Deeper Underdark

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Aug 19, 2024 5:25 pm
The two guards are taken aback a bit by Grin's handshake, but they accept it and wave as you head into the settlement.
Ricardoi91 says:
"What is the name you give this settlement" Brewner ask Serk
Serk takes a moment to answer, then says, "I don't know that it has a name from a surfacer perspective. It doesn't have a proper name like Brahdhavehl. People passing through call it 'the Goblin Warren', but obviously that's not what we call it." He thinks for about a minute and continues, "I guess the best name for it for us is Home. It's our piece of the world no one has been able to take from us yet, so it is just Home. But I doubt that would make sense for you, so you can just call it the Warren if you want."
Thunder_Lungz says:
Yes, and how many people live here?! Also, where can we find some food?
With this question he brightens up. "We have many dozens here. Almost everyone here is a goblin, though there are a couple oddballs that have adapted to the environment like the hobgoblin Lucky and the derro couple that run a potion shop.

"I've always been told that surfacers have such a delicate palate. We have some of the most amazing food stalls and types of food you can imagine here! But I doubt it will be to your liking. I'd be happy to show you if you want!"


(Knowing that Grin will agree before anyone can protest ...) With Grin's prompting, Serk leads the group into what can only be called a maze to outsiders. It winds around and in and out of itself. While the building materials are simple and the techniques used are, uh, slapdash at best, it still has a sense of beauty and wonder about it. It is pretty complex. And while the entire structure moves and creaks and gives in alarming ways, it doesn't collapse somehow. In fact, there doesn't seem to be any visual evidence of recent collapses, so that should buoy the group's confidence of getting through without mishap.

He finally brings them to a small market area that seems to be a food court of sorts. There are around a half-dozen stalls set up with various food-related items all for sale. There are lots of different pickled items, so of which you wouldn't have thought could be pickled. There are centipedes of various sizes cooked on skewers. There are insects the size of Grin's hands that have been cooked in various ways, including boiled, roasted, and grilled. There are some various worms and other subterranean creatures that have been cooked similarly. And you see fungi. You had no idea there were this many different types of fungi and this many ways to prepare the fungi, but it is all before you. If you thought that the only edible fungi were some mushrooms, this would disabuse you of that notion. (Whether it is a good idea or not is a separate issue.)

With the array before you Serk eagerly shows you different items and things that he prefers, offering comments on many of the items before them. For what it is worth, Yoci seems interested in some of the items. While there are many things she won't touch, there is still enough here for her to be satisfied with.
OOC:
I gotta be honest here. I don't know if I can come up with specific descriptions of everything in front of you. Just use your imagination. I know Grin will love everything. If we saw this stuff in real life, we'd probably all be highly nauseated. However, it is up to you to determine how your character handles this. :-)
Aug 19, 2024 6:21 pm
OOC:
I've got 5gp as well.
Addressing the goblins, Ealdwig hooks a thumb at Grin he's always hungry, that one. As we start to walk through the settlement, Ealdwig's eyes widen in wonderment at the enormity and complexity of it. He tries to take in all the details he can.

To no one in particular, never in my wildest dreams did I ever expect to see something or someplace like this. Wow!
Aug 19, 2024 8:33 pm
Arkmenos says:
never in my wildest dreams did I ever expect to see something or someplace like this. Wow!
Grin’s mouth is hanging open. He nods a wordless agreement to Ealdwig’s statement and simply whispers to himself: Home.

… At the food location - Uhhh, Serk - here’s a piece of silver. Get as much of all your favorite foods for me and for you. My boy, we’re about to feast like goblins… also, what kinds of feed do you all use for your creature companions? My goat is a hungry one.
Aug 19, 2024 10:17 pm
Stee walking through the Warren is impressed with the way it looks just slapped together but still structurally sound. Stee has also eaten many things growing up a ranger and under his fathers instruction. He was taught what was edible if need be but this is surely not need be survival. He will not partake of the wares.
Aug 19, 2024 10:36 pm
Serk is absolutely thrilled with the prospect of free food and runs to get a double-portion of a half-dozen items that he brings back to Grin. There's a small pack of roast grubs, some baked fungus, a spit-roasted centipede skewer, something unidentifiable that has been pickled, and a cup of something Serk refers to as "fungus juice".

Let's assume the rest of the group, with Yoci as their guide, is able to find some things that are reasonably palatable.
OOC:
Do you want to look around more, or are you more interested in heading for the exit? Either is find and Serk is now willing to help for the whole day given Grin's geniality and generousity thus far.
Aug 19, 2024 10:53 pm
OOC:
I am ready to move on when everyone else is.
Aug 20, 2024 1:24 am
OOC:
same! Ready to move on.
Serk, my lad, you have a a refined palate! Thank you for that! Grin belches in satisfaction.
Aug 20, 2024 7:51 am
OOC:
Let's move on
Aug 20, 2024 2:09 pm
OOC:
Ok. I will progress this later today on to the next step.
Aug 20, 2024 4:15 pm
When we get safely to the exit, Ealdwig fishes in his pockets and pulls out a coin. He hands it to Serk with a handshake and his customary smile, thanks for the safe tour across your lands. Much appreciated. Want to take us the rest of the way?

Rolls

Gold (1), Silver (2) - (1d2)

(2) = 2

Serk

daryen

Aug 20, 2024 11:11 pm
OOC:
I'm going to be a little narrative here to get us to the next point.
Grin unquestioningly eats what he is brought, matching Serk bite-for-bite on what he has delivered. Both are happy and content. With Yoci's guidance, the others find enough to eat their fill without being too nauseated while doing so. Serk offers to bring them to the bazaar area with some shops, but Brewner insists that they needed to remain focused. They do make a stop at the edge of the shopping area to get several torches and some general supplies, but don't make a full shopping trip out of it.

Serk

"I understand," says Serk. He after what seems like an hour of winding tunnels, paths, and passageways, he guides them to an opening that leads away from the Goblin's Home. "That is probably the best way to get to Brahdhavehl. It isn't safe, but it at least keeps away from the duergar. Unfortunately, they tend to have wide-ranging patrols, so you still might meet a band. Hopefully you won't run into them. Besides them, watch out for the derro. They are insane and you never know what they might do next. They could be friendly, neutral, or outright hostile. Totally unpredictable. Normally I would say the kobolds aren't hard to deal with, but with her," motioning to Yoci, "in your group, they will likely be hostile. Be prepared for that. Other than that, you could run into various random creatures." He smiles and finishes with, "Or so I've been told. I have not wandered far from Home, so aside from some kobolds and derro, I have not run into any of that. Good luck on your travels."

When Ealdwig shakes his hand, Serk smiles and, without looking, quietly palms the coin into a safe place. "As tempting as the offer is, I cannot accept. I am still too young to wander that far away. Maybe in a couple more cycles I will be old enough. Again, I wish you the best on your journey. May your gods protect you."

And with that, they group is on their way. Unlike in the Goblin Home, this is now reverting to total black. Those new torches will come in handy right away, it would appear. Yoci checks with her holy symbol and confirms that this appears to be a good direction and they head off.
OOC:
Note that I am not going to track torches or anything like that. At some random dramatic moment, if it seems appropriate, I might have you roll to see if you have another or something like that, for the most part I am going to assume you're probably OK. But the way we'll handle any questionable situations is based on Tests succeeded or failed.

I'll soon make a follow-up post to start the next phase, though feel free to make comments or adjustments if I missed anything that needed to be done or something like that.
Aug 21, 2024 12:19 am
Stee will take out his Autums Glory and pin it to his boot So he can see where he steps. He will also have his bow out and arrow handy.
[ +- ] Autums Glory
Aug 21, 2024 9:08 am
Brewner asks Yoci "Does this part of the underdark looks familiar or do you assume we still have a good distance to travel?" After Yoci answers "Serk mentioned Kobolds and this creatures are hostile towards you... i thought you had problems with Duergar and Orcs"
OOC:
Am i remembering correctly?
Aug 21, 2024 8:07 pm
OOC:
Sorry for the posting delay. I've paid the 5gp as well.
While in the goblin home, Oliver watched everything with wide open eyes, and when the food arrived, he took the opportunity to capture some of the scent in his smell-capture flask.
"The Warren is unlike anything I've ever seen before, Serk. Makes me want to meet a goblin engineer one day. Thank you for this tour."

As they parted their ways, Oliver readied his bat and munitions, and offered some to Yoci, to complement the sling he had lent her.
"You mentioned you could hold yourself with the sling, right Yoci? Did you ever hunt?"
Aug 21, 2024 8:34 pm
Ealdwig uses his command word and turns on his Chromacloth light. Let's keep our eyes open for any unfriendlies. Ealdwig steals himself and heads into the unknown with his friends.

Unable to turn off his inner monologue, Yoci seems to have quite a few "enemies". I hope that isn't an omen or something.

Yoci

daryen

Aug 22, 2024 8:08 pm
Yoci

Yoci responds, "Our primary enemy are the duergar that destroyed our previous home. However, orcs and dwarves pretty much hate each other by rule, so both our ally dwarves and the duergar fight orcs whenever two groups meet. Likewise, gnomes of all kinds and kobolds have historically hated each other too, so those such meetings tend to result in violence, too. Honestly, most organized groups in the Underdark don't mix well or get a long. The main exceptions are that the mountain dwarves and svirfneblin generally get along, and the goblins and derro are wildcards. Other than that, it is general 'eat or get eaten', unfortunately."

You continue on for another couple of hours, when you reach a large cavern. It appears to be around 100 yards long and 150 yards wide, at least according to Grin's amulet. It is filled with a fungal forest. There are dozens of different kinds of fungi, some tall as trees, the rest ranging in size from a shrub down to just a thin layer on the ground. It seems to be its own little ecosystem within the cavern.
Aug 22, 2024 11:06 pm
"Heads up, could be anything in here" Stee think he senses something he just can't quite place it.

Rolls

Perception - (3d6)

(214) = 7

Aug 22, 2024 11:48 pm
MEOW! Grin looks around to judge the reaction (if any) to his outburst. It’s always good to keep people on their toes.
Last edited August 22, 2024 11:48 pm
Aug 23, 2024 11:25 pm
Not liking the look of the cavern / forest, Ealdwig starts to pull his sword from it's scabbard. Then out of nowhere a yelling Grin, startles him so badly he almost cuts himself and Grin. Heart banging in his chest, Ealdwig provides Grin with a dirty look, what in the Hells was that for? I almost cut my hand off and stabbed you! Emphatically pointing the sword at him.
Aug 23, 2024 11:28 pm
You have stopped at the entrance to the cavern to take it all in. It isn't so dense it is hard to move through, but it is dense enough to not allow you to see much in front of you in any direction. There is a general level of light in the cavern from some luminous fungi, so you don't have to use torches if you don't want. However, your line of sight is disrupted by all of the various fungi growth. There is ambient sound that you can hear, and you think you might be hearing some slight sounds of movement.

However, you are restricted from going in any particular direction. Do you want to follow one of the walls around, or do you want to go generally through the center?
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