I'd say cantrips are some minor magical effect you're trying to accomplish, which doesn't necessarily have to be combat-related, but you do have a point about Hanami's zap just being an Attack with no wounding. I could've built it like this:
Zap (Affinity: Magical, Ranged +0, Unique Perk: Add Arcane Magic to Attack Roll +10, Stunning +10, No Damage -20)
For Hanami, this would have a Roll of 5 (base 2d6 plus her
Arcane Magic dice), a DX of 1 (base damage; not that it matters with No Damage applied), and an Endurance cost of 0. It essentially accomplishes the same thing I'm trying to do now.
Last edited November 6, 2024 11:47 am