Deeper Underdark

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Nov 29, 2024 8:25 am
daryen says:
OOC:
Well, that was anti-climatic ...
OOC:
That's what she said
Nov 29, 2024 2:04 pm
Ricardoi91 says:
daryen says:
OOC:
Well, that was anti-climatic ...
OOC:
That's what she said
OOC:
Hahaha
Dec 1, 2024 1:44 am
OOC:
Nice!

Sorry for,the extra day delay ...
You proceed along with purpose, intent on covering the remaining ground as quickly as possible. Yoci shows evident excitement as she starts to recognize certain landmarks, which she points out as she sees them.

As the passageway widens into what is effectively a long, narrow cavern, sounds of a clash are heard ahead. There is some evident fighting happening, but you can't see who it is yet. Note that since both sides can easily see in the dark, neither side is using any lights.
OOC:
How do you want to approach the conflict and how do you intend to identify who is who?
Dec 1, 2024 1:44 pm
"Sounds of fighting. These folk need no light. We need some to figure out what is what and who is who. Can you tell who it is Yoci?"
OOC:
Do we have any big light sources are we going to have to light torches and toss them out there?
Dec 1, 2024 8:21 pm
"I could always make a first blazing shot with an alcohol flask. Maybe that could help our visibility a bit. But if half of them are allies and half are foes, alcohol will not discriminate, no."
Dec 2, 2024 8:21 am
Brewner ponders what Oliver suggests, but thinks the group needs more information. " Good idea Stee, Yoci are you able to see without light? Maybe you can go and give a quick peek to what is happening.." Brewner asks Yoci in a quiet tone.

Yoci

daryen

Dec 2, 2024 7:55 pm
Yoci
Yoci looks very tentative about trying to sneak around. However, seeing the need she says, "I will do the best I can. Please come to my aid if I need help."

She inches forward to try and get a better view. She takes her time, because this isn't her area of expertise. So, ...

Rolls

Get a better view DC:4 - Basic - (2d6)

(64) = 10

Keep from being observed DC:4 - Basic - (2d6)

(23) = 5

Yoci

daryen

Dec 2, 2024 8:04 pm
Yoci
Yoci slips closer and gets a great view of the action. Unfortunately, she stumbles over some loose rocks she missed while focusing on the action, making a noticeable noise.

She uses the crystal to tell the group, "There is a warband of duergar attacking a patrol from Brahdhavehl. The duergar greatly outnumber the patrol. We need to help them! I think they heard me, though! Two are moving to where I am."
OOC:
OK, you are all up now. Let's say it will take two Moves to get to Yoci's position, and she is one Move away from the back of the duergar patrol. She can retreat, or wait for you, depending on what you want her to do.
Dec 2, 2024 10:16 pm
Stee will pull out his Autums Glory for at least light to see by to move up."Yoci we will move up you move back to meet us."
Dec 3, 2024 7:43 pm
OOC:
Do we throw some torches in their direction to blind them while we move forward?
Dec 3, 2024 10:11 pm
OOC:
Can Oliver light it up without hurting the friendlies?
Dec 4, 2024 6:47 pm
Yoci backs up to join your advance.

Yes, Oliver can easily light up the edge of their group closest to you without affecting the far side who are engaged with the Brahdhavehl group.
OOC:
Assuming you want a "two line" front with the melee one "band" closer to the opponents than the artillery, it looks like the melee will make one Move towards Yoci, while she takes two moves to get behind you. The artillery can then fire once after Oliver lights things up. (That means the artillery effectively lose one Action waiting for the light to show up.) Depending on how Oliver rolls, the two looking for Yoci will advance or stop.
Dec 4, 2024 11:05 pm
Stee has bow out and ready."Wreak on guard!"
Dec 5, 2024 9:41 am
OOC:
Shall we, then? I will roll once I hear an enthusiastic 'yes' here and there
Dec 5, 2024 10:00 am
" Yes! Let's wreck them!!"
Dec 5, 2024 10:52 am
"Yes,Yes!!"
Dec 5, 2024 11:37 am
OOC:
That definitely counts as here and there, yes.
"Let's light things up a bit, then!"

Oliver takes out the alcohol flask, tosses it upwards gently, and bats it into a fiery projectile, aiming at a strategic point to illuminate.

Rolls

Bat the flask and light the dark - (2d6)

(35) = 8

Dec 7, 2024 3:15 pm
The flask lands behind the advancing duergar, backlighting the pair. They realize that it is not just one individual they are now facing, so the stop and call for backup. You can clearly see them for this turn and next (when the flask runs out).
OOC:
Ok, Yoci moved one move toward you, and is readying her sling with her second move. I am assuming everyone moved forward one move to meet her. The duergar are now one move from you. You basically have a half-turn with one Action available. You may choose to move to them to disrupt their second action, or you may use a ranged weapon against them. (Or, of course, do any other permitted Action besides those two.) You are up!
Dec 7, 2024 7:31 pm
Seeing the outlines of the shadows advancing Stee will let loose to quick shots with his bow. Then say to Wreak"Wreak sick em boy!!"
OOC:
I didn't know if I would get the second shot since we already moved but figured I would roll two just in case.
Last edited December 7, 2024 11:34 pm

Rolls

to hit - (3d6, 3d6)

3d6 : (256) = 13

3d6 : (113) = 5

Dec 7, 2024 11:23 pm
OOC:
I will assume Oliver already did his full action, with move+bat flask
Oliver opens his eyes wide as soon as the scene lights up, trying to grasp as many details as possible.

"Look! There! Can you see their silhouettes?"

"Ah, well, Stee clearly can."
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