OOC:
BA: Starry Form and attack
Action: Cast Summon Elemental, choosing water form
Movement: move "up" to middle of the boat.
Hope that all is correct, with lvl 13 stuff easy to make a mistake
[ +- ] Starry Form
At 2nd level, you gain the ability to harness constellations' power to alter your form. As a bonus action, you can expend a use of your Wild Shape feature to take on a starry form, rather than transforming into a beast.
While in your starry form, you retain your game statistics, but your body becomes luminous; your joints glimmer like stars, and glowing lines connect them as on a star chart. This form sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The form lasts for 10 minutes. It ends early if you dismiss it (no action required), are incapacitated, die, or use this feature again.
Whenever you assume your starry form, choose which of the following constellations glimmers on your body; your choice gives you certain benefits while in the form:
Archer. A constellation of an archer appears on you. When you activate this form, and as a bonus action on your subsequent turns while it lasts, you can make a ranged spell attack, hurling a luminous arrow that targets one creature within 60 feet of you. On a hit, the attack deals radiant damage equal to 1d8 + your Wisdom modifier.
Chalice. A constellation of a life-giving goblet appears on you. Whenever you cast a spell using a spell slot that restores hit points to a creature, you or another creature within 30 feet of you can regain hit points equal to 1d8 + your Wisdom modifier.
Dragon. A constellation of a wise dragon appears on you. When you make an Intelligence or a Wisdom check or a Constitution saving throw to maintain concentration on a spell, you can treat a roll of 9 or lower on the d20 as a 10.
At 10th level, the constellations of your Starry Form improve. The 1d8 of the Archer and the Chalice becomes 2d8, and while the Dragon is active, you have a flying speed of 20 feet and can hover.
Moreover, at the start of each of your turns while in your Starry Form, you can change which constellation glimmers on your body.
Isaian body becomes luminous joints glimmer like star forming a archer constellation. hurling a luminous arrow at the serpent 2 he is shaking his head looking at the magnificent creature that is trying to find it's end here.
He point toward back of the serpent summoning a water elemental behind it and order it
Attack Serpent[ +- ] Summon elemenatal lvl 4
4th-level conjuration
Casting Time: 1 action
Range: 90 feet
Components: V, S, M (air, a pebble, ash, and water inside a gold-inlaid vial worth at least 400 gp)
Duration: Concentration, up to 1 hour
You call forth an elemental spirit. It manifests in an unoccupied space that you can see within range. This corporeal form uses the Elemental Spirit stat block. When you cast the spell, choose an element: Air, Earth, Fire, or Water. The creature resembles a bipedal form wreathed in the chosen element, which determines certain traits in its stat block. The creature disappears when it drops to 0 hit points or when the spell ends.
The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its move to avoid danger.
[ +- ] Elemental stats
Medium elemental
Armor Class: 15 (natural armor)
Hit Points: 50
Speed: 40 ft.; swim 40 ft.
STR | DEX | CON | INT | WIS | CHA
|
18 (+4) | 15 (+2) | 17 (+3) | 4 (-3) | 10 (+0) | 16 (+3) |