Chapter 1: Something in the Water

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Sea Serpent

Ironmonger42

May 17, 2024 11:37 am
Sea Serpent

Aurora's arrow seems wobbly at first but flies true in the end. The serpent reals and looks at the boat, testing its throat. Feeling the chill come back, it knows it can breathe once more on those on the boat. However, it takes a look at Omeros, the one who has harmed it the most, and decides instead to attempt to pull him off the boat with his tail. With this success, it then moves away from the boat and begins to dive underwater, Omeros in tow. As soon as they get underwater, the serpent attempts to bite his newly restrained snack.

As this occurs, the portside (south) serpent attempts to bite Kelnes with a legendary action.
OOC:
Summary:
Omeros is now restrained and taken underwater, taking 50 damage (21 bludgeoning and 28 piercing and 1 cold) in the process.
Kelness takes 23 damage (24, but 2 of it is cold so 23)

Kelnes & Isaiah & Chironides are now up. The serpents are about 30 feet underwater and the boat is about 20 feet high, so anyone standing at the edge is about 50-60 feet from them. As such, they have resistance to fire right now and any ranged weapon attack probably has disadvantage. if you feel you have no actions, you can start loading a cannon so it will take less to fire when they come back up.

For those restrained by the serpent, despite the fact you are likely out of reach you may still attack the serpent at disadvantage, as while RAW it is out of reach unless you have a 15 foot reach, part of its body is around you and that would be in reach. Just remember to replace 1d20 with 2d20L1
As you are fighting, the captain yells, "There is a crate by the mast with potions of water breathing. It won't help you swim, but if you are brave enough to go in after your friends I suggest drinking one first. I didn't mention it as we normally save them for underwater exploration for treasure."

Rolls

Serpent Breath Weapon Recharge 5-6 - (d6)

(6) = 6

Sea Serpent Constrict vs Omeros AC 18 - (d20+12tohit, 4d10+7bludgeoningdamage)

d20+12tohit : (8) + 12 = 20

4d10+7bludgeoningdamage : (2642) + 7 = 21

Sea Serpent Bite vs AC - (d20+12tohit, 2d12+7piercingdamageplus1d12)

d20+12tohit : (8) + 12 = 20

2d12+7piercingdamageplus1d12 : (912) + (1) + 7 = 29

Advantage roll (for some reason won't let me replace d20+12 with 2d20H1, so here's the other d20) - (2d20H1+12)

(135) + 12 = 25

Sea Serpent Bite vs Kelnes AC 17 - (d20+12tohit, 2d12+7piercingdamageplus1d12colddamage)

d20+12tohit : (4) + 12 = 16

2d12+7piercingdamageplus1d12colddamage : (105) + (2) + 7 = 24

Advantage roll AC 17 - (d20+12)

(11) + 12 = 23

May 17, 2024 1:22 pm
Isaiah continue his movement to the north side of the ship, hurling another luminous arrow and guiding bolt at the serpent holding Omeros. He steps back immediately and drop prone

Meanwhile water elemental dive in and continue to attacking Serpent 2

OOC:


An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.
Action: guiding bold (Serpent 1)
BA: Luminous arrow (Serpent 1)
Move and drop prone T9

Summoned creature multiattack Serpent 2

Rolls

Luminous arrow to hit - (1d20+10)

(10) + 10 = 20

Damage (radiant) - (2d8+5)

(64) + 5 = 15

Guiding bolt to hit - (1d20+10)

(11) + 10 = 21

Damage (radiant) - (4d6)

(1362) = 12

Slam attack at Seprent 2 - (1d20+10)

(11) + 10 = 21

Slam Damage (bludgeoning) - (1d10+8)

(2) + 8 = 10

Slam attack at Seprent 2 - (1d20+10)

(18) + 10 = 28

Slam Damage(bludgeoning) - (1d10+8)

(10) + 8 = 18

May 17, 2024 1:23 pm
Chiron keep low behind cover and reconfigures his All Purpose Tool so that it can cast Eldritch blast.
May 17, 2024 1:24 pm
OOC:
Assuming 21 hits the next attack roll made against Serpent 1 has advantage
May 17, 2024 1:35 pm
OOC:
i am also raging. So 12 damage

Resistent to cold, fire. Bludgeoning piercing and slashing
Last edited May 17, 2024 1:37 pm
May 17, 2024 1:42 pm
Kelnes attacks the serpent with his trident.
OOC:
attack: reckless attack
Bonus action PAM attack
Divine fury on the first hit
Planning on smiting for other sttacks

Should be all flat rolls

Rolls

Trident +1 (one handed) w/Rage to hit - (1d20+11)

(11) + 11 = 22

Trident +1 (one handed) w/Rage damage - (1d8+10)

(7) + 10 = 17

Trident +1 (one handed) w/Rage to hit - (1d20+11)

(9) + 11 = 20

Trident +1 (one handed) w/Rage damage - (1d8+10)

(6) + 10 = 16

Trident +1 (PAM butt attack) w/Rage to hit - (1d20+11)

(3) + 11 = 14

Trident +1 (PAM butt attack) w/Rage damage - (1d4+10)

(4) + 10 = 14

Divine Fury (radiant) damage - (1d6+2)

(5) + 2 = 7

Smite hit 1 2nd level - (3d8)

(671) = 14

Smite hit 2 - (2d8)

(21) = 3

Smite hit 3 - (2d8)

(36) = 9

Sea Serpent

Ironmonger42

May 17, 2024 2:15 pm
Sea Serpent

With a combination of slams and stabs from the water elemental and Kelnes, the portside (south) serpent releases a gush of blood as the trident is yanked from its body. It releases Kelnes and begins sinking to the bottom of the ocean, leaving a trail of blood in the water as it does.

The other serpent with Omeros takes a legendary action to attempt to bite its presumed meal.
OOC:
Summary:
Serpent 2 is dead
Serpent 1 dealt 21 piercing damage and 3 cold damage to Omeros

Omeros & Kadmos & Aurora are now up. Aurora can now go alongside Omeros and Kadmos since Serpent 2 is dead

Rolls

Serpent Bite vs Omeros AC 18 - (2d20H1+12, 2d12+7piercing, 1d12cold)

2d20H1+12 : (819) + 12 = 31

2d12+7piercing : (77) + 7 = 21

1d12cold : (3) = 3

May 17, 2024 2:22 pm
OOC:
with the serpent down could i then take my movent to try and start swimming underneath the boat to the next serpent 1 30ft?
May 17, 2024 2:36 pm
OOC:
Sure, that is fine. I've updated the map. I am making any underwater token blue, not just the serpents, so we know you are under the boat and not on the deck
May 17, 2024 2:39 pm
Slain by a sea serpent, Omeros thought as the blue ocean faded to black, not a bad way to go.

Rolls

Death save 1 - (1d20)

(7) = 7

May 17, 2024 2:54 pm
OOC:
The Serpent isn't far from dead. If the party can kill it and give you at least 1 hp before 2 more failed death saves, you'll live, though that's a lot of healing needed for future fights
May 18, 2024 8:29 am
Aurora has a pretty good idear of where the first serpent will resurface, so she readies herself for it to reemerge with her last poisoned arrow.
OOC:

Move: to i8
Bonus action: Hide
Action: Ready action: Fire bow when the serpent is above water

Hit AC20 dam 29
poison save made, damage 11
[ +- ] Wyvern Poison
Last edited May 18, 2024 8:32 am

Rolls

Stealth - (1d20+11)

(16) + 11 = 27

Short Bow - (1d20+10, 1d6+5)

1d20+10 : (10) + 10 = 20

1d6+5 : (1) + 5 = 6

Sneak attack - (7d6)

(6151514) = 23

Wyvern Poison unmodded con save DC15 - (1d20, 7d6)

1d20 : (18) = 18

7d6 : (6221236) = 22

adv from stealth - (1d20+10)

(5) + 10 = 15

May 20, 2024 4:52 pm
OOC:
Sorry, busy weekend.
Kadmos will continue to observe the battle.
Last edited May 20, 2024 4:53 pm

Sea Serpent

Ironmonger42

May 20, 2024 6:45 pm
Sea Serpent

The sea serpent considers going back above for someone else to drag overboard, but sees Kelnes swimming towards him. Seeing that it would be safe from those up top by being under the boat, the serpent lets go of Omeros and swims over to Kelnes, attempting to constrict and bite him.
OOC:
Summary:
Kelnes is restrained and takes 25 bludgeoning damage from constrict, 26 piercing damage from the bite, and 12 cold damage from the bite (halved to 6 from resistance)

Kelnes & Isaiah & Chironides are all up. The serpent and Kelnes are both under the boat.

Rolls

Sea Serpent Constrict vs AC - (d20+12, 4d10+7bludgeoning)

d20+12 : (9) + 12 = 21

4d10+7bludgeoning : (5913) + 7 = 25

Sea Serpent Bite vs Kelnes AC 17 - (2d20H1+12, 2d12+7piercingplus1d12cold)

2d20H1+12 : (48) + 12 = 20

2d12+7piercingplus1d12cold : (109) + (12) + 7 = 38

May 20, 2024 7:10 pm
OOC:
All halved I am still raging, so 26 damage.
Kelnes smiles as the Serpent grabs him
OOC:
Action: Reckless Attack (so straight rolls)
Bonus Action: PAM Attack (reckless)

If two hits happen will smite on both of those and not smite on a 3rd if it hits

Rolls

Trident +1 (one handed) w/Rage to hit - (1d20+11)

(7) + 11 = 18

Trident +1 (one handed) w/Rage damage - (1d8+10)

(4) + 10 = 14

Trident +1 (one handed) w/Rage to hit - (1d20+11)

(2) + 11 = 13

Trident +1 (one handed) w/Rage damage - (1d8+10)

(3) + 10 = 13

Trident +1 (PAM butt attack) w/Rage to hit - (1d20+11)

(10) + 11 = 21

Trident +1 (PAM butt attack) w/Rage damage - (1d4+10)

(4) + 10 = 14

Divine Fury (radiant) damage (first hit) - (1d6+2)

(2) + 2 = 4

Level 1 Smite (first hit) - (2d8)

(12) = 3

Level 1 Smite (2nd hit) - (2d8)

(82) = 10

May 20, 2024 7:27 pm
OOC:
Just realized, I also have my PAM opportunity attack I could take. Where if it comes within reach I can make an attack?
[ +- ] Polearm Master

Rolls

Trident +1 (one handed) w/Rage to hit - (1d20+11)

(10) + 11 = 21

Trident +1 (one handed) w/Rage damage - (1d8+10)

(7) + 10 = 17

May 20, 2024 7:42 pm
OOC:
Kelnes kills the serpent with the first attack of his turn, due to the damage of the reaction attack. No smites needed
Kelnes skewers the serpent as it tries to construct tighter. As he pulls it out, the wound is revealed to be so deep that the serpent screams (as best it can underwater), lets go of Kelnes, and begin sinking to the ocean floor.
OOC:
I am going to assume a few people's actions as I think they are reasonable.
Kelnes them swims to Omeros, throws him over his shoulder, and swims back to the boat, where heroes and crew help pull both back aboard. There is enough time for someone to heal him before he dies.
OOC:
What will be used to heal him? Lay on hands? Spell? Potion? Go ahead and roleplay how everyone reacts to the battle being over. You all get a heroic rest, so you can heal with as many hit dice as you want, and any ability that comes back on a short rest you get 1 use of it back.
May 20, 2024 7:47 pm
Kelnes swims down to Omeros and catches him as he is sinking.

Not today friend. Kelnes declares as he uses Lay on hands to heal back 2hp to Omeros on their way up to the ship
May 20, 2024 7:50 pm
OOC:
Do I still take that damage if I get him on the reaction attack?
May 20, 2024 7:56 pm
OOC:
Yes, it had 29 hp left, your 17 damage wasn't enough to kill you, so it still did the rest of its turn, but the 14 damage from your first attack was enough to kill it. As such, it still did its whole turn, but you killed it at the start of yours.
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