Before Lightning Keep

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Aug 3, 2024 2:23 am
OOC:
Just a reminder there is a window in the wall at G3
Aug 3, 2024 10:55 am
I move to D4.
Eldritch Blast on creature 1 in H4.
Move to C3.
That's all.

Rolls

Eldritch Blast to hit - (1d20+5)

(5) + 5 = 10

Eldritch Blast damage - (1d10)

(6) = 6

Aug 3, 2024 4:09 pm
Battle map
[ +- ] map

Party Status:

Kurt hp 24/28 ac 17
Alexander hp 15/15 ac 13
Maethor hp 18/18 ac 14
Erani hp 22/24 ac 13
Rangrim hp 16/20 ac 16

Initiative:

Kurt 21
Fire 10
Rangrim 19
Fire 10
3 10 dead
4 10 -Dodge
Alexander 9
Erani 5
Maethor 4
1 3 -26
2 3 dead


Action:

-Rangrim, Alexander, and Kurt all enter the barracks, the dark shapes on the beds begin to move. The shouts of warning from their friends within alert Maethor and Erani of battle ahead.
-Kurt throws his torch and hits squar in the bed of #2, the old straw mattress begins to catch fire and 2 fire damage.
-Rangrim calls upon Talos to turn the undead, 1 and 3 seem unaffected, 2 and 4 begin to squirm.
-The fire spreads south east five feet and burns #2 for 1 dmg.
-#3 and #4 both stand up, 4 is as far from Rangrim as it can get and so takes the dodge action, 3 throws it’s self bodily at Rangrim for 4 bludgeoning dmg.
-Alexander casts scorching ray and all three rays hit their target, 11 dmg to 1, and 12 dmg to 3.
-Erani swoops down to D4 and fires a firebolt at #2 for 1 dmg as it squirms in the flames of the bed.
-Maethor uses his slick to crash into the head of 2 for 6 dmg.
-As you all watch 1 and 2 rise to there feet, 2 takes 1 fire dmg as it rises, 1 slams into Rangrim but bounces of his armor, 2 crashes bodily into Kurt but it too only finds armor to damage.
-Kurt will attack #2, he will also be rolling for fire dmg this next round. Doing 18 dmg
-The fire flares and tried to speak west but is blocked by the wall, it does 2 dmg to #2 causing it to collapse north toward Kurt spreading fire in its wake, 2 dmg to Kurt .
-Rangrim hits 3 for 12 dmg and it sways for a moment before falling to the ground dead
-The fire spreads west flared by the oxygen coming through the door causing 2 dmg to Kurt and Erani.
-Zombie number 4 can still only try to get away from Rangrim it still is trapped so it continues to Dodge
-Alexander magic missiles 1 for 9 dmg the thing teeters but doesn’t fall to the floor,
-Erani blasts 1 for 6 dmg it spins away and looks like it’s finished before swinging back to face Rangrim. Erani flys out of the fires reach.


Maethors turn.
Aug 5, 2024 7:16 pm
Lacking fire resistance of any kind, Maethor is not prepared to charge in blindly through flames, so instead stands at the ready to assist any allies that escape or attack any for that emerges.
Aug 5, 2024 9:41 pm
Battle map
[ +- ] map

Party Status:

Kurt hp 24/28 ac 17
Alexander hp 15/15 ac 13
Maethor hp 18/18 ac 14
Erani hp 22/24 ac 13
Rangrim hp 12/20 ac 16

Initiative:

Kurt 21
Fire 10
Rangrim 19
Fire 10
3 10 dead
4 10 -Dodge
Alexander 9
Erani 5
Maethor 4
1 3 -26
2 3 dead


Action:

-Rangrim, Alexander, and Kurt all enter the barracks, the dark shapes on the beds begin to move. The shouts of warning from their friends within alert Maethor and Erani of battle ahead.
-Kurt throws his torch and hits squar in the bed of #2, the old straw mattress begins to catch fire and 2 fire damage.
-Rangrim calls upon Talos to turn the undead, 1 and 3 seem unaffected, 2 and 4 begin to squirm.
-The fire spreads south east five feet and burns #2 for 1 dmg.
-#3 and #4 both stand up, 4 is as far from Rangrim as it can get and so takes the dodge action, 3 throws it’s self bodily at Rangrim for 4 bludgeoning dmg.
-Alexander casts scorching ray and all three rays hit their target, 11 dmg to 1, and 12 dmg to 3.
-Erani swoops down to D4 and fires a firebolt at #2 for 1 dmg as it squirms in the flames of the bed.
-Maethor uses his slick to crash into the head of 2 for 6 dmg.
-As you all watch 1 and 2 rise to there feet, 2 takes 1 fire dmg as it rises, 1 slams into Rangrim but bounces of his armor, 2 crashes bodily into Kurt but it too only finds armor to damage.
-Kurt will attack #2, he will also be rolling for fire dmg this next round. Doing 18 dmg
-The fire flares and tried to speak west but is blocked by the wall, it does 2 dmg to #2 causing it to collapse north toward Kurt spreading fire in its wake, 2 dmg to Kurt .
-Rangrim hits 3 for 12 dmg and it sways for a moment before falling to the ground dead
-The fire spreads west flared by the oxygen coming through the door causing 2 dmg to Kurt and Erani.
-Zombie number 4 can still only try to get away from Rangrim it still is trapped so it continues to Dodge
-Alexander magic missiles 1 for 9 dmg the thing teeters but doesn’t fall to the floor,
-Erani blasts 1 for 6 dmg it spins away and looks like it’s finished before swinging back to face Rangrim. Erani flys out of the fires reach.
-Maethor holds his action to help his party or attack a enemy that comes into view. @Sardis What attack are you holding.
-1 attacks Rangrim again for 4 dmg

Kurts turn, roll 1d6 for fires damage this round.
Aug 5, 2024 9:58 pm
OOC:
sling attack
Aug 8, 2024 12:02 am
Kurt will attack #1, he will also be rolling for fire dmg this next round.

Rolls

Warhammer, Opposite end, Damage, Damage - (1d20+5, 1d20+5, 1d6+3, 1d6+3, 1d6)

1d20+5 : (11) + 5 = 16

1d20+5 : (4) + 5 = 9

1d6+3 : (3) + 3 = 6

1d6+3 : (3) + 3 = 6

1d6 : (1) = 1

Aug 8, 2024 12:03 am
Kurt will attack #1, he will also be rolling for fire dmg this next round. 3 points fire damage.

Kurt hits with a 21 doing 8 damage and misses with the opposite side.
Last edited August 8, 2024 12:07 am

Rolls

Warhammer, Opposite end, Damage, Damage - (1d20+5, 1d20+5, 1d6+3, 1d6+3, 1d6)

1d20+5 : (16) + 5 = 21

1d20+5 : (5) + 5 = 10

1d6+3 : (1) + 3 = 4

1d6+3 : (4) + 3 = 7

1d6 : (3) = 3

Halbard damage earlier damage was confusion. - (1d8+3)

(2) + 3 = 5

1d4 brute force - (1d4)

(3) = 3

Aug 8, 2024 12:14 am
@GeneCortess are you moving to attack 1 or 4? G4 or G5 respectively.
Aug 8, 2024 12:18 am
He will step closer to range attack #1. :)
Aug 8, 2024 12:59 am
Battle map
[ +- ] map

Party Status:

Kurt hp 24/28 ac 17
Alexander hp 12/15 ac 13
Maethor hp 18/18 ac 14
Erani hp 22/24 ac 13
Rangrim hp 12/20 ac 16

Initiative:

Kurt 21
Fire 10
Rangrim 19
Fire 10
3 10 dead
4 10 -Dodge
Alexander 9
Erani 5
Maethor 4
1 3 dead
2 3 dead


Action:

-Rangrim, Alexander, and Kurt all enter the barracks, the dark shapes on the beds begin to move. The shouts of warning from their friends within alert Maethor and Erani of battle ahead.
-Kurt throws his torch and hits squar in the bed of #2, the old straw mattress begins to catch fire and 2 fire damage.
-Rangrim calls upon Talos to turn the undead, 1 and 3 seem unaffected, 2 and 4 begin to squirm.
-The fire spreads south east five feet and burns #2 for 1 dmg.
-#3 and #4 both stand up, 4 is as far from Rangrim as it can get and so takes the dodge action, 3 throws it’s self bodily at Rangrim for 4 bludgeoning dmg.
-Alexander casts scorching ray and all three rays hit their target, 11 dmg to 1, and 12 dmg to 3.
-Erani swoops down to D4 and fires a firebolt at #2 for 1 dmg as it squirms in the flames of the bed.
-Maethor uses his slick to crash into the head of 2 for 6 dmg.
-As you all watch 1 and 2 rise to there feet, 2 takes 1 fire dmg as it rises, 1 slams into Rangrim but bounces of his armor, 2 crashes bodily into Kurt but it too only finds armor to damage.
-Kurt will attack #2, he will also be rolling for fire dmg this next round. Doing 18 dmg
-The fire flares and tried to speak west but is blocked by the wall, it does 2 dmg to #2 causing it to collapse north toward Kurt spreading fire in its wake, 2 dmg to Kurt .
-Rangrim hits 3 for 12 dmg and it sways for a moment before falling to the ground dead
-The fire spreads west flared by the oxygen coming through the door causing 2 dmg to Kurt and Erani.
-Zombie number 4 can still only try to get away from Rangrim it still is trapped so it continues to Dodge
-Alexander magic missiles 1 for 9 dmg the thing teeters but doesn’t fall to the floor,
-Erani blasts 1 for 6 dmg it spins away and looks like it’s finished before swinging back to face Rangrim. Erani flys out of the fires reach.
-Maethor holds his action to help his party or attack a enemy that comes into view. @Sardis What attack are you holding.
-1 attacks Rangrim again for 4 dmg
-Kurt steps up to 1 and with a swift swing and 8dmg if falls and moves no more
- The fire spreads east engulfing the ground beneath Alexanders feet he takes 3 fire dmg

Rangrims turn.
Aug 8, 2024 1:50 am
Grim looks around at the spreading flames and yells for the other to get out the window by Kurt. He squares up with 4 to cover their escape. He will attack with his hammer then bring his shield up for blocking.

Rolls

to hit, damage - (1d20+4, 1d8+2)

1d20+4 : (3) + 4 = 7

1d8+2 : (1) + 2 = 3

Aug 8, 2024 3:27 am
Battle map
[ +- ] map

Party Status:

Kurt hp 24/28 ac 17
Alexander hp 9/15 ac 13
Maethor hp 18/18 ac 14
Erani hp 22/24 ac 13
Rangrim hp 12/20 ac 16

Initiative:

Kurt 21
Fire 10
Rangrim 19
Fire 10
3 10 dead
4 10 -Dodge
Alexander 9
Erani 5
Maethor 4
1 3 dead
2 3 dead


Action:

-Rangrim, Alexander, and Kurt all enter the barracks, the dark shapes on the beds begin to move. The shouts of warning from their friends within alert Maethor and Erani of battle ahead.
-Kurt throws his torch and hits squar in the bed of #2, the old straw mattress begins to catch fire and 2 fire damage.
-Rangrim calls upon Talos to turn the undead, 1 and 3 seem unaffected, 2 and 4 begin to squirm.
-The fire spreads south east five feet and burns #2 for 1 dmg.
-#3 and #4 both stand up, 4 is as far from Rangrim as it can get and so takes the dodge action, 3 throws it’s self bodily at Rangrim for 4 bludgeoning dmg.
-Alexander casts scorching ray and all three rays hit their target, 11 dmg to 1, and 12 dmg to 3.
-Erani swoops down to D4 and fires a firebolt at #2 for 1 dmg as it squirms in the flames of the bed.
-Maethor uses his slick to crash into the head of 2 for 6 dmg.
-As you all watch 1 and 2 rise to there feet, 2 takes 1 fire dmg as it rises, 1 slams into Rangrim but bounces of his armor, 2 crashes bodily into Kurt but it too only finds armor to damage.
-Kurt will attack #2, he will also be rolling for fire dmg this next round. Doing 18 dmg
-The fire flares and tried to speak west but is blocked by the wall, it does 2 dmg to #2 causing it to collapse north toward Kurt spreading fire in its wake, 2 dmg to Kurt .
-Rangrim hits 3 for 12 dmg and it sways for a moment before falling to the ground dead
-The fire spreads west flared by the oxygen coming through the door causing 2 dmg to Kurt and Erani.
-Zombie number 4 can still only try to get away from Rangrim it still is trapped so it continues to Dodge
-Alexander magic missiles 1 for 9 dmg the thing teeters but doesn’t fall to the floor,
-Erani blasts 1 for 6 dmg it spins away and looks like it’s finished before swinging back to face Rangrim. Erani flys out of the fires reach.
-Maethor holds his action to help his party or attack a enemy that comes into view. @Sardis What attack are you holding.
-1 attacks Rangrim again for 4 dmg
-Kurt steps up to 1 and with a swift swing and 8dmg if falls and moves no more
- The fire spreads east engulfing the ground beneath Alexanders feet he takes 3 fire dmg
- Rangrim calls for everyone to exit the now burning building and takes a swing at 4 but misses.
-The Fire spreads again this time SW catching alight the bunk there, and Alexander takes another 3 dmg from the fire around him
-Because he has yet to take dmg from any one 4 is till in the throws of Turn Undead and continues to only be able to Dodge

Alexanders turn.
Aug 8, 2024 6:05 am
Alex will move outside and away from the flames to D3 and makes sure he is not on fire. That's all.
Aug 8, 2024 7:14 pm
Battle map
[ +- ] map

Party Status:

Kurt hp 24/28 ac 17
Alexander hp 9/15 ac 13
Maethor hp 18/18 ac 14
Erani hp 22/24 ac 13
Rangrim hp 12/20 ac 16

Initiative:

Kurt 21
Fire 10
Rangrim 19
Fire 10
3 10 dead
4 10 -Dodge
Alexander 9
Erani 5
Maethor 4
1 3 dead
2 3 dead


Action:

-Rangrim, Alexander, and Kurt all enter the barracks, the dark shapes on the beds begin to move. The shouts of warning from their friends within alert Maethor and Erani of battle ahead.
-Kurt throws his torch and hits squar in the bed of #2, the old straw mattress begins to catch fire and 2 fire damage.
-Rangrim calls upon Talos to turn the undead, 1 and 3 seem unaffected, 2 and 4 begin to squirm.
-The fire spreads south east five feet and burns #2 for 1 dmg.
-#3 and #4 both stand up, 4 is as far from Rangrim as it can get and so takes the dodge action, 3 throws it’s self bodily at Rangrim for 4 bludgeoning dmg.
-Alexander casts scorching ray and all three rays hit their target, 11 dmg to 1, and 12 dmg to 3.
-Erani swoops down to D4 and fires a firebolt at #2 for 1 dmg as it squirms in the flames of the bed.
-Maethor uses his slick to crash into the head of 2 for 6 dmg.
-As you all watch 1 and 2 rise to there feet, 2 takes 1 fire dmg as it rises, 1 slams into Rangrim but bounces of his armor, 2 crashes bodily into Kurt but it too only finds armor to damage.
-Kurt will attack #2, he will also be rolling for fire dmg this next round. Doing 18 dmg
-The fire flares and tried to speak west but is blocked by the wall, it does 2 dmg to #2 causing it to collapse north toward Kurt spreading fire in its wake, 2 dmg to Kurt .
-Rangrim hits 3 for 12 dmg and it sways for a moment before falling to the ground dead
-The fire spreads west flared by the oxygen coming through the door causing 2 dmg to Kurt and Erani.
-Zombie number 4 can still only try to get away from Rangrim it still is trapped so it continues to Dodge
-Alexander magic missiles 1 for 9 dmg the thing teeters but doesn’t fall to the floor,
-Erani blasts 1 for 6 dmg it spins away and looks like it’s finished before swinging back to face Rangrim. Erani flys out of the fires reach.
-Maethor holds his action to help his party or attack a enemy that comes into view. @Sardis What attack are you holding.
-1 attacks Rangrim again for 4 dmg
-Kurt steps up to 1 and with a swift swing and 8dmg if falls and moves no more
- The fire spreads east engulfing the ground beneath Alexanders feet he takes 3 fire dmg
- Rangrim calls for everyone to exit the now burning building and takes a swing at 4 but misses.
-The Fire spreads again this time SW catching alight the bunk there, and Alexander takes another 3 dmg from the fire around him
-Because he has yet to take dmg from any one 4 is till in the throws of Turn Undead and continues to only be able to Dodge
-Alexander moves to D4, I can't update the mape right now but I will do so later, and pats out the flames before he takes anymore dmg.
Eranis turn.
Aug 8, 2024 9:29 pm
Assuming G2-3 is the window, I will move to G2 and Eldritch Blast #4.

Rolls

Eldritch Blast to hit - (1d20+5)

(5) + 5 = 10

Eldritch Blast damage - (1d10)

(8) = 8

Aug 8, 2024 9:49 pm
#4 is taking the dodge action so your to hit is at disadvantage so roll one more for me.
Aug 8, 2024 11:53 pm
Disadvantage

Rolls

Disadvantage - (1d20+5)

(9) + 5 = 14

Aug 9, 2024 12:14 am
Battle map
[ +- ] map

Party Status:

Kurt hp 24/28 ac 17
Alexander hp 9/15 ac 13
Maethor hp 18/18 ac 14
Erani hp 22/24 ac 13
Rangrim hp 12/20 ac 16

Initiative:

Kurt 21
Fire 10
Rangrim 19
Fire 10
3 10 dead
4 10 --8 Dodge
Alexander 9
Erani 5
Maethor 4
1 3 dead
2 3 dead


Action:

-Rangrim, Alexander, and Kurt all enter the barracks, the dark shapes on the beds begin to move. The shouts of warning from their friends within alert Maethor and Erani of battle ahead.
-Kurt throws his torch and hits squar in the bed of #2, the old straw mattress begins to catch fire and 2 fire damage.
-Rangrim calls upon Talos to turn the undead, 1 and 3 seem unaffected, 2 and 4 begin to squirm.
-The fire spreads south east five feet and burns #2 for 1 dmg.
-#3 and #4 both stand up, 4 is as far from Rangrim as it can get and so takes the dodge action, 3 throws it’s self bodily at Rangrim for 4 bludgeoning dmg.
-Alexander casts scorching ray and all three rays hit their target, 11 dmg to 1, and 12 dmg to 3.
-Erani swoops down to D4 and fires a firebolt at #2 for 1 dmg as it squirms in the flames of the bed.
-Maethor uses his slick to crash into the head of 2 for 6 dmg.
-As you all watch 1 and 2 rise to there feet, 2 takes 1 fire dmg as it rises, 1 slams into Rangrim but bounces of his armor, 2 crashes bodily into Kurt but it too only finds armor to damage.
-Kurt will attack #2, he will also be rolling for fire dmg this next round. Doing 18 dmg
-The fire flares and tried to speak west but is blocked by the wall, it does 2 dmg to #2 causing it to collapse north toward Kurt spreading fire in its wake, 2 dmg to Kurt .
-Rangrim hits 3 for 12 dmg and it sways for a moment before falling to the ground dead
-The fire spreads west flared by the oxygen coming through the door causing 2 dmg to Kurt and Erani.
-Zombie number 4 can still only try to get away from Rangrim it still is trapped so it continues to Dodge
-Alexander magic missiles 1 for 9 dmg the thing teeters but doesn’t fall to the floor,
-Erani blasts 1 for 6 dmg it spins away and looks like it’s finished before swinging back to face Rangrim. Erani flys out of the fires reach.
-Maethor holds his action to help his party or attack a enemy that comes into view. @Sardis What attack are you holding.
-1 attacks Rangrim again for 4 dmg
-Kurt steps up to 1 and with a swift swing and 8dmg if falls and moves no more
- The fire spreads east engulfing the ground beneath Alexanders feet he takes 3 fire dmg
- Rangrim calls for everyone to exit the now burning building and takes a swing at 4 but misses.
-The Fire spreads again this time SW catching alight the bunk there, and Alexander takes another 3 dmg from the fire around him
-Because he has yet to take dmg from any one 4 is till in the throws of Turn Undead and continues to only be able to Dodge
-Alexander moves to D4, I can't update the mape right now but I will do so later, and pats out the flames before he takes anymore dmg.
-Erani blasts 4 for 8 dmg

Maethors turn.
Aug 9, 2024 1:40 am
Maethor will do what he can to help any ally that comes out to snuff out any fire they may have brought out with them.
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