3-1: Beneath the Streets

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Jul 20, 2024 8:33 am
Redamancy says:
Holding spell until I can see the thing in the water to cast Bane on all three.
OOC:
Note: each member of the party can see that it's there and can target it with attacks or spells, it's just obscured so you can't immediately identify what it is.
Jul 20, 2024 12:30 pm
Morik sighed and jumped into the water to help Ishi out.
OOC:
Move next to Ishi (right side)
Bonus Action: Shillelagh
Action: Attack

Rolls

Shillelagh - Attack - (1d20+6)

(12) + 6 = 18

Shillelagh - Damage - (1d8+4)

(5) + 4 = 9

Jul 20, 2024 8:51 pm
spaceseeker19 says:
OOC:
Note: each member of the party can see that it's there and can target it with attacks or spells, it's just obscured so you can't immediately identify what it is.
OOC:
Fair enough. Casting bane on them all! DC13 CHA saves or they get the dreaded 1d4 handicap.
Jul 21, 2024 4:20 am
Elysia shudders, creepy crawlies are not her favorite being. Ready to be rid of them, and knowing her sister is watching her back, she slashes out at the centipedes in front of her.

Rolls

Rapier Attack - (1d20+6)

(8) + 6 = 14

Rapier Damage - (1d8+4)

(8) + 4 = 12

Jul 21, 2024 6:10 am
OOC:
Sorry for the delay; I have everyone's round 1 turns except for Adran's turn, now. I've been reluctant to post for him, so what I'll do is post in the morning, and if @MaJunior has posted by then, I'll include it. If he hasn't, I'll treat it as if he deferred his turn until after the creature's turn on initiative 5.
Jul 21, 2024 2:22 pm
Not wanting to shoot Ishi, Adran instead takes aim at whatever is in the water in hopes he can prevent it from being an issue for the group.

Rolls

Attack (Hand Crossbow) - (1d20+7)

(2) + 7 = 9

Damage (Piercing - Magic) - (1d6+5)

(4) + 5 = 9

Jul 21, 2024 4:03 pm
"Hopefully they aren't excrement insects," Adran mutters.
"Snakes and reptiles also mulch, right?" Elowin quips in response, as she turns to see why Eozindra called the warning. Elowin casts Faerie Fire on the tunnel behind Elysia, so that the effect flashes over the centipedes that are skittering toward Elysia and the creature lurking in the water. The tunnel behind the party glimmers with otherworldly moonlight, as does the second group of centipedes and the creature in the channel.
OOC:
Those of you who attacked swarm2 or the creature in the water after Elowin's turn - Adran and Elysia - may roll a second attack to represent the ADV from Faerie Fire.
Gripping his staff tightly, Morik hops past Elowin into the sludge and attacks the swarm on Ishi. The staff blurs, whooshing through the air, each swing catching an arthropod and crushing it. In this way, Morik precisely picks off 9 of the centipedes.
The remaining centipedes under and on Ishi - which we'll call "Swarm1" - crawl on and attempt to sting him with their many forcipules.
Adran follows his sister's gaze, his crossbow coming up and around to release a bolt into the water toward the submerged creature.
Shuddering with a revulsion that transforms into eye-bulging rage, Ishi yanks out his war hatchet and begins to furiously scrape the bugs off of him. Six of them fall in pieces.
The other group of centipedes - which we'll call "Swarm2" - continues its forward movement into Elysia's personal space, crawling on her and stinging her savagely, repeatedly. Swarm2 crits on Elysia.

Elysia takes 23 damage and remains - barely - standing.

Recovering from her initial shock, Eozindra sings out a malediction on their antagonists (casting Bane on Swarm1, Swarm2, and the creature).
Whipping out her rapier, Elysia leaps, stomps, slices, and stabs at the stinging arthropods in her space. Blurring with speed in her desperation, she destroys 12 of the centipedes in Swarm2.
The submerged shape of the creature emerges from the water, long, feathery tendrils groping toward Adran. The artificer tried to dodge the feelers, but they brushed against his scale mail, and the scales began to rust and crumble (Adran's Scale Mail is reduced to AC13). The creature is a Rust Monster!
[ +- ] Ravenous, end of round one
Now that round one's actions are resolved, what will each of you do for round two?
22- Elowin (24/24)
16 - Morik (33/33)
16 - Swarm1 BANE
15 - Adran (26/26)
11 - Ishi (35/35) ENRAGED
10 - Swarm2 BANE, Faerie Fire
9 - Eozindra (15/15)
5 - Elysia (1/24)
5 - Creature BANE, Faerie Fire

Rolls

Centipedes' DEX save DC13 - (1d20+1)

(5) + 1 = 6

Creature DEX save DC13 - (1d20+1)

(3) + 1 = 4

Secret Roll

Swarm1 attacks Ishi AC16, piercing damage - (1d20+3, 4d4)

1d20+3 : (4) + 3 = 7

4d4 : (1443) = 12

Swarm2 attacks Elysia AC15, piercing damage - (1d20+3, 4d4)

1d20+3 : (20) + 3 = 23

4d4 : (4131) = 9

Bane saves DC13: swarm1, swarm2, creature - (1d20-5, 1d20-5, 1d20-2)

1d20-5 : (8) - 5 = 3

1d20-5 : (7) - 5 = 2

1d20-2 : (12) - 2 = 10

Critical hit piercing damage to Elysia - (4d4)

(4334) = 14

Secret Roll

Jul 21, 2024 5:20 pm
OOC:
Rolls.

Edit: 🙄
Last edited July 21, 2024 5:20 pm

Rolls

Advantage - (1d20+7)

(3) + 7 = 10

DEX Save - (1d20+4)

(1) + 4 = 5

Jul 22, 2024 12:33 am
Adran's AC drops by 1 as his Scale Mail armor begins to rust.
Elysia is badly hurt (1 HP remaining).
There are three enemies: Swarm1, Swarm2, and a Rust Monster.
All three enemies have the effect of Bane (a penalty to attack rolls and saves) from Eozindra's concentration.
Swarm2 and the Rust Monster are on Faerie Fire from Elowin's concentration, so attacks on them have ADV.
Adran's AC has dropped 1, from 19 to 18.
That ends round one.

What do you all do for round two?
Jul 22, 2024 12:56 am
Another shot at the rust monster, making the Defender stay behind Adran.

Rolls

Attack (Hand Crossbow) - (2d20H1+7)

(188) + 7 = 25

Damage (Piercing - Magic) - (1d6+5)

(6) + 5 = 11

Jul 22, 2024 2:22 am
Morik edges up to be closer to Ishi, and continues pounding at the swarm.
OOC:
He should be one square diagonally up from Ishi now, just preparing myself in case I need to get out of the water.

Rolls

Shillelagh - Attack - (1d20+6)

(13) + 6 = 19

Shillelagh - Damage - (1d8+4)

(8) + 4 = 12

Jul 22, 2024 5:16 am
Early in round two (right after Elowin's turn), when Morik wades forward, he stumbles on something below the surface of the sludge. It's some kind of creature...or at least the remains of one. Now it's a rotted corpse that was stuck on something under the water. It is bloated with gases and bursts as it hits the surface, releasing a stinking cloud. The stench is so strong, so sudden, and so foul that every PC must roll a CON save, DC12, to avoid being Poisoned (Morik rolls with ADV, Steel Defender is immune).
OOC:
If Adran gets poisoned, I will use the first of the two rolls he's already made (from his ADV).
Jul 22, 2024 5:57 am
Ishi continues yelling at the centipedes as he uses his little ax to scrape and kill them/

bonus = rage
action - attack SWARM

Rolls

attack with hand axe ADY - ((2d20H1+6), 1d6+6)

(2d20H1+6) : (28) + 6 = 14

1d6+6 : (2) + 6 = 8

Jul 22, 2024 6:20 am
Not missing the sight of Elysia struggle to remain on her feet after a particularly devastating blow from the insectoid enemy, Eozindra cries out hastily, "No, don’t go!" with a voice that breaks like a young child being left behind by indifferent parents. With the proximity of creatures having advanced so quickly, the bard yanks her rapier from her side as she calls out, then brandishes it in defense of her sister.
OOC:
Bonus action: Upcasting Healing Word at level 2 on Elysia because that was a hard hit
Action: swiping Swarm 2 for being jerks that did the damage, with rapier because they’re too close for crossbow and I don’t want to accidentally shoot Sia

Post-Roll Edit: Wowwwww. Really. REALLY? Shite heal roll.

I will also use my inspiration to try to make that save …
Last edited July 22, 2024 11:23 am

Rolls

Healing Word - 2nd Level - (2d4+3)

(11) + 3 = 5

Rapier (advantage) - Attack - (2d20H1+3)

(206) + 3 = 23

Rapier - Damage - (1d8+1)

(6) + 1 = 7

Con - Save DC12 - (1d20+0)

(5) = 5

Con - Save DC12 - (1d20+0)

(14) = 14

Jul 22, 2024 6:33 am
OOC:
I sleep for 8 hours and everyting is going bonkers :D
A rust monster? Have never seen those before.
The light changes and so does some of the air. It still smells bad, but its more like a cesspit in the wild than in a sewer
Then she pulls a crescent-shaped weapon out of the air and throws it at the rust monster. It hits the creature and hovers next to it as it is reading to make another strike
[ +- ] Channel Divinity: Twilight Sanctuary
[ +- ] 2 : Spiritual Weapon
[ +- ] look of the weapon
OOC:
Everyone gets 8 temp hp
Last edited July 22, 2024 6:40 am

Rolls

Con - Save DC12 poison - (1d20+2)

(16) + 2 = 18

Twilight Santuary temp hp for all - (1d6+3)

(5) + 3 = 8

BA: Spiritual weapon - (1d20+5, 1d8+3)

1d20+5 : (6) + 5 = 11

1d8+3 : (1) + 3 = 4

Jul 22, 2024 9:06 am
"I’m okay," she breathes out as she focuses on the fight at hand both with the critters and with herself to stay conscious. Elysia gets her feet under her as her vision clears slightly from her sister’s healing. Seeing as she’s feeling slightly more stable, she swipes and slashes out with her blade again, trying to free herself from the insects poisoning her.
OOC:
I hid the second roll cause I realized I accidentally rolled a con check and not a save, that’s my bad. Ignore it please. <3
Last edited July 22, 2024 9:14 am

Rolls

Round One Attack ADV Roll (not sure if it’s needed but here) - (1d20+6)

(6) + 6 = 12

Secret Roll

Rapier Attack (Advantage) - (2d20H1+6)

(38) + 6 = 14

Rapier Damage - (1d8+4)

(3) + 4 = 7

Sneak Attack Damage - (2d6)

(21) = 3

Constitution Save - DC12 - (1d20+2)

(7) + 2 = 9

Constitution Save (Using my Inspiration) - DC12 - (1d20+2)

(14) + 2 = 16

Jul 22, 2024 10:41 am
OOC:
Save. Please.

Rolls

Con (advantage) - Save DC12 - (2d20H1+4)

(619) + 4 = 23

Jul 22, 2024 12:46 pm
OOC:
That tracks.
Last edited July 22, 2024 12:47 pm

Rolls

CON Save - (1d20+4)

(4) + 4 = 8

Jul 22, 2024 9:31 pm
I'm running out the door for a bit, but before I go, here's some quick follow-up questions:

1) @forkbeard: Ishi was already raging. Is he going into a frenzied rage this turn? I'm assuming so, since that would have given him the ADV that you rolled, but I wanted to make sure.

2) @forkbeard: Do you want me to roll the DC12 CON saving throw for Ishi? I will when I return in a few hours if you haven't.

3) @runekyndig: Do you want to roll a second attack roll (to represent the ADV from Faerie Fire) for Elowin's spiritual weapon, or shall I?

4) @MaJunior: Any commands from Adran for the Steel Defender?
Jul 22, 2024 9:56 pm
OOC:
Staying behind Adran.
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