Deeper Underdark

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Jul 17, 2024 7:25 am
OOC:
If everyone is ready, Brewner will activate another cycle and see if there is a stronger pull.
Jul 17, 2024 10:14 am
OOC:
Pull the lever, Kronk!
Jul 17, 2024 3:21 pm
Sounds good let's do this.
Jul 17, 2024 5:28 pm
OOC:
I will post an update later today. I just really hit me that we've been through the full cycle now, so I need to go back and check some things to make sure I don't violate what I've already said. So ... that'll take a few minutes to work through.
Jul 20, 2024 11:57 pm
OOC:
Hey guys, I apologize for the delay. I have had to take a sudden road trip because my mom fell ill and I had to go visit because she wasn't expected to make it. And she didn't. As such, I have not been able to advance this any. However, this is NOT goodbye, or even a notice of hiatus. Rather this is simply to explain why I have been silent right now. I will get this going again late this week.

Also, please understand that resuming this is not a problem. In fact it will absolutely help me with handling things. I am sorry for what will basically be a weeks delay, but I am very eager to get going again.

Thank you for your patience and understanding.
Jul 21, 2024 12:02 am
OOC:
Sorry for your loss and take your time. We will be here when you are ready.
Jul 21, 2024 12:46 pm
OOC:
Sorry for your loss, and take all the time you need
Jul 22, 2024 4:07 am
OOC:
sorry to hear about your loss! take your time!
Jul 26, 2024 4:47 pm
OOC:
OK, I'm back. Thank you so much for your patience!

I'll move this along just a bit to give you the information you are seeking for.
You all decide to speed-run through all of the settings, just to make sure of what Yoci can detect. Since you have now completely confirmed this will run in a full, repeatable cycle, you are worried about not being able to get back to something.

Brewner runs the panel. Oliver runs the rod back and forth between Doors #12 (one circle), #8 (three circles), and #9 (five circles). The others spread out to watch for any unexpected activity. No one opens any doors this cycle through, as it is purely being used for Yoci, standing in the middle of the cavern, to detect any paths.

After cycling through completely, they intentionally end on the setting with two circles (where Stee came through originally). They find the following, some of which are repeats confirming what was found before:
- The strongest indication was through Doors #7 with one circle. This is the same one where there is banging on Doors #12. All of the others are noticeable weaker than this one.
- The next strongest is Doors #8 with three circles. This is the path back to the lake. However, you distinctly do not hear banging on Doors #8. So either they are not watching, or they are no longer there.
- The next strongest is Doors #9 with five circles. This is the door to where Yoci was held prisoner.
- Two other doors show the weakest indication, which are Doors #6 with four circles and Doors #3 with six circles.
She doesn't feel any pulls from the other doors, so those likely won't lead her back.

Since you end on the cycle with two circles, Stee absently checks Doors #8 and sees only a smooth stone wall behind them. Apparently Sephek kept his word and broke the doors, thereby disabling those doors for this cycle.
OOC:
OK, you have only checked the doors you know (Yoci's, the Lake, and Stee's), and you checked all of the doors on the cycle with four circles. So, you can check other doors to see what you see, or you can choose one set of doors indicated above to try and get Yoci back home. Yoci does want to get home, but at this point she is pretty curious, too, so she does not mind if you check out doors first.
Jul 27, 2024 12:57 am
OOC:
welcome back! So glad you took time for yourself!
Well, if it’s all the same, I say we take the route with the strongest detection. Can we hold off the foolish ones behind door 12 while we leave door 7? Can we break door 12 permanently?
Jul 27, 2024 2:35 pm
OOC:
Good to see you back, hope you're doing well
"I can see your blood yearning for some action, can't say i disagree" Brewner says to Grinfletch with a smile "But the most prudent choice would be the 3 cycle, we can take Yoci home and still do some exploration near our base. There is another path near the lake besides the door where we entered." Brenner adds thoughtfully. He then shrugs, waiting for the opinions of his companions
Jul 27, 2024 3:49 pm
OOC:
Thank you for the kind thoughts. Yes, I am doing better.

I don't know how long this has all taken. I am going to assume that you are all resting while making a decision and before heading out. It is probably the safest place you will be for quite a while, so it makes sense to get a good night's rest while you can. We'll say that the King makes this suggestion.

You will also want to decide if you are going to leave the room active or inactive. If you leave it active, then anyone that might trip across one of the active doors could enter the cavern. Alternatively, you could make sure you open and close all of the other doors before exiting, the when you close the doors on your exit, the cavern will be inactive. It is unlikely it will be permanently lost, but it will prevent anyone from using it for at least a little while.
Jul 27, 2024 11:32 pm
Stee looks at he group.Well we should probably deactivate all these door first then take Yoci home.
Jul 28, 2024 1:20 am
Looking to the two humans Grin shrugs and agrees with them. Cycle 3 is fine and yes let’s open and close doors and then maybe try to keep the door we exit from propped open if we want to return to it and get back to the lake?
Jul 28, 2024 11:51 am
OOC:
Glad to have you here!!!
"Agreed. The door in cycle 3 might take longer for us to get there, but it's the safest bet, and still gives off a strong enough signam. Besides, if we went through another cycle, we would definitely need to lock the door behind. Imagine we got out in door #7 of cycle 1, and the ones banging in door #12 of that same cycle came in and chased after us."

Oliver paused and looked around at his companions, trying to read the room.

"...or would you rather lock the door behind?"
Jul 29, 2024 6:11 am
OOC:
If you leave the door open, you don't know how long it will stay open. And you don't know if someone else will (or won't) find them and enter. Just an observation.

I was waiting for everyone to comment before continuing. I will move things forward sometime on Monday if no one else comments. Right now, it sounds like you are doing the Lake doors, which is cool. It means you might find out what happened to that group of Morlocks who haven't been bothering the door lately.
Jul 29, 2024 8:01 am
OOC:
The Morlocks become Chuul rations xD
Jul 29, 2024 10:08 am
Looks at all I don't like the thought of leaving the back door open. We are going to a strange place. I would rather be able to focus on whats in front and not have to constantly worry about behind.
Jul 29, 2024 11:58 pm
The group decides to get started on their quest to bring Yoci home, and decide to start the journey by returning to the cavern by the lake. Since that is just one more activation, they decide to rest first in order to start the journey fresh. With no day/night cycle, they simply take their time to fully rest and recuperate. They share their rations with Yoci and prepare.
OOC:
OK, everyone will be back at full health, regardless of where they ended last. Do you use a watch, or just trust that no one can get to you? Also, do you just take the normal eight or so hours to recharge, or do you stretch it any longer?
Fully recharged and ready to go, the group prepares. Oliver bars Doors #8 and Brewner activates the third cycle again. They carefully open and close each of the doors. They find caverns behind Doors #1, 3, 6, 9, and 10. Doors #2, 4, 7, and 12 lead to blank stone walls. The different caverns are all large enough that you can't see the backs easily, but they do all appear to have different sizes. Two of them are completely silent (#1 and #9). One of them (#3) has dripping sounds, but nothing else. In the last two (#6 and #10), you hear what sounds like movement, but nothing close to the doors. Yet, anyway. During this entire time, there is no activity heard at Doors #8.

With everything prepared, the group is ready to move through Doors #8. Oliver removes the rod and the doors are opened and the group proceeds through.
OOC:
OK, now what are you going to do?
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