A drizzle starts as the party finally arrives at
Tykus' Tower, which turns out to be a circular tower rising from the top floor of some row houses: it's a walkup apartment!
"It looks like a tower, doesn't it?" Findal says,
"It was Tykus' little joke to call his townhome his little tower."
Findal Dinfizzle Findazzle leads the way up some stone stairs to the imposing front door on the third floor, where the six of you crowd around the little gnome on the narrow landing.
Findal raps firmly with the heavy brass knocker in the shape of a dragon with a ring in its mouth, but there is no response.
Findal looks sheepishly up at you.
"I guess he's not home." Findal raises his hands placatingly at your looks of irritation/disappointment.
"But I'm sure he'll be back soon, and he wouldn't mind if we wait for him!"
The gnome sage tries the door and is both surprised and relieved to find that it opens...
...and then he gasps in surprise!
The apartment is one vast studio room, with what were once pieces of varied luxurious furniture arranged artfully around the room, and the walls were lined with bookcases and cubbies to hold an impressive library. But the huge window overlooking the harbor and the sea has been smashed in, most of the furniture has been flipped, the shelves have been pulled down, there are papers and books strewn everywhere, bits of clockwork devices lay scattered and broken on one side of the bed, a terrarium sits on a shelf on the other side of the bed, and the rain coming in has soaked the rugs and papers near the window. You see all this with a glance.
Findal stands, just inside the door, his mouth opening and closing wordlessly, like a fish.
Anyone who wishes to can examine different items in the room, or can look for clues throughout the room by performing an (INT) Investigation check.