OOC:
OK, I'm back. Thank you so much for your patience!
I'll move this along just a bit to give you the information you are seeking for.
You all decide to speed-run through all of the settings, just to make sure of what Yoci can detect. Since you have now completely confirmed this will run in a full, repeatable cycle, you are worried about not being able to get back to something.
Brewner runs the panel. Oliver runs the rod back and forth between Doors #12 (one circle), #8 (three circles), and #9 (five circles). The others spread out to watch for any unexpected activity. No one opens any doors this cycle through, as it is purely being used for Yoci, standing in the middle of the cavern, to detect any paths.
After cycling through completely, they intentionally end on the setting with two circles (where Stee came through originally). They find the following, some of which are repeats confirming what was found before:
- The strongest indication was through Doors #7 with one circle. This is the same one where there is banging on Doors #12. All of the others are noticeable weaker than this one.
- The next strongest is Doors #8 with three circles. This is the path back to the lake. However, you distinctly do not hear banging on Doors #8. So either they are not watching, or they are no longer there.
- The next strongest is Doors #9 with five circles. This is the door to where Yoci was held prisoner.
- Two other doors show the weakest indication, which are Doors #6 with four circles and Doors #3 with six circles.
She doesn't feel any pulls from the other doors, so those likely won't lead her back.
Since you end on the cycle with two circles, Stee absently checks Doors #8 and sees only a smooth stone wall behind them. Apparently Sephek kept his word and broke the doors, thereby disabling those doors for this cycle.
OOC:
OK, you have only checked the doors you know (Yoci's, the Lake, and Stee's), and you checked all of the doors on the cycle with four circles. So, you can check other doors to see what you see, or you can choose one set of doors indicated above to try and get Yoci back home. Yoci does want to get home, but at this point she is pretty curious, too, so she does not mind if you check out doors first.