Chapter 2: The Gorgon Queen's Lair

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Jul 23, 2024 3:04 pm
Chironides whispers some instructions to the Ranger…. "We need to get the others up…go hide. Ill try to distract her long enough so you can slip back inside. Each of those heroes has a powerful healing draught. If we are not too late we can still save them and may yet claim victory"

Chironides bangs his shield and launches a barrage of magic missiles at the horror before giving a taunting laugh!

"HA HA You are such a fool Hythonia!"

Chriron takes his second wind and if Hythonia pursues ducks back out and heads deep into the western more narrow corridor.

Rolls

Second Wind - (1d10+3)

(8) + 3 = 11

Magic Missiles - (3d4+3)

(113) + 3 = 8

Christos Cosmilis

Ironmonger42

Jul 23, 2024 3:12 pm
Christos Cosmilis

Christos attempts to run over to K31 and hide.

Rolls

Ranger stealth check DC 19 - (2d20L1+6)

(142) + 6 = 8

Hythonia

Ironmonger42

Jul 23, 2024 3:17 pm
Hythonia

Hythonia scoffs, uses her movement and legendary actions to approach the double doors, and slams them shut. The large, heavy doors that took 2 of you to push open have been closed. She looks over at the ranger and grins. "I see you are trying to help these people. You heroes are all the same. You kill the warriors, but can never finish the job. You refuse to look at me, but I can change that. Try anything funny, and I fill force you to look into my eyes and you will return to stone as they had found you." Hythonia looks at some of the statues in the room. "Perhaps I will use some of your friends to keep the door sealed. Will your friend kill multiple people just open the door? hahahaha!"
Jul 23, 2024 3:21 pm
OOC:
The main doors have been closed. Unless you can target her behind full cover, it will take your action to open the doors due to their weight, so you can't run up, open, and still attack.

If you want to get back in the room, you know there is a way to get in via the water system Kelnes found and confirmed. It will take a couple minutes to swim to a place you can re enter the room. If you hold your breath, you won't risk being poisoned. The risk is only there if you drink the water or it is violently shot at you like the lair action did.
Jul 23, 2024 4:27 pm
Chiron considers the swim but then decides a minute or 2 is too long for to fallen heroes…. Chirong grips his his magic hammer 2-handed to smash through the masonry around the door in an attempt to make a hole large enough to fire through. (does not want to expose himself to a fully opned door)
[ +- ] Demolition
All Purpose tool is in the form of a mason tool which gives Chiron Profiency in Mason tools

Hands the ranger 2 flasks of Alchemist Fire "Think you hit the floor in front of her if she opens up?"
OOC:
Not sure if the added hammer damage is applicable... but giving it a try regardless.
Last edited July 23, 2024 4:30 pm

Rolls

Attack 1 Warhammer +2 damage - (1d10+6)

(10) + 6 = 16

Attack 2 Warhammer +2 damage - (1d10+6)

(10) + 6 = 16

Warhammer +2 to hit - (1d20+11)

(15) + 11 = 26

Warhammer +2 to hit - (1d20+11)

(9) + 11 = 20

Jul 23, 2024 4:31 pm
OOC:
where is the demolition ability from?

Also, you didn't tell the ranger where to hide so I assumed you were telling him to hide in the main room out of view. He isn't in the same room as you right now.
OOC:
@annex what is Omeros doing right now?
Jul 23, 2024 4:41 pm
its from Xanathar tool use. I figured the ranger was with me since he has been riding on my back.
Jul 23, 2024 6:16 pm
Basil says:
Chironides whispers some instructions to the Ranger…. "We need to get the others up…go hide. Ill try to distract her long enough so you can slip back inside. Each of those heroes has a powerful healing draught. If we are not too late we can still save them and may yet claim victory"
I interpreted the "go hide. i'll distract her long enough you can slip back inside" as "go inside now while I distract her and hide". This means both he would not be riding you at this time and he would be inside while you are outside. We can retcon this once, but since this is text based clarity is king.

As for breaking through the wall, the DMG isn't very helpful. It mostly just summarizes to "stone has 17 AC and large resilient structures have 27 (5d10) hit points, oh and it might have a damage threshold". A lot of DMs i've heard of use the spell wall of stone to simulate well made stone walls. Under that language, the wall is likely 5 feet thick (to hold such heavy doors) at least and thus has an AC of 15 and 150 hit points (30 * 5). The first option seems a little weak to me, so i'll go with the 2nd.

Assuming you use the warhammer and use extra attack to attack twice per round and deal double damage from the feature of the mason's tools, it would take an average of 4 rounds to break through a section of the wall (42 dmg per round, 150/42 = roughly 3.5). Booming blade does less than extra attack so I'd assume that. Based on how loud that would be, I'd say round 1 she doesn't hear it, round 2 she hears it, round 3 she realizes what that means and probably does something, and round 4 you break through.

Thoughts on both topics?
Jul 23, 2024 6:27 pm
You are correct on the clarity... as far as the breaking goes I leave it up for the DM to determine how resilent a wall is. 4 rounds may sound like a long time... and it is in combat but for a dude to break through a 5' stone wall in less than 30 seconds is frightening!

Also im not going for a full, knock down a section of wall... just a hole big enoug for someone to shoot through 3x3 at its largest.
Last edited July 23, 2024 6:28 pm
Jul 23, 2024 6:34 pm
Ok, since it will take a couple rounds, this will give Omeros some time to act, so let's see what he's doing in the meantime.
Jul 23, 2024 6:43 pm
OOC:
Not sure where we are in initiative, but I'm rolling a death save.

Ooohhh... 2 and 2! Next save it for all the marbles!
Last edited July 23, 2024 6:44 pm

Rolls

Death Save (DC 10) - (1d20)

(2) = 2

Jul 24, 2024 5:28 am
More suicidal moves. Omeros tried to climb out of the water and hide behind a pillar.

Rolls

Athletics - (1d20+4)

(7) + 4 = 11

Stealth - (1d20+3)

(18) + 3 = 21

Jul 24, 2024 1:10 pm
Omeros falls back in the water, with a loud splash. Hythonia looks over where the sound came from, but Omeros was able to dive deep enough that she did not spot him.

Chironides begins breaking through the wall. For now, only he knows this is happening (3 rounds to breakthrough. Next round Hythonia starts hearing Chironides work).
OOC:
@annex While Basil works on breaking through the wall, Omeros can go again. He doesn't know what Chironides is doing.

If anyone else is still making death saves, go ahead and make another.
Jul 24, 2024 1:15 pm
OOC:
One way or another, this is my last death save...


And Kadmos dies in a heap on the floor, a failure to the King and to Iroas.
Last edited July 24, 2024 1:16 pm

Rolls

Death Save (DC 10) - (1d20)

(5) = 5

Jul 25, 2024 4:38 am
It seemed almost impossible: climb and be seen or fall and be unseen. Perhaps falling and being seen was the best way to go. If any others lived, perhaps Omeros could give them a chance at avenging him.

Rolls

Athletics - (1d20+4)

(15) + 4 = 19

Stealth - (1d20+3)

(10) + 3 = 13

Hythonia

Ironmonger42

Jul 25, 2024 2:02 pm
Hythonia

Hythonia turns her head as she hears the splash. "That is the second time. Something is here. Did one of those lowly warriors live after all?" She turns to look and see Omeros and grins. "Ah, satyr. It seems you did not drown after all. You are quite the warrior. I see you have a spell ready. Do you wish to keep this going? How about I offer you a deal. Become one of my worshipers, and perhaps I will promote you to an elite warrior. If you show undying loyalty, perhaps I will let you keep your free will. What do you say?"

Chironides continues his work. The sound is faint, but Hythonia's ear twitches. "Do you hear something?"
OOC:
Chironides has completed round 2 of 4 to break through the wall.
Jul 26, 2024 4:31 am
"Erebos take you, harridan!" Omeros spat back, defiantly refusing her offer!
Jul 26, 2024 8:04 pm
OOC:
@annex You may take another turns worth of actions. No point in rolling stealth anymore. You aren't sure what the sound is, but you hear a slamming sound by the double doors to south too.
Jul 27, 2024 4:45 am
"See me, Hythonia! Feel the wrath of Omeros! Feel the storm of Keranos!"

Blazing Invictus fired three force beams while one of the stars orbiting Omeros flew at Hythonia!
OOC:
Hythie's still the target of my
[ +- ] Hexblade's Curse.
That grants me
[ +- ] Armor of Hexes.
Last edited July 27, 2024 6:40 am

Rolls

Eldritch Blast attack (disadvantage), force damage - (2d20L1+11, 1d10+10)

2d20L1+11 : (1810) + 11 = 21

1d10+10 : (10) + 10 = 20

Eldritch Blast attack (disadvantage), force damage - (2d20L1+11, 1d10+10)

2d20L1+11 : (203) + 11 = 14

1d10+10 : (1) + 10 = 11

Eldritch Blast attack (disadvantage), force damage - (2d20L1+11, 1d10+10)

2d20L1+11 : (714) + 11 = 18

1d10+10 : (8) + 10 = 18

Crown of Stars (disadvantage), radiant damage - (2d20L1+11, 4d12+5)

2d20L1+11 : (1111) + 11 = 22

4d12+5 : (4862) + 5 = 25

Jul 27, 2024 3:56 pm
The first beam of Omeros's eldrtich blast hits Hythonia in the forehead and she yells in anger. The second looks to be an even cleaner shot, but the poison makes Omeros hold his stomach just as he aims and it goes wild. The second does the same, but he focuses long enough to fire the crown of stars mote and hits Hythonia in the chest. Hythonia reals back, surprised to get hurt so much in a small amount of time.

Chironides continues his bashing of the wall. He sees a small glimmer of light, but not enough for anything to fire through. He knows he will have a hole on his next turn.

Hythonia, looks at Omeros in pure anger, with a small hint of fear.
OOC:
She is 12 damage away from dead. She is going to use her legendary actions and then take her turn, but I need to confirm: @Basil Is Omeros under the effect of armor of agathys, or just crown of stars? I know both don't require concentration, and I may have missed if you casted it again since you popped up with 1 hp.
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