2.2 Chapter 2: Stag Lord

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Nov 28, 2024 11:40 pm
how far a drop is it from the walkway to the ground?
Nov 29, 2024 6:30 am
EvilSteve says:
how far a drop is it from the walkway to the ground?
OOC:
The walkways 20ft up
If someone fell (or was push) off the edge they would take 10 damage and be prone
Someone could "jump down" without hurting themselves with a successful acrobatics or athletics roll. (DC15 or DC10 is your hands are free)
Nov 29, 2024 8:24 pm
Octavius decide on valour over caution and will cut the coward off before he can regroup with his fellow scum. A quick sprint to the walkway, and a short leap down to him to hack at him on the way. Follow with an uppercut to finish him.

Rolls

Witness me! [athlectics - (1d20+7-1)

(6) + 6 = 12

Ambush from above - (1d20+9-1)

(13) + 8 = 21

HACK! - (1d8+2)

(2) + 2 = 4

Uppercut of doom - (1d20+5-1)

(15) + 4 = 19

SLASH - (1d8+2)

(4) + 2 = 6

Dec 1, 2024 2:33 am
Fuck that, re-rolling on a Hero Point to not suck sideways

Rolls

Hero Point that jump down - (1d20+7-1)

(2) + 6 = 8

Dec 1, 2024 2:35 am
and fuck that also, 2nd hero point I rolled 18 with my actual dice which are not digital bullshit and know fear.
Dec 1, 2024 6:37 am
OOC:
this is why i use the dice roller on the charactersheet for all my attack stuff. It'sso much less suck.
Dec 2, 2024 4:44 am
Octavius leaps from the platform, seeming to trip, but lands in a roll. Springing up an double skewer a cowering bandit.

Linzi moves to a window of the tower and begins flinging rocks at bandits while singing a tune about the courageous pebble that slew a giant.

The blue bandanna bandit pointlessly fires arrows into the ground while retreating. Harrim follows him , mumbling a spell. A ghostly spinning ball and chain manifests over his head before whipping at the bandit.

Valerie thunders down the stairs after a fleeing bandit,
OOC:
Linzi A1: Stride, A2: Cast C. Anthem, A3: Strike Slingstaff Bandit (miss)
Bandit Blue A1: Strike Longbow Harrim (miss) A2: Strike (miss), A3: Stride
Harrim A1: Stride, A2-3: Cast Spiritual Armament (miss)
Valerie A1-2: Stride x2 A3: Strike

Dalia or Seline are up
[ +- ] Turn Order
[ +- ] Battlemap
Dec 2, 2024 5:26 pm
On her turn Dalia moves up and let's out a prayer to the goddess and with her aid brings vengeance to the bandits.

Rolls

Needle darts heightened - (1d20+8)

(7) + 8 = 15

Damage - (4d4)

(2222) = 8

Dec 4, 2024 3:06 am
I'm going with caustic blast on red guy (reflex save, rolled 6 damage) after I move up closer. Hopefully it will hurt his friend on the splash.
Dec 4, 2024 6:08 pm
After bravely rushing out, the Bandit in the red bandanna is overwhelmed by an onslaught of acidy needles and falls. His companion flees to cower behind some rain barrels and fires her longbow at Silene, nicking her in the process.

From the the main room a new host emerges. Another bandit, seeing his fellow red bandana brother fall, pokes his head past a wall and fires his longbow.

The bandit in the tower volleys arrows at Linzi, before taking cover. Linzi screams as she takes an arrow to her face.

The bandit is followed by two other figures, obvious dress & equipped better then the bandits you have seen so far. The first is a armored deadeye man wielding a longsword. His eyes begin to burn with fury are he enters the fray. Dalia you notice that he carries a well maintained longbow on his back with unique style of the clergy of Erastil, which is odd as Erastil is all about frontier communities and banditry would be anathema.
https://i.imgur.com/bvcWf17m.png
The other figure is greasy man in leather armor carrying a rapier and dagger. On entering the fray he cowers behind the bigger armored man.
https://i.imgur.com/qN9MjJgm.png
Finally the bandit engaged with Valerie turns to fight before trying to regroup. Knocking her to her feet, still the bandit's longsword bounce off her heavy armor.
[ +- ] Turn Order
[ +- ] Battlemap
OOC:
Bandit-Red2: Courageous Anthem pushes Dalia's attack and Dalia/Silene's damage over the edge
Bandit-Purple: A1-2: Stride x2 A3: Strike
Bandit-Yellow: A1-2: Stike x2, A3: Take Cover
'New' Combatants
Bandit-Red2: A1-2: Stride x2, A3: Strike
Akiros: A1-2: Stride x2 A3: Rage
Dovan: A1-3: Stride x3
Round 4
Bandit-Clear: A1: Trip, A2: Strike, A3: Stride

Octavius is up

Rolls

Bandit-Purple Att - Silene (AC17) - (1d20+7, 1d8+1)

1d20+7 : (16) + 7 = 23

1d8+1 : (1) + 1 = 2

Bandit-Red3 Att - Silene (AC17) - (1d20+7, 1d8+1)

1d20+7 : (9) + 7 = 16

1d8+1 : (2) + 1 = 3

Bandit-yellow Att - Linzi (AC19+1) - (1d20+7, 1d8+1)

1d20+7 : (20) + 7 = 27

1d8+1 : (6) + 1 = 7

Bandit-yellow Att - Linzi (AC19+1) - (1d20+7-5, 1d8+1)

1d20+7-5 : (8) + 2 = 10

1d8+1 : (8) + 1 = 9

Bandit-clear Trip- Valerie (DC18) - (1d20+4)

(17) + 4 = 21

Bandit-clear Att- Valerie (AC19) - (1d20+6-5, 1d8+1)

1d20+6-5 : (8) + 1 = 9

1d8+1 : (3) + 1 = 4

Dec 8, 2024 8:44 pm
Octaivus recognizes the situation turning against them and decides some strategy is required. He calls out to our NPC comerads "Linzi, get under better cover. Harrim! Attend to Linzi, she sounds dire after that last volley. Valerie, hold the walkway above until Harrim has completed his work."
He then turns to Bandid Clear and tells him "You and I are not yet done." with all the cold fury he can muster [intimidate]. And then lays into him with his sword.

Rolls

Intimidate the Clearly villainous - (1d20+7)

(12) + 7 = 19

A properly wrathful lunge - (1d20+9)

(13) + 9 = 22

the usual mess - (1d8+2)

(1) + 2 = 3

not sure what to roll if anyting for giving NPCs order - (1d20)

(5) = 5

Dec 10, 2024 6:47 pm
As Octavius stabs the frightened bandit, Linzi shoots "I've gots this". She ducks back into the tower and casts a healing spell. All while sing a epic tune.
OOC:
A1: Courageous Anthem +1 status to attack and damage
A2-3: Cast Soothe 1st level

Rolls

Linzi - Soothe 1st - Healing Linzi - (1d10+4)

(3) + 4 = 7

Dec 10, 2024 6:50 pm
Blue bandana bandit attempt to rattle the aggressive dwarf while peppering him with arrows. A very ineffective strategy
OOC:
A1: Demoralize
A3: Strike x2

Rolls

Demoralize Harrim (DC11) - (1d20+4)

(9) + 4 = 13

Strike Harrim Longbow (AC20) - (1d20+7)

(10) + 7 = 17

Strike Harrim Longbow (AC20) - (1d20+7-5)

(12) + 2 = 14

Dec 10, 2024 6:53 pm
Valerie shouts "I am coming, I'll hold the corridor with you", dashing up to attempt to finish Octavius's
OOC:
A1: Stride
A2-3: Strike x2

Rolls

Strike Bandit (AC15-1-2) - (1d20+12)

(1) + 12 = 13

Strike Bandit (AC15-1-2) - (1d20+12-5)

(3) + 7 = 10

Dec 10, 2024 6:59 pm
Mumbling to himself "Her is end is her own, the bandit's end is mine" as he whips a life ending spirit weapon into the Blue Bandanna bandit. Satisfied that the archer is down, he leaps off the railing shouting "The END is inevitable". Landing in the frey, but too far to attack effectively.
OOC:
A1: Sustain Spell - Spiritual weapon = Attack on Bandit Blue - Crit
A2: Leap off the edge
A3: Strike

Rolls

Attack - Spiritual Armament 2nd - Bandit (AC15-1) - (1d20+9)

(20) + 9 = 29

Damage - (4d8)

(4333) = 13

Athletics - (1d20+10)

(7) + 10 = 17

Attack Clear Bandit - AC15-1-2 - (1d20+9-5, 1d10+3)

1d20+9-5 : (7) + 4 = 11

1d10+3 : (4) + 3 = 7

Dec 10, 2024 7:11 pm
Silene and Dalia are up.

Order can be given without a roll usual. The NPCs will act as NPCs do. Eg Linzi and Valerie are team players, Harrim doesn't listen well.
[ +- ] Turn Order
[ +- ] Battlemap
Dec 11, 2024 6:20 am
OOC:
on her turn Dalia will move up to AO /28
Dalia rushs forward and call upon the goddess to bless us in this moment of need.
OOC:
all allies within 15 ft gain plus 1 to attack rolls
Dec 11, 2024 6:35 am
Buddy with the arrows looks too fancy. He gets needle darts to the face (29 it's a crit! For 18 damage). Then I'll cast glass shield because he looks like needle darts will make him mad and arrow me back.
OOC:
I've never got a crit before. Had to look up the rules on how to roll damage.
Dec 12, 2024 6:30 pm
Archers (Red & Purple) send a volley of arrows towards Silene in the yard.
OOC:
Silene can use Glass shield to block one of these, but that disables Glass shield for 10mins

Rolls

Attack Longbow (AC17+1) - (1d20+7)

(11) + 7 = 18

Attack Longbow (AC17+1) - (1d20+7-5)

(11) + 2 = 13

Attack Longbow (AC17+1) - (1d20+7-10)

(14) - 3 = 11

Attack Longbow (AC17+1) - (1d20+7)

(14) + 7 = 21

Attack Longbow (AC17+1) - (1d20+7-5)

(19) + 2 = 21

Attack Longbow (AC17+1) - (1d20+7-10)

(12) - 3 = 9

Damage - (1d8+1)

(3) + 1 = 4

Damage - (1d8+1)

(5) + 1 = 6

Dec 12, 2024 6:35 pm
The archer in the tower keeps the pressure on Linzi in the other tower ... and she takes another arrow to the face.

Rolls

Attack Longbow (AC19+2) - (1d20+7)

(20) + 7 = 27

Attack Longbow (AC19+2) - (1d20+7-5)

(3) + 2 = 5

Attack Longbow (AC19+2) - (1d20+7-10)

(2) - 3 = -1

Crit! Longbow - (2d8+2)

(44) + 2 = 10

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