OOC:
Damn! Those are some nice rolls! Too bad the attack was at Disadvantage. No critical, but still a hit.
As a bit of explanation, if a roll has Disadvantage, it is just 1d6 irrespective of how many dice would have been otherwise used. However, you had two Actions, so I just interpreted them as two rolls, not alternative rolls. So, you get a hit and a miss for your Actions.
Ealdwig, completely unfazed by the creature's horrific appearance and screech leaps forward and attacks twice with his sword. The first hit connects, but the second misses. You makes a sling attack, but it also misses.
Wreak rushes forward and attacks, but he also misses.
The creature, wounded and seeing that it is badly outnumbered, pulls back.
Stee, being overcome but the creature's screech, quickly flees for two rounds before being able to recompose himself. When he does, he finds himself face-to-face with five more of the creatures who have just advanced on him.
OOC:
OK, they have spent their Actions getting into position opposite Stee. Stee is at Far range to everyone else, as are the five creatures who are now adjacent to him.
No one has Disadvantage anymore, as the effect is only momentary.