfling and a gentleman indeed!
Apr 17, 2024 2:05 pm
Morik stopped dead in his tracks as the dragonborn approached. Sweet-talking was never his forte, and he was glad when Eozindra stepped forward. Whatever magic she cast over the guards seemed to work, and Morik couldn’t dash away quick enough. "Fantastic!" He whispered to Eozindra, giving her a wide grin.
Apr 18, 2024 3:38 am
As soon as they're out of sight of the guards, the party hurries down several lanes and alleys, heading roughly northwest. Findal shares Morik's grin. After a few minutes, they slow down, and Findal puffs a little, not used to such exertion. "Thank you," the gnome reaches up to pat Eozindra's hand in gratitude, "That was very quick thinking. I'm glad you're with us." But despite his relief at escaping the guards, Findal seems shaken by the near escape, and looks around with a bit of confusion. "I...I seem to be a little turned around. Tykus' tower is over in that direction, but I'm not sure which streets to take, now."

There are still a few locals around, strolling down the High Street avenues. As they move down the streets, the party can catch glimpses of the skyline Findal pointed out earlier between the closer buildings. It's not immediately clear which way to go to get there (Elysia and Eozindra have generally avoided this swankier part of the city, for fear of running into anyone who might recognize them, so at best they have a passing familiarity).

Elowin and Morik can hear faint chanting in the distance, from a nearby block.

Anyone who wishes to find a route to Tykus' tower can roll an INT Investigation check.
Apr 18, 2024 4:22 am
The bard beams down to Findal with warm joy. "Happy to help," and then she can’t help herself, "Especially in supporting a halfling and a gentleman." She then turns to look around and try to gain bearings on their location. Being unfamiliar with this particular portion of town, she chews on her lower lip fretfully as she tries to discern a plausible path to the previously indicated tower.

Rolls

Investigation - (1d20+3)

(13) + 3 = 16

Apr 18, 2024 9:14 am
This is a very different forest to navigate in. But now its other people who are dangerous. She can see the moon, and while it pleases her, it doesn't help her navigate the streets of this city.
[ +- ] Feature: Wanderer
Last edited April 18, 2024 9:19 am

Rolls

Investigation - (1d20+1)

(4) + 1 = 5

Apr 18, 2024 11:49 am
Elysia saw the guards approaching and trepidation filled her. With the word of how gnomes were treated spreading, present company considered, and the need to not draw too much unwanted attention, the half-elf was ready to intervene and divert the attention elsewhere. Much to her shock, she was surprised to see Zin step forward. Her charming display had her fighting a wide smile.

As soon as they turned to leave, Sia put her arm around her and let the smile loose. "You have learned well, Zus," she told her, calling her one of the few words she’d taught her in Cant. Sia couldn’t suppress the pride in how well her un-deceptive companion had performed.

Her smile dimmed however as they approached the higher class area of the city. Immediately, she began using what little knowledge she had obtained with what she could see, trying to find the path of least population.

Rolls

Investigation - (1d20+0)

(3) = 3

Apr 18, 2024 1:21 pm
The chanting nearby put Morik at unease. Best try to find the way to Tykus as fast as possible. The moon and stars were useless as a means of guidance here in the city, but the rocks and the wind may yet guide Morik.
Last edited April 18, 2024 1:23 pm

Rolls

Investigation + Guidance - (1d20+1d4+2)

(18) + (2) + 2 = 22

Apr 18, 2024 2:53 pm
OOC:
doh! Elowin also have the Guidance spell, but even with if a would roll max my still is still bad

Rolls

gudiance on her own Investigation roll - (1d4)

(3) = 3

Apr 19, 2024 5:28 am
Eozindra and Morik get their bearings first and lead the way down two intersecting alleys, which then lead out to an broader avenue that leads much more directly toward the buildings up on the ridgeline above you, Tykus' tower among them. The wide thoroughfare is open enough that the party is able to walk more quickly with good sightlines.

They then see a strange sight approaching them: a strange vehicle, a cross between a carriage and a palanquin, formed of interlocking, curved wooden panels lacquered in black and red. It looks a bit like a glossy, giant pillbug. It is being carried by half a dozen humanoid figures covered head-to-toe in red and black leather wrappings. A noble human courtier, bedecked in a cream suit with gold-buckled shoes, an ivory cane, and an impressive amount of lace, walks alongside the strange conveyance. The courtier looks at the party with a good deal of wariness.

Before the courtier can address the party, the distant shouts become clearer as a crowd of unruly citizens comes down the avenue behind the party, many of them holding flaming torches.
"Down with the dirt elves!"
"Send 'em back where they came from!"
"Filthy baby-stealers!"
"All Drow! Go Now!"
"Only Fire! Only fire can purify!"


https://i.imgur.com/utANDRj.png

The party is in-between the two groups: the courtier, the strange bearers and their strange vehicle on one side, the torch-bearing, frenzied mob on the other side. What do you do next?
Apr 19, 2024 6:30 am
OOC:
Drow? What is the lore with that flavor of elfs in Greenwold?
I'm sure that Elowin have a strong oppinion to this meeting, I just don't if she is with the drow or with the mob
Apr 19, 2024 1:52 pm
Morik looked uneasily at the two groups, then sidled up next to Findal to whisper his questions. "What’s the red and black group on about, and what’s with the drow haters?"
Apr 19, 2024 3:44 pm
OOC:
Would Zin or I have any background knowledge on what's going on since we've been in the city a few days?
Apr 19, 2024 11:36 pm
Sorry I took so long with this post; I didn't realize how much time I'd need for the lore I was creating...
runekyndig says:

I'm sure that Elowin have a strong oppinion to this meeting, I just don't if she is with the drow or with the mob
OOC:
That is entirely up to you and the rest of the party.
Findal looks back and forth between the two groups. "A lot of people despise drow because of the 'cursed elves' thing...the fact that they are necromancers doesn't help." Findal looks at the human courtier. "They must be here at someone's invitation..."

Everyone in the party has heard something about drow. The popular lore is that, in the dawn of time, all the elves lived together as one. But then the drow were cast down for their matriarch's crimes against Nature and Death, and they lived apart from the other elves, festering in resentment and darkness. Popular history has it that the drow long kept themselves apart from the other people of the world, maintaining a racially distinct society that has waged wars on other nations throughout history. They were either forced or chose to withdraw from the continent to settle in a distant land of fire, where they are free to practice their dark sorceries and necromancy. They're an easy scapegoat for all kinds of problems, a distant bogeyman that parents can use to frighten their children, confident that they'd never encounter a real drow person. It's astonishing to see evidence of drow in real life, much less seeing actual drow.

Each character may know a bit more; the attitude that you take in light of that knowledge is up to you.

Apr 20, 2024 8:00 am
Elowin is frustrated. If she had the time she would have engaged the drow in conversation, but there was a mob and she was escorting a gnome wanted by the duke.

She looks to the moon in the sky for inspiration and gets it. Her pendant is lifted up and light shifts around her. The golden light of the torches are dimmed and the silver light from the moon is allowed to dominate. But most importantly the tension in the area is reduced somewhat.

She then ushers Findal and the others away from the scene.
[ +- ] Channel Divinity: Twilight Sanctuary
OOC:
I'm using Twilight Sanctuary to let the mob return to their own senses and dampen the fear that is running in a feedback loop in such mobs. I'm targeting everyone, us, the mob, the drow
Last edited April 20, 2024 8:01 am
Apr 20, 2024 11:06 am
Hearing the final shouts of the crowd, Elysia can't help but mutter, "If fire purifies, then the drow must be holy. They come from the burning isles for goodness sake." Having watched Elowin raise her pendant high, Sia is less surprised than she would've been when she realizes that the concern over the situation she had begins to fade. The level of her calmness though doesn't seem to change what has become set in her mind. She knows the stories from her education, she knows how the drow are perceived. However, there is one good lesson she learned after years of interacting with people from many walks of life: we are all people. Everyone has a story and not everyone fits the stereotypical mold that is believed to be associated with each race, class, or gender. She herself didn't fit the mold, a fact she was proud of.

Looking at the sister no one knew she had, Elysia whispered, "Go with them, please." The last thing she wanted was her companion possibly in an extremely hostile situation. Hell, she has no desire to be in that situation, but she refuses not to try and help. Breaking away from those moving onward, she turned back and rushed to the courtier. "Unless you wish to be possibly harmed by the mob behind me, you had best tell me what brought you here so I can try to help you," she voices with urgency. As she does, she looks over the human, seeing if there's an envelope or scroll they possess that she might could slip from them to deliver in case things with the mob don't go well.
OOC:
Welp, I'm apparently blind...
Last edited April 20, 2024 11:07 am

Rolls

Perception with Expertise - (1d20+5)

(1) + 5 = 6

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