2. Reconnecting paths

Aug 2, 2024 2:57 pm
Springrise, 6th day.
Morning

https://i.imgur.com/ZAgqVqu.png
In the distance, Nindia saw two figures approaching on the ancient road, walking from the opposite direction. As they drew nearer, she recognized them: Brenda and Faramos. Relief flooded through her as she waved weakly, hoping they would see her.

"Nindia!" Brenda exclaimed, rushing forward as she spotted her friend by the stream. "What happened to you?"
OOC:
You are finally together. What do you do?
Aug 2, 2024 7:08 pm
What happened to me is not the question. What happened to Raven Sisters... to my... she can't say any more words, hug Brenda and start crying. When she is finally able to speak she share some of details of their family terrible fate and asks And you, where are You going? Didn't expect to meet you on the road? You come as blessing, I'm afraid I'm not trained for survival in the wild...

She explain that she has no food and here waterskin is empty. Tired both physically and mentally she is totally lost and wouldn't mind to join you where you go.
Aug 3, 2024 12:22 am
Brenda's eyes were filled with concern and determination. "We’ll take care of you, Nindia. You're not alone."

She turned to Faramos.

"I think Nindia and I should make camp while you go hunt something for us to eat. Let's lay low, resupply and rest for today, we talk about destinations tomorrow. What do you think?"
OOC:
What do you do?
Aug 3, 2024 5:50 am
Nindia sits down on the grass finally admitting her exhaustion

Suddenly I feel really tired. I didn't sleep last night...
OOC:
camp, hunt and stuff sounds good. I am AFK and from rulebook today.
Aug 5, 2024 7:35 am
Faramos listened to Nindia story with focus and tension. He knew well enough how is it to return to the village and feel that you may never meet your parents again... although he still had some chances. What - sadly - couldn't be said about Nindia...

"Yes... we will take care of you, Nindia." - he agreed strongly with Brenda - "I know better than you may think how you feel... But now you have strong purpose to live on. And change this damn world." - Faramos felt that it's not time to continue exchanging their former life stories and tried to end the discussion with stubbornness that dwarfs are known for. Even in songs.

"A camp and hunt," Faramos's eyes lit up as he uttered the word, "is a very good idea. But not here. Not on the road... However ruined it may look. We don't know where the Rust Brothers went from your village, Nindio. And we don't want to meet them... NOW. You must gather your strength to exact your revenge in the right way."

"I say: let's head north, even just for a while, to get a proper distance from the road. Then will be time to rest and eat. And HUNT!" - he visibly smiled on the thought.
OOC:
As player - as always - I'm very open to discussion, but Faramos is very sure the party should head north and lower the risk of meeting rust brothers unit. And I think he is right in it:) It may mean a little push that Nindia will have to make, but... it's nothing new for fantasy stories, is it? :)
Last edited Aug 5, 2024 7:36 am
Aug 5, 2024 9:05 am
"Yeah, makes sense. Lead the way, Faramos, we are right behind you."
OOC:
Roll for it. With -1 for the weather. ;)
Aug 5, 2024 9:28 am
"Good. Let's depart immediately. We can talk when we will be protected by the hands of forest."
Last edited Aug 5, 2024 9:28 am

Rolls

Survival -1 - Lead the way - (5D6, 1D6)

5D6 : (6 ⚔️6 ⚔️2 ⬜3 ⬜5 ⬜) = 22

1D6 : (1 ☠️) = 1

Aug 5, 2024 9:52 am
Together, they veered north, leaving the ancient road behind. The forest thickened around them, its tall conifers stretching towards the sky like ancient sentinels. The ground was carpeted with a thick layer of pine needles, muffling their footsteps as they walked. Birds flitted through the branches above, their songs providing a rare, soothing soundtrack to their tense journey.

The air was cool and fresh, filled with the earthy scent of damp moss and fallen leaves. Every so often, a break in the canopy allowed shafts of sunlight to pierce through, illuminating patches of the forest floor in golden light. Faramos led the way, his hunter's instincts guiding them to a secluded spot where they could make camp.

In the afternoon, they stopped. Brenda and Nindia began setting up camp while Faramos prepared to hunt. Brenda unpacked their field rations, only to be greeted by an unpleasant odor. She quickly realized that the rations had rotted during their journey.

"Faramos," she called, a hint of frustration in her voice, "some of our rations are spoiled. We can't eat this."
OOC:
Everyone in the group must reduce their Resource Die for food by one step. This leaves Faramos without food and Brenda with just a D6.

Nindia had none, so... No effect for her. She escaped. That's great, right? =)
Faramos frowned. "Alright, I'll have to catch enough to make up for it. I’ll be back soon."

He set off into the forest, moving with the quiet grace of a seasoned hunter. The forest was alive with the rustling of small animals and the occasional call of a distant bird of prey. Faramos felt a deep connection to the land, drawing strength from its ancient energy.
OOC:
Faramos, please roll for hunting.

Rolls

Brenda - Survival - Make camp +1 from Nindia's help - (3D6, 2D6)

3D6 : (1 ☠️5 ⬜2 ⬜) = 8

2D6 : (2 ⬜1 ☠️) = 3

Making camp - Mishap - (1d6, 1d6)

1d6 : (1 ☠️) = 1

1d6 : (4 ⬜) = 4

Aug 5, 2024 10:18 am
OOC:
No time for RP, will edit later. Or if you would like to write what happened - be my guest:)
Using:
[ +- ] GENERAL: MASTER OF THE HUNT (1)
Edit: 1 success, so no rerolls :( :Let's look what Faramos found.
Edti 2: hmmm... Boar - so as far as I understand this, unless GM will allow to engage it with my knife - it can't be caught by trap/Snares ?
Last edited Aug 5, 2024 10:23 am

Rolls

Survival +1 - Hunting - (5D6, 3D6)

5D6 : (5 ⬜6 ⚔️1 ☠️5 ⬜5 ⬜) = 22

3D6 : (5 ⬜2 ⬜1 ☠️) = 8

ANIMAL type - (d6)

(5 ⬜) = 5

Aug 5, 2024 11:41 am
OOC:
Well… As you don't have a ranged weapon and a boar cannot be hunted using snares, you fail the second hunting roll. But (luckily?) with a boar, failure means you enter combat and can engage with your knife.
Faramos
Faramos moved silently through the dense forest, his senses attuned to every sound and movement around him. The sun was low in the sky, casting long shadows through the trees. He had been tracking a trail of disturbed underbrush and fresh prints, hoping to find enough game to feed the three of them. His heart raced with anticipation, his hunter's instincts kicking in.

Suddenly, a low grunt and the sound of rustling leaves alerted him to a presence nearby. Faramos crouched down, moving cautiously towards the sound. Peering through the foliage, he spotted a large boar rooting around in the forest floor, searching for food. The boar was massive, its tusks gleaming in the dappled sunlight.

Faramos knew this was a rare opportunity. A boar would provide enough meat to last them a couple of days, but it was also dangerous prey. He gripped his knife tightly, his knuckles whitening. Slowly, he crept closer, careful not to make a sound. He was within striking distance when the wind shifted, carrying his scent to the boar.

The boar's head shot up, its small, beady eyes locking onto Faramos. With a snort of alarm, it charged, its powerful legs churning up the forest floor. Faramos leaped to the side, narrowly avoiding the boar's tusks. He rolled to his feet and faced the animal, his knife ready.
OOC:
Your combat turn. The boar is at Arm's length. What do you do?
Nindia
Nindia wandered a short distance from Brenda, gathering twigs and fallen branches for kindling. Suddenly, her foot caught on something, and she stumbled, barely catching herself before falling.

Looking down, she saw the lifeless body of an unknown bird, its feathers ruffled and stained with blood. Nindia's breath caught in her throat as she knelt to examine the poor creature. A thick iron arrow with bright red fletching had pierced its chest, the wound fatal and brutal.

She gently picked up the bird, careful not to dislodge the arrow, and hurried back to camp.

"An iron arrow," Brenda said as Nindia came back, her voice low and grim. "With red fletching. That's no ordinary hunter's arrow. It's likely from the Rust Brothers."

Brenda gently took the bird from Nindia's hands, examining it closely. "There's something else," she said, pointing to one of the bird's talons. Attached to it was a tiny metal capsule, barely noticeable against the bird's feathers.
OOC:
The capsule is locked, but can be opened with a successful Sleight of Hand roll if you want. What do you do?

Rolls

Nindia - Random encounter? - (D6)

(1 ☠️) = 1

Faramos - Initative - (D10)

(9 ⚔️⚔️) = 9

Boar - Initative - (D10)

(2 ⬜) = 2

Nindia: Animal Handling - what animal is that? - (4D6, 0D6)

4D6 : (5 ⬜3 ⬜4 ⬜2 ⬜) = 14

0D6 : (0) = 0

Aug 5, 2024 3:44 pm
You are quite observant, Brenda! Nindia know she just learned a lesson here.
But why would Rust Brothers kill a bird if not eat it? she is wondering

She also think but don't say aloud if capsule is reason they killed the bird, why leave it ? Perhaps it's content will provide an answer

Rolls

Sleight of Hand - (4D6, 0D6)

4D6 : (1 ☠️2 ⬜2 ⬜4 ⬜) = 9

0D6 : (0) = 0

Aug 5, 2024 3:56 pm
OOC:
Nindia failed that roll. Wanna risk pushing it? If so, please edit your message to add your pushed roll with 3d6. Otherwise, I will describe the regular failure in my next post. =)
Aug 5, 2024 4:10 pm
OOC:
Tempting to farm willpower. But no - I don't see this as "If you are desperate to succeed" .
Aug 6, 2024 7:17 am
"OH... brother... it looks that I got lucky this time... but the luck is running out for you... a proper hunt... at least!" - Faramos thought, staring directly into boar eyes for a brief fraction of second. And then he attacked... with the full primal ferocity so much more common in animals than in humans or dwarves.
OOC:
Slow action: Stab - with knife. Rolling, then continuing my RP.
Edit: oh, well... not the best roll, but success at least ! :) Not pushing for now, so not too loose the knife. So 1 Dmg for boar. Banking fast action for later. Ending my turn.
He knew well enough that you don't want to charge at boar straight head on... it could become terminal very fast. So he made a fast step towards surprised animal, then two diagonally to the right so he would place himself to the side of the boar. At the same time, his blade, transferred to his left hand, ran upside down along the animal's side. He hoped to cut a few muscles in the legs, which would significantly weaken his dangerous opponent. But he realized that so far he had only managed to wound its side.


SA: 0FA: 0FR: 1WP: 1
Str: 5/5Agi: 3/3Wit: 5/5Emp: 2/2
Last edited Aug 6, 2024 7:33 am

Rolls

Melee - Stab with knife, Knife(1 Dmg) - (5D6, 1D6, D6)

5D6 : (2 ⬜5 ⬜5 ⬜6 ⚔️5 ⬜) = 23

1D6 : (2 ⬜) = 2

D6 : (1 ☠️) = 1

Aug 6, 2024 8:40 am
Nindia
Nindia's fingers fumbled as she tried to open the capsule, but it was sealed too tightly. "I can't open it," she said, frustration and worry in her voice.

"Well… Let’s keep that capsule and try again later, when we get some lockpicks. Either way, I think this bird was a messenger," Brenda said, her voice filled with dread. "And it was intercepted by someone. We need to be even more cautious. If the Rust Brothers find us here, we could be in serious danger."
OOC:
What do you do?
Faramos
Faramos slashed at the boar's side, his knife cutting deep into its flesh. The boar squealed in pain and fury, but it was far from defeated. It wheeled around and came at him again, faster and more aggressive.
OOC:
Is Faramos going to parry or dodge? You can dodge standing (Move -2) or jumping (roll for Move without modifiers, but leaves you prone). For parrying, you receive +2 for the boar's attack and -2 because the weapon lacks the parrying feature, so just roll Melee and the gear bonus as the situation modifiers cancel each other.

Moreover, please also tell us your next round, after your reaction. The boar has ended its turn, I won't use its fast action this time.

Rolls

Boar - Tusks (1 dmg, blunt) - (2d6, 3d6)

2d6 : (5 ⬜2 ⬜) = 7

3d6 : (5 ⬜6 ⚔️3 ⬜) = 14

Aug 6, 2024 12:33 pm
Don't tell ME to be more cautious of Rust Brothers... Nindias train of thought don't follow Brenda's, be it because of she is sleepy or just different. She suggests: No, I think that's good sign they were here and left satisfied. That is - IF it's their arrow. Someone who did not care about the message content.

Nindia consider it may as well be a message sent by Rust Brothers. An enemy of my enemy is - you know... in any case this event will not prevent them completing their job
OOC:
Finish what they started, i.e. gathering twigs and fallen branches for kindling and wait Faramos. She
Aug 7, 2024 9:46 am
Faramos seeing that his last attack only enraged the animal stands ready for the incoming attack.
I have face it. Then control it. It's righteous rage. It's only way for just fight. - Faramos more felt than thought inside of him.

Just as the boar was just before him, Faramos made a slight circle with his right leg, positioning himself diagonally to the line of attack. In the same time he tired to hook boar's tusk on his big hunting knife's guard, so he could control the direction of boar charge.
OOC:
Roll pending...
Edit: after roll, continuing.
And it was literally the last moment when the knife's guard clashed with animal's tusk, allowing skillful and strong dwarf redirecting the most of the force generated by anger and fear of animal.
OOC:
Next round.
A fear of animal. Fear Faramos began to feel, as it would flow from the boar through the knife and into his veins. It made him a little sad, but he knew he had to continue.
"I'm sorry brother. We need your meat. By the law of forest. And Nature. I promise to make it fast." - Faramos whispered while preparing to strike boar underbelly.
OOC:
Roll for another stab. Pending...
Edit 2: Ok, I think thats it. He leaves his fast action for later again - just in case.
SA: 0FA: 0FR: 1WP: 1
Str: 5/5Agi: 3/3Wit: 5/5Emp: 2/2
Last edited Aug 7, 2024 9:57 am

Rolls

Melee, Knife - parrying - (5D6, 1D6, D6)

5D6 : (1 ☠️5 ⬜4 ⬜1 ☠️6 ⚔️) = 17

1D6 : (2 ⬜) = 2

D6 : (3 ⬜) = 3

Melee, Knife - stab (1 Dmg) - (5D6, 1D6, D6)

5D6 : (6 ⚔️5 ⬜4 ⬜4 ⬜1 ☠️) = 20

1D6 : (3 ⬜) = 3

D6 : (5 ⬜) = 5

Aug 7, 2024 11:28 am
Faramos
Quote:
"I'm sorry, brother. We need your meat. By the law of the forest. And Nature. I promise to make it fast," Faramos whispered while preparing to strike the boar's underbelly.
He stabbed with precision. The boar, hurt and in pain but not yet dead, squealed and thrashed violently. It tried to escape, its powerful legs propelling it forward in a frantic bid for freedom. Faramos stumbled back, watching as the boar ran, its blood leaving a trail on the forest floor. Despite its injuries, the boar moved quickly, crashing through the underbrush with a desperate energy.
OOC:
It's now at SHORT range.

Your turn. You can either try to chase it (and move back to ARM'S LENGTH, no need to roll, but that would end your turn) or, in this specific situation, I would let you throw your knife at it. This would be a MARKSMANSHIP roll with no gear bonus (as your knife is not a throwing knife - ie. its not balanced for that) and a modifier due to the range that you will be when you throw. If you hit, that would be enough to kill and a dramatically appropriate ending to this hunt. =)

Unfortunately, you need a talent (melee charger) to charge.

Rolls

Boar - retreat - (2d6)

(6 ⚔️2 ⬜) = 8

Aug 7, 2024 12:14 pm
OOC:
I don't think Faramos would throw his knife just yet. But probably will use your offer in coming turns. For know he will chase it. SO I presume the boar will have to make another try of retreat and if failed Faramos will have free opportunity attack at it?
"I'm sorry. Not this time." - Faramos said when he realized that boar is running away and started to chase him.
Aug 7, 2024 12:15 pm
OOC:
Exactly. Let me try again! =)
Faramos chased the boar through the underbrush, his heart pounding as he followed the blood trail. The boar was fast, but its strength was waning. It crashed through the forest, leaves and branches snapping in its wake. Faramos sprinted after it, but was unable to catch it. Yet.
OOC:
Your turn. Again =)

Rolls

Boar - retreat - (2d6)

(5 ⬜6 ⚔️) = 11

Aug 7, 2024 12:27 pm
OOC:
At this point my proposition is: let's make it a contested roll of Move skill. If Faramos wins - he will have opportunity to grapple the boar(he is very strong after all) if not the boar will slip away without possibility of opportunity attack from Faramos (and maybe Faramos will end prone). What you think?

If you don't agree - please ignore the roll and let's assume Faramos just moved twice like in earlier turn.
"Oh... my... you are not giving up... I can't blame you..." - Faramos commented almost out of breath, then gave chase again forcing himself to run and jump at the escaping boar.

Rolls

Move - chase? - (3D6, 0D6)

3D6 : (6 ⚔️6 ⚔️2 ⬜) = 14

0D6 : (0) = 0

Aug 7, 2024 12:36 pm
OOC:
Okay! Let's do this. =) No guarantees that you will be able to do that again in other situations, this is a specific ruling,

Rolling...

It failed. You're now grappling. Your turn. What do you do?

Rolls

Boar - Move/chase - (2d6)

(5 ⬜1 ☠️) = 6

Aug 7, 2024 12:45 pm
Faramos with last portion of air in his lungs made a desperate leap to jump over boar slipping away.

Even to his own surprise, he managed to catch it and jump over its back. Now... will he be able to keep the angry and wounded animal in his grasps?
OOC:
As I mean exactly an "opportunity to grapple", I'm rolling for it - if it was successful? Rolling...
But... The boar, who was now furious beyond belief, tried to throw him off.
OOC:
Pushing this roll, as there is not a good time for Faramos to let it go. So... 2 damage to Str and 2 WP, but Faramos is keeping his rodeo!
It tried to shake him off by hitting with its whole body at the nearest tree trunks what Faramos felt quite well and deep, but even though the pain and scratches at his back - he didn't let go.
OOC:
So I would say in this turn Faramos used SA for grape and the last fast action for Grapple Attack. Let's see how it went and I will narrate and end my turn.
With one of the boar's attempt to hit him on the nearby rock, Faramos - tired and wounded, but fully engulfed in the trill of a hunt - once more used his enormous strength to redirect wild boar's snout directly at the rock hard surface, making it braking off one of it's tusks and visibly loosing even some more blood and strength.
OOC:
Ok, turn ended.
SA: 0FA: 0FR: 0WP: 3
Str: 3/5Agi: 3/3Wit: 5/5Emp: 2/2
Last edited Aug 7, 2024 1:00 pm

Rolls

Melee - grapple? - (5D6, 1D6)

5D6 : (3 ⬜2 ⬜5 ⬜5 ⬜1 ☠️) = 16

1D6 : (5 ⬜) = 5

Melee - grapple? #2 - pushed - (5D6, 1D6)

5D6 : (6 ⚔️1 ☠️5 ⬜6 ⚔️4 ⬜) = 22

1D6 : (2 ⬜) = 2

Melee - Grapple Attack (FA) - (3D6, 1D6)

3D6 : (1 ☠️3 ⬜2 ⬜) = 6

1D6 : (6 ⚔️) = 6

Aug 7, 2024 1:19 pm
Faramos
In a desperate attempt to free itself, the boar charged towards a large rock, aiming to crush Faramos against it. With a surge of determination, Faramos used his enormous strength to redirect the boar’s snout directly into the rock’s hard surface. The impact was brutal, breaking off one of the boar's tusks and causing it to lose even more blood and strength.

The boar staggered, its movements growing weaker. With one final effort, Faramos tightened his grip and drove his knife deep into the boar's throat, ending its life. The mighty animal collapsed, its furious struggle finally over.

Breathing heavily, Faramos knelt beside the fallen boar, murmuring a quiet prayer of thanks and respect. The forest around him seemed to hold its breath, honoring the life that had been taken. He quickly set to work, gutting and cleaning the boar. The task was messy and exhausting, but necessary.
OOC:
You did it. You now have 4 meat and 2 pelts
By the time he finished, the sun had dipped below the horizon, casting the forest in twilight. He hefted the meat and the boar's carcass onto his shoulders, grunting under the weight, and began the trek back to camp.

Springrise, 6th day.
Evening

Brenda and Nindia had finished preparing their camp. When Faramos arrived, Brenda's eyes widened at the sight of the boar.

"Impressive catch," she said, with admiration in her voice.

Faramos nodded, setting the boar down carefully. "We’ll eat well tonight," he said, a tired smile on his face.

Brenda went to prepare the meat, her movements swift and efficient. Soon, the rich aroma of roasting boar filled the air, mingling with the scent of pine and earth. They sat around the fire, the warmth and light a comforting presence in the darkening forest.

"Tomorrow, we'll decide our next steps. Together, we can face whatever comes." Brenda said, looking at Nindia and Faramos. "But for now, I’m going to roast this meat and prepare some rations for us.

Who will sleep in the evening, to stay awake and keep watch during the night? My suggestion is for Nindia to sleep now and Faramos to find some potable water to fill our waterskins, but I don’t know... What do you think?"
OOC:
So, what are you going to do in the Evening?

Time of dayFaramos NindiaBrenda What happened
Morning 🌄 Hike + Lead the wayHike + Lead the way + Eat + Keep watchHike + Keep watch The group reunited and then moved North
Day ☀️ HuntHelp (make camp)Make camp Boar + camp + bird
Evening 🌅 CookTo be defined
Night🌙 To be defined

Rolls

Brenda - Cook (how many meat?) - (1d6)

(2 ⬜) = 2

Aug 8, 2024 5:44 am
Nindia is also very impressed with the catch Would you teach to that one day? Never been hunting
OOC:
I believe I should have had sleepy condition on Nindia since she has not slept last night running from Rust Brothers
Besides I don't see any alternative to the plan Brenda suggested.
Quote:
My suggestion is for Nindia to sleep now and Faramos to find some potable water to fill our waterskins, but I don’t know... What do you think?"

I like that! Ninda answer Brenda and not waiting for dwarf's opinion falls asleep in no time.
Aug 8, 2024 7:41 am
Faramos smiled on the smell and sight of roasted, fresh meat. Hearing Brenda suggestion and seeing how Ninda is tired he answered:
"Now you want to send me to... hunt some water? Hehe... hunt is a hunt - always a good thing. I will depart very soon."

Turning towards Ninda and answering her about the hunt:
"Yes. It was a good and just hunt. The Boar provided me with proper challange. And I always respect that. But it's true that there are days when I could use some help and someone with a bow... Some boars are even bigger than this one." - he explained.

Faromas leaves acquired pelts in the camp, and exchanges it for the waterskins of his friends and departs to look for some nice and clean brook.
OOC:
So Forage in Evening. Looking for water. I guess as this is forest Faramos get +1 for it.
Edit: Ok, it went quite well:) So setting water resource to d12 for Faramos. And recommending it for others PCs.
For the Night - Faramos will fall on the makeshift bed in the camp exhausted and... sleep.
Last edited Aug 8, 2024 7:43 am

Rolls

Survival +1 - looking for fresh water. - (5D6, 2D6, d6)

5D6 : (5 ⬜6 ⚔️4 ⬜4 ⬜1 ☠️) = 20

2D6 : (4 ⬜6 ⚔️) = 10

d6 : (3 ⬜) = 3

Aug 8, 2024 8:45 am
OOC:
Indeed you are in the Forest (+1). I will post the map soon =)
It didn’t take long for Faramos to find a small stream, the water clear and cool as it trickled over smooth stones. He knelt by the bank, filling each waterskin with careful precision, the refreshing scent of wet earth filling his senses. Once they were full, he secured them tightly and made his way back to the camp.

When he returned, Brenda had already portioned out some of the roasted boar for him and Nindia. The fire had been stoked just enough to provide warmth without drawing too much attention to their location.
OOC:
Receive one unit of food each, if you haven't already. That brings Nindia and Faramos food for D6 again.
Faramos accepted the food gratefully, the rich flavor of the meat revitalizing his tired body. Brenda ate beside him.
OOC:
Rolling...

Edit: No changes for your resources. Nindia already rolled for food and water today, so no need for me to roll for her.
After they finished their meal, Brenda said "We should get some rest now." She wakes up Nindia and goes to sleep.

The forest remained quiet, and the night passed uneventfully, the crackling of the fire and the distant calls of night creatures the only sounds to keep Nindia company. She remained alert, knowing that this was just the beginning of their journey and that many more challenges awaited them in the days to come.
OOC:
Everyone sleeps and rest. Restore your attributes and conditions.

I didn't mention that Nindia was sleepy because the introduction was pretty railroaded and I used some GM prerogatives there, so I didn't give you a condition without any kind of choice from you. If that happens during the game now, with you in control, she will be. Anyway, she slept. =)

End of day. Continues in my next post.

Rolls

Faramos the Wild: Resource: Food - (D6)

(6 ⬜)

Faramos the Wild: Resource: Water - (D12)

(12 ⬜)

Brenda - Resource: Food - (D6)

(6 ⬜)

Brenda - Resource: Water - (D12)

(3 ⬜)

Random weather - (2d6)

(4 ⬜1 ☠️) = 5

Aug 8, 2024 12:19 pm
Springrise, 7th day.
Morning

https://i.imgur.com/1UYoPPd.png
As dawn broke, the first light of the sun filtered through the thick canopy of the temperate forest, casting a soft golden glow on the damp earth below. The fire from the previous night had died down to embers, and the air was cool and fresh, carrying the scent of pine and moist leaves.

Faramos was the first to stir, his instincts honed from years of living in the wild. He sat up slowly, stretching his muscles. Nindia was still awake. He glanced over to where Brenda was asleep, her breathing deep and steady, her hand resting protectively on her sword.

"Morning, Nindia," Faramos said softly, not wanting to wake Brenda just yet. He got up and moved closer to the fire pit, tossing a few twigs onto the dying embers to coax a small flame to life.

As Faramos tended to the fire, Brenda began to wake, blinking against the soft morning light.
OOC:
What do you do? Please RP your plans for the day.
Aug 8, 2024 12:52 pm
Morning, Faramos . While we wait Brenda, my I ask a personal question? I've been told all dwarfs devote their lives for the a holy task of building the world. They dislike humans, daylight and wilderness. And yet you are here - exactly the opposite of the kin I've been told about. Is everything I know of dwarfs a lie, or is it just you being the black swan?

When Brenda wakes up

Morning, Brenda. I've realized I was too exhausted yesterday to ask you, but why are you here and what did you plan doing? Nindia confirm today she is ready to follow you wherever you go. I feel empty. Need more time to figure out what I want even to do
Though it sounds like she has figured it out already, just don't speak of it.
OOC:
She pretends to be just tagging along, but if Brenda and Faramos can't decide a direction, she would she would try to suggest going North , using some strange excuse like "that's where the north start leads us"
Aug 8, 2024 7:38 pm
Brenda tells Nindia about the rumors and legends that they heard about, but confess that they haven't discussed a lot about it yet. As they left Willowbrook, they were mainly just anxious to travel.
Aug 9, 2024 10:58 am
Faramos snorted slightly and grimaced a bit, dissatisfied with how the matter was put.
"Another one that seam to be insinuating that I'm not a real dwarf..." - his first thought, quickly suppressed his anger:
"But it's Nindia... she deserves to know... and to be honest... I'm certainly not 'a standard' dwarf..."

"Well... thats quite long story, but lets say for now: when I was very young, I was lost in the woods for exactly one year. No one... including me..." - his voice broke a little as though he wasn't really that sure - " knows what was happening to me during that time. Then I returned. Visibly older, but with stolen memories... My parents have left few months before... that was still a time of Mist, so no one wanted to go after them with me. So... I stayed in Willowbrook and grew up among humans." - he paused for a moment with some thought of what he could learn being among his kin.

Then clearly annoyed by the subject again, he started to talk as surpassingly as he stoped:
"To sum it up: I will start to build the world when I will find my parents, as I don't know how to do it now. I have no problem with light, nature seam to talk to me and I like most humans I have met so far... except those that think I'm not a real dwarf." - he finished with a menacing sigh. But a moment later he smiled, clearly thinking that he had managed to trick Nindia tha he is really angry.

"And I' more like green bear, than black swan." - he said trying to sound mysteriously.
"I say we push forward to the north. I really want to be sure that Rust Brothers aren't able to fallow us. And not many people dare to enter The Whispering Woods. I think... I was there... once.... and as you can see... I'm still alive. So we should go straight through it. Maybe even to the other side. That way we will be sure we lost Rust Brothers. We need more fighters and resources if we want to stand a chance against them..." - Faramos was quite surprised that this thought of fighting Rust Brother has crossed his mind, but apparently Nindia's story has moved him much.
OOC:
I'm glad we agree on that, because I, too, wanted to go north - to see the forest, and besides, it seems to me that it unconsciously attracts Faramos.
Last edited Aug 9, 2024 11:00 am
Aug 9, 2024 11:27 am
You don't cease to amaze me, Faramos. I thought you are looking to meet Yawim. When I met you - you were moving west... forbidden knowledge and a simmering rage - it doesn't speak to you? It certainly doesn't speak to me!
OK I'm ready to go whenever you are and I'd like to stay behind the first day to see how you do that, I'm only good at stepping into a nest of wasps
OOC:
So we hike and need one person to lead way and one more to keep watch, while third one does nothing - right? Me and Brenda are equally terrible at either, so I prefer DM to roll
Aug 9, 2024 11:31 am
OOC:
No time for RP now, will answer Nindia later(next post?), but rolling LEAD THE WAY to not stop the game if you both want to try to move to other hex now.

Rolls

Survival - LEAD THE WAY - (5D6, 2D6)

5D6 : (2 ⬜5 ⬜6 ⚔️3 ⬜5 ⬜) = 21

2D6 : (4 ⬜6 ⚔️) = 10

Aug 9, 2024 11:36 am
With that, the three of them packed up their camp, ensuring that no trace of their presence was left behind. They moved northward, deeper into the forest, away from the ancient road that had guided them this far. The trees grew thicker as they walked, their trunks wide and twisted, roots knotted into the earth like the fingers of an ancient giant.

The weather was cool and pleasant, with intermittent light rain that came and went in gentle waves, interspersed with moments of sunshine that broke through the canopy above. The forest was alive with the sounds of nature—birds singing, leaves rustling, and the distant murmur of a stream.

As they walked, Brenda kept an eye on Nindia, who moved with a renewed sense of purpose. Though she was still grieving and lost in the aftermath of her village's destruction, the company of Faramos and Brenda seemed to give her strength.
OOC:
Continues in my next post

Rolls

Random encounter? - (D6)

(5 ⬜) = 5

Aug 9, 2024 11:39 am
Whispering Woods
The Whispering Woods stretch before you, an ancient forest cloaked in perpetual twilight. Towering trees with gnarled trunks and thick canopies create a roof of leaves that filters the sunlight into ethereal beams. The air is cool and damp, filled with the earthy scent of moss and decaying leaves. A chorus of whispers seems to emanate from the trees themselves, as if the forest holds countless secrets. Underfoot, a carpet of fallen leaves and twisted roots makes the path uneven. Here and there, patches of luminescent mushrooms cast a ghostly glow, and the distant hoot of an owl or rustle of unseen creatures adds to the otherworldly atmosphere. The woods are alive with a sense of magic and mystery, inviting you to explore their depths but warning you to tread carefully.
https://i.imgur.com/vrAU1dE.jpeg
OOC:
Continues in my next post
Aug 9, 2024 12:30 pm
Springrise, 7th day.
Morning

https://i.imgur.com/DQF4eKG.png
The Whispering Woods seemed to breathe around them as Faramos, Brenda, and Nindia pressed forward along the uneven path. The forest, ever-present in its eerie beauty, whispered its secrets through the rustling of leaves and the subtle shifting of shadows.

The trio moved cautiously, each step calculated to avoid the treacherous roots and hidden pitfalls beneath the thick layer of decaying foliage.

Today, the forest was alive with whispers, an endless murmur that seemed to rise from the very roots of the trees. Faramos could feel the pulse of the woods beneath his boots, the slow, ancient heartbeat of something both wise and dangerous. He knew better than to take the forest’s secrets lightly, but something about the way the whispers ebbed and flowed today put him on edge.

Then, cutting through the endless murmuring, came a sound that made them all stop in their tracks: a faint, distant cry. It was fragile, like the voice of a bird caught in a snare, and it sent a chill through the group.

"Did you hear that?" Brenda asked, her voice low but tense.

"Aye," Faramos replied, his deep voice barely more than a rumble. "Someone’s in trouble, I reckon."

"Could be a trick," Nindia cautioned, her instincts as a rogue making her wary of the unexpected.

"Or it could be a child," Faramos said, his eyes narrowing as he listened more intently.
OOC:
What do you do?
Aug 9, 2024 1:50 pm
Brenda, what was the the legend about sprites that play tricks? Faramos, why did we came here again? Nindia visibly struggle. She is used to deal with humans, not spirits.
Certainly not looking for children she adds unconsciously making a step back and put hands on her weapons.

I can sneak upon whatever is making that noise. I prefer fight trick against trick. she whispers a suggestion that indicates she stay with her conclusion about the sound
Aug 12, 2024 8:44 am
"Legends usually have some wisdom in them. But it doesn't mean they are completely true." - Faramos tried to recall what there was in those legends, but was interrupted by the next question:
"We came here to make sure that no Rust Brother will be able to follow us... and complete their work..." - he replied very coldly, with lowered voice but Nindia quickly understood that the coldness came from the fact, that he also took their current situation very seriously.

"We have to check it. Either to help someone... or to get to know what danger is lurking upon us out there... it's better to face it than to look back constantly if something want to catch us."

"Let's get there together. Brenda... you stay back, at the length of the sight, to not loose us... you're not exactly the stealthy type... I dare to admit...".

Faramos crouched down getting ready for cautious approach:
"Shell we? You want to lead?" - he looked inquisitively at their rouge companion - "Or are you too afraid?" - he ended with almost none hearable whisper in this very dwarf-like manner, trying to encourage someone by daring her.
OOC:
If Nindia is willing to continue, I think it would be a group roll made by her? As Faramos will step over here steps(tracks?) as someone used to track silently their pray. But I don't think there is any way he could 'help' her on this - so no mods?
Aug 12, 2024 9:21 am
OOC:
if we hear it - we should be able to reach it in a few minutes or less. Nindia want to go that distance alone.
As much as I can read in this system if Faramos come along he roll his stealth check instead of Nindia.
And if Brenda comes - it is her 3d6 instead of my 7.
[ +- ] GROUP STEALTH
Aug 12, 2024 9:26 am
OOC:
Oh! You are right than. Didn't notice that about group stealth. If Nindia wants to go alone - I have no problem with that:) I propose you narrate leaving Faramos behind, and he will not fallow her. Probably because of his 'stupid' comments about fear? :)
Aug 12, 2024 11:30 am
OOC:
Considering the Golden Rule (what's more fun), the rules for group stealth (as above), and your current situation, there are actually 3 possibilities:

1. You go side by side, rolling only the worst dice (Faramos’s in this case, or Brenda's if she went). The advantage of this choice is that you will start at NEAR range from your buddies and can easily help or defend each other.

2. Someone gets left behind. This NPC/PC will not be participating in the same scene, so the group is temporarily split up. Even a few minutes difference is enough for this, as this means dozens of rounds if you enter combat. Based on your description, we will do this for Brenda. No problem!

3. You approach from different directions/doors/locations and/or a few seconds behind. That's not always possible, but in your current situation that surely is. You will usually be at LONG range from each other but will participate in the same scene/combat/description. In this situation, everyone rolls. The opposition can detect one, both or neither of you, depending on your rolls.
There are trade-offs to all that. Based on your original description, before the rules sort of "got in the way", Brenda was staying behind (2) and you're coming at it from different directions or at different times (3).

Am I understanding your choice correctly? Everyone rolls?
Aug 12, 2024 1:48 pm
OOC:
Nindia's choice - she go alone (and she has the pride stated on charsheet that cause here to believe) she can retreat in case of a combat without any issues.

But since Faramos argued against her plan and since she is still feel like a passenger in this journey, she will do as Faramos decide, but not without getting offended.
No I'm not afraid. she make sure to spell each word slowly: I-can-sneak! And get away if anything.
she cross her arms on her chest and in relaxed tongue continue
I run away from the rust brother, didn't I?
And no I don't want to lead. Never did.
And yes I am afraid!Afraid some of you will be tricked.

The she look at Brenda Do you mind get left alone? If this is a trick, they may be trying to split us and to loners.

Nindia seems
Aug 12, 2024 1:52 pm
"I don't mind either way."
OOC:
Feel free to continue this conversation. I will move on when everybody who is going has rolled the dice, as explained above (whatever your choice =))
Aug 12, 2024 1:57 pm
"You have a point... the Rust Brothers were after you and you are now with us. That's fair proof to me. Go. I will probably only slow you down. We will hide behind this big tree and wait for your return here. Make on sparrow if you will want us to join you immediately."
OOC:
As I understood Gray - he wants to go alone, so Faramos is waiting here with Brenda.
Aug 12, 2024 2:36 pm
I don't know if it's a good idea, but probably - if I keep silent for too long start talking aloud and be ready for anything. See you soon
and off she goes

Rolls

Stealth - (4D6, 3D6)

4D6 : (1 ☠️6 ⚔️4 ⬜4 ⬜) = 15

3D6 : (4 ⬜5 ⬜4 ⬜) = 13

Aug 12, 2024 3:08 pm
Nindia
Nindia silently sneaks toward the source of the cries. The path grows even more treacherous, the roots twisting like serpents ready to trip you. The air feels cold here, and the whispering of the trees grows louder, almost as if they were trying to drown out the cries.

After what felt like an eternity, you emerged into a small clearing, bathed in the dim, ghostly light of the luminescent mushrooms that clung to the bases of the ancient trees. In the center of the clearing, huddled against a moss-covered rock, was a young elven girl.

She couldn't have been more than seven or eight years old, her slight frame trembling as she sobbed quietly, her eyes wide with fear. Her skin was so pale it was almost translucent, giving her an otherworldly appearance in the dim light. Her hair, a cascade of silvery-white, fell around her like a shroud, and her wide, tear-filled eyes shone with fear. She wore a simple dress that had once been fine but was now torn and stained, her small frame trembling as she clutched a tattered doll to her chest.

https://i.imgur.com/83fdIAc.jpeg
OOC:
Nindia, what do you do?
Aug 12, 2024 3:52 pm
Nindia watch. She still think it's a trickery. Try to remember what she know about elves. Elf - child ?! It can't be real!
Nindia makes a round around the clearing looking for creatures that would ambush those who approach the child.
OOC:
Is it common knowledge that elves are immortal? Should my PC be inclined to believe that best explanation for seeing elf child is a trick?
Am I totally off-the lore as a player? Do I need to roll something to see if my PC knows lore better than I do?
Aug 12, 2024 4:39 pm
OOC:
Give me a LORE and a SCOUTING check and I'll answer your questions. =) If you're desperate to succeed, you can push those rolls.
Aug 12, 2024 6:26 pm
OOC:
Desperate on scouting, fine to have my PC have no lore knowledge whatsoever

Rolls

Lore - (3D6, 0D6)

3D6 : (2 ⬜3 ⬜5 ⬜) = 10

0D6 : (0) = 0

Scouting - (3D6, 0D6)

3D6 : (1 ☠️1 ☠️2 ⬜) = 4

0D6 : (0) = 0

Aug 12, 2024 6:27 pm
OOC:
Umm... I wrote I'm desperate on scouting but I would only get one dice to re-roll and take 2 damages, right? I think dice decided that I'm a sucker. No pushing from me
Aug 12, 2024 8:05 pm
Nindia
The Elven kin were immortal beings, their flesh and lifeblood restored by the rubies said to reside in their hearts. But what about their children? Nindia had always wondered. How were they born? Surely even the immortal must have been young once.

Nindia had never encountered an elven child before, and she wasn’t sure how their immortality worked at such a tender age. Could this be a simple girl lost in the woods? The thought of it tugged at her heart. She knew that no one was nearby - she had been meticulous in her scouting - so this couldn't be a trap, right?
OOC:
What do you do?
Aug 13, 2024 5:21 am
Nindia returs to the party to share her strange findings. Cipd indeed. But not just a cild. Elf girl. It can still be a trick.
Nindia is not sure she want responsibility over elf child even if it is not a trick. She will let companions decide if they want to influence elf's destiny.
Aug 13, 2024 7:40 am
OOC:
As I player I am aware that it maybe not the best idea... but! Because of Faramos backstory I feel it's only a proper way for him to react... hope it won't be his last decision...:D
"A child? In those woods? I know well enough what it may mean for her... Still it could be a trick... as you said Nindia. But I must go and try to help her... maybe I will save her a year of life and her parents from enormous grief. Show me the exact direction!"

If Nindia explained the direction to Faramos he departs immediately not turning back if anyone is fallowing him. He walks carefully, but is more focused on noticing any signs of strangeness or danger than stealth. [rolling for that]

If he manage to get to the clearing he says with calm voice towards the child, still standing at clearing border line, without any indication that he wants to make another step - to not scare the child:
"Hey... I'm Faramos... what happened to you?"
OOC:
Edit after roll: Well is something is lurking there... its certainly well hidden:)
Last edited Aug 13, 2024 7:41 am

Rolls

Scouting - (5D6, 1D6)

5D6 : (1 ☠️5 ⬜2 ⬜4 ⬜2 ⬜) = 14

1D6 : (3 ⬜) = 3

Aug 13, 2024 8:01 am
Yes Nindia explain that you are to find a "small clearing, bathed in the dim, ghostly light of the luminescent mushrooms that clung to the bases of the ancient trees". And provide direction as required while following him and suggesting Brenda follow to.

Nindia even whisper to Brenda :
The child (especially elf) might actually provide an insight on this environment. I know nothing of their culture, for example we may be interrupting some ritual/test or educational process of the new elf. But if she is simply lost (like a human could be) - we might earn elf favor by helping her.
Aug 13, 2024 8:50 am
Faramos was the first to approach, his heart heavy with the sight of the frightened child. Brenda and Nindia just a little behind him.

The forest seemed to breathe around them, the whispers growing louder, almost frantic, as if the trees themselves sensed something was wrong. But it wasn’t the trees or lurking creatures that betrayed them —it was the girl.

As they stepped closer, the air seemed to thicken, growing colder with each passing moment. Faramos paused, a chill running down his spine as he looked down at the girl. Without warning, her once delicate face began to twist, the soft, innocent features warping into something grotesque and nightmarish. Her bright blue eyes darkened, the light in them fading until they became hollow, black voids that stared back at him with malevolent hunger.

https://i.imgur.com/7LFyMOr.jpeg

"By the gods…" Brenda gasped, stepping back in horror as the transformation completed.

Before Faramos could react, the girl let out a scream - a sound unlike anything they had ever heard. It was a wail of pure anguish and rage, a cry that pierced the very fabric of reality. Her mouth stretched into a wide, gaping maw, revealing rows of sharp, needle-like teeth. The air around them grew icy cold, as if all warmth had been sucked from the world. The scream burrowed into their minds, freezing their souls, filling them with a primal terror that clawed at their hearts.
OOC:
Rolling a Fear attack… Continues in my next post.

Rolls

Fear attack - (7d6)

(4 ⬜1 ☠️2 ⬜3 ⬜6 ⚔️6 ⚔️4 ⬜) = 26

Aug 13, 2024 8:54 am
Faramos stumbled back, his heart racing as he realized the truth. The girl was not alive—she was a ghost, a restless spirit bound to the cursed woods. The ghost’s twisted grin widened, her ethereal form flickering in and out of existence as she stared at them with hollow eyes.
OOC:
Everybody takes 2 damage to Wits. You are also COLD. You immediately take one point of damage to your Strength as well. Moreover, you cannot recover Strength or Wits for now. Only after warming up again, even if it is just by a campfire, are you able to regain these attributes.
OOC:
PCs turn. The ghost is NEAR you. What do you do?
Aug 13, 2024 10:12 am
Terrified by fear attack Nindia turn around and run.
OOC:
Since we get NEAR to the creepy ghost I read that means -1 to FLEEING. SO instead of 4d6,1d6 I roll 4d6, right?

Rolls

Move - (4D6, 0D6)

4D6 : (6 ⚔️1 ☠️3 ⬜3 ⬜) = 13

0D6 : (0) = 0

Aug 14, 2024 8:13 am
Faramos somehow felt that he know this presence and feeling of enormous dread from somewhere... somewhere in the past. He realized that his semiconscious comparing the 'girl's' situation to what happened to him earlier caused his entire party to be in mortal danger. He felt fear... but also anger, on himself.

Seeing that Nindia managed to already get some distance from the ghost Faramos shouted:
"Brenda, run! I'm right behind you!" - and almost pushed the terrified girl before him.

"She won't be paying for my mistake!" - the strong resolution burned through core of his being.
OOC:
So mechanically I see it that way: Faramos and Brenda (encouraged or pushed before him, by him) make a FA of Run and get at Short range from ghost. Then Faramos Helps Brenda with Flee action, so due her being at Short range (0 to Flee) and Faramos' help -> she will be rolling Move - Flee with +1. I will make that roll to speed things up.

That also means Faramos stays there for another round but is at Short range from ghost... But it's how he would act:)
SA: 0FA: 0FR: 0WP: 3
Str: 4/5Agi: 3/3Wit: 3/5Emp: 2/2

Rolls

Brenda's - Move - Flee +1 (from Faramos help) - (3D6, 1D6)

3D6 : (1 ☠️6 ⚔️2 ⬜) = 9

1D6 : (4 ⬜) = 4

Aug 14, 2024 8:54 am
OOC:
Actually, to RUN in this ROUGH terrain, full of roots twisting like serpents ready to trip you, you must roll for MOVE and, if you fail, you go prone. So, based on your description, Brenda would have to roll move twice, first without modifiers and them, if she succeeded, with +1.

The best tactic is to flee straight from the NEAR range, I guess, like Nindia did. This way you just need to succeed once.

But I was not clear that the terrain was rough before. I didn't expect that run. So, to make things right, I will retcon. That means we will simply ignore the last die (the 1d6 bonus) - Brenda flees from near range, no need to reroll.

I will roll for Faramos and (hope) that you succeed, but either way you will be at SHORT range, as described. =)
Brenda staggered back and, with Faramos help, fled the clearing.

Nindia’s eyes widened in horror and, terrified, she left as well.

Faramos tries to get some distance away from the ghost, but stumbles and falls down.

Either way, the girl—no, the ghost—stops wailing after that, her form shimmering with an otherworldly glow. Then, without warning, she turned and bolted, her ethereal form gliding unnaturally fast towards the northeast, deeper into the heart of the dark forest.

https://i.imgur.com/DQF4eKG.png
OOC:
End of combat. What do you do?

Rolls

Faramos the Wild: Move - RUN in rough terrain - (3D6, 0D6)

3D6 : (5 ⬜5 ⬜1 ☠️) = 11

0D6 : (0) = 0

Aug 15, 2024 2:02 pm
OOC:
Ghost is away and Faramos is down, right? Not sure what I can do mechanically, somehow use Healing skill? Assume we need to campfire immediately after or VV perhaps?
Seeing ghost gone Nindia runs back to Faramos and try to shake it up Faramos. Wake up you obstinate dwarf! You won't die! she cries with tears in her ayes.

Brenda, we will need fire and something hot to drink.
Aug 15, 2024 2:24 pm
OOC:
He's just prone. I'll let Pedrop further describe the realistic but totally unnecessary shaking from Nindia. LOL!
Springrise, 7th day.
Morning

"I'm afraid to cut down these trees, so I think I'll go look for dead branches. Can you help me, Faramos? I'll also use this stop to finish cooking yesterday's boar. You should rest a little while we do that, Nindia." - said Brenda
OOC:
Roll for Survival if you wanna MAKE CAMP, Faramos. If you succeed, everybody can remove the COLD condition and Brenda will COOK.
Aug 15, 2024 2:59 pm
OOC:
sorry, no. Time for good rp today. Tomorrow I will be back. And definitely write something about the time I was rescued from grim ripper hands... I mean stand up... by Nindia... :)

Rolls

Survival - make camp - (3D6, 2D6)

3D6 : (5 ⬜6 ⚔️4 ⬜) = 15

2D6 : (1 ☠️2 ⬜) = 3

Aug 15, 2024 6:05 pm
Springrise, 7th day.
Morning

Quote:
"I'm afraid to cut down these trees, so I think I'll go look for dead branches. Can you help me, Faramos? I'll also use this stop to finish cooking yesterday's boar. You should rest a little while we do that, Nindia." - said Brenda
Faramos nodded, understanding the respect she showed for the forest. "Aye, lass. The trees here have seen more than we can imagine. Best not to anger them. Let’s find what the forest has already given."

As Brenda and Faramos moved through the clearing, they searched the ground for fallen branches, their movements careful and deliberate. The dwarf’s keen eyes spotted the signs of decay, guiding them to where the dead wood lay scattered beneath the thick blanket of leaves. Brenda gathered the branches, grateful for Faramos’s guidance as he whispered soft words of thanks to the forest for its offering.

Returning to the center of the clearing, Brenda arranged the branches into a small, neat pile. She knelt and, with practiced ease, sparked a fire, the flames licking at the dry wood until they caught and began to burn steadily. The smell of smoke mingled with the cool, earthy scent of the forest as she retrieved the wrapped remains of the boar from her pack. As the meat began to sizzle over the fire, a savory aroma filled the air, momentarily pushing back the chill of the woods.

Springrise, 7th day.
Day

The fire crackled softly, and the warmth began to seep into their bones, driving away some of the cold that had settled in their hearts. For a brief moment, the dangers of the Whispering Woods felt distant, held at bay by the simple, comforting ritual of preparing a meal. As the scent of the roasting boar grew richer, Brenda glanced at Nindia and smiled reassuringly.

She then gave a portion of the food to Nindia and another to Faramos.
OOC:
Both of you can increase your FOOD die to D8. Brenda is still at D6, for now, as the meat is over.
OOC:
Nindia, if you agreed to REST while Faramos and Brenda were making camp, you can restore all your attributes. Otherwise, you had almost a Quarter Day to do something else. Please describe. Either way, all PCs are not COLD anymore. It's now Day.

Faramos, Nindia, what do you do?

Rolls

Brenda - COOK - How many meat? - (1d6)

(4 ⬜) = 4

Aug 19, 2024 7:43 am
OOC:
I noted changes on my sheet:)
"AHhh Brenda! This smells delicious! That boar had a real warrior within him, no wonder the meat will be so good." - Faramos commented when Brenda was finishing her cooking. Then started to pack his things.

"I think we should go now. What you think Nindia?" - he realized that his body and mind feels much better after some meal and heat of the campfire and the ghost that they surely have met seemed now more like a distant nightmare, rather then something they really have experienced. But he knew they did.

"I know it may sound scary - at least for me it is - but I think we should do what may sound not as logical at first... and head further northeast... going through the center of the forest is the best way to be sure we have lost all the Rust Brothers that may still be tracking you... or now us. I don't think they will dare to fallow us there. And that's why it's the best option for us to be safe for a while... at least when we will be on the other side. What you think? I'm ready to departure."
OOC:
Rolling Lead the way in case Nindia/Grey didn't change their minds:) My next action - when hopefully we will be in next hex - would be some rest, to heal my dmg. So 2 shifts planned for Faramos.
Who will be KEEPing WATCH while we move ? I think it's a place we should be cautious.

Edit: no sucessses this time. It's tempting to push... but I think it's more thematic that Faramos - in the heart of the forest - is not completely aware that they are lost a little....
Last edited Aug 19, 2024 7:45 am

Rolls

Survival - LEAD THE WAY - (3D6, 2D6)

3D6 : (1 ☠️3 ⬜2 ⬜) = 6

2D6 : (4 ⬜1 ☠️) = 5

Aug 19, 2024 8:08 am
You were... OK, we were fooled once. More cautious going further. Nindia is determined to move further.
OOC:
Yes I can keep watch. Please fix if anything I misunderstood - I restored my PC wits back to 3 (and str), but Brenda still have 2 damage on wits. In this case I will roll the scouting, if required

Rolls

KEEP WATCH (Scouting) - (3D6, 0D6)

3D6 : (3 ⬜4 ⬜1 ☠️) = 8

0D6 : (0) = 0

Aug 19, 2024 11:33 am
The ground beneath you shifts unnaturally, and suddenly, dark and thorn-covered vines erupt from the soil, wrapping tightly around your legs. You have walked into an area with cursed vines. The more you struggle, the tighter they bind.

Brenda tries to move, but she is stuck. She waits a little, hoping that you will be able to help her, before trying again.
OOC:
MISHAP: You are completely ensnared, and you must roll MIGHT to break free. If you fail, you receive 1 point of damage to Agility, and you must roll again. Whoever escapes can help anyone still trapped. You also need to navigate around the cursed patch, and won’t make any progress on the map during this Quarter Day.
https://i.imgur.com/DQF4eKG.png

Rolls

Lead the way - Mishap - (1d6, 1d6)

1d6 : (1 ☠️) = 1

1d6 : (2 ⬜) = 2

Random encounter? - (D6)

(5 ⬜) = 5

Brenda - Might - (3D6, 1D6)

3D6 : (3 ⬜1 ☠️4 ⬜) = 8

1D6 : (2 ⬜) = 2

Aug 19, 2024 11:50 am
"Oh... Might of Nature... looks much more real then ghosts... and hurts too..." - Faramos commented seeing that they are not in the best situation, especially as he felt his tiredness from last encounter with ghost.
OOC:
Rolling... pending... Done.
Efter edit:
But nature was apparently the thing by which Faramos lived... and once again he didn't allow it to overcome him... only strengthening his the feeling of being the Chosen One of this woods within him...
"Ahh... LET ME GO... aaand... here we... UH! THAT's much better... BAD VINES!" - Faramos rebuked with his deep voice vines around him as they would be some kind of disobedient dog. Some could swear that some of the leaves contracted a little receiving this reprimand. But some would say that was only an illusion cased due the inner strength of angry dwarf voice.

"Here... give me a hand Brenda!" - Faramos extended his arm to help his childhood friend.

"But... where is Nindia!?" - he asked a little worried not seeing their companion at first.

SA: 1FA: 1FR: 0WP: 3
Str: 4/5Agi: 3/3Wit: 3/5Emp: 2/2
Last edited Aug 19, 2024 12:07 pm

Rolls

Might - (4D6, 0D6)

4D6 : (4 ⬜6 ⚔️2 ⬜6 ⚔️) = 18

0D6 : (0) = 0

Aug 19, 2024 12:23 pm
"Oh, by the nature gods, I'm stuck. Nindia is over there. Help her, so you two can help me get out of here. I'm tired already..."
OOC:
Brenda failed. Again.

Nindia, you can roll with +1 from Faramos help and, hopefully, you both will be able to help Brenda get out of here.

SA: 1FA: 1FR: 0WP: 0
Str: 3/4Agi: 1/3Wit: 1/3Emp: 4/4

Rolls

Brenda - Might +1 (Faramos help) - (3D6, 2D6)

3D6 : (5 ⬜3 ⬜1 ☠️) = 9

2D6 : (5 ⬜4 ⬜) = 9

Aug 19, 2024 12:36 pm
Nindia is fighting the vines silently, saving her breath

Rolls

Might - (3D6, 0D6)

3D6 : (6 ⚔️1 ☠️1 ☠️) = 8

0D6 : (0) = 0

Help - (1D6)

(5 ⬜) = 5

Aug 19, 2024 12:50 pm
OOC:
She's independent woman... I can see;)
Last edited Aug 19, 2024 12:50 pm
Aug 19, 2024 3:18 pm
Brenda finally leaves the cursed vine path, with the help of Faramos and Nindia

"Oh my God, I thought I was going to pass out right there. I need to rest for a while. Can you MAKE CAMP while I rest? It's almost evening. We can try to move further northeast tomorrow."

https://i.imgur.com/DQF4eKG.png
OOC:
What do you do?

Rolls

Brenda - Might +2 (Faramos and Nindia) - (3D6, 3D6)

3D6 : (3 ⬜4 ⬜4 ⬜) = 11

3D6 : (6 ⚔️3 ⬜1 ☠️) = 10

Aug 19, 2024 5:09 pm
You Must rest Nindia insists Our path was paved with adversities today. Today will be a new day
OOC:
Will help Faramos MAKE CAMP. Even damaged he has more dice that Nindia to roll for that
Aug 19, 2024 6:01 pm
"Yes... it was looong day. And the camp is the only proper choice right now... and we can always tell some ghost stories when the fire will start crackling" - Faramos tried to joke, but was also visibly tired.
OOC:
After camp, Faramos will definitely go to sleep.

Rolls

Survival - make a camp, Nindia is helping - (3D6, 3D6)

3D6 : (6 ⚔️4 ⬜5 ⬜) = 15

3D6 : (2 ⬜1 ☠️1 ☠️) = 4

Aug 20, 2024 12:34 am
Time of dayFaramos NindiaBrenda What happened
Morning 🌄Hike + Lead the wayHikeHike Entered the Whispering Woods, found a ghost, escaped
Day ☀️ Make campRestCookRestored the food dice, made camp
Evening 🌅 Lead the way (mishap) + Make campAidSleepTook less time than usual to (re)make camp because they didn't left the hex.
Night🌙 SleepSleepGuardNo events


Daily advancement:
Everyone receives 1 XP from fleeing the ghost.
OOC:
You can also restore all attributes, for sleeping during the Night

Continues in my next post...
Aug 20, 2024 12:44 am
Springrise, 7th day.
Evening

The fire crackled softly as the last remnants of the boar were consumed, and the night deepened around them. The Whispering Woods were eerily quiet now, the constant rustle of leaves and distant animal calls having faded into a heavy silence. The trees, ancient and gnarled, stood tall and unmoving, their twisted branches forming a dark, impenetrable canopy that blotted out the stars.

Faramos and Nindia prepared for the night with a shared sense of unease, the memory of the ghostly girl’s scream still fresh in their minds. Though the warmth of the fire brought some comfort, the forest’s oppressive atmosphere seemed to press closer as the hours wore on.

Brenda, her sword within arm’s reach, drifted into a fitful sleep, her dreams quickly turning dark. She found herself in the midst of the Whispering Woods, but the trees were twisted and grotesque, their branches clawing at the sky like skeletal fingers. In her nightmare, she wandered aimlessly, the forest closing in around her until the trees themselves seemed to bend and twist into mocking, leering faces.

Springrise, 7th day.
Night

Nindia’s sleep was no more peaceful. She dreamed of the ghostly girl, standing at the edge of a dark abyss that seemed to stretch on forever. The child’s face was contorted in fear, her mouth opening in a silent scream as she pointed into the darkness. Nindia tried to reach her, but her feet were rooted to the ground, the shadows creeping up her legs, pulling her down into the void.

Faramos, too, was not spared. His dreams took him deep into the heart of the forest, where the ancient trees whispered to him in a language he could not fully understand. They spoke of old sorrows, of blood spilled, and of spirits that could not find peace. He saw visions of the forest’s past—a time when it was filled with light and laughter, now long gone, replaced by the creeping darkness that twisted it into the sinister place it had become.

Each of them thrashed in their sleep, the nightmares holding them in their grip, feeding on the fear that the forest had already planted in their hearts.

Yet, despite the horrors that plagued their dreams, the night passed without further incident. When the first light of dawn began to filter through the dense canopy, weak and pale though it was, it brought with it a sense of relief. The nightmares receded like a tide, leaving only the lingering unease of the Whispering Woods in their wake.
OOC:
There are no mechanical/game effects above. Just RP. No need for a sleepless condition (yet).
Springrise, 8th day.
Morning

Faramos was the first to wake, his eyes snapping open as the forest’s whispers faded into the background. He stretched, his muscles stiff, and looked around. Brenda was nearby, her face pale and drawn from the restless night.

"Let’s eat, break camp and continue on," Brenda said, rising to her feet as Nindia woke up. "We have to find out what’s holding that spirit here. Maybe then, we can end these nightmares for good."
OOC:
Everybody, please roll for Food and Water. After that, I guess it is time for Faramos to lead the way again... Right?

What do you do?
OOC:
PS: Below are Brenda's rolls...

Rolls

Resource: Food - (D6)

(5 ⬜)

Resource: Water - (D12)

(1 🔻)

Aug 20, 2024 5:23 am
What nightmares? You also saw the ghost of the elf girl in the dream, didn't you? ? It was certainly a difference from my last night's bloody nightmares of my slaughtered sisters. Nindia smiles, but her body shivering restlessly give out her real feelings. I never planed becoming a Ghostbuster. Why don't we just leave it alone and move on?
OOC:
Yes let's move: Faramos - lead the way.

Rolls

Resource: Food - (D8)

(1 🔻)

Resource: Water - (D12)

(7 ⬜)

Aug 20, 2024 10:31 am
"My sleep wasn't peaceful either. But I have slept about the forest and its trees... it was once... much more happy place... even for them." - Faramos ended engulfed in the fallowing thoughts of what could cause such behavior in those woods.

"Yes... we have to... help... the Spirits of this woods... otherwise... I think... the nightmares will not leave us... we were chosen." - Faramos said sounding more like seer then usual him. But he quickly recovered and simply said as they would be in some kind of ordinary inn:

"But first: lest eat something!" - with true passion of hungry dwarf.

Rolls

Resource: Food - (D8)

(7 ⬜)

Resource: Water - (D12)

(12 ⬜)

Aug 20, 2024 10:35 am
Faramos managed to eat well, but conserving of what they have gathered. Then made him belly truly full, by crushing a few bones left after roasting a wild boar by Brenda with his teeth, which were exceptionally hard, even for a dwarf.

"Ah... nothing like good meal! Now I'm ready to go!"

Rolls

Survival - LEAD THE WAY - (5D6, 2D6)

5D6 : (5 ⬜2 ⬜1 ☠️1 ☠️1 ☠️) = 10

2D6 : (6 ⚔️6 ⚔️) = 12

Aug 21, 2024 1:00 am
Springrise, 8th day.
Morning

With the morning light, however dim, filtering through the dense canopy above, Faramos, Brenda, and Nindia set off in the direction the ghost had fled the night before.

They moved northeast. The air was cool and damp, thick with the earthy scent of moss and decaying leaves. The underbrush crunched softly beneath their boots, and the occasional rustle of leaves or snap of a twig was the only sound that accompanied their journey.

Springrise, 8th day.
Day

For hours, they trekked deeper into the forest, but the ghostly figure of the girl did not reappear. The Whispering Woods, though still foreboding, seemed almost peaceful, as if the horrors of the previous night were just a distant memory.

As the morning wore on, a growing sense of uncertainty settled over them. They had expected to find some sign that they were on the right path, but the forest gave them nothing.

"Maybe we’ve gone too far," Brenda suggested, pausing to catch her breath. Her brow furrowed as she looked around, frustration creeping into her voice. "Or not far enough and there is something further northeast. Or perhaps we’ve missed something, I don't know. This forest is full of secrets—if we’re not careful, we could wander in circles forever."

https://i.imgur.com/84BybDR.png
OOC:
This is a great place to remind you of our special Travel action: EXPLORE. It takes a quarter day to do so. I had to create that because our map is hidden. See the link for more details. But anyway, what do you do?
Aug 21, 2024 8:05 am
OOC:
I'm presuming that our PCs feel that it may be the center of the forest here.
"Yes... I feel that we are getting near... something... important. That ghost's direction of running couldn't be random. I say... let's look around in those wood. Besides we should make sure that we went in right direction."
OOC:
I'm for spending this shift on exploring, if Nindia is ok with this too: let's do it:)
Aug 21, 2024 8:54 am
OOC:
I did miss/forgot/were reading it too casually first time that we have some homebrew here
Quote:
GM may occasionally put hidden features in a hex. By exploring the area, you discover them
So I suggest we either always waste (Most hexes don't have hidden features) quarter day in any new hex doing the explore, otherwise it will look like Brenda is the seer who will always tell if DM has put something hidden into the hex ;)
As you wish Nindia don't like staying in those weeds longer than necessary, but she don't have much choice - the two have decided the plan already.
Aug 21, 2024 9:25 am
OOC:
Quote:
So I suggest we either always waste (Most hexes don't have hidden features) quarter day in any new hex doing the explore, otherwise it will look like Brenda is the seer who will always tell if DM has put something hidden into the hex ;)
Well... I actually have a better idea. I will change that, so we roll a D6. On a success (6), there is something hidden in the hex.

Now, not even the GM knows where they are! =D
Continues in my next post

Rolls

Explore - Hidden feature - (D6)

(3 ⬜) = 3

Aug 21, 2024 1:26 pm
Springrise, 8th day.
Day

"Hold up a moment," Faramos said, after Nindia agreed. He looked up at the towering trees around them, his sharp dwarven eyes searching for a suitable one to climb. "I’m going to get a better look from above. See if I can spot anything that might guide us."

Brenda and Nindia exchanged glances but nodded in agreement. "Be careful, Faramos," Brenda said, her voice tinged with concern. "These trees have a mind of their own."

Faramos grunted in response, more focused on the task at hand. He selected a particularly tall and sturdy oak, its trunk thick and covered in rough bark that would provide good handholds. With a deep breath, he began to climb, his stout form surprisingly agile as he ascended the tree with practiced ease. As he climbed higher, the whispering of the forest grew fainter, and the world below became a blur of green and shadow.

After several minutes of steady climbing, Faramos reached a high branch that offered a clear view above the forest canopy. He paused for a moment, catching his breath, then turned his gaze to the northeast. What he saw sent a spark of excitement through him.

In the distance, partially hidden by the dense foliage and covered in creeping vines, was the outline of an ancient keep. The structure was massive, its stone walls crumbling with age, but still standing defiantly against the encroaching forest. The keep’s towers rose above the treetops, though their spires had long since collapsed. The once grand fortress was now overgrown and abandoned, yet it radiated a sense of history—and perhaps the lingering presence of the spirits that haunted this forest.

Faramos’s eyes narrowed as he studied the keep. It was far too close to be a coincidence. If the spirit was tied to anything in these woods, it might well be that ancient structure.

But as he shifted his gaze south, he caught sight of something else—another potential lead. Not far from their current position, hidden among the thick undergrowth, was the dark mouth of a cave. The entrance was obscured by hanging vines and moss, but its yawning darkness was unmistakable. The cave appeared deep, its interior a mystery that beckoned with a sense of foreboding. Faramos frowned, weighing their options.

Springrise, 8th day.
Evening

It was already evening when, satisfied with his reconnaissance, Faramos began his descent, carefully making his way back down the tree. When he reached the forest floor, Brenda and Nindia were waiting for him, their expressions curious.

"What did you see?" Brenda asked, her hand resting on the hilt of her sword.

Faramos took a moment to catch his breath before speaking. "There’s an old keep to the northeast, abandoned and overgrown. It looks like it’s been there for centuries. And to the south, there’s a cave—hidden, but large enough to hold… well, who knows what."
OOC:
There is nothing hidden in this hex, but you have 2 nearby landmarks.

What do you do?
https://i.imgur.com/lDOd8Va.png
Aug 22, 2024 9:45 am
OOC:
I'm more interested in keep, and you Grey?
"I think the keep - even that old - should have some good places to hide and catch our breaths. Its towers could provide us with good observation points to keep watch and become sure if we really have lost Rust Brothers. Also good position to defend our selfs if they will chase us so far, what I doubt right now. What you think Nindia? Brenda? I have a feeling it was dwarf made, back in the day..."
OOC:
I think Faramos don't have slightest idea if the keep was made by dwarfs... But I think it's what he would say in this situation:)
Aug 22, 2024 11:00 am
Can we stop mentioning Rust Brothers for one sec? Quoting someone
"this forest is the best way to make sure we have lost all the Rust Brothers... they will not dare to follow".

Nindia try to replicate Faramos's voice as close as she can do it with dwarf's voice.
She seems to argue with Faramos for the sake of arguing, not because she has a preference for were to go next

Hey, we found that scary ghost in a quite forest. How much haunted souls will we ding the the keep? Wouldn't it be proper to collect any information about the keep we can - only then move to the keep. There is a chance that cave being so close to the keep preserves some
Aug 22, 2024 11:51 am
"I, on the other hand, am more interested in food and camping. It's already late and I don't want to risk going into those places at night..." - Brenda answers, with a shiver.

"Should Nindia and I make camp while Faramos hunt or forage?"
OOC:
Both of you can also give me a Lore check, if you want, to see if any of you know anything about this keep. I will give you different results depending on who succeeds and by how much - from 0 successes (you know nothing) to 3 (you know a lot).
Aug 23, 2024 7:47 am
Faramos listened to mocking part of Nindia talk first with a little anger, but then he smiled and said nothing thinking that Nindia must be a strong girl if she is already able to use Rust Brothers as mocking point.
Good... there is not point in focusing on the grief part... she mast feel a little better.

"That's interesting point!" - Faramos had to admit - "The more knowledge about the place we want to visit the better! You think such big keep could have a secret escape path in case of helpless siege? And it could lead to this cave? Always worth to check. So let's go to cave first."

Then he fell into deep thought:
"Hmmm... but did anyone in Willowbrook ever told us a story about any keep in the forest, Brenda?"
OOC:
Faramos will be rolling for Lore definitely.
Hearing what Brenda said:
"Yes... you are right we are still not prepared well for long journey and need some more food. Yes, I will go to HUNT again..." - Faramos was more happy about the perspective than anything else. - "Then sleep, and we will go towards this cave tomorrow morning."
OOC:
Edit: Ok, nice. Successful hunting. Checking kind of animal....
"A crow? I really have to get some bow for such cases..."
OOC:
Edit 2: rerolling thanks to 2 successes on hunt roll....
"Let's see if my trap have yeld any fruits..."

"What! You stinking trickster! How did you manage to escape with the meat from my trap!?" - Faramos tried to rebuke the invisible fox, as if it was still hiding somewhere in the nearby bushes.
OOC:
Last edit: can/should I push the last roll? Faramos is really serious about the hunting thing and he thinks that they really need that food to be able to continue their journey with some peace of mind. But to be honest: as they have some food, he is not desperate. As player: it would be good to not to have think about food for some time:)
Last edited Aug 23, 2024 8:00 am

Rolls

Lore - (5D6, 0D6)

5D6 : (5 ⬜3 ⬜6 ⚔️5 ⬜3 ⬜) = 22

0D6 : (0) = 0

Survival - hunting, looking for prey - (5D6, 2D6)

5D6 : (3 ⬜3 ⬜6 ⚔️3 ⬜2 ⬜) = 17

2D6 : (2 ⬜6 ⚔️) = 8

Kind of animal - (d6)

(2 ⬜) = 2

Kind of animal - reroll - (d6)

(4 ⬜) = 4

Survival - Checking trap visited by fox -1 - (5D6, 1D6)

5D6 : (4 ⬜5 ⬜5 ⬜4 ⬜2 ⬜) = 20

1D6 : (2 ⬜) = 2

Aug 23, 2024 8:45 am
OOC:
Check if you're adding the Gear Bonus. Roll just it if not, so you can see the correct result. =)

If you still fail and wanna risk it, go ahead and push it. I am rolling the dice for the camp. Nindia can still roll for Lore, if Grey wants.
Results in my next post

Rolls

Brenda - Make camp +1 (Nindia help) - (3D6, 2D6)

3D6 : (6 ⚔️6 ⚔️4 ⬜) = 16

2D6 : (2 ⬜1 ☠️) = 3

Aug 23, 2024 8:53 am
OOC:
Thanks! I forgot about snares bonus. I presume it should work for both: hunt roll and if animal is killed? Ok, so let's check first if snares helped with this clever fox...
Edit: 1:0 Fox:Faramos... but Faramos is not giving up so easily... pushing this one time... Last die is gear....
Final Edit: wow... 2 hits to wits, and 2 WP. Fortunately snares still works! No time for RP right now, so be my guest if you narrate this result!
SA: 1FA: 1FR: 0WP: 5
Str: 5/5Agi: 3/3Wit: 3/5Emp: 2/2
Last edited Aug 23, 2024 11:51 am

Rolls

Snares vs Fox - (d6)

(2 ⬜) = 2

Push: Survival+Snares bonus-Fox difficulty - Checking second trap visited by fox - (5D6, 1D6, d6)

5D6 : (1 ☠️6 ⚔️1 ☠️2 ⬜4 ⬜) = 14

1D6 : (1 ☠️) = 1

d6 : (4 ⬜) = 4

Aug 23, 2024 11:15 am
Nindia help Brenda with camp and enjoy the company.
OOC:
Just some lore check roll

Rolls

Lore - (3D6, 0D6)

3D6 : (2 ⬜6 ⚔️1 ☠️) = 9

0D6 : (0) = 0

Aug 23, 2024 11:51 pm
Springrise, 8th day.
Evening

Brenda and Nindia quickly got to work setting up a small camp in the clearing where they had paused. The clearing was surrounded by dense trees, their towering forms providing some cover, but also a reminder of the ever-present watchfulness of the forest. Brenda cleared away a small area, setting up a fire pit with the remaining branches they had gathered earlier. She struck flint to steel, and soon a small fire was crackling, casting flickering shadows against the surrounding trees.

Nindia, ever efficient, began to set up their bedrolls and check their supplies, ensuring that everything was in order. She moved with the quiet grace of someone used to staying unnoticed, her sharp eyes constantly scanning the perimeter for any sign of danger. Though she tried to keep busy, a sense of unease still lingered in the back of her mind, a reminder of the previous days and nights

Meanwhile, Faramos prepared for a different task. While Brenda and Nindia made the camp comfortable, he decided to take advantage of the downtime by hunting for fresh meat. A seasoned hunter, Faramos had the skills and tools necessary to catch something small but filling.

"I’ll be back before too long," Faramos said, slinging a small pouch of snares over his shoulder. "Keep the fire going, and watch each other’s backs."

Faramos
After some time, Faramos found what he was looking for—a set of small paw prints in the soft earth, partially obscured by fallen leaves. He knelt down, examining the tracks closely. The prints were fresh, leading deeper into the woods, and Faramos felt a spark of satisfaction. The fox had come through here recently, and with a bit of luck, it wouldn’t be far.

Moving quietly, Faramos followed the trail, his senses attuned to the forest around him. He selected a few key spots where the fox might return—near a small stream where it might come to drink, and beneath a thick cluster of bushes where it could seek shelter. Carefully, he set his snares, laying them with the precision of someone who had done this many times before. The traps were simple but effective, designed to catch the fox without causing unnecessary harm.

Once the snares were in place, Faramos retreated to a nearby thicket where he could watch without being seen. He crouched low, his breathing steady, and waited. Patience was key in hunting, and Faramos had plenty of it. The minutes stretched on, the forest around him remaining quiet and undisturbed.

As Faramos crouched in the thicket, his eyes fixed on the snare he had set, his mind wandered to the ancient keep he had spotted from the treetop earlier. The forest around him was quiet, the stillness broken only by the occasional rustle of leaves or the distant call of a bird. The wait for the fox was a familiar ritual, one that allowed his thoughts to drift, often to places that were as distant as they were close.

The keep had caught his attention not just because of its age and mystery, but because it was unlikely of dwarven construction. Dwarves, as a rule, distrusted open spaces. The wide sky above the keep, the overgrown battlements exposed to the elements—it all felt unnatural to them. A fortress without a roof was no fortress at all.

Faramos’s people were used to living in the depths of the earth, where the sun’s harsh light could not reach. The few dwarves who ventured into the Upperworld often did so out of necessity—either to gather resources that could not be found underground or to defend their subterranean homes from the dangers that lurked above. For most, the Upperworld, with its vast, exposed landscapes, required careful planning and constant vigilance. It was a place where a dwarf could never truly feel at ease, where the light was too bright, and the spaces too open.

No, the keep was likely of elven origin. The elves had once ruled these lands, their influence stretching across the forests and the plains. They were creatures of the woods and the sky, at home in the light and the open spaces that dwarves found so unsettling. But the elves that lived here had long since retreated to the north, leaving behind only their ancient ruins and the whisper of their magic in the trees.

Faramos had heard the stories of their departure—how they had withdrawn from the fight with the humans, leaving their great cities and fortresses to be reclaimed by orcs, half-elves or even nature itself. Perhaps this keep was one such place, abandoned as the elves retreated, now standing as a monument to a lost era. The thought made him uneasy, not just because of the keep’s ghostly silence, but because it reminded him of how transient even the mightiest of civilizations could be.

Either way, after what felt like an eternity, he heard a faint rustle in the underbrush. Faramos tensed, his eyes narrowing as he spotted movement near one of the snares. A flash of red fur caught his eye, and he saw the fox—a sleek, agile creature with bright eyes and a bushy tail. The fox moved cautiously, its nose twitching as it sniffed the air.

For a moment, it seemed the fox might avoid the trap, but then it darted forward, drawn by some unseen scent. The snare snapped shut, catching the fox by the leg. The animal yelped in surprise, struggling briefly before going still, its instincts telling it not to fight the trap. Faramos quickly moved forward, his heart steady as he approached the captured creature. He spoke softly to the fox, a quiet murmur of respect, as he ended its life quickly and humanely.

With the fox in hand, Faramos began the journey back to camp.
OOC:
Faramos, add 1 Pelt to your character sheet. Brenda will have 3 meat to cook in the morning.
Nindia
Meanwhile, Nindia remained back at the camp, tending the fire and organizing their supplies. Though her hands were busy, her thoughts drifted to the ancient forest that surrounded them. The Whispering Woods were thick with mystery and history, and as the group moved deeper into its heart, she couldn’t shake the feeling that they were treading on ancient ground.

"The elves ruled these lands long before men or dwarves set foot here," the Ailanders would say, their voices hushed as if speaking too loudly might awaken the spirits of the forest. "This was their domain, a place where the trees themselves listened to their songs and responded to their will. But when the wars came, when the world grew dark and the shadows deepened, the elves left. They retreated to the Stillmist in the north, leaving behind only their ruins and the whispers of their magic."

Nindia had always found these stories fascinating, though she wasn’t sure how much of them she believed. The Ailanders were known for their superstitions, but there was often a kernel of truth in their tales. As she looked around at the towering trees, their ancient trunks gnarled and twisted, she could almost feel the lingering presence of the elves who had once walked these paths. The forest was alive with their memory, and that memory seemed to seep into the very soil.

She remembered one story in particular, told by an old Ailander woman on a cold winter’s night. The woman had spoken of an elven queen who once ruled these woods with grace and power, her connection to the land so strong that the trees themselves would move at her command. But the queen’s heart had been broken by war and loss, and she led her people away, leaving the forest to the wilds and the spirits that would later come to haunt it.

"It’s said that the queen’s sorrow lingers here," the old woman had whispered, her voice trembling with age. "That’s why the woods whisper, you know. They’re speaking of her sadness, her regret. And sometimes, if you listen closely, you can hear the echoes of the songs the elves used to sing—songs of beauty and power, but also of grief."

Nindia hadn’t heard any songs in the forest, but she had certainly heard the whispers. They were ever-present, a soft murmur that seemed to come from the trees themselves. She wondered if the girl's ghost was somehow connected to this ancient past, if the spirit’s unrest was tied to the sorrow of the elves who had once called this place home.

Springrise, 8th day.
Night

Soon the familiar scent of smoke from Brenda’s fire reached Faramo’s nose, guiding him back to where his companions waited. When he emerged from the trees, Brenda and Nindia looked up, relief and satisfaction evident in their eyes.

Faramos held up the fox with a small, triumphant smile. "Dinner’s on me tonight."

Brenda chuckled, her tension easing slightly as she began to prepare to sleep. "Good work, Faramos. Fresh meat will do us good."

Nindia, though still wary of their surroundings, offered a small grin as she stoked the fire. "Maybe this forest isn’t all bad," she said, though her tone was more hopeful than convincing.
OOC:
Who will keep watch during the night while everyone else sleeps?
Aug 24, 2024 7:41 am
I would be starved to death without you guys. Can't express how thankful I am to meet you.
OOC:
I can watch and sleep in the morning while Brenda cook, right?
I feel like I don't want to sleep just yet. I think I could take the watch tonight. Maybe will be able to take a nap tomorrow.
Aug 24, 2024 8:29 am
OOC:
Quote:
I can watch and sleep in the morning while Brenda cook, right?
Yup.
Springrise, 9th day.
Morning

The night passed without incident, a rare blessing in the heart of the Whispering Woods. The eerie whispers in the trees had faded into the background, and the group had managed to get some rest despite the looming presence of the forest around them. There were no ghostly apparitions, no sudden terrors—just the deep, natural stillness of the ancient woods. The ground beneath their bedrolls was uneven and damp, but exhaustion from their travels allowed them to sleep through it all.

As dawn broke, the soft light of morning filtered through the dense canopy, casting pale beams of light that dappled the forest floor. Brenda rose quietly, careful not to disturb Nindia, who went to slept soundly in her bedroll.

With practiced ease, Brenda took the fox that Faramos had hunted the day before and began to prepare it for cooking. The fire had died down to embers during the night, so she set to work rekindling it, gently coaxing the flames back to life with a few dry twigs and some kindling. Soon, the fire crackled once more, its warmth pushing back the morning chill.

As the fox cooked, Brenda took a moment to sit back and enjoy the quiet of the morning. The forest was still, save for the occasional rustle of leaves or the distant call of a bird. The Whispering Woods seemed almost peaceful in this early light, a stark contrast to the oppressive atmosphere they had experienced the day before. A light rain was falling, its droplets barely piercing the dense canopy overhead. The leaves above acted as a natural umbrella, softening the rain to a gentle patter that mingled with the morning's quiet.
OOC:
Brenda cooked 1 unit of meat and I have increased her food die to a D8. There are no effects from weather. Nindia is sleeping. What will Faramos do?

Rolls

Random encounter? - (D6)

(2 ⬜) = 2

Random weather - (2d6)

(4 ⬜1 ☠️) = 5

Brenda - Cooking - (D6)

(1 ☠️) = 1

Aug 27, 2024 8:28 am
@Pedrop you have a Quarter Day (Morning) while Brenda cooks and Nindia sleeps. What will Faramos do?
Aug 28, 2024 8:30 am
OOC:
Wow, Htech! Your writing is next level! Very evocative descriptions. And those ancient elfs presence... :)

I presume Faramos was also sleeping the same shift as Brenda - during Night, so he healed all his Wits damage. Noted that on sheet. Noted +1 pelt.

I think I would like to explore crafting in this game. And start with crafting some torches. But I need wood for this. And to get wood I need axe... :) Faramos don't have one.

But... for other tools it's understandable that you need more quality wood, but for torches you just need proper logs, and you can cut of brunches with your knife... so maybe Faramos will be able to go FORAGE but instead of food he will be looking for proper wood, but this wood will be only usable to make some torches?
P.S. Sorry for slow down with posting, but it's busy week for me.
Last edited Aug 29, 2024 8:47 am
Aug 28, 2024 10:35 am
OOC:
Thanks!

Unfortunately, you don't have any tools/equipment (yet) to craft anything. You really need an axe to make a die of torches in a quarter day. There is not enough time and/or the amount is not relevant without it. Maybe you will be able to find something in your next adventure site or random encounter. ;)

Wanna forage for vegetables, hunt or rest (aka. do nothing)? =)

Also, please lead the way to the cave after that :)

Aug 29, 2024 9:39 am
OOC:
"Rest!? Rest is for weak minded! But you need to sleep!" ;) ;) ;)

As for rules for spending XP:
Learning a new talent (at rank 1) costs 3 XP. It also requires a Quarter Day of practice and a successful Wits roll. You can make one attempt per Quarter Day.

I think Faramos will spend this QD to check the pelts and play with his knife with them, to figure out how to use them as Leathers in the future. So he will be able to get Tanner talent when he will have enough XP for this? Hope it is ok? Tell me if he "break" some pelts by doing this exercise?
Seeing that Nindia fall in well deserved sleep after night of keeping watch and Brenda started to cook the fruits of his last hunt, Faramos had to find something productive to do. First he thought about the fact that they are going to enter a big cave. Some more touches would certainly come in handy... but he didn't take even a timber axe with him when they left their former home.

"Now! Go chop some wood with your staff! You maron!" - he scolded himself in his thoughts.

Then he remember that they had quite some of pelts due his recent success at hunting...

"Hmm... I used to observe some humans how they work with pelts I have brought them... it didn't look so hard... the leather is always more useful then pure pelts... let's try to replicate this. We could make some useful things with leather... and I would be able to make a spare snares... in case the one I got would break." - he planned and contemplated in his head.

"Brenda... do you mind I sit next to you, while you cook and try to turn pelts into leather... maybe you remember how Old Joe was doing that? And sell me some advices?"
When they ended their tasks having a merry conversations - recalling some funny situations from Willowbrook - during the hard, but fulfilling work. They packed what they managed to achieve and Faramos gently tried to wake up Nindia... so they could continue their way towards the caves.

Rolls

Wits - figuring out how to became a Tanner in the future - (5D6)

(1 ☠️3 ⬜6 ⚔️1 ☠️4 ⬜) = 15

Survival - LEAD THE WAY - (5D6, 2D6)

5D6 : (4 ⬜6 ⚔️5 ⬜1 ☠️4 ⬜) = 20

2D6 : (5 ⬜3 ⬜) = 8

Aug 29, 2024 10:02 am
OOC:
Okay! You’ve lost 1 pelt and trained to become a Tanner in the future. =)
You pack your things and move south. After a few hours hiking, you finally see the entrance.

Springrise, 9th day.
Day

The entrance to the Fungal Cave is surrounded by a dense thicket of oversized mushrooms and strange plants that pulse with an eerie light. The air is thick with spores, and a faint, sweet smell hangs in the air.The ground beneath your feet is soft and spongy, a carpet of moss and decaying plant matter that muffles your steps.

https://i.imgur.com/tfUXlK2.jpeg
OOC:
What do you do?

Rolls

Random encounter? - (D6)

(3 ⬜) = 3

Secret Roll

Aug 29, 2024 2:15 pm
My mother loved to pick mushrooms. This smell reminds of a mushroom sauce she would make. But look at the size of these...
Nindia can't stop wondering, but with a wave of a hand suggest everyone to go further together. Rogue don't see reason to scout such a place.
Aug 29, 2024 6:49 pm
As you near the Fungal Cave, the oppressive silence of the Whispering Woods is broken only by the soft rustling of leaves and the distant, eerie whispers that seem to come from nowhere and everywhere. The faint glow of bioluminescent fungi begins to light your path, casting strange, shifting shadows among the ancient trees. The entrance looms ahead, shrouded in a dense thicket of oversized mushrooms that pulse with a life of their own. The air thickens, almost suffocating, heavy with the sickly-sweet scent of decay and the omnipresent spores that drift lazily through the dense atmosphere.

End of chapter

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