Open Chat
Be sure to read and follow the guidelines for our forums.
Aug 14, 2024 5:50 pm
For off the topic and OOC talking, as well as communication with the GM. Feel free to give suggestions and criticism about the game.
Quote
Aug 15, 2024 5:23 am
It's late and I am absolutely about to crash for the night, but I wanted to say I am looking forward to the game and playing with all of you.
Tomorrow, I work on fleshing out a concept!
Tomorrow, I work on fleshing out a concept!
Quote
Aug 18, 2024 5:07 am
Alright. Just wanted to let everyone know, I'm not coming up with a concept so I think I'm going to bow out. Thanks Moyreau for running something different, and I hope BlondeDragonGenie and jollycooperative have a ton of fun!
All the best.
(Also, thanks for the chance to get a little more character sheet coding under my belt!)
All the best.
(Also, thanks for the chance to get a little more character sheet coding under my belt!)
Quote
Aug 18, 2024 5:11 am
Thank you for your hard work. I'm sorry it didn't work out. Good luck to you in your future endeavors!
Quote
Aug 18, 2024 3:45 pm
No problem MaJunior. Thank you for the the sheet! We'll enjoy your sheet to the fullest!
Quote
Oct 5, 2024 6:02 am
Hello. I'm not familiar with the manga/anime (other than through skimming TVTropes), and only started figuring out the system recently (never played it).
I'm not sure what the concept constraints are, so for now I don't have a solid concept, just a bunch of ideas. One of which is to play either a temporary foreign exchange student, or a foreigner who stays here long-term with the family partially because this is the only place to provide such an academy.
In terms of yokai types, I'm partial to the Kuchisake-onna, to Psychics (if those can count as 'foreign yokai'), with some fallback onto Harionago and Yasha (as an ultimate fall-back that actually has a canonical entry, though one that I don't fully understand).
In terms of what the character would be like, I am interested in trying to play someone moderately famous, somewhat pretentious and scandalous (for good and ill), possibly with the ability to flip between 'nice mode' and 'scary mode' (and not necessarily in a sense of physical transformations).
In terms of supernatural abilities, I'm particularly interested teleportation and telepathy, though my choices are likely to be shaped and maybe changed once I figure out which concepts fit and which don't.
I'm not sure what the concept constraints are, so for now I don't have a solid concept, just a bunch of ideas. One of which is to play either a temporary foreign exchange student, or a foreigner who stays here long-term with the family partially because this is the only place to provide such an academy.
In terms of yokai types, I'm partial to the Kuchisake-onna, to Psychics (if those can count as 'foreign yokai'), with some fallback onto Harionago and Yasha (as an ultimate fall-back that actually has a canonical entry, though one that I don't fully understand).
In terms of what the character would be like, I am interested in trying to play someone moderately famous, somewhat pretentious and scandalous (for good and ill), possibly with the ability to flip between 'nice mode' and 'scary mode' (and not necessarily in a sense of physical transformations).
In terms of supernatural abilities, I'm particularly interested teleportation and telepathy, though my choices are likely to be shaped and maybe changed once I figure out which concepts fit and which don't.
Quote
Oct 5, 2024 4:19 pm
Hey Vicky, if you need any help with you character concept just ask. Personally, I'd say that the foreigner aspect and Yasha are good matches. In the manga, the Yasha are presented to be the Chinese mafia, and the student who do figure in it is a foreigner and the son of the mafia boss. I believe you could do something similar, and that would take care of your (in)famous, pretentious and scandalous, &c. idea.
Powers-wise, they are very encompassing, the wiki mentions they have shapeshifting abilities (turn into animals - though I don't remember seeing that happen - but are also a major sorcerer monster-race, along with witches, mainly in summoning, besides being capable of turning into decent martial artists. If you picked it, you'd have magic, which could cover any idea of abilities, I. e. teleportation and telepathy (which I'm pretty sure the Yasha have some natural capability for it).
If you go for that route, you could even be child of canon the characters from the series.
Powers-wise, they are very encompassing, the wiki mentions they have shapeshifting abilities (turn into animals - though I don't remember seeing that happen - but are also a major sorcerer monster-race, along with witches, mainly in summoning, besides being capable of turning into decent martial artists. If you picked it, you'd have magic, which could cover any idea of abilities, I. e. teleportation and telepathy (which I'm pretty sure the Yasha have some natural capability for it).
If you go for that route, you could even be child of canon the characters from the series.
Quote
Oct 5, 2024 5:35 pm
So far I'm treating the Yasha as a last resort - a fall-back option in case nothing else works out. Which is why I'd like to know, what are the prospects for concepts built around the other mentioned ideas (psychic/psionicist, Kuchisake-onna, or perhaps Harionago)?
Also, by foreigner, I was primarily thinking either someone not from Asia (psychic, or Kuchisake-onna due to implicitly anyone potentially becoming one by way of giving the wrong answer upon meeting one), or maybe from India (in case of picking the Yasha option).
----
Also, I'm currently reading through the rulebook to see what kinds of options are on the table. I have a (gradually growing) bunch of questions, but it'll take some while to put them onto a page.
Also, by foreigner, I was primarily thinking either someone not from Asia (psychic, or Kuchisake-onna due to implicitly anyone potentially becoming one by way of giving the wrong answer upon meeting one), or maybe from India (in case of picking the Yasha option).
----
Also, I'm currently reading through the rulebook to see what kinds of options are on the table. I have a (gradually growing) bunch of questions, but it'll take some while to put them onto a page.
Quote
Oct 5, 2024 8:09 pm
Uh, ok, based on that: I don't think psychic would be considered a monster race per se, but could be part of it or be treated like witches, who are considered "half-monsters", which would be fine; unless you're thinking of something else when you say psychic, as I only imagine a normal human with powers of the mind; as for Harionago, that sounds like a cool yokay! Now I must say, the Kuchisake-onna looks kinda too creepy for a protagonist in this story, hahaha. Seriously though, not being very familiar with them, I can't see how that would be interesting, isn't she just a normal girl with a disfigured face?
About the system, I recommend you read the sections in the game forum that aim to explain the rules and character creation in a summed up way, they can make your reading of the rulebook clearer.
About the system, I recommend you read the sections in the game forum that aim to explain the rules and character creation in a summed up way, they can make your reading of the rulebook clearer.
Quote
Oct 5, 2024 8:13 pm
Hello everyone! I'm glad to be here. I'm thinking of playing a witch that is an aspiring doctor, but I'll save the meat of it for the student forums. She'll take a mostly supportive role though.
Quote
Oct 5, 2024 8:16 pm
Moyreau says:
Uh, ok, based on that: I don't think psychic would be considered a monster race per se, but could be part of it or be treated like witches, who are considered "half-monsters", which would be fine; unless you're thinking of something else when you say psychic, as I only imagine a normal human with powers of the mindMoyreau says:
Seriously though, not being very familiar with them, I can't see how that would be interesting, isn't she just a normal girl with a disfigured face?Moyreau says:
About the system, I recommend you read the sections in the game forum that aim to explain the rules and character creation in a summed up way, they can make your reading of the rulebook clearer.
Last edited October 5, 2024 8:16 pm
Quote
Oct 5, 2024 10:16 pm
Hm, I thought about doing a custom race but I’m gonna go with the Transformer Bat! That seems like it could be fun.
Quote
Oct 6, 2024 12:54 am
vicky_molokh says:
I did, but sometimes that doesn't quite disambiguate things (e.g. is there a limit on the number of perk+flaw sets for a single ability that can be pre-built?) and sometimes, like with Time-Freeze, they increased my uncertainty.EchoAC says:
Hm, I thought about doing a custom race but I’m gonna go with the Transformer Bat! That seems like it could be fun.Ok, I'll be opening the threads for your characters, so all of this can be discussed in there.
Quote
Oct 6, 2024 1:06 am
Ah, that was a misunderstanding on my part then. Sorry about that! I'll think a little more about my character concept.
Quote
Oct 6, 2024 4:59 am
Moyreau says:
vicky_molokh says:
I did, but sometimes that doesn't quite disambiguate things (e.g. is there a limit on the number of perk+flaw sets for a single ability that can be pre-built?) and sometimes, like with Time-Freeze, they increased my uncertainty.E.g. can Arcane Magic have a suite of casting styles, one normal style (no modifiers), one ritual style (Elaborate Gestures, Unique Flaw: requires a minute, for a net -10 Endurance cost), one extended ritual style (Elaborate Gestures, Unique Flaw: requires ten minutes, for a net -15 or arguably -20 Endurance cost), and maybe a few others.
Moyreau says:
About time freeze, basically, it's an ability that give you a bonus for rolls concerning speed and quickness, and it also detracts from the penalty on doing multiple actions (though the activation of it is in itself an action); honestly, I couldn't find the ambiguity with this one.----
Unrelated, I think I might reconsider my initial reluctance to play a yasha, but I really couldn't figure out much about the race based on the R+V wiki nor based on the lore thread in this game. Could you please expand on what is known about this youkai type?
----
I think I'm going to reconsider some of my earlier ideas about the personality of the character. I'm beginning to like the idea of an arcanist, quite possibly Yasha, with some of the earlier powerset retained. Fame would almost surely go onto the chopping block, but that's just a result of seriously rethinking the concept-direction the PC is heading in.
----
Rules question about arcane magic: if a PC already has a trait, then uses Magic, Arcane to reproduce that trait magically, does the magical value replace or add to the trait? E.g. if a character is Quick, then uses magic to reproduce quickness?
----
The cap for stacked ability bonuses is +5. What about Perks - is the cap based on abilities+perks, or abilities only (allowing perks and situational things like on-the-fly kamikaze attacks to result in a greater sum than 5)?
Last edited October 6, 2024 9:12 am
Quote
Oct 6, 2024 5:09 pm
Ok, let me answer these real quick; after that, let's keep it at the character creation threads, capisce?
Yes, the amount of suites (as the game calls them) are only limited by space in the sheet - which, in a digital one - isn't a problem. Actually, you can add perks and flaws to your ability on the fly, no need to write all of that stuff down (though you, if you want to have that information always available); that is, as long as it makes sense for your character to use aforesaid perks and flaws with his ability, I. e. your character is an arcanist, it makes sense that he can cast his magic in multiple ways possible, be it a quick cantrip, a ritual, etc.
Time freeze works like this: it always take an action to activate it, no matter what you're trying to use it with, but, as it offsets the penalty in the proportion of the ability level, with Time Freeze +1, you can do two actions: activate it and then act again, with a penalty of -1; with +2, you can activate it and act again, without penalty; with +3 you can activate it and act twice, without penalty, &c. On the practical side, having just a +1 on it doesn't help much in combat, being only useful for speed relate actions outside of combat. That being said it's quite a broken ability (by it's own nature).
Ok, the Yasha are very similar to witches, in that they excel in magic (not as good as them, though), and focus in summoning spells. They have the inherent ability to shapeshift, transform into animals, like bears, tigers, crows, etc. They also excel in Youjutsu.
By the way, the difference between magic and Youjutsu is this: the first manipulates the forces of nature and generally needs a catalyst: a wand, enchanted sword, etc. While Youjutsu is the manipulation of Youki, which is the spirit energy of the Youkai, what gives them their supernatural powers; in the series, Youjutsu has been used for the creation of barriers, seals (for the powers of the monster being sealed) and to increase one's physical abilities and powers, both on the fly (with different techniques) and with rituals.
Finally, in the series (don't consider it a requirement though) all the featured yasha were related to the Chinese Mafia, so your PC could still be enjoy fame and wealth.
Generally, the arcane magic adds to the value.
Actually, the cap for single abilities is +5 (and that isn't set on stone), the only cap the game suggests is that, on character creation, no single roll should have a total bonus greater than +5.
Yes, the amount of suites (as the game calls them) are only limited by space in the sheet - which, in a digital one - isn't a problem. Actually, you can add perks and flaws to your ability on the fly, no need to write all of that stuff down (though you, if you want to have that information always available); that is, as long as it makes sense for your character to use aforesaid perks and flaws with his ability, I. e. your character is an arcanist, it makes sense that he can cast his magic in multiple ways possible, be it a quick cantrip, a ritual, etc.
Time freeze works like this: it always take an action to activate it, no matter what you're trying to use it with, but, as it offsets the penalty in the proportion of the ability level, with Time Freeze +1, you can do two actions: activate it and then act again, with a penalty of -1; with +2, you can activate it and act again, without penalty; with +3 you can activate it and act twice, without penalty, &c. On the practical side, having just a +1 on it doesn't help much in combat, being only useful for speed relate actions outside of combat. That being said it's quite a broken ability (by it's own nature).
Ok, the Yasha are very similar to witches, in that they excel in magic (not as good as them, though), and focus in summoning spells. They have the inherent ability to shapeshift, transform into animals, like bears, tigers, crows, etc. They also excel in Youjutsu.
By the way, the difference between magic and Youjutsu is this: the first manipulates the forces of nature and generally needs a catalyst: a wand, enchanted sword, etc. While Youjutsu is the manipulation of Youki, which is the spirit energy of the Youkai, what gives them their supernatural powers; in the series, Youjutsu has been used for the creation of barriers, seals (for the powers of the monster being sealed) and to increase one's physical abilities and powers, both on the fly (with different techniques) and with rituals.
Finally, in the series (don't consider it a requirement though) all the featured yasha were related to the Chinese Mafia, so your PC could still be enjoy fame and wealth.
Generally, the arcane magic adds to the value.
Actually, the cap for single abilities is +5 (and that isn't set on stone), the only cap the game suggests is that, on character creation, no single roll should have a total bonus greater than +5.
Quote
Oct 10, 2024 12:49 pm
Well, you're all going to be classmates, and stuff will happen around you.
Quote
Oct 10, 2024 5:58 pm
Hello people! Sorry for the late response but I only just found out how to access this thread
Quote
Oct 11, 2024 6:52 am
There are sure a lot of PCs! Finding excuses to be part of the same clique would usually be hard, yeah? Fortunately, we can just be in the same class/homeroom. That makes things easier.
Likewise, tacocarp!
Likewise, tacocarp!
Quote
Oct 11, 2024 1:02 pm
Heya new folks! Unfortunately, I feel like the game isn't for me. I'll have to drop out of this. Hopefully, things go well in the campaign!
Quote
Oct 12, 2024 2:45 am
I wish you well too Echo!
Also question, what kind of monsters are people thinking of making?
Also question, what kind of monsters are people thinking of making?
Quote
Oct 12, 2024 2:52 am
You can check on their Character creation threads, but so far we got:
BlondeDragonGenie: Dragon-girl
Jollycooperative: Succubus
tacokarp: Witch
Eltesla: Kishin.
BlondeDragonGenie: Dragon-girl
Jollycooperative: Succubus
tacokarp: Witch
Eltesla: Kishin.
Quote
Oct 12, 2024 3:04 am
Fair, I’ll give them a look when I can
Still a great selection! Though the dragon girl is taken…hmmm….
I have an idea, however if it doesn’t work I want to make a golem of some kind
Still a great selection! Though the dragon girl is taken…hmmm….
I have an idea, however if it doesn’t work I want to make a golem of some kind
Quote
Oct 12, 2024 3:12 am
Okay, if you stick to the golem idea, I'm open to help you out if you need.
Quote
Oct 12, 2024 5:15 am
Moyreau says:
You can check on their Character creation threads, but so far we got:BlondeDragonGenie: Dragon-girl
Jollycooperative: Succubus
tacokarp: Witch
Eltesla: Kishin.
Quote
Oct 13, 2024 3:02 pm
I'm rereading rosario vampire now that I'm in this campaign and boy there are alot more threats of murder in it then I remember
Quote
Oct 13, 2024 8:40 pm
Dracostern says:
I'm curious, is there any place where I can get the Manga?
Quote
Oct 13, 2024 8:48 pm
Eltesla says:
Dracostern says:
I'm curious, is there any place where I can get the Manga?On a side note, I hope we can have fun together in this game ^^
Quote
Oct 13, 2024 9:56 pm
I won't post links in here for the same reason stated by Eltesia, but I'll say my favorite site to read manga is called ComicK (the logo has a little unicorn). I've read R+V in the official translation in high quality in there (they also have an app, I believe).
Quote
Oct 13, 2024 10:13 pm
Oh nice! I'll give that a look too, also I don't need links anyway, I have google, I can look up sites xD
Quote
Oct 16, 2024 1:54 am
I think Alistrahd still needs a thread for his character creation process.
Quote
Oct 16, 2024 6:37 am
Oh that's funny, didn't someone want to play the child of moka and tsukune?
Quote
Oct 16, 2024 1:38 pm
im sure no funny shenanigans could possibly happen when your parents are your teachers at school
Quote
Oct 16, 2024 4:42 pm
Dracostern says:
How does everyone feel about romance in RPs anyway?
Quote
Oct 16, 2024 5:08 pm
I like the romcom,will they won't they, slice of life parts. I think further then that is when things get awkward
Quote
Oct 16, 2024 5:14 pm
Also I'd just like to say I'm very excited to get started! Making this character has been fun
Quote
Oct 16, 2024 5:17 pm
tacokarp says:
I like the romcom,will they won't they, slice of life parts. I think further then that is when things get awkward
Quote
Oct 16, 2024 5:20 pm
I'm content to know you're excited. I'm currently working on some world stuff, we may start soon, probably still in this week (so I gently ask everyone to finish their characters, if they want to be present since the start).
I also agree with tacokarp, furthermore, let's keep this in the romcom level at most, at least until the very end of things, that'll even capture the full essence of the series we're basing the game off.
I also agree with tacokarp, furthermore, let's keep this in the romcom level at most, at least until the very end of things, that'll even capture the full essence of the series we're basing the game off.
Quote
Oct 16, 2024 5:31 pm
Adding to what I said, until further notice, let us keep the tonal and thematic expectations to that of the series and similar media (I presume everyone in here watches/reads similar shows and manga).
Quote
Oct 16, 2024 5:43 pm
Interesting! I don't mind concential romance in roleplays, so yes to funny romcom stuff! After all, that kinda is partly what the series we are playing in is based on.
Also got it GM!
Also got it GM!
Quote
Oct 16, 2024 11:55 pm
Some often-silly, sometimes-dramatic romcom shenanigans are absolutely on the table.
Quote
Oct 17, 2024 12:10 am
You may have seen that I'm adding some extra info on the setting. There are two classes, with some distinct differences between then. I'd like you all to chose one of them for your PC to attend.
Quote
Oct 17, 2024 1:07 am
Moyreau says:
You may have seen that I'm adding some extra info on the setting. There are two classes, with some distinct differences between then. I'd like you all to chose one of them for your PC to attend.
Quote
Oct 17, 2024 3:08 am
tacokarp says:
Should we try to be in the same class?
Quote
Oct 17, 2024 4:20 am
I haven't checked the classes deeply, but introverted looks about right for Lín Jìng.
Quote
Oct 17, 2024 4:38 am
Tbf from what I've read of the other chars I have a feeling class A will even out
Quote
Oct 17, 2024 5:07 am
Just added an initial locations list of the game, which shall be more elaborated/turned into an actual map in the future, we're very close of starting the game.
Quote
Oct 17, 2024 5:34 am
Just to rectify though, I wouldn't say "introvert" is the best definition for it, just to make it clear (nonetheless, there is some relation).
Quote
Oct 17, 2024 5:48 am
vicky_molokh says:
A chapel, but not even a little jinja?
Quote
Oct 17, 2024 7:16 am
I choose Class 1-A! It's perfect for a dragon who is fully (correctly) convinced of her own greatness! Also she believes that she's supposed to be ostentatious and a show-off. Also, Kurumu is much more princess adjacent than Mizore, and my character is convinced that she is supposed to capture as many princesses as possible. That's what dragons do, you know. Capture princesses. Accumulate huge piles of treasure. Eat knights. Dispense wisdom sometimes. Do stupid tricks with magic fire.
I think that romance in roleplaying might be fine? I don't know; I've never been part of an RPG or even just freeform roleplay scenario that lasted long enough to have meaningful romance in it. I was assuming that this game would feature rom-com shenanigans as seen in the inspirational manga: panty shots, misunderstandings, and slapstick.
I think that romance in roleplaying might be fine? I don't know; I've never been part of an RPG or even just freeform roleplay scenario that lasted long enough to have meaningful romance in it. I was assuming that this game would feature rom-com shenanigans as seen in the inspirational manga: panty shots, misunderstandings, and slapstick.
Quote
Oct 17, 2024 1:22 pm
Awesome! Your reasons are very well argued, miss; hehe...
About Vicky's question: I always presumed there was one, considering the former headmaster was a priest; that's all that came to my mind about it, really.
Though having personal projects are very cool!
About Vicky's question: I always presumed there was one, considering the former headmaster was a priest; that's all that came to my mind about it, really.
Though having personal projects are very cool!
Quote
Oct 17, 2024 10:11 pm
I have finally come up with a name! Himeji Sumeryu. Himeji is her surname and and Sumeryu is her personal name.
In the long tradition of manga character names, it is both very straightforward and close enough to a pun to qualify as one. Himeji is a city in Japan and the country's largest and most famous castle, and "hime" means "princess."
"Sume" is a shortening of "musume," which means "daughter" but has been co-opted to indicate a cute girl version of a thing that is not usually a cute girl, like a castle, a ship, animal, or monster. "Ryu" means "dragon." And Sumeru is the magical mountain at the center of the universe in Buddhism.
So basically her name is "Big Magic Dragon Pretty Princess Castle."
I had originally intended her personal name to be "Ryuko," which is pretty much just "dragon girl," but since we have a Buddhist monster in our group, I thought a second layer of puns would be even better. Is that okay, or should I use Ryuko instead?
In the long tradition of manga character names, it is both very straightforward and close enough to a pun to qualify as one. Himeji is a city in Japan and the country's largest and most famous castle, and "hime" means "princess."
"Sume" is a shortening of "musume," which means "daughter" but has been co-opted to indicate a cute girl version of a thing that is not usually a cute girl, like a castle, a ship, animal, or monster. "Ryu" means "dragon." And Sumeru is the magical mountain at the center of the universe in Buddhism.
So basically her name is "Big Magic Dragon Pretty Princess Castle."
I had originally intended her personal name to be "Ryuko," which is pretty much just "dragon girl," but since we have a Buddhist monster in our group, I thought a second layer of puns would be even better. Is that okay, or should I use Ryuko instead?
Quote
Oct 17, 2024 10:52 pm
Sublime! I can't really opine about what name to choose, I find Ryuko better sounding, but Sumeryu more meaningful (as you have explained).
Quote
Oct 18, 2024 12:16 am
I really like the name choice too! You have put a lot of thought into it @BlondeDragonGenie !
Quote
Oct 18, 2024 1:18 am
I love the name and I love that you thought of my character when coming up with it!
Quote
Oct 18, 2024 11:57 am
Gonna be working on my Character. Thinking about building a delinquent Female werewolf.
Quote
Oct 18, 2024 1:27 pm
Ok then, counting all the folks who recently showed signs of being working on their characters (most are finishing), I count 8 character, which is more than enough to start! You guys think you can do it by Sunday?
Quote
Oct 18, 2024 2:12 pm
Will try. Still figuring out how the game works, don't think it's too bad but certainly a bit more involved than rolling 3d6 a few times.
Also, hi everyone. ^^
Also, hi everyone. ^^
Quote
Oct 18, 2024 2:57 pm
Moyreau says:
Ok then, counting all the folks who recently showed signs of being working on their characters (most are finishing), I count 8 character, which is more than enough to start! You guys think you can do it by Sunday?
Quote
Oct 18, 2024 3:02 pm
Moyreau says:
Ok then, counting all the folks who recently showed signs of being working on their characters (most are finishing), I count 8 character, which is more than enough to start! You guys think you can do it by Sunday?
Quote
Oct 19, 2024 12:35 am
Aline says:
Will try. Still figuring out how the game works, don't think it's too bad but certainly a bit more involved than rolling 3d6 a few times. Also, hi everyone. ^^
I'm probably open to Sunday too granted that my character is finished by then.
Quote
Oct 19, 2024 3:16 am
Thanks, @Dracostern and @tacokarp! I'm glad you like the name I chose.
It's settled then. My character is named Himeji Sumeryu. I am sure people will come up with all manner of nicknames and most of them will have "Su" in them. Maybe "Suryu." That's also a pun.
Hi @Aline!
Also hi, @SpeckTech. I think I forgot to say hi earlier. So hi!
It's settled then. My character is named Himeji Sumeryu. I am sure people will come up with all manner of nicknames and most of them will have "Su" in them. Maybe "Suryu." That's also a pun.
Hi @Aline!
Also hi, @SpeckTech. I think I forgot to say hi earlier. So hi!
Quote
Oct 19, 2024 3:54 am
tacokarp says:
I'm glad that everyone here is very positive
Quote
Oct 19, 2024 4:21 am
Moyreau says:
Basically, to keep up with the other PCs so far, your character should have a +3 or +4 in her main abilities (the ones that most define her), the value depending if she has lots of them or fewer, if she's versatile or more of focused in some areas, if she is really focused (or heavily hindered by weaknesses), she could have 1 or 2 of her main abilities at +5.All that being said, the rulebook give a more specific guide for that, for most of each individual weaknesses, at least (and some abilities).
Quote
Oct 19, 2024 4:28 am
Oh wait we aren't supposed to have +5s? Sorry I think I missed that part I change things if I that makes it better, I just wanted to focus on the Oni trait of being extremely durable so I put as many points into being tough
Quote
Oct 19, 2024 4:32 am
I think we need the DM's ruling on this, because that could change a lot of things.
Quote
Oct 19, 2024 4:48 am
tacokarp says:
Oh wait we aren't supposed to have +5s? Sorry I think I missed that part I change things if I that makes it better, I just wanted to focus on the Oni trait of being extremely durable so I put as many points into being tough
Quote
Oct 19, 2024 6:07 am
Alright: there's already a cap on not having a single roll with a bonus greater than a +5. Now, for a character who depends a lot of a single Ability for his concept, I say a +5 is reasonable, a good example of that would be the Transformation ability.
That being said, the rulebook only go to discourage them, and I'm ruling that under those circumstances I applied, it would be allowed.
That being said, the rulebook only go to discourage them, and I'm ruling that under those circumstances I applied, it would be allowed.
Quote
Oct 19, 2024 6:08 am
In that case I might want to shuffle something around or add a weakness, and bring Arcane up from 4 to 5 before the campaign begins.
Quote
Oct 19, 2024 6:12 am
Alright, just remember (everyone) that those weaknesses are supposed to come bite you later!
Quote
Oct 19, 2024 7:06 am
Moyreau says:
Alright, just remember (everyone) that those weaknesses are supposed to come bite you later!
Quote
Oct 19, 2024 3:41 pm
What are you guys toughs on pvp? Given the setting it seems likely that player characters will get in each others hair at some point. How should we handle that?
Quote
Oct 19, 2024 3:58 pm
we are students so some friendly rivalries and some barbs and pranks being thrown around seems natural, if your talking about actual combat... well the students in roasrio vampire literally spent the first like 10 chapters beating each other up so I think its fine
Quote
Oct 19, 2024 5:32 pm
BlondeDragonGenie says:
Thanks, @Dracostern and @tacokarp! I'm glad you like the name I chose.It's settled then. My character is named Himeji Sumeryu. I am sure people will come up with all manner of nicknames and most of them will have "Su" in them. Maybe "Suryu." That's also a pun.
Hi @Aline!
Also hi, @SpeckTech. I think I forgot to say hi earlier. So hi!
also PvP sounds fine. I don't expect it to happen often though, and hopefully it's with non-lethal intent >.<
Quote
Oct 19, 2024 5:44 pm
I think something with lower stakes, possibly using the Gag Damage rules, should be fine if we can make sure this doesn't turn into 'spawn camping' of some sort where the weaker PC cannot do anything because of getting beaten up all the time. I.e. there should be some principle to not only avoid lethal outcomes, but also reduce repetition, especially if it's one-sided. I'm writing this because I think slapstick can grow into something less funny easily, whether through malice or misunderstanding.
Quote
Oct 19, 2024 6:57 pm
so basically just follow the rule of: 'don't be a jerk'. sounds good to me
Quote
Oct 19, 2024 7:02 pm
tacokarp says:
so basically just follow the rule of: 'don't be a jerk'. sounds good to me
Quote
Oct 19, 2024 7:20 pm
PvP is fine if it makes narrative sense. Going and looking for it to be mean might fit a character, but that character would need to be taught a lesson pretty quickly.
We do have at least two characters with a strong motivation to protect those weaker than themselves, so somebody willing to make themselves into a villain, with a redemption arc, could be compelling. It should be discussed in advance with everyone potentially involved.
We do have at least two characters with a strong motivation to protect those weaker than themselves, so somebody willing to make themselves into a villain, with a redemption arc, could be compelling. It should be discussed in advance with everyone potentially involved.
Quote
Oct 20, 2024 7:07 pm
Alright, considering Aline's, BlondieDragonGenie's and Specktech's characters are practically done, having five approved characters, that makes 8! A good enough amount to start.
I'll be able to post later at night (4pm in here). To whoever with stuff left to do: don't panic! Many details won't be of great importance just at the start, you'll still have some time to tweak somethings.
I'll be able to post later at night (4pm in here). To whoever with stuff left to do: don't panic! Many details won't be of great importance just at the start, you'll still have some time to tweak somethings.
Quote
Oct 21, 2024 4:58 am
Hey! Whoever didn't told me yep, could you tell me in what class your PC will be in?
So far, we got this:
1-A: BlondieDragonGenie
1-B: Dracoster, Tacokarp, Eltesla, Vicky
I won't force anyone, but it would be nice to have a bit more people in 1-A.
So far, we got this:
1-A: BlondieDragonGenie
1-B: Dracoster, Tacokarp, Eltesla, Vicky
I won't force anyone, but it would be nice to have a bit more people in 1-A.
Quote
Oct 21, 2024 6:35 am
I can be the star of class 1-A and come to the rescue of class 1-B when they get into shenanigans!
And by "rescue" I mean "make it worse somehow."
And by "rescue" I mean "make it worse somehow."
Quote
Oct 21, 2024 6:46 am
Though don't worry I'm fairly sure the succubus at the very least will be joining class A
Quote
Oct 22, 2024 2:04 am
I'm fine with either class to balance things, will probably get the details finalized tomorrow.
Quote
Oct 23, 2024 9:27 am
My character is very much not an introvert. It's nearly impossible for her to avoid notice. She does, however, just sort of expect that people will follow along behind her. Who wants to get adopted by the extrovert first? =D
Quote
Oct 23, 2024 10:35 am
I guess that would depend on who's following the main route and that happens to be... me?! Oh dear
Quote
Oct 23, 2024 12:53 pm
Quick question, is there any perk that allows healing to be done quicker than a full round?
Quote
Oct 23, 2024 1:16 pm
You could make your own but I think it would have to be pretty expensive like 40 or 50 endurance base cause its pretty strong
Quote
Oct 23, 2024 1:41 pm
I didn't understand your question? Healing quicker than a full round? Anyways, there's Effective perk that increases the dice you roll for it.
Quote
Oct 23, 2024 1:46 pm
The amount of dice you roll isn’t the issue. The healing power requires a round of complete focus, you can’t be attacked or make any action other than focusing on healing. That doesn’t fit the description of Rosario’s vampires regeneration.
I planned to make it a unique ability, but you told me to do a subset of the healing power with self only. I don’t think that’s going to work.
I planned to make it a unique ability, but you told me to do a subset of the healing power with self only. I don’t think that’s going to work.
Quote
Oct 23, 2024 1:47 pm
The healing power needs a full round in order to perform, meaning the healer can't get interrupted by anybody or the heal fails. What he wants is a perk that allows him to skip that waiting period
Quote
Oct 23, 2024 1:50 pm
As an example say you start the heal on your turn, the heal only completes on the start of your next turn. If an enemy attacks you between the heal turn and your next turn the heal is cancelled
Quote
Oct 23, 2024 1:53 pm
That is indeed what I was asking, thank you. But it’s apparently been deemed "too OP".
Quote
Oct 23, 2024 2:12 pm
It's is OP, but like I said as a perk that adds a 50 endurance point cost maybe it could work
Quote
Oct 23, 2024 2:29 pm
Well, in that case, the endurance cost would be so high (50 is more than most characters have) that it wouldn't be worth it, it would be more damaging to regenerate than not to.
Quote
Oct 23, 2024 5:10 pm
BlondeDragonGenie says:
My character is very much not an introvert. It's nearly impossible for her to avoid notice. She does, however, just sort of expect that people will follow along behind her. Who wants to get adopted by the extrovert first? =D
Quote
Oct 23, 2024 6:04 pm
I just gotta say I’m impressed that you all know the rules so well, I’m still extremely confused lol
Quote
Oct 24, 2024 12:50 am
Ack, running a bit late with my post! Sorry about that, it's been an unexpectedly busy time.
@Eltesla,@Moyreau I was thinking of introducing Kanako in the sky scene, if that's alright. She can fly too, so she could show up as an impromptu competitor (arrogant and overconfident) or as a sudden obstacle (crashes into someone / is crashed into because she was reading manga while flying.)
@Eltesla,@Moyreau I was thinking of introducing Kanako in the sky scene, if that's alright. She can fly too, so she could show up as an impromptu competitor (arrogant and overconfident) or as a sudden obstacle (crashes into someone / is crashed into because she was reading manga while flying.)
Quote
Oct 24, 2024 1:41 am
Gluttony___I says:
The amount of dice you roll isn’t the issue. The healing power requires a round of complete focus, you can’t be attacked or make any action other than focusing on healing. That doesn’t fit the description of Rosario’s vampires regeneration.I planned to make it a unique ability, but you told me to do a subset of the healing power with self only. I don’t think that’s going to work.
Aline says:
BlondeDragonGenie says:
My character is very much not an introvert. It's nearly impossible for her to avoid notice. She does, however, just sort of expect that people will follow along behind her. Who wants to get adopted by the extrovert first? =D
I must have it! I mean. Her!
Quote
Oct 24, 2024 8:32 am
Quick question. Say someone has Attack +4 and then uses Arcane Magic to try and bolster their attack. Would they only need to cast Attack +1 because it’s cumulative? Or would they need to cast Attack +5?
Quote
Oct 24, 2024 1:48 pm
I'll investigate this later when I have the time, but for now, the sensible answer is that they would only need to pay for the +1.
Quote
Oct 24, 2024 2:34 pm
oh yeah something to ask for the future, how do i go about rolling using this site?
Quote
Oct 24, 2024 2:39 pm
Post normally and use the dice roller below the window where you input your text to roll the dice.
Rolls
for the lulz - (6d6)
(143355) = 21
Quote
Oct 24, 2024 2:40 pm
That's right. You can test it in here if you want (and delete if after it).
Quote
Oct 24, 2024 2:59 pm
Moyreau says:
I'll investigate this later when I have the time, but for now, the sensible answer is that they would only need to pay for the +1.
Quote
Oct 25, 2024 3:13 am
Now that I think about it kinda made my character a little bit specist against monsters...
Quote
Oct 25, 2024 5:55 am
tacokarp says:
Now that I think about it kinda made my character a little bit specist against monsters...
Quote
Oct 25, 2024 3:15 pm
the only monster she knew before coming here was herself and stories she does not have a high a opinion of either so she is projecting alot
Quote
Oct 25, 2024 7:00 pm
No fair, Aline! Deploying weapons grade cuteness against my character's weakness so fast!
(Yes good keep doing things like this)
(Yes good keep doing things like this)
Quote
Oct 25, 2024 11:26 pm
tacokarp says:
Now that I think about it kinda made my character a little bit specist against monsters...
Quote
Oct 26, 2024 3:19 am
Alright, early tomorrow I'll do the commencement ceremony scene, where everyone will meet. Early tomorrow when I'll be more enlightened and less sleepy.
Quote
Oct 27, 2024 5:37 am
I don't think it's been made yet, probably waiting for all the Rps to finish
Quote
Oct 29, 2024 3:45 am
Also to be clear about rolls since this is my first time, the default is 2d6 and than you add a 1d6 per bonus you are using right?
Quote
Oct 29, 2024 2:03 pm
By the way, I should point out that a roll wasn't really necessary in this particular situation, of just lifting and holding them up (unless one or both tried to resist being lifted), as Ibuki has very high strength and is under no stress or immediate time constrains. A roll would be necessary (for example) if she wanted to carry them both to the infirmary, before the ceremony started.
Quote
Oct 29, 2024 2:27 pm
Ibuki is assuming that the teachers including the nurse would be at the commencement ceremony and failing that finding a teacher to tell us where the infirmary is instead of running of blindly so she is bringing them to the auditorium
Quote
Oct 30, 2024 4:42 pm
Also, free medical care! Cheers for Dr. Matsuyama!
Those of us from the USA would be really happy yo have a magic doctor around who took pay in praise. I'm in the hospital shepherding my mother around and I don't think I'm going to make it out of here without selling my shirt.
Vicky, is Lin actively trying to be stealthy? Would you prefer Sumeryu acknowledge her or that she remain clandestine?
Those of us from the USA would be really happy yo have a magic doctor around who took pay in praise. I'm in the hospital shepherding my mother around and I don't think I'm going to make it out of here without selling my shirt.
Vicky, is Lin actively trying to be stealthy? Would you prefer Sumeryu acknowledge her or that she remain clandestine?
Quote
Oct 30, 2024 4:44 pm
Feel free to notice her. She's trying to stay low-key but not outright hiding.
Quote
Oct 30, 2024 4:46 pm
Can the rest of us make our entrance, or just the people involved with carrying the girl?
Quote
Oct 30, 2024 7:53 pm
Am I allowed to have Adela straight up walk on stage and try to break up the fight by tossing the two teachers to opposite sides of said stage?
Quote
Oct 30, 2024 8:36 pm
Make your decision quick Dracostern! I'm bored and in a waiting room!
Himeji is going to stop the catfight. Or we could do it together! Which one you want? =p
If you picked class B, Adela could grab Mizore and Sumeryu could grab Kurumu.
Himeji is going to stop the catfight. Or we could do it together! Which one you want? =p
If you picked class B, Adela could grab Mizore and Sumeryu could grab Kurumu.
Quote
Oct 30, 2024 8:45 pm
There we go, on a side note, I should really think of more attacks for Adela then just punching, but I'm still confused on how to build abilities like that so meh
Quote
Oct 31, 2024 9:30 am
So to contest this and spot what’s happening to the tie. I’d roll base 2 die and then add my perceptive +2 for a total of 4 dice?
Quote
Oct 31, 2024 9:35 am
I'm not the GM, but that seems like a logical conclusion. (Also, I didn't think this through, and apparently the odds of pulling this off unnoticed are worse than I assumed.)
Quote
Oct 31, 2024 9:43 am
So my total was 18 compared to your 13. Does that mean I beat you? Kinda confused about what dice you count and don’t count cuz the examples in the book sometimes exclude 5’s and other times they include them etc
Quote
Oct 31, 2024 9:48 am
Your best two dice are 6+5=11, which is indeed more than my total. Which does mean that you rolled better. The question is, do you prefer Aono to notice (meaning Lín Jìng's attempt fails, as she wouldn't risk pushing it if he starts adjusting the tie), or do prefer to negotiate a Success with Complications for Lín Jìng (i.e. she would succeed in being sneaky, but suffer some sort of other complication as per page 96)?
Quote
Oct 31, 2024 9:55 am
In this instance I’ll say he notices the manipulation on the tie and then i think I’ll have him roll to try and locate the source
Quote
Oct 31, 2024 12:27 pm
Gluttony___I says:
OOC:
My 9 beats your 6 so I spot you.
Quote
Oct 31, 2024 12:31 pm
vicky_molokh says:
Gluttony___I says:
OOC:
My 9 beats your 6 so I spot you.Any roll involving 3 or more dice is when you add either the two highest dice, or the highest number of identical dice, if the result would be greater.
Last edited October 31, 2024 12:35 pm
Quote
Oct 31, 2024 12:36 pm
Oooh, I misread it and was doing it wrong, apparently. Now the adding of doubles makes sense. Thank you. Now I need to go back and review my rolls before proceeding.
Quote
Oct 31, 2024 12:40 pm
Gluttony___I says:
Locate the culprit - (4d6)
(5433) = 15
Quote
Oct 31, 2024 12:42 pm
In that instance no, because the result would be lower. You’d normally only add identical dice if the result would be greater than adding the two highest dice.
For instance; if I’d rolled 5,4,4,4 then I would have added the identical trio, since the result would have been 12 instead of 9.
You have to pick if you’re taking the two highest or adding as many identical dice as you have available.
For instance; if I’d rolled 5,4,4,4 then I would have added the identical trio, since the result would have been 12 instead of 9.
You have to pick if you’re taking the two highest or adding as many identical dice as you have available.
Last edited October 31, 2024 12:43 pm
Quote
Oct 31, 2024 12:44 pm
Then . . . I'm trying to understand how to calculate a nine out of it. Sorry for the confusion. I thought I'd figure it all out quickly, but I'm being clueless.
Quote
Oct 31, 2024 12:55 pm
Ok after doing some deep dive research on Reddit as well as the book, it seems my understanding was also flawed. It seems you never add the two highest dice together at all. What I said about your roll when only having 2 dice is correct, BUT when you have 3 or more dice, you add up any identical dice and then select the highest result.
So for my roll of 5, 4, 3, 3. You add up the identical numbers for 5, 4, 6, and then take the highest number. So 6.
So for my roll of 5, 4, 3, 3. You add up the identical numbers for 5, 4, 6, and then take the highest number. So 6.
Quote
Oct 31, 2024 12:56 pm
So we're tied? If yes, what's the proposal regarding how we handle that?
Last edited October 31, 2024 12:58 pm
Quote
Oct 31, 2024 12:58 pm
Yeah it seems that way. Although I have no clue what someone would do if their dice all came out at different numbers. I think that’s when adding the two highest dice comes into play?
Anyway for this specific roll we are tied at a 6. How do you sort out a tie?
Anyway for this specific roll we are tied at a 6. How do you sort out a tie?
Quote
Oct 31, 2024 1:03 pm
'Ties may result in neither character succeeding, temporary stalemates, or other outcomes at the GM's discretion.'
I think a temporary stalemate would just result in making another roll next time, or maybe we can negotiate a success with complications, with one winning but getting some complication, and the other losing but getting none. Thoughts?
I think a temporary stalemate would just result in making another roll next time, or maybe we can negotiate a success with complications, with one winning but getting some complication, and the other losing but getting none. Thoughts?
Quote
Oct 31, 2024 1:07 pm
Maybe, Matsui spots you but before he can do anything he’s swarmed by groupies as a result of him turning around and scanning the crowd?
A mixture of his Love Magnet (Level 2) and +2 Beautiful appearance
If you have something else in mind, more than happy for a suggestion?
A mixture of his Love Magnet (Level 2) and +2 Beautiful appearance
If you have something else in mind, more than happy for a suggestion?
Quote
Oct 31, 2024 1:14 pm
How about: he sees that Lín Jìng is the one most suspicious, is only briefly swarmed by only 1-3 admirers (i.e. no long-term impairment or obstacles), but one of the admirers manages to snatch his already twice-loosened tie as a souvenir and run off. Would that be acceptable?
Quote
Oct 31, 2024 1:20 pm
Sidenote, I think I figured out how dice ACTUALLY WORK.
So you roll 2d6 + any powers or weakness relevant to the roll. Then you multiply any duplicate dice together (expect 1’s cuz they don’t multiply) and then take the highest number. If no dice are duplicates then you simply take the highest rolled number.
Example: 6d6 (6,5,4,4,1,1) this becomes (6,5,8,1) and you take the 8
4d6 (5,4,3,2) is simply a result of 5 and so on.
So you roll 2d6 + any powers or weakness relevant to the roll. Then you multiply any duplicate dice together (expect 1’s cuz they don’t multiply) and then take the highest number. If no dice are duplicates then you simply take the highest rolled number.
Example: 6d6 (6,5,4,4,1,1) this becomes (6,5,8,1) and you take the 8
4d6 (5,4,3,2) is simply a result of 5 and so on.
Quote
Oct 31, 2024 1:20 pm
vicky_molokh says:
How about: he sees that Lín Jìng is the one most suspicious, is only briefly swarmed by only 1-3 admirers (i.e. no long-term impairment or obstacles), but one of the admirers manages to snatch his already twice-loosened tie as a souvenir and run off. Would that be acceptable?
Quote
Oct 31, 2024 1:32 pm
You've figured out how to compute dice rolls already. Great! I was at the hospital with my mother all day yesterday, and I apologize for not being around to help. I'm very impressed that you guys worked out how to solve an IC conflict amicably as players.
Quote
Oct 31, 2024 1:33 pm
What conflict?
----
Waiting for the adjusted post from Gluttony and will react to it if I'm still unoccupied upon reading it.
----
Waiting for the adjusted post from Gluttony and will react to it if I'm still unoccupied upon reading it.
Last edited October 31, 2024 1:34 pm
Quote
Oct 31, 2024 1:37 pm
Opposed rolls and actions between your characters. It's not exactly pvp, but it's close.
Quote
Oct 31, 2024 1:44 pm
vicky_molokh says:
What conflict?----
Waiting for the adjusted post from Gluttony and will react to it if I'm still unoccupied upon reading it.
Quote
Oct 31, 2024 2:18 pm
I didn't yet read the game posts, but it's nice you guys figured out the outcome for the characters yourselves.
Quote
Oct 31, 2024 5:14 pm
Bluh. I got busy for a few days and let the posts accumulate too much again... I'm very sorry.
Quote
Oct 31, 2024 5:52 pm
@Eltesla were you the one who was playing around with the sweet blood weakness or something?
Quote
Oct 31, 2024 5:56 pm
BlondeDragonGenie says:
It would be truly amazing if Ruby's reply to Ibuki was"Mu."
Last edited October 31, 2024 5:56 pm
Quote
Oct 31, 2024 6:04 pm
Gluttony___I says:
@Eltesla were you the one who was playing around with the sweet blood weakness or something?
Quote
Oct 31, 2024 6:05 pm
Eltesla says:
Gluttony___I says:
@Eltesla were you the one who was playing around with the sweet blood weakness or something?Last edited October 31, 2024 6:10 pm
Quote
Oct 31, 2024 6:10 pm
I did. Truth be told, didn't realize Nosebleeder would synergize with it lol
edit: It definitely would. Even when she's not bleeding, she's got a different scent to vampires
edit: It definitely would. Even when she's not bleeding, she's got a different scent to vampires
Last edited October 31, 2024 6:12 pm
Quote
Oct 31, 2024 6:53 pm
Haha fun
I do feel sorry for any vampire who tries to feed on Adela though, it’d be like eating mud (cause she has no blood)
I do feel sorry for any vampire who tries to feed on Adela though, it’d be like eating mud (cause she has no blood)
Quote
Oct 31, 2024 7:10 pm
@Moyreau if Lín Jìng wants to teleport only another (non-willing) character or object (not held in hand), but not herself, do I need to add a Multiple Targets Perk to this usage (+10), and how would the dice rolling be handled?
Last edited October 31, 2024 7:10 pm
Quote
Oct 31, 2024 7:14 pm
Well, if you don't have the self-only flaw, I think you can do it alright. Keep in mind there will be a contested roll to resist it.
By the way, I didn't got the "Mu" joke, my bad.
By the way, I didn't got the "Mu" joke, my bad.
Quote
Oct 31, 2024 7:16 pm
@Moryeau do I have to make any sort of roll to resist the temptations of addictive blood?
Quote
Oct 31, 2024 7:18 pm
Oh right! I forgot, about hanami's blood. Answering both: yes, do a Willpower check to resist the urge, the DN is 4 if she keeps the flaw at -1, should she raise it to -2, the DN will be 6 (8 in extreme situations, which I deem not to be right now).
Quote
Oct 31, 2024 7:19 pm
Moyreau says:
Well, if you don't have the self-only flaw, I think you can do it alright. Keep in mind there will be a contested roll to resist it.The idea right now is to either to teleport the tie held by one of the admirers somewhere safe and hidden in the room, or to maybe teleport the admirer with the tie somewhere (less likely). But the question is how difficult it is? She surely did things like that before.
Quote
Oct 31, 2024 7:19 pm
vicky_molokh says:
Moyreau says:
Well, if you don't have the self-only flaw, I think you can do it alright. Keep in mind there will be a contested roll to resist it.The idea right now is to either to teleport the tie held by one of the admirers somewhere safe and hidden in the room, or to maybe teleport the admirer with the tie somewhere (less likely). But the question is how difficult it is? She surely did things like that before.
Quote
Oct 31, 2024 7:20 pm
Moyreau says:
Oh right! I forgot, about hanami's blood. Answering both: yes, do a Willpower check to resist the urge, the DN is 4 if she keeps the flaw at -1, should she raise it to -2, the DN will be 6 (8 in extreme situations, which I deem not to be right now).Last edited October 31, 2024 7:25 pm
Quote
Oct 31, 2024 7:27 pm
Oh, ok, the object is far away. Well, if its against a random NPC, makes no sense for a contest. I would say that's a Difficult action, so, DN 8.
That flaw of yours could modify your roll.
Gluttony___I says:
I think she mentioned raising it to 2 so DN 8. Would my -3 blood dependency weakness come into play here?
Quote
Oct 31, 2024 7:27 pm
The flaw will stay at a -1 for now. I don't think your dependency would do anything unless you've gone too long without blood. But if that were the case, you'd be getting a penalty to all actions, not just to resist temptation.
Last edited October 31, 2024 7:30 pm
Quote
Oct 31, 2024 7:29 pm
Opps, that's a good point. That flaw works better used that way: penalties to actions when deprived of blood.
Quote
Oct 31, 2024 7:31 pm
Yh that’s how it’s meant to work. Although idk how long he has to have gone before he starts receiving penalties.
Anyhow. I assume without anything like "Iron Will", I’ll just be rolling the standard 2d6 for this roll.
So 2d6, DN 4.
Anyhow. I assume without anything like "Iron Will", I’ll just be rolling the standard 2d6 for this roll.
So 2d6, DN 4.
Quote
Oct 31, 2024 7:36 pm
Blood successfully resisted. Now I just wait on Eltesla’ character to respond.
Quote
Oct 31, 2024 7:44 pm
Moyreau says:
Oh, ok, the object is far away. Well, if its against a random NPC, makes no sense for a contest. I would say that's a Difficult action, so, DN 8.
Quote
Oct 31, 2024 8:24 pm
Is this class selection for those that haven't picked? Or are we allowed to change?
Quote
Oct 31, 2024 8:32 pm
I think we did initially have a lot in B class. Did that even out eventually?
Quote
Oct 31, 2024 9:14 pm
Seems like we tied everything in on that scene. I'll work on advancing the story further later. Just an addendum: even if I skip to a next scene, if someone feels like he missed doing something on the previous scene, don't feel constrained! flashbacks are a staple of the genre, and I don't care much for the restrains of chronologicity in my stories, quite to the contrary, in fact. Most of the times these will be just flavorful actions or some piece of dialogue you felt missing, these hardly will conflict with the immediate next scene. As with everything, we are most of the time able to figure it out.
Quote
Oct 31, 2024 9:15 pm
If we're doing flashbacks, something worth considering is how we treat health and endurance expenditures in such situations.
Quote
Oct 31, 2024 9:28 pm
vicky_molokh says:
If we're doing flashbacks, something worth considering is how we treat health and endurance expenditures in such situations.
Quote
Oct 31, 2024 9:44 pm
Sorry, am a bit late. I'll stick with 1-B though if there are too many there I would not be against moving
Quote
Oct 31, 2024 10:31 pm
Right off my mind, i think it goes by like that:
1-A: Konomi Watanabe, Sumeryu and Luna/Freya [3]
1-B: Kanako, Adela, Ibuki, Hanami, Lín Jìng, Matsui Aono [6]
Doesn't look too bad, in the end.
1-A: Konomi Watanabe, Sumeryu and Luna/Freya [3]
1-B: Kanako, Adela, Ibuki, Hanami, Lín Jìng, Matsui Aono [6]
Doesn't look too bad, in the end.
Quote
Oct 31, 2024 10:31 pm
I don’t mind switching to A and evening the numbers a little bit
Last edited October 31, 2024 10:32 pm
Quote
Oct 31, 2024 10:38 pm
That's up to you, but I'd say you're character particularly fits the other one.
Quote
Oct 31, 2024 10:48 pm
To you. But seeing her initial interaction with Mizore, that would apply to Adela too.
Quote
Nov 1, 2024 12:05 am
Moyreau says:
Well, if you don't have the self-only flaw, I think you can do it alright. Keep in mind there will be a contested roll to resist it.By the way, I didn't got the "Mu" joke, my bad.
A Buddhist teacher might apply it to Ibuki's question about dressing like Buddha.
Also, speaking of that, the player doesn't know if Sumeryu's name and what she said about Hanami being a doctor despite not looking like one inspired Ibuki's question, but Sumeryu definitely feels self-satisfied about it. =3
Oh, and thanks for Hanami being charmed by Sumeryu's behavior. Makes me feel good about myself and it's good role-playing considering Hanami's weaknesses.
Forgive me if I spell names wrong I'm on my phone.
Last edited November 1, 2024 12:20 am
Quote
Nov 1, 2024 1:05 am
Moyreau says:
Both for old and knew. Tacokarp. Aiming at those who didn't pick it yet.
Quote
Nov 1, 2024 2:35 am
Moyreau says:
Right off my mind, i think it goes by like that:1-A: Konomi Watanabe, Sumeryu and Luna/Freya [3]
1-B: Kanako, Adela, Ibuki, Hanami, Lín Jìng, Matsui Aono [6]
Doesn't look too bad, in the end.
Quote
Nov 1, 2024 3:02 am
Right off my mind, i think it goes by like that:
1-A: Konomi Watanabe, Sumeryu and Luna/Freya, Ibuki [4]
1-B: Kanako, Adela, Hanami, Lín Jìng, Matsui Aono [5]
Great!
1-A: Konomi Watanabe, Sumeryu and Luna/Freya, Ibuki [4]
1-B: Kanako, Adela, Hanami, Lín Jìng, Matsui Aono [5]
Great!
Quote
Nov 1, 2024 6:24 am
Ibuki is staring at Sumeryu and Adela correct? how obivous is she? Or would I have to roll to notice?
Quote
Nov 1, 2024 6:41 am
She's not hiding it she almost physically can't she's pretty bad at subterfuge
Quote
Nov 1, 2024 6:48 am
From Sumeryu's point of view, Ibuki should be staring at her. Everyone should! In awe! Because Sumeryu is magnificent. =p
Quote
Nov 1, 2024 6:51 am
BlondeDragonGenie says:
From Sumeryu's point of view, Ibuki should be staring at her. Everyone should! In awe! Because Sumeryu is magnificent. =p
Quote
Nov 1, 2024 6:52 am
Hey, she isn't nearly that fancy or evil. Good catch though.
Last edited November 1, 2024 6:52 am
Quote
Nov 1, 2024 7:57 am
I might be talking out of my ass with that reply but I don’t mind Adela being proven wrong
Quote
Nov 1, 2024 12:09 pm
Gluttony___I says:
@vicky_molokh why does Lín Jìng want Matsui’s tie so bad?(In a way, I think taking Shyness may have been a strategic mistake, as it limits the ability to plausibly just come up to people and start talkling to them out of the blue, but it does offer an incentive to play the PC differently than the more extroverted ones.)
Quote
Nov 1, 2024 3:42 pm
BlondeDragonGenie says:
"Adela then."Sumeryu holds up her hand in greeting to Ibuki.
Quote
Nov 1, 2024 4:00 pm
Sumeryu was already talking to Adela. Ibuki walked up.
I meant for her to talk to Adela and wave at Ibuki. Did you want to do something else with her?
I meant for her to talk to Adela and wave at Ibuki. Did you want to do something else with her?
Quote
Nov 1, 2024 5:30 pm
@Moryeau Cool so she fails to resist Matsui’s vast charm. I assume now you’re gonna rp her response?
Edit: I can see you edited the message now. So question answered :)
Edit: I can see you edited the message now. So question answered :)
Last edited November 1, 2024 5:38 pm
Quote
Nov 1, 2024 6:43 pm
@Moyreau, how about that NPC admirer? Did she refuse to accept the psychic call, or is there an answer?
Quote
Nov 1, 2024 7:23 pm
Sorry Vicky. I got carried over and forgot that one. I'll look into it when I get home (or sooner, it I can manage it on my fone).
As to Eltesla's question, we will do the Endurance replenishing between the time blocks I put in the rulings thread. This class being the intermediary between morning and noon, means you'll only recover it in the next scene (noon)
As to Eltesla's question, we will do the Endurance replenishing between the time blocks I put in the rulings thread. This class being the intermediary between morning and noon, means you'll only recover it in the next scene (noon)
Quote
Nov 1, 2024 7:50 pm
I’m gonna assume either the admirer or Lín have my tie going into the 1-B scene.
Quote
Nov 1, 2024 11:18 pm
@Moryeau so the Harpy girl can contest it, but I rolled a 12. So I’d be surprised if she beat me.
Quote
Nov 2, 2024 12:54 am
Sheesh, Kanako will attend the classes with the succubus teacher that mirrors all of her insecurities! It will be tough for her
Quote
Nov 2, 2024 1:09 am
1-A: Kanako, Konomi Watanabe, Sumeryu and Luna/Freya, Ibuki [5]
1-B: Adela, Hanami, Lín Jìng, Matsui Aono [4]
Ok, seems like the balance has turned? Quite unexpected.
1-B: Adela, Hanami, Lín Jìng, Matsui Aono [4]
Ok, seems like the balance has turned? Quite unexpected.
Quote
Nov 2, 2024 1:58 am
Moyreau says:
Sheesh, Kanako will attend the classes with the succubus teacher that mirrors all of her insecurities! It will be tough for her
Quote
Nov 2, 2024 8:24 am
@Moyreau Aika said Matsui’s name before, when he originally asked her for her name. So I assumed she’d heard of him? Or was that just a mistake on your part?
Quote
Nov 2, 2024 8:24 am
tacokarp says:
Hanami somehow prefers the company of the vampire to the clingy birb
Quote
Nov 2, 2024 2:51 pm
Gluttony___I says:
@Moyreau Aika said Matsui’s name before, when he originally asked her for her name. So I assumed she’d heard of him? Or was that just a mistake on your part?
Quote
Nov 2, 2024 8:18 pm
BlondeDragonGenie says:
Extreme kegare. Also, Hanami is vampire bait.* == (But I totally understand that this was the core premise of the campaign, and I'm rather content with the monster option I settled on.)
Quote
Nov 2, 2024 8:32 pm
That’s pretty much identical to the premise of the first season of the Rosario x Vampire manga. Idk if you’ve read it but you’d be super limited in what you could and couldn’t do, just like Tsukune was. He spent 90% of the time being mortally injured and saved by Moka. Which is what leads to his transformation in the first place.
Quote
Nov 3, 2024 6:44 am
BlondeDragonGenie says:
Extreme kegare. Also, Hanami is vampire bait.
Quote
Nov 3, 2024 8:12 pm
I fear if konomi doesn't stop being cute sumeryu is gonna pick her up and never let go
Quote
Nov 3, 2024 8:24 pm
Gluttony___I says:
Everyone excited to continue? And enjoying themselves so far?
Quote
Nov 3, 2024 8:25 pm
Enjoying the campaign, though for now more as an audience than participant, since I went for a less spotlight-seeking concept and my ability to play interactions hinges heavily on either specific characters responding, or getting 'poked' by someone more contact-initiatory. (This isn't necessarily a bad thing; I think having all PCs as wild extroverts would get exhausting fast.)
Quote
Nov 3, 2024 8:31 pm
I mean you do you I suppose, it'a good to have a focus. Though I personally think the issue with 1-B is the opposite of all pcs being wild extroverts. We are seemingly all introverts, hence why nothing is happening.
Not a bad thing per say, just something to note
Not a bad thing per say, just something to note
Last edited November 3, 2024 8:31 pm
Quote
Nov 3, 2024 8:34 pm
Dracostern says:
I mean you do you I suppose, it'a good to have a focus. Though I personally think the issue with 1-B is the opposite of all pcs being wild extroverts. We are seemingly all introverts, hence why nothing is happening.
Quote
Nov 3, 2024 8:35 pm
Well I think we’re all just waiting on Moryeau to progress the scene
Last edited November 3, 2024 8:35 pm
Quote
Nov 3, 2024 9:03 pm
I'm expecting 1B to soon morph into a scheming, focused, competitive class compared to 1A's wild but unfocused one.
Quote
Nov 3, 2024 9:06 pm
vicky_molokh says:
I'm expecting 1B to soon morph into a scheming, focused, competitive class compared to 1A's wild but unfocused one.
Quote
Nov 4, 2024 12:50 am
Good evening guys (or whatever time it is in there), I'll post advancements later in the night.
For the introverted PCs, I would suggest using some obsession of theirs for an excuse to interact with others. Using their homeroom teacher as an example: Mizore was extremely socially inept and introvert, but her obsession about Tsukune and stalking him kept her around the group, and that even got used to resolve some plot conflicts (like she discovering the truth about something before everyone else).
For the introverted PCs, I would suggest using some obsession of theirs for an excuse to interact with others. Using their homeroom teacher as an example: Mizore was extremely socially inept and introvert, but her obsession about Tsukune and stalking him kept her around the group, and that even got used to resolve some plot conflicts (like she discovering the truth about something before everyone else).
Quote
Nov 4, 2024 2:42 am
tacokarp says:
I fear if konomi doesn't stop being cute sumeryu is gonna pick her up and never let go
Konomi is in pretty serious danger of being the first princess in Sumeryu's collection. It's terrible. She'll cuddle her a lot and buy her stuff.
Gluttony___I says:
Everyone excited to continue? And enjoying themselves so far?vicky_molokh says:
Enjoying the campaign, though for now more as an audience than participant, since I went for a less spotlight-seeking concept and my ability to play interactions hinges heavily on either specific characters responding, or getting 'poked' by someone more contact-initiatory. (This isn't necessarily a bad thing; I think having all PCs as wild extroverts would get exhausting fast.)Aline says:
Should have joined class A. All the drama is happening there. XDvicky_molokh says:
I'm expecting 1B to soon morph into a scheming, focused, competitive class compared to 1A's wild but unfocused one.
Quote
Nov 4, 2024 5:35 am
Moyreau says:
For the introverted PCs, I would suggest using some obsession of theirs for an excuse to interact with others. BlondeDragonGenie says:
vicky_molokh says:
Enjoying the campaign, though for now more as an audience than participant, since I went for a less spotlight-seeking concept and my ability to play interactions hinges heavily on either specific characters responding, or getting 'poked' by someone more contact-initiatory. (This isn't necessarily a bad thing; I think having all PCs as wild extroverts would get exhausting fast.)Also, I think Lín Jìng will have more interactions once she's past the opening and has placed her (and enemy) pieces into battle formations. Notably:
- The organised crime connection offers a few hooks.
- Establishing a reputation as a peddler of secrets can lead to getting both allies of convenience and rivals of inconvenience.
- Teleportation puts her into a funny position compared to all those competitive racers (I was actually expecting to pull off a funny moment on the competitors with the quick arrival to the orientation area, but that didn't work out).
- As more general competitive activities start happening in the school, I'm expecting Lín Jìng to become a more robust participant.
- Being good at magic means being the go-to candidate for a broad range of favours.
Quote
Nov 4, 2024 7:28 pm
Seems like it. Though I'll hold off on inserting Hanami in that scene for now. Her lunch plans depend on how her part in the commencement ceremony scene resolves.
Quote
Nov 4, 2024 7:34 pm
Seems a little strange that we get no communication from the teacher after everyone posted and then it just cuts to lunch…?
Quote
Nov 4, 2024 8:02 pm
Yeeah- though I think the idea is that these scenes can be RPed alongside each other-?
Quote
Nov 4, 2024 11:24 pm
oops, I totally fumbled it guys sorry. Let me tie the loose ends on the other scenes real quick. Seems my attention isn't working well today...
Quote
Nov 5, 2024 12:59 am
Thanks. I also were working on a post to advance Class 1-B scene, but couldn't finish it as I had to rush to class (came in the literal last minute). I'll be posting it soon.
Quote
Nov 5, 2024 4:00 am
I just realised we got caught up in the drama we didn't do our introductions yet!
Quote
Nov 5, 2024 4:25 am
It's true! In my case it was deliberate. Sumeryu is prone to fixation. Like on cute stuff. And treasure. And lunch.
Also, Ibuki, lol
1600 page Sutra recollection - (6d6)
Also, Ibuki, lol
1600 page Sutra recollection - (6d6)
Last edited November 5, 2024 4:26 am
Quote
Nov 5, 2024 4:39 am
Moyreau says:
I had to rush to class (came in the literal last minute).Last edited November 5, 2024 5:30 am
Quote
Nov 5, 2024 4:56 am
BlondeDragonGenie says:
It's true! In my case it was deliberate. Sumeryu is prone to fixation. Like on cute stuff. And treasure. And lunch.Also, Ibuki, lol
1600 page Sutra recollection - (6d6)
Quote
Nov 5, 2024 5:13 am
Also kurumu asked for something interesting so obuki went for what interests her... unfortunately for everyone her interests are things like this
Quote
Nov 5, 2024 5:34 am
Question, did Mizore clone herself? I get the feeling she did, I just wanted to be sure
Quote
Nov 5, 2024 8:25 am
Are we actually playing out multiple scenes in parallel now? I don't really mind, but I think it could become a bit much.
Quote
Nov 5, 2024 8:30 am
Aline says:
Are we actually playing out multiple scenes in parallel now? I don't really mind, but I think it could become a bit much.
Quote
Nov 5, 2024 8:52 am
Aline says:
Are we actually playing out multiple scenes in parallel now? I don't really mind, but I think it could become a bit much.
Quote
Nov 5, 2024 1:40 pm
Hey Aline, you can do that only if you want to, alright? Nothing is barring you from focusing just on one scene at a time. My thought process for coming with more concomitant scenes, is to not leave some or a group of players on the cold, while they've already finished their scene and must wait for another, etc.
Quote
Nov 5, 2024 1:43 pm
Hanami Matsuyama says:
In the end, the two of them are just different flavors of pervert...
Quote
Nov 5, 2024 9:30 pm
Ngl, that kinda sounds really arrogant, I dunno if you meant that as a joke or not.
Also I love how 1-A is getting along well and 1-B is a takeover lol
Also I love how 1-A is getting along well and 1-B is a takeover lol
Quote
Nov 5, 2024 9:36 pm
Gluttony___I says:
It was a joke yesGluttony___I says:
It was a joke yes
Quote
Nov 5, 2024 11:17 pm
Could eltesla roll to see if she can't withhold her mind going to dirty places to avoid nosebleeding? Roll modified by her Iron-Willed +2 (wait, she doesn't have lecherous?!), DN 4
Quote
Nov 5, 2024 11:27 pm
By the way, I would like to know if there are anyone in here who would like and allow me to roll for then, in situations like these, in name of game swiftness.
I understand if you don't though.
I understand if you don't though.
Quote
Nov 6, 2024 12:37 am
I don't mind you rolling for me when it's appropriate. I would like to be able to burn endurance for certain rolls. In particular, I want to burn endurance to avoid mental attacks. I was going to take iron willed but someone talked me out of it.
Quote
Nov 6, 2024 12:42 am
Dracostern says:
I would prefer you didn't roll for me, but thanks for the offer!
Quote
Nov 6, 2024 1:44 am
Kurumu: I'm sure 1-B is having their own class Bonding activity
Said Bonding activity is having a fight with their teacher
Said Bonding activity is having a fight with their teacher
Quote
Nov 6, 2024 2:22 am
Sensei battle! It's a time honored anime tradition.
Last edited November 6, 2024 2:22 am
Quote
Nov 6, 2024 2:30 am
Both classes are definitely shaping up to be interesting in their own ways!
Also, I think I'll keep rolling for myself.
Also, I think I'll keep rolling for myself.
Quote
Nov 6, 2024 2:57 am
Alright guys, I respect your choice. As for BlondeDragonGenie: if you want we can do it like that: when the roll is successful, we roll with it, when it's a failure, I wait for your decision.
Quote
Nov 6, 2024 3:11 am
By the way, when you're casting cantrips (and not using your Magic ability for gaining abilities), you roll just your magic ability, not the smart one. In this case, there's not problem though.
Quote
Nov 6, 2024 3:32 am
Moyreau says:

Hey Eltesla
Moyreau says:
By the way, when you're casting cantrips (and not using your Magic ability for gaining abilities), you roll just your magic ability, not the smart one. In this case, there's not problem though.
Quote
Nov 6, 2024 4:10 am
Casting cantrips? I'm not sure I understand what Cantrips are. It looks suspiciously like some sort of Attack with no wounding, but it looks different from how I understood Attacks to work in this system. Could others elaborate and help me understand?
Also, I'm fine with rolling on my behalf when it saves time, but too am concerned about someone's needing to spend Endurance.
Also, does Lín Jìng see Aono and/or the admirer who snatched the tie in the lunch area?
Also, I'm fine with rolling on my behalf when it saves time, but too am concerned about someone's needing to spend Endurance.
Also, does Lín Jìng see Aono and/or the admirer who snatched the tie in the lunch area?
Last edited November 6, 2024 8:44 am
Quote
Nov 6, 2024 11:46 am
I'd say cantrips are some minor magical effect you're trying to accomplish, which doesn't necessarily have to be combat-related, but you do have a point about Hanami's zap just being an Attack with no wounding. I could've built it like this:
Zap (Affinity: Magical, Ranged +0, Unique Perk: Add Arcane Magic to Attack Roll +10, Stunning +10, No Damage -20)
For Hanami, this would have a Roll of 5 (base 2d6 plus her Arcane Magic dice), a DX of 1 (base damage; not that it matters with No Damage applied), and an Endurance cost of 0. It essentially accomplishes the same thing I'm trying to do now.
Zap (Affinity: Magical, Ranged +0, Unique Perk: Add Arcane Magic to Attack Roll +10, Stunning +10, No Damage -20)
For Hanami, this would have a Roll of 5 (base 2d6 plus her Arcane Magic dice), a DX of 1 (base damage; not that it matters with No Damage applied), and an Endurance cost of 0. It essentially accomplishes the same thing I'm trying to do now.
Last edited November 6, 2024 11:47 am
Quote
Nov 6, 2024 1:11 pm
Ok, If you were treat it as an attack, you would need to emulate the attack ability with Arcane Magic, and then use this to attack, the same way you would cast flight and then use your flight (by the way, limited uses/ammunition works great for simulating a spell you cast once, like an attack, giving a nice Endurance discount).
That being said, if the purpose of your cantrip is to be harmless, only inflicting "gag damage", you can just rolls using your Magic ability, no endurance cost and no need to roll the NPCs defense (as a player may want to). Of course, this is only licit when gag damage is appropriate for the scene.
That being said, if the purpose of your cantrip is to be harmless, only inflicting "gag damage", you can just rolls using your Magic ability, no endurance cost and no need to roll the NPCs defense (as a player may want to). Of course, this is only licit when gag damage is appropriate for the scene.
Quote
Nov 6, 2024 5:14 pm
Moyreau says:
Ok, If you were treat it as an attack, you would need to emulate the attack ability with Arcane Magic, and then use this to attack, the same way you would cast flight and then use your flight (by the way, limited uses/ammunition works great for simulating a spell you cast once, like an attack, giving a nice Endurance discount).Moyreau says:
That being said, if the purpose of your cantrip is to be harmless, only inflicting "gag damage", you can just rolls using your Magic ability, no endurance cost and no need to roll the NPCs defense (as a player may want to). Of course, this is only licit when gag damage is appropriate for the scene.
Quote
Nov 6, 2024 5:19 pm
Oh, well, you can use an attack of 0, but that would be like, really feeble. And then the Combat expert+agile abilities would be needed, or just casting it with some levels in the accurate perk (same effect), would be desirable.
Quote
Nov 6, 2024 5:19 pm
Oh, well, you can use an attack of 0, but that would be like, really feeble. And then the Combat expert+agile abilities would be needed, or just casting it with some levels in the accurate perk (same effect), would be desirable.
Quote
Nov 6, 2024 5:25 pm
I did build my character with support in mind, so she's not good on her own when it comes to offense. She's meant to prop up the stronger characters in a fight, but maybe she could learn to become stronger as time goes on.
Quote
Nov 6, 2024 5:25 pm
Ibuki purposefully did not say her full name in her introduction, is it correct that chief says Doji regardless of that?
Quote
Nov 6, 2024 5:51 pm
@Eltesla Hanami didn’t notice me escape right? I know she couldn’t have based on the roll but was just unclear from your post
Quote
Nov 6, 2024 5:53 pm
No, she didn't. I left it like that so I could have a follow-up if she did notice.
Quote
Nov 6, 2024 6:22 pm
tacokarp says:
Ibuki purposefully did not say her full name in her introduction, is it correct that chief says Doji regardless of that?
Quote
Nov 6, 2024 8:02 pm
@Moyreau and @Gluttony___I, does Lín Jìng see Aono and/or the admirer who snatched the tie in the lunch area?
Quote
Nov 6, 2024 9:06 pm
Moyreau says:
Hold on, I'll be posting on the lunchtime scene.
Quote
Nov 6, 2024 9:15 pm
Oh, I wrote a whole big thing with Sumeryu interacting with Hanami but Moyreau posted in the meantime. Do we want to do some retcon editng? And by "we" I mostly mean Moyreau, our wise and illustrious GM.
I'm pretty sure Hanami is trying to give Sumeryu blood pressure issues. Homemade food in gold wrapping is like a bunker buster to her poor heart! (She has a very good heart, for the record. As in, physically. Excellent cardiovascular health.) I think it's shaping up to be a very cute drama/romance between them, even though it's just started.
Also, how good is the chocolate, on a scale of 1 to 10?
Also, @Dracostern, lol "zap dominatrix."
I'm pretty sure Hanami is trying to give Sumeryu blood pressure issues. Homemade food in gold wrapping is like a bunker buster to her poor heart! (She has a very good heart, for the record. As in, physically. Excellent cardiovascular health.) I think it's shaping up to be a very cute drama/romance between them, even though it's just started.
Also, how good is the chocolate, on a scale of 1 to 10?
Also, @Dracostern, lol "zap dominatrix."
Last edited November 6, 2024 9:17 pm
Quote
Nov 6, 2024 9:19 pm
Sorry for doouble-posting. I should say, before I forget, that I've become extremely busy the last few days and am posting as and when I can. Please be patient with me. Thank you.
Quote
Nov 6, 2024 9:31 pm
Hey Eltesla, sorry if I made it feel like I ignored you, certainly not intentional. But is there anything in particular you missed me dealing with? Naturally, her interaction with Sumeryu would be dealt by you two, I presumed I mustn't interfere in that?
Quote
Nov 6, 2024 9:41 pm
i think they are talking about having Aika point out sumeryu so its less their own choice to approach
Quote
Nov 6, 2024 9:47 pm
Oh, if it is that, I'm truly sorry for that, really. Besides, you're doing so great with Mizore by the way! If that's the problem, we could either 1. treat that segment as taking place before Hanami met Sumeryu, 2. going with the fact that Aika is an airhead and didn't saw she already met with her 3. Ignore that line completely. Either way, I will rectify whatever needs it soon.
Quote
Nov 6, 2024 10:07 pm
Moyreau says:
Oh, if it is that, I'm truly sorry for that, really. Besides, you're doing so great with Mizore by the way! If that's the problem, we could either 1. treat that segment as taking place before Hanami met Sumeryu, 2. going with the fact that Aika is an airhead and didn't saw she already met with her 3. Ignore that line completely. Either way, I will rectify whatever needs it soon.BlondeDragonGenie says:
I'm pretty sure Hanami is trying to give Sumeryu blood pressure issues. Homemade food in gold wrapping is like a bunker buster to her poor heart! (She has a very good heart, for the record. As in, physically. Excellent cardiovascular health.) I think it's shaping up to be a very cute drama/romance between them, even though it's just started.
Also, how good is the chocolate, on a scale of 1 to 10?
Quote
Nov 6, 2024 10:14 pm
Quote:
In the future though, if you're placing narration before certain actions, it could be made more obvious with OOC text
Quote
Nov 6, 2024 10:28 pm
Eltesla says:
Hanami would never. She'd like to keep everyone in good health (for the most part). As for how good the chocolate is, I'd say very good, but I could roll her Dimensional Pocket dice to determine just how good it is.I hope Hanami likes living with a dragon.
Quote
Nov 6, 2024 11:01 pm
Alright, let's just say it's delicious. I'm sure if I rolled for it now, it'd just end up all 1s and the chocolate would turn out awful. Though that would be fun to play too.
Ha. She's in danger from multiple fronts and has no idea.
BlondeDragonGenie says:
I hope Hanami likes living with a dragon.
Quote
Nov 7, 2024 2:02 am
How close are the classrooms to each other? Basically would class 1-A hear the shenanigans going on in B?
Quote
Nov 7, 2024 2:41 am
They are close, but separated by thick stone walls, I don't think they would.
Quote
Nov 7, 2024 3:17 am
I mean, Sumeryu can just bust down the wall if something happens. Then they'll be in the same room!
Quote
Nov 7, 2024 3:38 am
Sumeryu's bright idea to get more options for her princess catalogue, Ibuki has to hold her back and spray her with the spray bottle
Quote
Nov 7, 2024 7:43 am
... are we sure 1-B isn't the class that has the succubus as their teacher?
Quote
Nov 7, 2024 8:08 am
tacokarp says:
... are we sure 1-B isn't the class that has the succubus as their teacher?
Quote
Nov 7, 2024 10:49 am
Eltesla says:
OOC:
Ah, you'd roll 7d6 for your Psychic roll. When taking an action, your roll is two dice, then you factor in your bonuses and/or penalties. I doubt the missing two dice will matter in this instance thoughLast edited November 7, 2024 10:50 am
Quote
Nov 7, 2024 12:58 pm
Moyreau says:
Yeah, every roll is 2d6+ability levelArg, it also means I should've attempted to teleport that tie back then . . .
Last edited November 7, 2024 1:15 pm
Quote
Nov 7, 2024 2:02 pm
Ah yes 'two people trying to act cool around the other when inside they are both dorks' classic. Fortunately for the two the only one around observing this is Ibuki and she is denser than osmium
Quote
Nov 7, 2024 8:27 pm
Hello everyone! I found good form to warn I'll be hitting the road late this night for a little trip, I'll be coming back at Monday. Which mean that I may or may not be less active in here on the weekend, just so you guys know.
Quote
Nov 8, 2024 6:01 pm
Gluttony___I says:
He’s around I just have to find some time to post his entry
Quote
Nov 9, 2024 6:31 pm
Yh sorry I’ve been busy lately. Stuff should be calming down now though. About to make my post now :)
Quote
Nov 10, 2024 2:24 am
Quote:
...strawberry-flavored milk (because hope is the last to die)
Quote
Nov 10, 2024 7:15 pm
Hello all! I was able to slip out a post right now, I expect to do another later in the night! Tomorrow I'll be heading back too.
Quote
Nov 12, 2024 4:14 am
She can fail the nosebleed check, but the chances are really in her favor
Quote
Nov 12, 2024 5:05 am
Meanwhile, Katsuya got a whopping 25 (5 5s) to be treated. That's an Amazing Success that's just over twice the max DN of 12. I think we can safely say the dice gods hate birds and love foxes
Last edited November 12, 2024 5:15 am
Quote
Nov 12, 2024 5:37 am
Should I wait for something to happen on the Aono-and/or-the-admirer front, or should I assume that she returned and it's safe to proceed to the next step, with nothing happening in the interim?
Quote
Nov 12, 2024 2:42 pm
I'm having alot of fun with this so I may be going a tad quick , sorry about that
Quote
Nov 12, 2024 2:58 pm
vicky_molokh says:
Should I wait for something to happen on the Aono-and/or-the-admirer front, or should I assume that she returned and it's safe to proceed to the next step, with nothing happening in the interim?
Quote
Nov 13, 2024 3:27 am
jollycooperative says:
You guys are so fast... I really need to start posting daily at least.
Quote
Nov 13, 2024 5:22 am
Gluttony___I says:
vicky_molokh says:
Should I wait for something to happen on the Aono-and/or-the-admirer front, or should I assume that she returned and it's safe to proceed to the next step, with nothing happening in the interim?
Quote
Nov 13, 2024 7:14 am
Yeah, I'm happy everyone is having fun but I suggest we slow down at least a tad
Quote
Nov 13, 2024 7:59 am
Posting speed seemed good in the smaller scenes with 3 or 4 people there. But the scenes with everyone present can be difficult to keep up with.
Quote
Nov 13, 2024 8:21 am
Sancho!
I agree, big scenes need more GM posting so everyone is included.
I mean uh we can slow down yeah.
I agree, big scenes need more GM posting so everyone is included.
I mean uh we can slow down yeah.
Quote
Nov 13, 2024 8:27 am
Sorry about that, I believe I've gotten carried away at points.
I felt the OOC talk in 1-B was getting too long, so I moved it.
Lín Jìng isn't so much shipping anyone specific as amusing herself by Matsuyama's condition, and the way the condition caused a tense scene with Aono. But this time it didn't work as intended, but the result was still amusing.
Also, I'm trying to keep the mental intrusions limited against PCs, that's why I mentioned the opportunity to push away that sort of stuff. I know some players treat mental powers differently than other powers and react more negatively on meta levels to their use.Oh ok, got ahead of myself! She was simply trying to trigger a nosebleed then. Now that I think about it, I should've rolled it. Hanami's thoughts were certainly dirty enough to warrant a check. I'll remember if something similar happens later on. And if I don't, feel free to remind me.
Your restraint is appreciated. I didn't really mind much, especially considering the comedic nature of the 1-B scene, but others may feel differently about it.
I felt the OOC talk in 1-B was getting too long, so I moved it.
vicky_molokh says:
OOC:
Probably no point retconning anything no, so I let it go without comment.Lín Jìng isn't so much shipping anyone specific as amusing herself by Matsuyama's condition, and the way the condition caused a tense scene with Aono. But this time it didn't work as intended, but the result was still amusing.
Also, I'm trying to keep the mental intrusions limited against PCs, that's why I mentioned the opportunity to push away that sort of stuff. I know some players treat mental powers differently than other powers and react more negatively on meta levels to their use.
Your restraint is appreciated. I didn't really mind much, especially considering the comedic nature of the 1-B scene, but others may feel differently about it.
Last edited November 13, 2024 8:28 am
Quote
Nov 13, 2024 8:55 am
Regarding the pacing I think there might not be much of a need to slow down (IMHO), but I do think that I had some strategic errors in choosing whom to interact with that resulted in me not living up to the post frequency listed for this game (it's listed as 1/day and I'm posting significantly rarer than that).
Quote
Nov 13, 2024 12:23 pm
Alright, my say on the matter is this: I don't want to handicap people who are more available to post, and I feel very glad they decide to spend their time by writing on my game (I feel the same with whom can't post so often too, of course), so I won't order anyone to stop posting.
On the other hand, I understand people have stuff to do, I myself have times where I end with without posting for more than 24h. And well, all of this extra posting (from my part, at least) is merely build up or 'filler' material, nothing essential by any means, and that I 100% would use to entertain more active players while scenes with more plot importance and more players are played out in a more accessible pace.
All that being said, we still agreed on a 1 post/day (or more), so I ask everyone to keep with it; but of course, pontual slips are absolutely allowed (or else, the GM would be framed guilty too!)
On the other hand, I understand people have stuff to do, I myself have times where I end with without posting for more than 24h. And well, all of this extra posting (from my part, at least) is merely build up or 'filler' material, nothing essential by any means, and that I 100% would use to entertain more active players while scenes with more plot importance and more players are played out in a more accessible pace.
All that being said, we still agreed on a 1 post/day (or more), so I ask everyone to keep with it; but of course, pontual slips are absolutely allowed (or else, the GM would be framed guilty too!)
Quote
Nov 13, 2024 1:54 pm
Its not really the 1 post/day I struggle with but just keeping up with what is happening in those busy threads. Like, by the time I get around to post, the plot has moved on a lot already and I feel kind of lost.
There might be some time zone shenanigans going on as well, as a lot of people post at, what is for me, the middle of the night. This can make it tricky to react to something before a bunch of other people reacted already and move the scene forward.
That being said. I am not complaining. Having seen my fair share of games just sputter out or move at a glacial pace, this game is a joy to play and I am glad it is as alive as it is. I just found the scenes on the way to school or in the classroom more manageable than the entrance ceremony or the lunch time scenes.
There might be some time zone shenanigans going on as well, as a lot of people post at, what is for me, the middle of the night. This can make it tricky to react to something before a bunch of other people reacted already and move the scene forward.
That being said. I am not complaining. Having seen my fair share of games just sputter out or move at a glacial pace, this game is a joy to play and I am glad it is as alive as it is. I just found the scenes on the way to school or in the classroom more manageable than the entrance ceremony or the lunch time scenes.
Last edited November 13, 2024 1:56 pm
Quote
Nov 13, 2024 1:57 pm
@Moryeau would any of my weaknesses come into play during this hidden roll? Like love magnet for instance?
Quote
Nov 13, 2024 2:56 pm
Depends if he's actively hiding (in which case no) or just blending in (then yes). Either way, he doesn't seem to have any ability to help him hide, so it will be a tricky 2d6 roll.
I feel you about the time-zones Aline! As for me too some posts are made in the middle of the night. While yours appear to be made in my mornings.
I can suggest to you that your character can react to anything she wants to, that was made in the past, you mustn't stick to only the very last thing that happened. After that, I can hope to solace you that I am still a newbie in this PbP thing, and am still experimenting on what works and what not. So things may get better in the future in that aspect. Also, and because of that, your feedback is welcomed and very desired, thanks!
I feel you about the time-zones Aline! As for me too some posts are made in the middle of the night. While yours appear to be made in my mornings.
I can suggest to you that your character can react to anything she wants to, that was made in the past, you mustn't stick to only the very last thing that happened. After that, I can hope to solace you that I am still a newbie in this PbP thing, and am still experimenting on what works and what not. So things may get better in the future in that aspect. Also, and because of that, your feedback is welcomed and very desired, thanks!
Quote
Nov 13, 2024 7:49 pm
Gluttony___I says:
A 12 and a 15 is insane! 😭----
I think I'm getting a better grasp on finding stuff to do with the role I picked. At first it felt very constraining, but then I started leaning more into the trickster suite of abilities, and I think it's starting to work out. Plus I thought some more about the characterisation and possible ways of engaging with the social scenes while maintaining RP of shyness (and other traits), and I think the future is looking brighter and funnier than it did before.
Quote
Nov 15, 2024 1:18 am
Would Hanami be enticed to know that Sumeryu has the current complete collection of Mahou Shoujo ni Akogarete and a bunch of the merch in her vault of expensive nerd stuff? =p
Quote
Nov 15, 2024 1:42 am
I didn't know what that was initially, but after looking into it a little, she'd definitely love a series like that!
Quote
Nov 15, 2024 6:03 pm
@Moyreau am I going to be able to follow the girl to where she has my tie?
Quote
Nov 15, 2024 7:39 pm
BlondeDragonGenie says:
Would Hanami be enticed to know that Sumeryu has the current complete collection of Mahou Shoujo ni Akogarete and a bunch of the merch in her vault of expensive nerd stuff? =p
Quote
Nov 15, 2024 7:40 pm
Gluttony___I says:
@Moyreau am I going to be able to follow the girl to where she has my tie?
Quote
Nov 15, 2024 9:57 pm
Also I see that Ibuki was trying to get Hanami kidnapped, but the cute witch girl deflected!
Quote
Nov 15, 2024 9:59 pm
Oh well, the plan didn't work. Good thing I've decided to go for the generic sneaky approach instead of betting on planning and perfect timing - at least I can see what happens and then adjust accordingly, instead of having everything go to hell.
Quote
Nov 16, 2024 4:54 am
BlondeDragonGenie says:
Would Hanami be enticed to know that Sumeryu has the current complete collection of Mahou Shoujo ni Akogarete and a bunch of the merch in her vault of expensive nerd stuff? =p
Quote
Nov 16, 2024 5:10 pm
Well, there's some indication that Ishida will find (or try to find) the stolen trophy, and I'm interested in following that line of events. If anything, I feel like more stuff is going on in harem 1A than 1B. So I'd rather see that storyline progress some more (even if not to a conclusion) before the lunch break ends. But that's my opinion as a player.
Last edited November 16, 2024 5:10 pm
Quote
Nov 16, 2024 5:12 pm
I significantly doubt the tie/thief situation is going to progress anymore in this scene. This seems like a set up for a much larger arc than can be resolved right away. At least I think it shouldn’t have such a quick conclusion.
As for the class 1A and 1B scenes, there’s no reason they can’t run in tandem to whatever scene comes after lunch. They’ve been running in the background of the lunch scene for over a week so..
As for the class 1A and 1B scenes, there’s no reason they can’t run in tandem to whatever scene comes after lunch. They’ve been running in the background of the lunch scene for over a week so..
Last edited November 16, 2024 5:12 pm
Quote
Nov 16, 2024 5:16 pm
Gluttony___I says:
I significantly doubt the tie/thief situation is going to progress anymore in this scene. This seems like a set up for a much larger arc than can be resolved right away. At least I think it shouldn’t have such a quick conclusion. As for the class 1A and 1B scenes, there’s no reason they can’t run in tandem to whatever scene comes after lunch. They’ve been running in the background of the lunch scene for over a week so..
Quote
Nov 16, 2024 5:21 pm
Moyreau says:
Gluttony___I says:
I significantly doubt the tie/thief situation is going to progress anymore in this scene. This seems like a set up for a much larger arc than can be resolved right away. At least I think it shouldn’t have such a quick conclusion. As for the class 1A and 1B scenes, there’s no reason they can’t run in tandem to whatever scene comes after lunch. They’ve been running in the background of the lunch scene for over a week so..
In that case, what else happens at the locker / sneaking scene? I still might have a few things to try depending on how it goes.
Quote
Nov 16, 2024 5:23 pm
She vows to find the thief and walks off. I don’t think anything else is going to happen unless you make it happen.
Quote
Nov 16, 2024 5:24 pm
Gluttony___I says:
She vows to find the thief and walks off. I don’t think anything else is going to happen unless you make it happen.
Quote
Nov 17, 2024 2:22 pm
If it were possible to weaponize Hanami's resistance to nosebleeds, she would be invincible!
Quote
Nov 21, 2024 11:42 am
oops, sorry, forgot about that. You could make a roll (with your charisma bonus) DN6
Quote
Nov 23, 2024 4:40 am
Before I proceed I'd like to know what katsuya says about my charisma roll
Quote
Nov 23, 2024 4:11 pm
Just edited the post, hopefully making it more clarifying and adding the part that I shamefully forgot to narrate.
Quote
Nov 24, 2024 7:10 pm
Oh wow I missed a lot, I have no idea what's going on....but Adela is not there so I might not need to know lol
Quote
Nov 24, 2024 9:30 pm
We're about to engage in violence for the third time since starting the first day of school. We're approaching American school levels here!
Quote
Nov 24, 2024 11:31 pm
we're basically just waiting for the bomb to go off
or food to be flung, since it's lunch time :P
or food to be flung, since it's lunch time :P
Quote
Nov 25, 2024 2:47 am
I went ahead and engaged with the universal language.
I don't know if my roll was good enough to pass muster, but it was mathematically elegant, haw haw.
I don't know if my roll was good enough to pass muster, but it was mathematically elegant, haw haw.
Quote
Nov 25, 2024 3:53 am
Ok, I'll get to answer it all by tomorrow morning. But something to note: that roll Kanako did isn't right. If she has attack +3, she rolls 5d6, not 2d6+3 (it works exactly like a common roll).
Quote
Nov 25, 2024 11:51 am
Moyreau says:
Ok, I'll get to answer it all by tomorrow morning. But something to note: that roll Kanako did isn't right. If she has attack +3, she rolls 5d6, not 2d6+3 (it works exactly like a common roll).
Quote
Nov 26, 2024 11:13 pm
Kanako's highly intelligent inner monologue followed by "hulk smash!" Is very amusing.
Quote
Nov 26, 2024 11:33 pm
Moyreau says:
Ok, I'll get to answer it all by tomorrow morning. But something to note: that roll Kanako did isn't right. If she has attack +3, she rolls 5d6, not 2d6+3 (it works exactly like a common roll).
Quote
Nov 27, 2024 1:48 pm
Eltesla says:
Moyreau says:
Ok, I'll get to answer it all by tomorrow morning. But something to note: that roll Kanako did isn't right. If she has attack +3, she rolls 5d6, not 2d6+3 (it works exactly like a common roll).On another hand, have you seen the PM I sent you?
Quote
Nov 29, 2024 2:15 pm
We don't have thanksgiving in here ;-;
But I did enjoyed it nonetheless, hehehe
But I did enjoyed it nonetheless, hehehe
Quote
Nov 30, 2024 12:17 am
Happy retroactive Thanksgiving!
Should Lin Jing, Ibuki, and Sumeryu keep posting in the lunch thread, use the class 1-B thread, or get a new thread?
Should Lin Jing, Ibuki, and Sumeryu keep posting in the lunch thread, use the class 1-B thread, or get a new thread?
Quote
Dec 2, 2024 5:12 am
BlondeDragonGenie says:
Should Lin Jing, Ibuki, and Sumeryu keep posting in the lunch thread, use the class 1-B thread, or get a new thread?@tacokarp There's been mention that it's possible to choose even all of them, right?
Quote
Dec 2, 2024 2:31 pm
Hi. Yes, you can pick all of them if you want, and you two could keep that scene in the lunch thread.
Quote
Dec 2, 2024 2:47 pm
Hello, I just made the 'Plans for the day' thread, where you guys can say what you want your characters to be doing in the future scenes.
I'd like to ask you to do it already for the rest of the first day (April 1). The current scene takes place in the PM. classes, so you have all the subsequent time blocks available: Afternoon (or electives), Evening and Night.
You mustn't write an intention for all of those (please don't!!); the time blocks with no interesting scenes that could happen in then, will just be skipped.
I'd like to ask you to do it already for the rest of the first day (April 1). The current scene takes place in the PM. classes, so you have all the subsequent time blocks available: Afternoon (or electives), Evening and Night.
You mustn't write an intention for all of those (please don't!!); the time blocks with no interesting scenes that could happen in then, will just be skipped.
Quote
Dec 3, 2024 4:49 pm
Before we actually have it, I'll post some experimental rules for combat I'm working on. My intention with these is to not get it to bogged down, but be swift.
First things first, instead of what the rulebook states, You will be rolling the target's defense along with your attack (and I will be rolling yours), that way, we'll cut a phase of back-and-forth.
Secondly, and this is the most experimental one, is for we to agree on a time-limit (in real life hours) for you to post your action, when expired, your character would lose his turn in the round, but would receive proportional bonuses on their next turn: a free action or 2 extra dice. This would, by my accounts, perfectly substitute the lost turn, and guarantee that battles wouldn't last forever. (A free action can't be used to repeat the same action to the same target)
Keep in mind, this ruling's purpose isn't to penalize people who can't post as quickly, but to ensure everyone's fun, and to not let the combats take too much time of the game.
My initial idea is: We'll have a thread for you guys to state and describe your actions, and roll initiative; Then, in the scene's thread, I'll wrap up the round. You guys will be able to modify your actions at will (maybe to react to another PCs actions, or do some teamwork), until I close the actions for that round, in ~24 hours. Then I'll write the post describing everything on the scene thread. Also, if you want to act after or together with someone with lower initiative, you can delay your action.
I ask that you consider burning up endurance liberally for extra dice and special moves, as to avoid having rounds where your PC simply rolls low and does nothing.
I'm considering some ways of rewarding players with extra dice too, that they could use, something like (the group) electing the funniest PC of the day, and reward for using their weaknesses.
I hope I wasn't too confusing with that; as always, feedback is always welcomed!
First things first, instead of what the rulebook states, You will be rolling the target's defense along with your attack (and I will be rolling yours), that way, we'll cut a phase of back-and-forth.
Secondly, and this is the most experimental one, is for we to agree on a time-limit (in real life hours) for you to post your action, when expired, your character would lose his turn in the round, but would receive proportional bonuses on their next turn: a free action or 2 extra dice. This would, by my accounts, perfectly substitute the lost turn, and guarantee that battles wouldn't last forever. (A free action can't be used to repeat the same action to the same target)
Keep in mind, this ruling's purpose isn't to penalize people who can't post as quickly, but to ensure everyone's fun, and to not let the combats take too much time of the game.
My initial idea is: We'll have a thread for you guys to state and describe your actions, and roll initiative; Then, in the scene's thread, I'll wrap up the round. You guys will be able to modify your actions at will (maybe to react to another PCs actions, or do some teamwork), until I close the actions for that round, in ~24 hours. Then I'll write the post describing everything on the scene thread. Also, if you want to act after or together with someone with lower initiative, you can delay your action.
I ask that you consider burning up endurance liberally for extra dice and special moves, as to avoid having rounds where your PC simply rolls low and does nothing.
I'm considering some ways of rewarding players with extra dice too, that they could use, something like (the group) electing the funniest PC of the day, and reward for using their weaknesses.
I hope I wasn't too confusing with that; as always, feedback is always welcomed!
Quote
Dec 3, 2024 5:30 pm
Moyreau says:
(A free action can't be used to repeat the same action to the same target)
Quote
Dec 3, 2024 6:02 pm
That's when you should pick the +2 to your roll instead, which would potentially let your attack be as powerful as if you attacked twice. Keep in mind that one or both of these extra dice could be used in the defense roll too.
Besides, on a 1-on-1 combat, this rule would hardly apply, the player wouldn't have anyone waiting for him, and I wouldn't need to be so rigid with the timer.
On another hand, this gave me the idea that instead of +2 extra dice, I could give +10 endurance instead, that way, the player could spend it on 2 extra dice or anything else they want, and something like that is already covered by the rules.
Besides, on a 1-on-1 combat, this rule would hardly apply, the player wouldn't have anyone waiting for him, and I wouldn't need to be so rigid with the timer.
On another hand, this gave me the idea that instead of +2 extra dice, I could give +10 endurance instead, that way, the player could spend it on 2 extra dice or anything else they want, and something like that is already covered by the rules.
Quote
Dec 3, 2024 7:31 pm
Moyreau says:
After came Ibuki, composed as ever, and signed her name under the ghost role. Curiously for her, absolutely no one else was interested in that role.
"Gaa!! This girl is so serene, elegant and pretty!!!" Said Kurumu, as if she had hearts gleaming on her eyes, but her astonishment gave a short tantrum: "Grr!! Why isn't she on my class!!"
Quote
Dec 3, 2024 9:18 pm
Duuuuude, no way! I could swear she was in 1-B! Sorry about that! I'll edit it.
Quote
Dec 3, 2024 9:25 pm
Moyreau says:
Duuuuude, no way! I could swear she was in 1-B! Sorry about that! I'll edit it.
Quote
Dec 4, 2024 3:44 pm
Gluttony___I says:
No idea what’s going on
Quote
Dec 4, 2024 4:12 pm
On another note, @Moyreau, how is everyone's fluency in various languages decided? We have at least a couple of foreigners, and I don't remember if this was brought up before, even though it may be relevant. (This mostly came up in my mind due to the wild idea of addressing the English teacher in English, but of course that wouldn't work if the fluency is too low.)
Edit: I may have asked this before and lost the answer. Or not. I can't recall. I apologise.
Edit: I may have asked this before and lost the answer. Or not. I can't recall. I apologise.
Last edited December 4, 2024 5:32 pm
Quote
Dec 4, 2024 5:29 pm
That's a good question. I was going to make a Declaration and roll Hanami's Smart and Passion (Learning) whenever she encountered a foreign language to see if she happened to be fluent in it.
Quote
Dec 4, 2024 10:19 pm
Sorry that my posts have slowed down. My mother was diagnosed with stage IV cancer recently and I'm working about 14 hours a day. The amount of stuff I have to do is increasing every day. I'm doing my best to not leave everyone hanging, but please be patient with me, and thank you.
Quote
Dec 5, 2024 2:12 am
If it makes sense for your character to be proficient in another language (having a high Smart, or something like that), then I don't think you must roll anything, for a mainstream language like English, at least.
No need to be sorry, that's understandable, and no one will hold it against you. I whish you the best.
BlondeDragonGenie says:
Sorry that my posts have slowed down. My mother was diagnosed with stage IV cancer recently and I'm working about 14 hours a day. The amount of stuff I have to do is increasing every day. I'm doing my best to not leave everyone hanging, but please be patient with me, and thank you.
Quote
Dec 5, 2024 7:55 am
Moyreau says:
BlondeDragonGenie says:
Sorry that my posts have slowed down. My mother was diagnosed with stage IV cancer recently and I'm working about 14 hours a day. The amount of stuff I have to do is increasing every day. I'm doing my best to not leave everyone hanging, but please be patient with me, and thank you.Moyreau says:
If it makes sense for your character to be proficient in another language (having a high Smart, or something like that), then I don't think you must roll anything, for a mainstream language like English, at least.
Quote
Dec 5, 2024 8:05 am
Eltesla says:
Then I'll have Hanami be proficient in Japanese, English, and Mandarin Chinese.
Quote
Dec 5, 2024 11:35 am
BlondeDragonGenie says:
Sorry that my posts have slowed down. My mother was diagnosed with stage IV cancer recently and I'm working about 14 hours a day. The amount of stuff I have to do is increasing every day. I'm doing my best to not leave everyone hanging, but please be patient with me, and thank you.
Quote
Dec 5, 2024 11:41 am
I think it would be funny for Ibuki to be proficient in the languages of the buddhist texts like tibetan, sanskrit, Chinese and pali
Quote
Dec 5, 2024 5:15 pm
How is learning/improving from classes going to work? Particularly the electives, but I'm also interested in Hanami gaining skills in home economics.
Quote
Dec 5, 2024 6:26 pm
tacokarp says:
I think it would be funny for Ibuki to be proficient in the languages of the buddhist texts like tibetan, sanskrit, Chinese and paliEltesla says:
How is learning/improving from classes going to work? Particularly the electives, but I'm also interested in Hanami gaining skills in home economics.Last edited December 5, 2024 6:29 pm
Quote
Dec 6, 2024 7:43 pm
BlondeDragonGenie says:
Sorry that my posts have slowed down. My mother was diagnosed with stage IV cancer recently and I'm working about 14 hours a day. The amount of stuff I have to do is increasing every day. I'm doing my best to not leave everyone hanging, but please be patient with me, and thank you.
Quote
Dec 10, 2024 2:09 am
Hey guys, sorry for my disappearing, but I finally regained my foothold on the material plane!
As for learning/improving from classes, I still have to think about it. The system not being that granular, it won't be something very frequent, I'm currently thinking of doing something related to end of semester exams. By the way, suggestions about this and other things are welcome!
As for learning/improving from classes, I still have to think about it. The system not being that granular, it won't be something very frequent, I'm currently thinking of doing something related to end of semester exams. By the way, suggestions about this and other things are welcome!
Quote
Dec 10, 2024 2:51 am
Welcome back!
I do have a suggestion about it. Maybe learning/improving could be handled with Extended Actions, with rolls being made for every week that passes on the calendar. As for the DN, the Inventor table could serve as a good guideline. The number of successful rolls required would be up to you, whatever fits the pace you envision.
For example, from April to May, Hanami would make four rolls (one per week) to gain a level in Knowledge (Yokai) from Yokai Studies. As she'd be going from 0 to +1, the DN for each roll would be 4.
I do have a suggestion about it. Maybe learning/improving could be handled with Extended Actions, with rolls being made for every week that passes on the calendar. As for the DN, the Inventor table could serve as a good guideline. The number of successful rolls required would be up to you, whatever fits the pace you envision.
For example, from April to May, Hanami would make four rolls (one per week) to gain a level in Knowledge (Yokai) from Yokai Studies. As she'd be going from 0 to +1, the DN for each roll would be 4.
Quote
Dec 10, 2024 3:39 am
Oh, that's actually a very nice idea! I would just extend the interval between rolls and gains, because if they were monthly, one very lucky could become the top authority in that subject in just 5 months! Maybe make extended roles throughout the semester and grant a +1 or maybe +2 if one rolls pretty well. That way, ending the school (3 years would be 6 semesters) would let a dedicated student have even +6 in that knowledge or more.
Quote
Dec 10, 2024 3:32 pm
I got a lot going on at the moment. Postings will be sporadic or none-existent for a few days.
Quote
Dec 10, 2024 10:10 pm
It's the end of year so I imagine people will end up being busy more often. I need to do some last minute gift shopping myself xD
Quote
Dec 11, 2024 1:38 pm
Aline says:
I got a lot going on at the moment. Postings will be sporadic or none-existent for a few days.jollycooperative says:
Just a clarifying question: are electives mandatory?BlondeDragonGenie says:
Welcome back, oh wise and beneficent GM. Also, cool font.
Quote
Dec 11, 2024 6:47 pm
@jollycooperative
Would you like Hanako to be adopted by the giant extrovert?
Would you like Hanako to be adopted by the giant extrovert?
Quote
Dec 12, 2024 3:11 am
BlondeDragonGenie says:
@jollycooperativeWould you like Hanako to be adopted by the giant extrovert?
I'd like to underline that Kanako's sullenness is due to IC personality, not that I'm actually upset lol
Quote
Dec 15, 2024 11:21 pm
Rock and a soft place. Hah! Nice pun.
@jollycooperative : small but important correction. Sumeryu didn't grab Kanako's hand. She made Kurumu let go of Kanako, then she held out her hand so that Kanako could take it if she wanted to.
She was inviting, rather than demanding. Making a point of both welcoming Kanako and respecting her self determination.
But we can go with grabbing her hand instead if you want to play up the tsundere angle. =p
@jollycooperative : small but important correction. Sumeryu didn't grab Kanako's hand. She made Kurumu let go of Kanako, then she held out her hand so that Kanako could take it if she wanted to.
She was inviting, rather than demanding. Making a point of both welcoming Kanako and respecting her self determination.
But we can go with grabbing her hand instead if you want to play up the tsundere angle. =p
Quote
Dec 16, 2024 5:18 am
Tsundere it is! The posts stand.
Now we have Sexy OL Princess, Doctor Princess, and Battle Otaku Princess. Yes, yes, goooood. The harem is shaping up nicely.
We can all be great friends! =D
Now we have Sexy OL Princess, Doctor Princess, and Battle Otaku Princess. Yes, yes, goooood. The harem is shaping up nicely.
We can all be great friends! =D
Quote
Dec 16, 2024 11:09 am
Too bad Aono isn't as active as before, then we could have a rivalry of two 'protagonists' each trying to assemble a bigger circle of admirers.
Quote
Dec 20, 2024 6:52 pm
@Moyreau, something that I've been thinking of: I am sometimes having a hard time recalling the descriptions of characters, and certainly don't have a strong idea what canonical NPCs are like. Gamersplane has cool support for NPC portraits in posts. Could you perhaps create NPC cards for ease of visualisation?
Quote
Dec 24, 2024 7:31 pm
Hello. I have no idea what he’s doing, honestly haven’t looked back here for over a month.
Quote
Dec 24, 2024 8:11 pm
vicky_molokh says:
You too. Should we be concerned about the sudden quiet in the threads?
Quote
Dec 24, 2024 8:21 pm
Yeah, I've been really busy with holiday trips and stuff. Busiest part of the year and all that.
Quote
Jan 1, 2025 2:37 am
Hey guys, merry Christmas (very late), and happy new year. Sorry for disappearing, I'm not dead though. We'll go back on tracks this next year.
Quote
Jan 2, 2025 9:17 am
Hooray! I missed you! I think everyone else did too, but I don't speak for them.
Quote
Jan 2, 2025 11:10 pm
I made a post, but I messed up the initiative. The mechanical effect should only apply after enough mushroom (Kinoko spirit) actions are done. Also, I hope it's OK that I narrate the visual effects related to invisibility flicking on/off (I'm hoping the initial activation of an already-active spell can be compared to drawing a sword, i.e. a free action).
If I overstepped reasonable bounds, please call me out and let's correct this, for I may be overly eager after the break.
If I overstepped reasonable bounds, please call me out and let's correct this, for I may be overly eager after the break.
Quote
Jan 3, 2025 12:29 am
Actually, you did the right thing: declaring your action to happen when your initiative round comes. I didn't see anything wrong with your description either.
@Aline, is Konomi ignoring the faery running with the book? Her description didn't made it very clear if she did, or if you didn't understand what I wanted to mean: that while she read the sign, the faery and Kanako were running straight at her.
@Aline, is Konomi ignoring the faery running with the book? Her description didn't made it very clear if she did, or if you didn't understand what I wanted to mean: that while she read the sign, the faery and Kanako were running straight at her.
Quote
Jan 3, 2025 5:46 am
Moyreau says:
Actually, you did the right thing: declaring your action to happen when your initiative round comes. I didn't see anything wrong with your description either
Quote
Jan 3, 2025 6:22 pm
Moyreau says:
@Aline, is Konomi ignoring the faery running with the book? Her description didn't made it very clear if she did, or if you didn't understand what I wanted to mean: that while she read the sign, the faery and Kanako were running straight at her.
Quote
Jan 6, 2025 9:17 am
OK um upon looking at what everyone else has done I'm fairly sure I am quite confused about how to calculate rolls in this system... could someone give me a brief rundown if possible I am very confused
Quote
Jan 6, 2025 10:10 am
From Playing The Game in the Welcome to Yokai Academy subforum:
Two dice are your basic pool, but it can increase or decrease depending on Bonuses or Penalties:
* Bonuses: When you have an appropriate Ability for the thing you're trying to do, add a number of dice equal to your level in that Ability, sometimes, more than one Ability are relevant for an action, in this case, you use the bonuses of both or more! Otherwise, situational Bonuses can also work in your favor, these are decided by the GM.
* Penalties: The same way Abilities give you dice, Weaknesses take them away from you, and the situation also can give you a Penalty.
More dice are handled the same way. With doubles, add them together and compare the sum to any other number rolled. If the added dice are highest, use them. If not, use the other highest die. Triples, quadruples, and so on are all added together.Let's say I roll 6d6 and get... 1, 2, 2, 2, 4, 4. I'd add the 2s together, and add the 4s together, then take the highest sum, which is 8. That is then considered the result of the roll.
Moyreau says:
When you want to take an action, roll two dice and take the highest one. If they end up the same, add them together. This number represents how well you did. It’s then compared to a Difficulty Number set by the Game Master or to a roll made by someone else. If you beat it, you succeed!Two dice are your basic pool, but it can increase or decrease depending on Bonuses or Penalties:
* Bonuses: When you have an appropriate Ability for the thing you're trying to do, add a number of dice equal to your level in that Ability, sometimes, more than one Ability are relevant for an action, in this case, you use the bonuses of both or more! Otherwise, situational Bonuses can also work in your favor, these are decided by the GM.
* Penalties: The same way Abilities give you dice, Weaknesses take them away from you, and the situation also can give you a Penalty.
More dice are handled the same way. With doubles, add them together and compare the sum to any other number rolled. If the added dice are highest, use them. If not, use the other highest die. Triples, quadruples, and so on are all added together.
Quote
Jan 6, 2025 10:45 am
As Eltesla said, you roll a number of dice equal to 2 plus all your traits minus all your penalties, then add all the matches together and take the highest result. It's possible for a single die to make more than matches.
So if you want to parkour and have Agile 2, you roll 2+2=4 dice. If you roll 1,3,3,5, you add the 3s together and get a 6. If you roll 2,2,4,6, you get a 6.
So if you want to parkour and have Agile 2, you roll 2+2=4 dice. If you roll 1,3,3,5, you add the 3s together and get a 6. If you roll 2,2,4,6, you get a 6.
Quote
Jan 7, 2025 5:47 pm
Hmm, I have no idea what's Thurible+Frankeinstein, and google searches doesn't show nothing? Is this something extremely esoteric, or am I being silly?
And Tacokarp has been fudging masterfully until now, congrats!
And Tacokarp has been fudging masterfully until now, congrats!
Quote
Jan 7, 2025 7:30 pm
Moyreau says:
Hmm, I have no idea what's Thurible+Frankeinstein, and google searches doesn't show nothing? Is this something extremely esoteric, or am I being silly?
Quote
Jan 7, 2025 10:41 pm
Dracula and Frankenstein are sort of a set, being published about the same time and making the foundations of their genre of fiction.
Rosaries and thuribles are both religious implements, primarily but not exclusively Catholic. (Buddhists also use both.)
Also Sumeryu's defense is 2d6, but she took a -1 penalty this round from the attack I made up, so 1d6. I rolled her defense preemptively to save time and got a 5.
Rosaries and thuribles are both religious implements, primarily but not exclusively Catholic. (Buddhists also use both.)
Also Sumeryu's defense is 2d6, but she took a -1 penalty this round from the attack I made up, so 1d6. I rolled her defense preemptively to save time and got a 5.
Last edited January 7, 2025 10:43 pm
Quote
Jan 8, 2025 12:04 pm
tacokarp says:
i hope no one saw me mess up my post 3 times in a row...
Quote
Jan 9, 2025 12:52 am
Ibuki has combat expertise 5?
Did Ibuki actually get larger?
Whoa!
And 10 dice for Hanami's barrier! Wowzers. I need up up my game somehow. I'm jealous. =p
Did Ibuki actually get larger?
Whoa!
And 10 dice for Hanami's barrier! Wowzers. I need up up my game somehow. I'm jealous. =p
Last edited January 9, 2025 4:24 am
Quote
Jan 9, 2025 2:15 pm
BlondeDragonGenie says:
Ibuki has combat expertise 5?
Quote
Jan 9, 2025 10:45 pm
Hey everyone. Sorry for my sporadic participation lately.
I know we've barely gotten started, but my life is going in a very complicated direction right now, and I can't maintain my focus on the game anymore.
It's been a real blast, but I'm afraid I'll have to step away, at least for a good while. I hope you have tons of fun.
I know we've barely gotten started, but my life is going in a very complicated direction right now, and I can't maintain my focus on the game anymore.
It's been a real blast, but I'm afraid I'll have to step away, at least for a good while. I hope you have tons of fun.
Quote
Jan 10, 2025 5:02 am
jollycooperative says:
Hey everyone. Sorry for my sporadic participation lately.I know we've barely gotten started, but my life is going in a very complicated direction right now, and I can't maintain my focus on the game anymore.
It's been a real blast, but I'm afraid I'll have to step away, at least for a good while. I hope you have tons of fun.
Quote
Jan 10, 2025 5:13 am
Eltesla says:
Moyreau says:
Hmm, I have no idea what's Thurible+Frankeinstein, and google searches doesn't show nothing? Is this something extremely esoteric, or am I being silly?BlondeDragonGenie says:
Rosaries and thuribles are both religious implements, primarily but not exclusively Catholic. (Buddhists also use both.)
Quote
Jan 10, 2025 10:34 pm
I apologise for being clueless, I tend to be that way once frantic action starts. Is it OK to make action posts again for everyone, or should some of us wait?
Quote
Jan 10, 2025 10:51 pm
I've been waiting a bit, just going off initiative rolls since I'm dead last really
Quote
Jan 11, 2025 2:26 am
Mine just happens to be in the right order. I posted when I had the chance.
Quote
Jan 11, 2025 2:36 am
There's no need to wait. Actions will be resolved in order of initiative.
Quote
Jan 11, 2025 3:14 am
By the way, since Konomi just started a scene with Kanako, I'll start roleplaying as her.
Quote
Jan 20, 2025 2:01 am
I meant that it still shows my old profile pic on my screen, for some reason.
Quote
Jan 20, 2025 2:04 am
I blame Harrigan. He knows what he did and also isn't here to defend himself.
Quote
Jan 24, 2025 10:42 pm
In the last week, our dishwasher, microwave, heater, and modem broke
And today I got fired out of the blue.
Two weeks ago they were going to promote me for doing so well.
Today they fire me. No in between. No heads up.
And today I got fired out of the blue.
Two weeks ago they were going to promote me for doing so well.
Today they fire me. No in between. No heads up.
Quote
Jan 25, 2025 5:02 am
I'm very sorry to hear that, BondeDragonGenie. I wish you better times and the ease of your current hardships.
Quote
Jan 26, 2025 1:00 pm
im really not sure what to say, that sounds awful and i really really hope everything gets better for you in the future
Quote
Jan 26, 2025 7:03 pm
I just wanted to explain yet further slowdown on my part. Sorry for not being clear about that.
Quote
Jan 28, 2025 6:21 am
Okay. Time for me to stop moping and get back in the saddle. Daily posts, then more than once a day, we're coming back!
shadowboxes
shadowboxes
Quote
Jan 28, 2025 12:15 pm
BTW, will you continue to play Kanako as an NPC or write her out of the story?
Quote
Jan 28, 2025 12:17 pm
Hmm, she'll be available as an NPC, but I don't intend to give her much focus right now (unless someone takes interest on interacting with her).
Quote
Feb 2, 2025 6:52 pm
Hello, I hope your Sundays have been nice so far.
It is my understanding that, in face of the inactivity from these last day, that interest on the game has dwindled, at least from most players. Thus, I'll be ending the game for now.
I hope everyone's enjoyment on these 3 months+ of game were worth your time spent in here. As my first time running a PbP game, it surely was for me!
Thank you all.
It is my understanding that, in face of the inactivity from these last day, that interest on the game has dwindled, at least from most players. Thus, I'll be ending the game for now.
I hope everyone's enjoyment on these 3 months+ of game were worth your time spent in here. As my first time running a PbP game, it surely was for me!
Thank you all.
Quote
Feb 2, 2025 7:00 pm
Moyreau says:
Hello, I hope your Sundays have been nice so far.It is my understanding that, in face of the inactivity from these last day, that interest on the game has dwindled, at least from most players. Thus, I'll be ending the game for now.
I hope everyone's enjoyment on these 3 months+ of game were worth your time spent in here. As my first time running a PbP game, it surely was for me!
Thank you all.
Quote
Feb 2, 2025 7:31 pm
Thank you. I was doing my best and enjoying myself. I hope my character was as amusing to everyone else as she was to me.
Last edited February 2, 2025 9:18 pm
Quote
Feb 2, 2025 7:40 pm
Sad to see this end, but I understand. I feel like a lot of games are struggling right now, everyone probably has a lot of stuff to worry about these days.
Still, thanks for running this. I had a lot of fun and I hope to play with you all again some time.
Still, thanks for running this. I had a lot of fun and I hope to play with you all again some time.
Quote
Feb 2, 2025 8:32 pm
Moyreau says:
It is my understanding that, in face of the inactivity from these last day, that interest on the game has dwindled, at least from most players. Thus, I'll be ending the game for now.
Quote
Feb 2, 2025 8:35 pm
I think we just confirmed four players retaining interest, which is traditionally already a decent party size. I think I may have phrased things in a way that makes the subsequent posts hinge more on the dragon's reaction. So how about we reconsider the pacing and try to keep this campaign alive, @Moyreau?
Quote
Feb 2, 2025 9:22 pm
It's only natural that you would consider my opinion first!

I mean
Um
Yes, friendship and stuff. We should definitely keep playing in some form.

I mean
Um
Yes, friendship and stuff. We should definitely keep playing in some form.
Quote
Feb 2, 2025 9:41 pm
Well if that is an option it would be amazing. But I would not want to push some one to run a game they think is not going to work anymore.
Quote
Feb 2, 2025 10:36 pm
Oh... So is most everyone up to play?
Sorry for my confusion, I think I missed a post or two and that lead me to this conclusion...
Gee... I'm so embarrassed X_X
Sorry for my confusion, I think I missed a post or two and that lead me to this conclusion...
Gee... I'm so embarrassed X_X
Quote
Feb 2, 2025 10:42 pm
I forgive you. But I don't speak for the clan. They might not.
Do your best to make amends!
Do your best to make amends!
Quote
Feb 3, 2025 1:08 am
it would be nice if it continued, but it's understandable if it doesn't... >.>
Quote
Feb 3, 2025 4:42 am
Um sorry I may have gave of that impression, I was kind awaiting for the plot to advance because I wasn't sure how ibuki would be able to participate in the spiritual level stuff. That was my bad I see i should have tried to be more proactive, I was just to anxious to intterupt
Quote
Feb 3, 2025 8:29 am
Now that the campaign is saved, at least for now, here are my thoughts and observations on pacing and style:
- This campaign very much started out with a 'let the PCs loose on each other' style. Normally I saw this in 24/7-open IRC RPs, where it inevitably collapsed into 'an occultist, a barbarian, a cyborg, and a ninja walk into a bar and start chatting'. But here most players seemed to want to engage each other in wacky comedic ways and it mostly worked out. (If anything, I probably was one of the worst players at that, but partially due to focusing on a PC who went inactive too soon and subsequently getting too tied to a thread that went nowhere.)
- The GM seemed to post rarer than the players, making the 1 post per 24 hours pace look too optimistic. Especially now, we should probably shift to hoping to get one post per PC per 48 hours on average instead of per 24h.
- After my latest post, I was mostly waiting for the dragon's reaction because that was the interaction that I think made sense, but Genie can't post frequently, so once again I put a limitation on myself.
- Picking Shyness in this kind of campaign was a mixed bag of a decision. On one hand it contrasts against the more extroverted PCs which is good. On the other, in this campaign style exaggerated extroverted interactions are strongly encouraged and that means I'm locking my PC out of a lot of stuff. I'm thinking of shifting the portrayal somewhat, making Lín still anxious about big companies, but more inclined to put herself on the spot and then fighting against her nature with mixed success. Hopefully that's reasonable - after all, it's just a level 1 flaw.
- This campaign very much started out with a 'let the PCs loose on each other' style. Normally I saw this in 24/7-open IRC RPs, where it inevitably collapsed into 'an occultist, a barbarian, a cyborg, and a ninja walk into a bar and start chatting'. But here most players seemed to want to engage each other in wacky comedic ways and it mostly worked out. (If anything, I probably was one of the worst players at that, but partially due to focusing on a PC who went inactive too soon and subsequently getting too tied to a thread that went nowhere.)
- The GM seemed to post rarer than the players, making the 1 post per 24 hours pace look too optimistic. Especially now, we should probably shift to hoping to get one post per PC per 48 hours on average instead of per 24h.
- After my latest post, I was mostly waiting for the dragon's reaction because that was the interaction that I think made sense, but Genie can't post frequently, so once again I put a limitation on myself.
- Picking Shyness in this kind of campaign was a mixed bag of a decision. On one hand it contrasts against the more extroverted PCs which is good. On the other, in this campaign style exaggerated extroverted interactions are strongly encouraged and that means I'm locking my PC out of a lot of stuff. I'm thinking of shifting the portrayal somewhat, making Lín still anxious about big companies, but more inclined to put herself on the spot and then fighting against her nature with mixed success. Hopefully that's reasonable - after all, it's just a level 1 flaw.
Quote
Feb 3, 2025 10:48 am
Ah, sorry, I'm almost as dense as Sumeryu and just kind of didn't process that you were waiting for me. I'll do my best to carve out more time.
My mother's business is going to have to close since she can't work anymore, which will be sad but will also free up some of my time again.
It sounds to me like you've come up with a way for Lin to grow and mature as a person in play. Bravo! (Feel free to use Sumeryu as an excuse for Lin to open up.)
My mother's business is going to have to close since she can't work anymore, which will be sad but will also free up some of my time again.
It sounds to me like you've come up with a way for Lin to grow and mature as a person in play. Bravo! (Feel free to use Sumeryu as an excuse for Lin to open up.)
Quote
Feb 3, 2025 11:29 am
BlondeDragonGenie says:
Ah, sorry, I'm almost as dense as Sumeryu and just kind of didn't process that you were waiting for me. I'll do my best to carve out more time.BlondeDragonGenie says:
My mother's business is going to have to close since she can't work anymore, which will be sad but will also free up some of my time again.BlondeDragonGenie says:
It sounds to me like you've come up with a way for Lin to grow and mature as a person in play. Bravo! (Feel free to use Sumeryu as an excuse for Lin to open up.)----
Edit: other than the initiative, I should probably delay my action-post until the evening, to consult the rulebooks.
Last edited February 3, 2025 11:43 am
Quote
Feb 3, 2025 12:22 pm
Hi! I thank you for the feedback, Vicky, it's very welcomed. In fact, I'd love to hear others feedback and expectations to.
In fact, I do have the tendency to write a megapost reacting to everyone's action at the same time. Though honestly, it is something I'm still feeling out as to finding the way it works for me. Curiously, my classes will return today, which mains I'll have more idle time, and maybe be more active in here.
I'm still experimenting with ways to make the game go smoother.
As for your character, I don't think a shy character is bad per se. the player could, in a kind of nice metagamey way, throw her at every situation with a good enough excuse, even if character motivations wouldn't really bring her there.
Besides that, it's totally cool to want to 'reform' how your character acts, in face of the latest developments.
In fact, I do have the tendency to write a megapost reacting to everyone's action at the same time. Though honestly, it is something I'm still feeling out as to finding the way it works for me. Curiously, my classes will return today, which mains I'll have more idle time, and maybe be more active in here.
I'm still experimenting with ways to make the game go smoother.
As for your character, I don't think a shy character is bad per se. the player could, in a kind of nice metagamey way, throw her at every situation with a good enough excuse, even if character motivations wouldn't really bring her there.
Besides that, it's totally cool to want to 'reform' how your character acts, in face of the latest developments.
Quote
Feb 3, 2025 2:10 pm
Yeah, the megaposts can be difficult to parse at times, I get why you do them though.
I think some one suggested making NPC "characters" and posting as them to make it more clear who is speaking/acting. While that would be cool, it also seems like a lot of work. Maybe you could split up the megapost in to a bunch of smaller posts. Like, still post them all at the same time but instead of one blob of text it's a bunch of smaller blobs.
Another idea could be to structure the game around "episodes" that focus on just a few or maybe even one character at a time. With everyone else being in the background. That way you could focus your attention on just one thing at a time, instead of GMing two or three scenes at once. The background characters could either play along, do their own little thing (Limited to something that does not need much GM attention, such as slice of life stuff or characters hanging out together) or even take a break entirely.
That way everyone could get some time in the spotlight, If some one needs to go AFK for some time, it's not a bit deal. And it might make GMing a bit easier.
As for Konomi. I kind of like her. :)
I might want to make one minor adjustment though. I had planned to play her as a very mature character who just looks young, but ended up playing her a lot more childish and clueless than planed. Not a big deal, it works well I think.
The entire "being mad at people for calling her small" thing is getting a bit out of hand though. Just about half the interactions she has with other characters end up being exclusively about that.
So I would like to reduce the sensitivity(being treated like a child) weakness from -2 to -1 and add the naive weakness at -1 to better reflect how I ended up playing her and prevent the sensitivity from overshadowing her entire character. Would that be OK?
I think some one suggested making NPC "characters" and posting as them to make it more clear who is speaking/acting. While that would be cool, it also seems like a lot of work. Maybe you could split up the megapost in to a bunch of smaller posts. Like, still post them all at the same time but instead of one blob of text it's a bunch of smaller blobs.
Another idea could be to structure the game around "episodes" that focus on just a few or maybe even one character at a time. With everyone else being in the background. That way you could focus your attention on just one thing at a time, instead of GMing two or three scenes at once. The background characters could either play along, do their own little thing (Limited to something that does not need much GM attention, such as slice of life stuff or characters hanging out together) or even take a break entirely.
That way everyone could get some time in the spotlight, If some one needs to go AFK for some time, it's not a bit deal. And it might make GMing a bit easier.
As for Konomi. I kind of like her. :)
I might want to make one minor adjustment though. I had planned to play her as a very mature character who just looks young, but ended up playing her a lot more childish and clueless than planed. Not a big deal, it works well I think.
The entire "being mad at people for calling her small" thing is getting a bit out of hand though. Just about half the interactions she has with other characters end up being exclusively about that.
So I would like to reduce the sensitivity(being treated like a child) weakness from -2 to -1 and add the naive weakness at -1 to better reflect how I ended up playing her and prevent the sensitivity from overshadowing her entire character. Would that be OK?
Quote
Feb 3, 2025 2:16 pm
Aline says:
I think some one suggested making NPC "characters" and posting as them to make it more clear who is speaking/acting. While that would be cool, it also seems like a lot of work. Maybe you could split up the megapost in to a bunch of smaller posts. Like, still post them all at the same time but instead of one blob of text it's a bunch of smaller blobs. Aline says:
one could get some time in the spotlight, If some one needs to go AFK for some time, it's not a bit deal. Aline says:
The entire "being mad at people for calling her small" thing is getting a bit out of hand though. Just about half the interactions she has with other characters end up being exclusively about that.
Quote
Feb 3, 2025 8:17 pm
Thank you for your feedback, Aline, I really appreciate it.
In fact, I see more and more the usefulness of having NPCs, though, from my little experience, it seems my narration leans much more heavier on descriptions than actual dialogue. But I digress. The reason I'm delaying the implementation of NPC avatars isn't because of the hardship of setting it up, but of finding all the different images for them!
As for your idea of episodes. I have to think about it, because I don't think it would be a good idea put others into the background while focusing just on one or some PCs. Overall, I think that as the group starts bounding and getting closer to one another, the game dynamic will change a lot. We're still just on the first day, heh. Akin to a tavern scene that opens any DnD game, where no one knows each other.
In fact, I see more and more the usefulness of having NPCs, though, from my little experience, it seems my narration leans much more heavier on descriptions than actual dialogue. But I digress. The reason I'm delaying the implementation of NPC avatars isn't because of the hardship of setting it up, but of finding all the different images for them!
As for your idea of episodes. I have to think about it, because I don't think it would be a good idea put others into the background while focusing just on one or some PCs. Overall, I think that as the group starts bounding and getting closer to one another, the game dynamic will change a lot. We're still just on the first day, heh. Akin to a tavern scene that opens any DnD game, where no one knows each other.
Quote
Feb 4, 2025 6:19 am
I'd like to request a bit of clarification and ensure we're on the same page:
Almost! As, at the instant he bumps Konomi, and she get's between Lin Jing and him, her conscience suddenly vanishes from Lin's senses, and Rikishi's appear! That's just an instant though: as Konomi moves and he gains distance, he vanishes again!I see there wasn't a roll. If you'd like to just have the 'antagonist' escape to end the episode that way for the sake of drama, should I just play along with this plan? I went along with magicing a supernatural sense to defeat the invisibility and tried catching him because I thought that was a good plot direction, and it would be interesting to see whether Lín succeeds or fails, but if you'd rather have me not, I can stop trying. (If it's a misunderstanding, I'm curious why there's no opposed roll, if that's okay to ask.)
----
Also, if we are to continue chasing, please signal when it's appropriate to make action posts again, as I'm unsure whether the new round has began or not.
Moyreau says:
Lin Jing extends her psychic senses to search for the fugitive, in a bout of great effort and ability (she being almost exhausted by this point), she can tap on all consciences on the area, clearly distinguishing their identity. Weirdly though, she can't find Rikishi's, It's like he really vanished!Almost! As, at the instant he bumps Konomi, and she get's between Lin Jing and him, her conscience suddenly vanishes from Lin's senses, and Rikishi's appear! That's just an instant though: as Konomi moves and he gains distance, he vanishes again!
----
Also, if we are to continue chasing, please signal when it's appropriate to make action posts again, as I'm unsure whether the new round has began or not.
Last edited February 4, 2025 6:36 am
Quote
Feb 4, 2025 6:20 am
I'm guessing that he's not there anymore, that he teleported rather than went invisible, but I'm confused about it too!
Quote
Feb 4, 2025 2:29 pm
Oh, sorry for the confusion.
Well let's see. First, sometimes I use a fixed DN for the check instead of doing the opposition one, specially in this case: The gist it being - and I only narrated it that way, and am now explaining it, only because she rolled very well.
She would manage to tap his mind, but the nature of his power made it impossible to do so, until that circumstance with him passing behind Konomi happened. This should be a clue as to what his power is, and how to deal with it.
He's technically still running away.
Well let's see. First, sometimes I use a fixed DN for the check instead of doing the opposition one, specially in this case: The gist it being - and I only narrated it that way, and am now explaining it, only because she rolled very well.
She would manage to tap his mind, but the nature of his power made it impossible to do so, until that circumstance with him passing behind Konomi happened. This should be a clue as to what his power is, and how to deal with it.
He's technically still running away.
Quote
Feb 4, 2025 3:37 pm
Moyreau says:
Oh, sorry for the confusion. Well let's see. First, sometimes I use a fixed DN for the check instead of doing the opposition one, specially in this case: The gist it being - and I only narrated it that way, and am now explaining it, only because she rolled very well.
She would manage to tap his mind, but the nature of his power made it impossible to do so, until that circumstance with him passing behind Konomi happened. This should be a clue as to what his power is, and how to deal with it.
He's technically still running away.
I'm fine with getting no-sold in this scene, but I do want to have a better grasp of how we treat such things in the future, both mechanically and in the setting lore.
Quote
Feb 4, 2025 4:02 pm
Hmm... Without giving away too much: the scene isn't over just yet, and the point is that he isn't just turning invisible, my post giving a clue to it and a 'catch' that could be exploited.
By the way, to avoid any future confusion, as a GM, I'll hardly ever arbitrarily make you fail on a check just to proceed the scene the way I want it to go. In this particular case, she couldn't keep track of him because of how his power works in-game, not system-wise; even then, because of her high roll, I gave a clue to it.
By the way, to avoid any future confusion, as a GM, I'll hardly ever arbitrarily make you fail on a check just to proceed the scene the way I want it to go. In this particular case, she couldn't keep track of him because of how his power works in-game, not system-wise; even then, because of her high roll, I gave a clue to it.
Quote
Feb 4, 2025 4:07 pm
All good, I'm just pointing out that if you want it, I'm open to it (though in such a case I wouldn't 'resist' as much, and would go with the flow instead). And of course losing fair and square would be fine too.
As for in-setting way powers work, at some future point (once the dust settles) I would like to still figure out if there are any basic things I don't know that my PC does (if there are none, cool).
As for in-setting way powers work, at some future point (once the dust settles) I would like to still figure out if there are any basic things I don't know that my PC does (if there are none, cool).
Last edited February 4, 2025 4:08 pm
Quote
Feb 5, 2025 10:08 pm
Sorry, I'm expecting to be busier than previously expected in the next couple of days, so I'm not sure whether I'll be able to catch up and post.
Quote
Feb 6, 2025 5:06 am
Likewise I've developed a bad stomach virus so I'm out of commission for a while. Not long I hope. It's very unpleasant.
Quote
Feb 6, 2025 12:55 pm
Quick observation / question / request / comment relating to the puzzle:
clearly Hanami figured it out, and Lín Jìng has not, I think. Lín would have a potential idea if she knew in more detail what is Rikishi's trick. Up to you whether you're up for shouting the information.
clearly Hanami figured it out, and Lín Jìng has not, I think. Lín would have a potential idea if she knew in more detail what is Rikishi's trick. Up to you whether you're up for shouting the information.
Quote
Feb 6, 2025 1:10 pm
That's right. She verbally told everyone what she figured out. I just didn't feel the need to repeat the same thing in dialogue.
Quote
Feb 9, 2025 6:12 am
BlondeDragonGenie says:
Ibuki is the only sane person. This amuses me.Last edited February 9, 2025 6:13 am
Quote
Feb 9, 2025 8:26 am
I was about to make an IC post, but I will wait for clarification from Moyreau our of respect for Vicky.
Quote
Feb 9, 2025 8:27 am
BlondeDragonGenie says:
I was about to make an IC post, but I will wait for clarification from Moyreau our of respect for Vicky.It's just that I'm unsure when I should post. (And 'when I can' would be a very random schedule.)
Last edited February 9, 2025 8:28 am
Quote
Feb 11, 2025 3:31 am
Does anyone else want to address Rikishi or otherwise post? I don't want to monopolize the screen, so to speak.
Quote
Feb 11, 2025 7:29 pm
BlondeDragonGenie says:
Is Lin visible now? Did I miss that?
Quote
Feb 13, 2025 10:25 am
I'm thinking back to an earlier request for major NPC images, and I ran into the realisation that while a text introduction can be a suitable substitute in some cases, it's difficult to dig through the threads to find the first, most complete description of NPCs. I think I found Rikishi's, but it looks like he's been mentioned at some point before that. If portraits are a hassle to find even on safebooru or the like, then perhaps the recurring NPCs could get individual description/reminder/&c. posts in the personal files thread?
Quote
Feb 13, 2025 7:46 pm
I've seen it done so I know there's built in code for it. It's very neat!
Quote
Feb 13, 2025 7:46 pm
I've seen it done so I know there's built in code for it. It's very neat!
Quote
Feb 15, 2025 7:14 am
Yay, Rikishi portrait! Now I have a better grasp of how some scenes looked and how to react.
Quote
Feb 15, 2025 2:00 pm
Every other ttrpg game I’m in runs off of discord. Eventually—for some reason—I stopped getting the notification emails for the forum and just forgot about it.
Quote
Feb 15, 2025 2:01 pm
Maybe you're not subscribed to the forum where the new threads appear? Or there's a spambox issue?
Quote
Feb 15, 2025 2:03 pm
Yeah, no idea. I only started getting them again the other day. It doesn’t help that for every new scene, I have to subscribe before I can get reminders 😂
Quote
Feb 15, 2025 2:04 pm
You should try subscribing to each existing subforum (not thread!) in the game. Then all threads will be treated as subscribed and provide e-mails when a post is made.
Last edited February 15, 2025 2:05 pm
Quote
Feb 19, 2025 8:53 am
I'm wondering: I dropped the 'Triad Princess' line (at one point OOC, then once IC) largely as an easter egg/media reference, but it's curious that the dragon seems to be taking this title seriously, especially given that Lín Jìng's cuteness level is probably somewhere around zero. @BlondeDragonGenie
Quote
Feb 19, 2025 9:32 am
What are you wondering?
I would assume that, without a flaw, Lin is above average in the cuteness department, since she is essentially a manga character.
Also, Sumeryu has both Naive and Obsession: collect princesses as 2-point Flaws. So she does believe that Lin is serious, at least in thinking of herself as a princess.
I would assume that, without a flaw, Lin is above average in the cuteness department, since she is essentially a manga character.
Also, Sumeryu has both Naive and Obsession: collect princesses as 2-point Flaws. So she does believe that Lin is serious, at least in thinking of herself as a princess.
Quote
Feb 19, 2025 9:43 am
BlondeDragonGenie says:
What are you wondering?I would assume that, without a flaw, Lin is above average in the cuteness department, since she is essentially a manga character.
Also, Sumeryu has both Naive and Obsession: collect princesses as 2-point Flaws. So she does believe that Lin is serious, at least in thinking of herself as a princess.
As for beliefs, she's serious but not literal when using the title - it's meant to be metaphorical, referring to being a scion of a powerful shadowy Lín family.
With all that said, I'm wondering about the ways this aspect of the character interactions may go, and whether it's worth for me to make any adjustments on my side.
Quote
Feb 19, 2025 10:38 am
I admit to some metagaming. I didn't want to just have Sumeryu ignore Lin, and that was something to grab onto. I can have her be more indifferent towards Lin if you would like. I intended for Sumeryu to be flattering, charming, and engaging for the wrong reasons, overall, at least to most people.
Quote
Feb 19, 2025 11:33 am
BlondeDragonGenie says:
I admit to some metagaming. I didn't want to just have Sumeryu ignore Lin, and that was something to grab onto. BlondeDragonGenie says:
I can have her be more indifferent towards Lin if you would like. I intended for Sumeryu to be flattering, charming, and engaging for the wrong reasons, overall, at least to most people.Lín certainly would be puzzled and annoyed to find out she's perceived as cute-ish because she's trying for almost the opposite (which is all the more reason to keep doing that, heh). She did try to go for princely gallantry at one point, which I hoped to make funny, but apparently it came off as confusing instead (the jacket post).
--
Oh, and I'm waiting to see Hanami's reaction before concluding what's the situation with Rikishi, and thus whether to get a separate scene or get tagged along.
Last edited February 19, 2025 5:29 pm
Quote
Feb 19, 2025 6:54 pm
Quote:
Oh, and I'm waiting to see Hanami's reaction before concluding what's the situation with Rikishi, and thus whether to get a separate scene or get tagged along.
Quote
Feb 19, 2025 7:34 pm
It's OK. The common PbP race condition problem. Anyway, now that the blocker is out of the way, I made a post, and now I am waiting for Rikishi's reaction.
Quote
Feb 21, 2025 3:09 am
It is in fact a case of Sumeryu misinterpreting signals. She's kind of a mooncalf. Lin called herself a princess, loudly as part of a special attack, so Sumeryu just ran with it. Her brain hamster overstresses its wheel.
Sumeryu is princely and gallant nearly all the time, usually without meaning to be. Other people being princely and gallant towards her is easily missed.
Sumeryu is princely and gallant nearly all the time, usually without meaning to be. Other people being princely and gallant towards her is easily missed.
Last edited February 21, 2025 3:09 am
Quote
Feb 21, 2025 5:04 am
I think the characters going to the cafe are:
Ibuki
Hanami
Luna
Konomi
and Sumeryu
Is that right? Did I miss anyone? I'll edit my post if so!
Ibuki
Hanami
Luna
Konomi
and Sumeryu
Is that right? Did I miss anyone? I'll edit my post if so!
Quote
Feb 25, 2025 3:03 pm
Are we doing okay as a campaign, both on the main thread and the side thread?
On the side thread, I'm not sure if I'm encountering the largely expected purely character-level reluctance (of Rikishi) to go along with Lín's zany scheme (in which case all's well, but it might be time for Rikishi to either entirely fold or entirely revolt, since the back-and-forth can get too prolonged), or a GM-level reluctance to play such a subplot (in which case we should steer away from it and I should probably steer Lín Jìng into the main thread's location).
On the side thread, I'm not sure if I'm encountering the largely expected purely character-level reluctance (of Rikishi) to go along with Lín's zany scheme (in which case all's well, but it might be time for Rikishi to either entirely fold or entirely revolt, since the back-and-forth can get too prolonged), or a GM-level reluctance to play such a subplot (in which case we should steer away from it and I should probably steer Lín Jìng into the main thread's location).
Quote
Feb 25, 2025 7:53 pm
Hello. Do you think something's wrong with my roleplaying of Rikishi? I mean, besides the still lingering initial confusion about what Ling Jing wants, whatever it is, he would, in normal conditions, be utterly unwilling, but he's practically held at gunpoint right now, so is prone to suggestion. I don't know how I would've failed in representing that,
Quote
Feb 25, 2025 7:56 pm
You're representing reluctance very well, which is why I'm trying to make sure it's strictly an IC thing, and not an IC+OOC thing, heh.
Also I'm checking whether everything's OK with the pacing and there isn't yet another race condition problem.
Also I'm checking whether everything's OK with the pacing and there isn't yet another race condition problem.
Last edited February 25, 2025 7:57 pm
Quote
Feb 25, 2025 8:19 pm
Oh, right! Got it. Well, in that case, it's strictly IC. Honestly, I'd prefer to communicate any OOC reluctance OOCly.
As for the pacing, I didn't post in the other thread because I was waiting for more possible posts, weekend and all. But I'll proceed later if it keeps as this, no problem.
Also, if the Rikishi thing is being too convoluted, we could solve that OOCly too, like, offscreen!
As for the pacing, I didn't post in the other thread because I was waiting for more possible posts, weekend and all. But I'll proceed later if it keeps as this, no problem.
Also, if the Rikishi thing is being too convoluted, we could solve that OOCly too, like, offscreen!
Quote
Feb 25, 2025 8:26 pm
I think by now I posted enough bits on the Rikishi plan to convey where this is heading, though maybe some of the details are still fuzzy (certainly I haven't planned everything, and Lín Jìng is leaving various choices open to Rikishi, which does not seem to really 'work' since he of course does not really like any of the options discussed).
OOC, I'm hoping for one of the following outcomes:
- Rikishi rejects the pressure and the plan is dropped.
- Rikishi gives in to the pressure and the plan is enacted by the next scene played with everyone together.
- Rikishi gives in to the pressure and the plan is enacted soonish, with the duo showing up in the main thread soonish too.
Thing I would rather avoid: resolving the plan outcome just in time to show up in the main thread just as it's about to be closed.
OOC, I'm hoping for one of the following outcomes:
- Rikishi rejects the pressure and the plan is dropped.
- Rikishi gives in to the pressure and the plan is enacted by the next scene played with everyone together.
- Rikishi gives in to the pressure and the plan is enacted soonish, with the duo showing up in the main thread soonish too.
Thing I would rather avoid: resolving the plan outcome just in time to show up in the main thread just as it's about to be closed.
Quote
Feb 25, 2025 9:10 pm
Oh, ok. I don't think it would make sense if the effects of her plan immediately take place, I think it would be sensible for them to occur at least in the next day. That, plus the fact the chronologically her talk with him would be much faster than the other scene, means I'd say she could appear in there immediately if we take the offscreen route. If you agree, of course.
I really would prefer if all that buildup could lead to something and weren't wasted. So, let's do this: make a roll, DN 6. If she passes, everything she plans will happen accordingly, if not, Rikishi is too awkward and anxious to even dream of doing any of that.
I really would prefer if all that buildup could lead to something and weren't wasted. So, let's do this: make a roll, DN 6. If she passes, everything she plans will happen accordingly, if not, Rikishi is too awkward and anxious to even dream of doing any of that.
Quote
Feb 25, 2025 9:19 pm
DN6 did that roll? There are many traits involved in the plan: Psychic for the hints, Arcane for the transformation, maybe some share of social influence (mixed intimidation, persuasion, seduction) to get Rikishi to go along with the plan.
I'm fine going through the details of the implementation instead of joining the main thread, but I do indeed prefer not to have on-screen effort go to waste, which is why I asked about the plan either going towards execution, or crashing hilariously.
So what do you say, keep playing the plan preparation for the rest of the evening and watch the made-over Rikishi's role tomorrow?
I'm fine going through the details of the implementation instead of joining the main thread, but I do indeed prefer not to have on-screen effort go to waste, which is why I asked about the plan either going towards execution, or crashing hilariously.
So what do you say, keep playing the plan preparation for the rest of the evening and watch the made-over Rikishi's role tomorrow?
Quote
Feb 26, 2025 6:35 am
Ah, so a social roll. Seems like my odds are pretty bad. I'll probably need to resort to a miracle to achieve that [EDIT]wait, I can't afford a miracle, I misremembered what I was hoping for[/EDIT]. And freeing up Endurance for that will require catching a breath and/or releasing some spells (unless some of the other expenditure has recovered already, such as the combat actions that I forgot). I'll need to consult the rules for my options in the rulebook when I have the chance and make a post later.
Oh wait. I have another idea how to approach it, which has a better odds of succeeding. I'll post when I can.
Oh wait. I have another idea how to approach it, which has a better odds of succeeding. I'll post when I can.
Last edited February 26, 2025 8:50 am
Quote
Feb 26, 2025 11:09 am
Moyreau says:
Gah!! Uh... If she pulls that off, I think she'd get a +2 bonus... Though that'd be pretty tough itself... As the Teleport ability doesn't state anywhere you should be able to teleport other things other than yourself. I determine that would take an unique perk costing 10 Endurance, and the DN would be 6, for it being out of sight and you not know how it looks like (who knows, she risks teleporting away the wrong thing!)
Quote
Feb 26, 2025 11:28 am
My personal opinion is that spending 5 END to roll an extra dice would be the best option? (unless you come up with a plan to increase your odds)
Quote
Feb 26, 2025 12:27 pm
Spending END is the way to go, but Lín Jìng is already almost exhausted, is still maintaining a bunch of Spells (some of which cast ritually, some for END), and didn't recover the 5-10 END that she spent on non-maintained stuff, so I painted myself into a corner. Luckily, she does have a plan/idea to improve her odds.
Now I just need some spare time to write a post. Edit: written.
Now I just need some spare time to write a post. Edit: written.
Last edited February 26, 2025 5:48 pm
Quote
Feb 27, 2025 6:55 am
Ibuki wants to leave the cafe right away. Should we go chase the lead now or should we wait for Lin to be done with Rikishi?
Quote
Feb 27, 2025 7:06 am
Even if Rikishi ends up going along with Lín's plan, the make-over might take some while. Even if casting a spell is fast, there's either finding a place where the spell can be cast ritually (so, not a small changing room), or waiting to recover 20 END (the likely cost of granting 5 levels of appearance), since she's almost completely exhausted at the moment. And then there's some discussion for how to act, which may take not much in terms of in-game time, but might take multiple posts as Rikishi asks questions or replies indecisively even when guided through multiple-choice options.
I'm not sure waiting for me and my PC is wise.
I'm not sure waiting for me and my PC is wise.
Last edited February 27, 2025 7:06 am
Quote
Feb 28, 2025 12:00 pm
So, I have not been posting a lot lately. I feel like I have burned out on this game, so I think it is time for me to take my leave.
Sorry to drop this all of the sudden. I thank you all for the fun time we have had and hope to play with you again some day.
Sorry to drop this all of the sudden. I thank you all for the fun time we have had and hope to play with you again some day.
Quote
Feb 28, 2025 12:09 pm
In case there is another concern about a domino effect, I hereby announce that I'm as hyped to continue playing as I was.
Quote
Feb 28, 2025 7:23 pm
Well take care aline, I had fun playing with you and hope to see you again some day as well
Quote
Mar 2, 2025 2:47 am
Nice diegetic use of game mechanics, Eltesla. 20 points to Hufflepuff or another house of your choice.
Quote
Mar 2, 2025 7:06 am
I think if we want to group up again, Lín Jìng may have 'randomly' picked a secluded spot in the forest for her ritual spell (hopefully concluded before meeting the others). Alternatively, if her plan's payoff is to be delayed until next day (to avoid cluttering the current scene's plot), maybe changes can be made to that idea.
Did I miss something glorious? I tried taking a second look and may be not understanding what diegeticism is referred to.
BlondeDragonGenie says:
Nice diegetic use of game mechanics, Eltesla. 20 points to Hufflepuff or another house of your choice.
Quote
Mar 2, 2025 9:43 am
It would probably mess with Ibuki and be shenanigans if Lin just happened by coincidence go be in the path the group is taking. Destiny and stuff.
Sumeryu has the Heigthened Sense Vision trait. Eltesla brought it up in the narrative as a potential way forward, without referencing game mechanics, in a way that doesn't break the flow.
Sumeryu has the Heigthened Sense Vision trait. Eltesla brought it up in the narrative as a potential way forward, without referencing game mechanics, in a way that doesn't break the flow.
Quote
Mar 2, 2025 9:55 am
BlondeDragonGenie says:
It would probably mess with Ibuki and be shenanigans if Lin just happened by coincidence go be in the path the group is taking. Destiny and stuff.
Quote
Mar 2, 2025 10:42 am
Yeah, I meant that it would be the fun kind of troublemakers. Adding to the narrative.
And I just learned a new word!
And I just learned a new word!
Last edited March 2, 2025 10:48 am
Quote
Mar 2, 2025 10:59 am
Moyreau says:
I believe BlondeDragonGenie was being jocose with that comment.In that case it might be a good timing for finding a 'couple' of other students in the privacy of the woods. Though I'd hope to get the bunch of OOC-summarised things resolved before that, to ensure we're on the same page.
Quote
Mar 6, 2025 7:17 am
Lol a chainsaw. And I do think it would be a very convenient time to meet back up!
Also, somebody has a word of the day calendar.
Also, somebody has a word of the day calendar.
Quote
Mar 6, 2025 7:25 am
BlondeDragonGenie says:
Also, somebody has a word of the day calendar.
Quote
Mar 6, 2025 3:38 pm
BlondeDragonGenie says:
"I am Himerji Sumeryu, and here are Doji Ibuki"
Quote
Mar 6, 2025 5:31 pm
I have fixed it! Thank you for telling me.
Last edited March 6, 2025 5:32 pm
Quote
Mar 7, 2025 1:40 am
tacokarp says:
BlondeDragonGenie says:
"I am Himerji Sumeryu, and here are Doji Ibuki"
Quote
Mar 7, 2025 2:17 am
Yeah, I presumed Freya was the goddess name inhabiting her, not her surname.
Quote
Mar 11, 2025 12:33 pm
Hey guys, just wanted to check on everyone. Seems like posting rate is getting low and things are slowing to a crawl.
Quote
Mar 11, 2025 12:35 pm
I'm OK. I took a step back while watching the first results of the zany scheme unfold, and enjoyed the exchange very much. I also posted a 'prod' regarding the corruption quest because I figured it might be time to move on and get some action for now.
Quote
Mar 11, 2025 12:42 pm
sorry i was waiting to get everyone's votes on what to do but maybe i should have made that more clear
Quote
Mar 12, 2025 2:11 am
I blame Monster Hunter for eating up my time. but also hoping the ball can get rolling on the action.
Quote
Mar 12, 2025 3:48 am
SpeckTech says:
I blame Monster Hunter for eating up my time. but also hoping the ball can get rolling on the action.
Quote
Mar 12, 2025 8:34 pm
Since it's an physical object coming in, would it be acceptable for Sumeryu to use a different Attribute, say Attack, to shoot it out of midair? Or is the game system not that flexible?
I think I could on-the-fly adjust a Defensive mod to an attack roll, but that normally applies to the following round.
I think I could on-the-fly adjust a Defensive mod to an attack roll, but that normally applies to the following round.
Quote
Mar 12, 2025 8:37 pm
BlondeDragonGenie says:
Since it's an physical object coming in, would it be acceptable for Sumeryu to use a different Attribute, say Attack, to shoot it out of midair? Or is the game system not that flexible?I think I could on-the-fly adjust a Defensive mod to an attack roll, but that normally applies to the following round.
Quote
Mar 13, 2025 6:13 pm
So how about that invisibility switch - should it count as the action for the turn or not? (By the lack of answer I'm guessing it's a non.)
Also, that difficulty 6 - seems Lín Jìng failed the defence against it, so will be at -1 rolls.
Also, that difficulty 6 - seems Lín Jìng failed the defence against it, so will be at -1 rolls.
Quote
Mar 13, 2025 10:02 pm
Yeah, the game states nowhere that using invisibility is an action, so I'm going to say it doesn't.
Quote
Mar 13, 2025 10:02 pm
Yeah, the game states nowhere that using invisibility is an action, so I'm going to say it doesn't.
Quote
Mar 14, 2025 1:04 am
What kind of roll would I use for Sumeryu to break, dislocate, pull off, or otherwise force open the frog's jaw so that Luna could get away from it?
Quote
Mar 14, 2025 8:16 am
BlondeDragonGenie says:
OOC:
I rolled, though I think, if Lin succeeds, it can't defend anyway. Does this do damage?
Quote
Mar 15, 2025 6:20 pm
@Moyreau, I have a favour to ask: if you make a post, then edit it to change what happened in it after adding rolls, could you please ensure that it counts as a Major Edit, since whenever I have some free time, I often read the post immediately upon receiving the e-mail. (Whether or not I am free at a given minute seems highly unpredictable though.)
Quote
Mar 16, 2025 1:22 pm
vicky_molokh says:
@Moyreau, I have a favour to ask: if you make a post, then edit it to change what happened in it after adding rolls, could you please ensure that it counts as a Major Edit, since whenever I have some free time, I often read the post immediately upon receiving the e-mail. (Whether or not I am free at a given minute seems highly unpredictable though.)
Quote
Mar 24, 2025 8:16 am
And so we 'survived' the first day at the academy. Which was rather frantic and full of at least two major fights that had some meaningful impact on the future events.
What's the plan - play it through day by day with the same level of intensity, or do periods of downtime (e.g. week-long) between more on-screen/adventury bits?
What's the plan - play it through day by day with the same level of intensity, or do periods of downtime (e.g. week-long) between more on-screen/adventury bits?
Quote
Mar 24, 2025 12:51 pm
Well, on this, I must say my first intent was the first alternative (when I had no experience playing in PbP). Now I'm finding that would be a bit unfeasible, and that I should make a more focused game on the adventures, try for a better, pace, etc.
Quote
Mar 24, 2025 7:07 pm
I think it's best to intermix on-screen and off-screen pacing. That way we get meaningful social interactions and adventure, and also get a chance for meaningful long-term projects and change.
----
Speaking of change, I think Lín Jìng's Knowledge: Secrets isn't really working out in actual play. It's sort of there, but doesn't contribute meaningfully to the interactions or plot or anything. What do you say about dropping it and replacing it with something else? (Rikishi built as an ally/minion/something might be suitable in light of how the first day turned out, and that would be a way to ditch the awkwardness around the spell maintenance. Though I haven't really looked into the details, just had this idea and wanted to check with you whether it's even worth considering.)
----
Speaking of change, I think Lín Jìng's Knowledge: Secrets isn't really working out in actual play. It's sort of there, but doesn't contribute meaningfully to the interactions or plot or anything. What do you say about dropping it and replacing it with something else? (Rikishi built as an ally/minion/something might be suitable in light of how the first day turned out, and that would be a way to ditch the awkwardness around the spell maintenance. Though I haven't really looked into the details, just had this idea and wanted to check with you whether it's even worth considering.)
Quote
Mar 24, 2025 7:38 pm
vicky_molokh says:
I think it's best to intermix on-screen and off-screen pacing. That way we get meaningful social interactions and adventure, and also get a chance for meaningful long-term projects and change.vicky_molokh says:
Speaking of change, I think Lín Jìng's Knowledge: Secrets isn't really working out in actual play. It's sort of there, but doesn't contribute meaningfully to the interactions or plot or anything. What do you say about dropping it and replacing it with something else? (Rikishi built as an ally/minion/something might be suitable in light of how the first day turned out, and that would be a way to ditch the awkwardness around the spell maintenance. Though I haven't really looked into the details, just had this idea and wanted to check with you whether it's even worth considering.)
Quote
Mar 24, 2025 7:52 pm
By the way, everyone: you all get 2 Experience Point.
How this works: you can buy or raise an ability by paying in XP the value of it.
*Knowledge skill costs only half.
XP rate in average is 1 per adventure, but for longer ones, or at the end of storylines, more can be given.
How this works: you can buy or raise an ability by paying in XP the value of it.
Ability Level | Cost | Total |
+1 | 1 XP | 1 XP |
+2 | 2 XP | 3 XP |
+3 | 3 XP | 6 XP |
+4 | 4 XP | 10 XP |
+5 | 5 XP | 15 XP |
*Knowledge skill costs only half.
XP rate in average is 1 per adventure, but for longer ones, or at the end of storylines, more can be given.
Quote
Mar 24, 2025 7:54 pm
I'm envisioning the New Rikishi to be something like this (a Companion 1 must have a total of Abilities and Weaknesses sum adding up to at most 1):
New Rikishi:
Beautiful 5
Charismatic 1
Clumsy 1
Coward 1
Lecherous 2
Love Magnet 1
Nosebleeder 1
Weak 1
I'm not sure what his ability build is like, so I'm leaving some leeway. I'm not sure what other traits he had in your vision and whether there is enough leeway.
New Rikishi:
Beautiful 5
Charismatic 1
Clumsy 1
Coward 1
Lecherous 2
Love Magnet 1
Nosebleeder 1
Weak 1
I'm not sure what his ability build is like, so I'm leaving some leeway. I'm not sure what other traits he had in your vision and whether there is enough leeway.
Quote
Mar 24, 2025 8:22 pm
Moyreau says:
By the way, everyone: you all get 2 Experience Point.How this works: you can buy or raise an ability by paying in XP the value of it.
Ability Level | Cost | Total |
+1 | 1 XP | 1 XP |
+2 | 2 XP | 3 XP |
+3 | 3 XP | 6 XP |
+4 | 4 XP | 10 XP |
+5 | 5 XP | 15 XP |
*Knowledge skill costs only half.
XP rate in average is 1 per adventure, but for longer ones, or at the end of storylines, more can be given.
--
I'm thinking between the following ideas for spending XP:
- Getting the first level of Vigorous, because she spent a lot of END throughout the adventure;
- Getting the first level of Invisibility, because she maintained it as a spell for most of the adventure;
- Overcoming Shyness (depending on pricing and whether it's even allowed).
Of course there's no way to do all three for the 2 XP, but depending on what are the options for the third, I may need to think about the choice.
Quote
Mar 24, 2025 11:11 pm
Your envisioning of Rikishi is just fine, though I'd advocate for him to have Lecherous 3!
As for buying-off weaknesses. You could, though it would be a very boring move, in my opinion. Remember you can also overcome Weaknesses and even receive abilities. You could instead make Ling Jing actively engage in activities that would trigger her shyness, and then roll against it. After considerable victories against it, she could overcome it progressively.
Of course, if you don't want to engage in that, you can still buy it off with XP.
As for buying-off weaknesses. You could, though it would be a very boring move, in my opinion. Remember you can also overcome Weaknesses and even receive abilities. You could instead make Ling Jing actively engage in activities that would trigger her shyness, and then roll against it. After considerable victories against it, she could overcome it progressively.
Of course, if you don't want to engage in that, you can still buy it off with XP.
Quote
Mar 25, 2025 4:25 am
Sure, if he has level 3 that is cool too. Again, I don't know how many now spare points he needs anyway for his power and other Abilities.
Regarding Shyness, if you are fine with her *constantly* trying to resist it, cool. Some GMs prefer that if a PC constantly tries to resist a flaw, the flaw is bought off ASAP. So what is the difficulty to resist it? Because so far I rolled and interpreted my rolls (vaguely) without waiting for your response, so might as well ask the proper difficulty now.
Also it would still be good to know the costs of buying off flaws with XP.
----
I also just got another idea for what to spend XP on, and would need to choose whether to take it instead of something if you think it's an acceptable idea. Remember how Lín Jìng cast a few buffs before one of the combats? Well, I'm thinking of buying a Transformation based on some of the spells chosen then:
Transformation 1: Demonic Awakening (total 2 points gained when transformed)
+2 Telekinesis
+2 Teleport
+2 Iron-Willed
-2 Arrogant
-2 Rude
Lín Jìng learned how to quickly (and temporarily) uncork all the youki flows ALL OF THEM, which boosts her key innate powers. Unfortunately, power is intoxicating, and she tends to act full of it after transforming. (This does not cancel her being uncomfortable around strangers, but sure does change how she manifests her discomfort.)
Regarding Shyness, if you are fine with her *constantly* trying to resist it, cool. Some GMs prefer that if a PC constantly tries to resist a flaw, the flaw is bought off ASAP. So what is the difficulty to resist it? Because so far I rolled and interpreted my rolls (vaguely) without waiting for your response, so might as well ask the proper difficulty now.
Also it would still be good to know the costs of buying off flaws with XP.
----
I also just got another idea for what to spend XP on, and would need to choose whether to take it instead of something if you think it's an acceptable idea. Remember how Lín Jìng cast a few buffs before one of the combats? Well, I'm thinking of buying a Transformation based on some of the spells chosen then:
Transformation 1: Demonic Awakening (total 2 points gained when transformed)
+2 Telekinesis
+2 Teleport
+2 Iron-Willed
-2 Arrogant
-2 Rude
Lín Jìng learned how to quickly (and temporarily) uncork all the youki flows ALL OF THEM, which boosts her key innate powers. Unfortunately, power is intoxicating, and she tends to act full of it after transforming. (This does not cancel her being uncomfortable around strangers, but sure does change how she manifests her discomfort.)
Last edited March 25, 2025 8:32 am
Quote
Mar 26, 2025 12:15 am
Then it's time to horde exp until I need it but end up never actually using it :D
Quote
Mar 26, 2025 9:15 am
Ended up spending the 2 XP on Vigorous 1 and Transformation (Demonic Awakening) 1, writing up a bunch of transformation-specific variants of TK attacks. Hopefully everything is correct with that - if not, please point me in the right direction. And swapped out Knowledge 2 (Secrets, half price) for Companion 1.
Still unclear on Shyness interactions: (a) how should it be resisted dice-wise (last couple of times I rolled, the difficulty was never clarified) and (b) what are the pricing schemes for buying off Flaws anyway (this is for the future).
Still unclear on Shyness interactions: (a) how should it be resisted dice-wise (last couple of times I rolled, the difficulty was never clarified) and (b) what are the pricing schemes for buying off Flaws anyway (this is for the future).
Quote
Mar 26, 2025 1:16 pm
For buying off flaws, the price would be the same as buying abilities, but in inverse order, I. e. a -3 flaw would cost 3 points, -2 costs 2 and minus 1 costs 1.
Quote
Mar 26, 2025 1:20 pm
As for the shyness question. I'll try to be keen and say the difficulty beforehand, but in an ordinary interaction (I. e. not singing at a stage with thousands of people watching) we could go with DN 4. Remember that with the -1 shy, she'd roll only a single die. With this, you'd probably need to spend some Endurance for extra die, which would signify her going through extra effort for that.
Quote
Mar 26, 2025 1:39 pm
Moyreau says:
As for the shyness question. I'll try to be keen and say the difficulty beforehand, but in an ordinary interaction (I. e. not singing at a stage with thousands of people watching) we could go with DN 4. Remember that with the -1 shy, she'd roll only a single die. With this, you'd probably need to spend some Endurance for extra die, which would signify her going through extra effort for that.
Quote
Mar 26, 2025 3:19 pm
Well, one could make an argument that shyness wound impart some iron-will rolls, but I wouldn't say Iron Will could modify all shyness rolls, as that would trivialize it with such a strong Iron Will. It wouldn't make sense for a character to be shy at all with such a strong Willpower in that sense.
So I'd say that, in any action that is actively embarrassing and that any person would need to roll to try, shyness would be accounted as a penalty, but in a situation where only a shy person would have a chance to fail, I don't think you should add this same person's Iron Will to that roll.
Otherwise, you could only disregard her shyness and take it off her. As far as I can see, she can only either: a) have a strong iron will, but one that doesn't help her with being shy, or b) it does mitigate her natural shyness, in which case, she isn't shy at all.
So I'd say that, in any action that is actively embarrassing and that any person would need to roll to try, shyness would be accounted as a penalty, but in a situation where only a shy person would have a chance to fail, I don't think you should add this same person's Iron Will to that roll.
Otherwise, you could only disregard her shyness and take it off her. As far as I can see, she can only either: a) have a strong iron will, but one that doesn't help her with being shy, or b) it does mitigate her natural shyness, in which case, she isn't shy at all.
Quote
Mar 26, 2025 3:28 pm
Ah, fair enough. I think I may have picked the idea that in this system Will would help from someone else's roll. Thanks for the clarification, will go with an 'abilityless' rolls onwards.
Last edited March 26, 2025 3:55 pm
Quote
Mar 26, 2025 5:47 pm
By the way, I should tell you all this: I wasn't pleased by the pacing I made on the first day (with almost went for half a year of real time!), thus I scrapped my initial of I had of making a very open-ended and 'purposeful-less' game, and decided to put in some structure on it. This actually greatly rekindled my desire to keep this game up, honestly.
I made an overarching plot that will be divided into 4 'seasons', the stakes raising with them. Each will have 3 main chapters (with extra 'fillers' or side-stories between them). This mystery you guys just found yourselves in, is the first chapter of the first season. With this you can have an overall idea of game length and pacing (the later main chapters of each season will be longer than the first ones, probably).
I'm still studying a way to include in-between adventure interactions.
Now that I have all this set up, I'll also try (and be more successful at) posting more frequently, at least once a day.
I made an overarching plot that will be divided into 4 'seasons', the stakes raising with them. Each will have 3 main chapters (with extra 'fillers' or side-stories between them). This mystery you guys just found yourselves in, is the first chapter of the first season. With this you can have an overall idea of game length and pacing (the later main chapters of each season will be longer than the first ones, probably).
I'm still studying a way to include in-between adventure interactions.
Now that I have all this set up, I'll also try (and be more successful at) posting more frequently, at least once a day.
Quote
Mar 26, 2025 6:11 pm
Moyreau says:
By the way, I should tell you all this: I wasn't pleased by the pacing I made on the first day (with almost went for half a year of real time!), thus I scrapped my initial of I had of making a very open-ended and 'purposeful-less' game, and decided to put in some structure on it. This actually greatly rekindled my desire to keep this game up, honestly.Moyreau says:
I made an overarching plot that will be divided into 4 'seasons', the stakes raising with them. Each will have 3 main chapters (with extra 'fillers' or side-stories between them). This mystery you guys just found yourselves in, is the first chapter of the first season. With this you can have an overall idea of game length and pacing (the later main chapters of each season will be longer than the first ones, probably).Balance and alternation are keys to success, I think.
Moyreau says:
I'm still studying a way to include in-between adventure interactions.
Quote
Mar 26, 2025 6:24 pm
Thanks, I indeed had fun with those first sections of the game. But yeah, I reckon it needs something more substantial to keep being engaged (people will post much more often on a game that just started, which helps with that amount of back and fourth), and we also had a considerable higher number of players too, which may have been a bit too much for me to handle as a GM, but I digress (even though I'm working on recruiting another player.)
I agree that parallel threads are a good idea (at least seems so), though I may ask what you guys would prefer:
a) These threads to follow the natural course of the days (just like we did for the first day)
b) Be a specific and hand-tailored scene or situation that I'd come up with for you to interact? Like a side-story of sorts, though with low stakes (of course, with stuff carrying over to the main story, like character relationships that would be build up from that)
I agree that parallel threads are a good idea (at least seems so), though I may ask what you guys would prefer:
a) These threads to follow the natural course of the days (just like we did for the first day)
b) Be a specific and hand-tailored scene or situation that I'd come up with for you to interact? Like a side-story of sorts, though with low stakes (of course, with stuff carrying over to the main story, like character relationships that would be build up from that)
Quote
Mar 26, 2025 7:15 pm
Moyreau says:
Thanks, I indeed had fun with those first sections of the game. But yeah, I reckon it needs something more substantial to keep being engaged (people will post much more often on a game that just started, which helps with that amount of back and fourth), and we also had a considerable higher number of players too, which may have been a bit too much for me to handle as a GM, but I digress (even though I'm working on recruiting another player.)I agree that parallel threads are a good idea (at least seems so), though I may ask what you guys would prefer:
a) These threads to follow the natural course of the days (just like we did for the first day)
Moyreau says:
b) Be a specific and hand-tailored scene or situation that I'd come up with for you to interact? Like a side-story of sorts, though with low stakes (of course, with stuff carrying over to the main story, like character relationships that would be build up from that)
Quote
Mar 26, 2025 8:17 pm
Bringing this conversation here, as it seems more adequate.
Well, I'm sorry if my pitch at the time mislead you into limiting you out of any idea you had...
If you want to change anything at this point, well, feel free to.
Well, I'm sorry if my pitch at the time mislead you into limiting you out of any idea you had...
If you want to change anything at this point, well, feel free to.
Quote
Mar 26, 2025 8:21 pm
Also, the "<-- You are here -->" Is highly unfair of your part, as at least 50% of the inappropriate stuff in this game was perpetrated by the players themselves, lol
"We are here" would be much more correct.
"We are here" would be much more correct.
Quote
Mar 26, 2025 8:40 pm
Moyreau says:
Bringing this conversation here, as it seems more adequate.Well, I'm sorry if my pitch at the time mislead you into limiting you out of any idea you had...
If you want to change anything at this point, well, feel free to.
Quote
Mar 27, 2025 12:42 am
I'm so busy. ><
It's the busiest time of year and I'm taking care of my mother and grandmother. Sorry for the holdups.
It's the busiest time of year and I'm taking care of my mother and grandmother. Sorry for the holdups.
Quote
Mar 27, 2025 1:41 am
Greetings, everyone!
@Eltesla,@vicky_molokh - good to be in another game with you both!
@Moyreau - thanks for the invite! I made a rough sketch of the character. The final one will end up looking way different, but at the very least I have a name:
Her name is Hinoka. It means "fire flower." I am interested in learning about option A. I *was* leaning toward B, but I think it’s because that one fit my original expectation. A has piqued my interest… I suppose that create-a-creature post is something I should look at.
@Eltesla,@vicky_molokh - good to be in another game with you both!
@Moyreau - thanks for the invite! I made a rough sketch of the character. The final one will end up looking way different, but at the very least I have a name:
[ +- ] A Drawing That Kinda Sucks

Quote
Mar 27, 2025 11:12 am
After further research into standard Japanese girls’ names, Hibana is the better name. It means fire flower or spark—which best fits my vision.
Question on ability/weakness:
Is the cost:
+/-1 (1)
+/-2 (2)
+/-3 (4)
+4 (8)
+5 (15)
Weaknesses seem to be limited to -3.
Perks and flaws have listed costs, like Self-Only (-5).
Question on ability/weakness:
Is the cost:
+/-1 (1)
+/-2 (2)
+/-3 (4)
+4 (8)
+5 (15)
Weaknesses seem to be limited to -3.
Perks and flaws have listed costs, like Self-Only (-5).
Quote
Mar 27, 2025 11:48 am
Legendary_Sidekick says:
Question on ability/weakness:
Is the cost:
+/-1 (1)
+/-2 (2)
+/-3 (4)
+4 (8)
+5 (15)
Weaknesses seem to be limited to -3.
Perks and flaws have listed costs, like Self-Only (-5).
The Abilities and Weaknesses come out of a single budget in character creation, and have flat costs during character creation (but cost an ascending amount of XP in advancement). You have some number of points (check the thread, IIRC it was five, but please don't take my word for it) to buy Abilities. If you take Weaknesses, they grant you points instead. I don't think there is a cap on the number of weakness points on the character. You are capped at +5 in a single Ability, and check with the GM before a typical pairing of Abilities (i.e. the sort that is always rolled together) exceeds +5.
----
Perks and Flaws are things that are applied to the different ways you can use an ability. You can have many such combinations, and there is n not a strict cap on the number of such 'suites' per ability (it mostly only makes sense for supernatural abilities though). If a suite has more Perks than Flaws, it has an increased ENDURANCE cost per use, if it has a 0 or fewer net Perk/Flaw cost, it less END to use (minimum 0).
E.g. if you have Attack representing fire magic, you can have such an array of power suites:
- Ranged +0, Multiple Targets +10, and now you can hit several enemies but must pay 10 END when you do so,
- Ranged +0, which you can just use every turn for free,
+ Ranged, Accurate I (+5), Ineffective I (-5), which rolls more dice to hit but deals less damange, but does not cost END to use.
----
I tried to share my PC, let's see if you can read the example builds:
https://gamersplane.com/characters/custom/30819/
Last edited March 27, 2025 11:50 am
Quote
Mar 27, 2025 11:55 am
Hello new person! how kind of you to join us, so funny story i was actually just about to respond to your post with something similar to what Vicky said... but my internet literally cut out as i was posting causing my post to vanish into the ether. I got ninjaed by the internet
Quote
Mar 27, 2025 11:58 am
tacokarp says:
Hello new person! how kind of you to join us, so funny story i was actually just about to respond to your post with something similar to what Vicky said... but my internet literally cut out as i was posting causing my post to vanish into the ether. I got ninjaed by the internet[ +- ] When your main Internet gets cut

Quote
Mar 27, 2025 12:08 pm
Vicky is right. At character creation, ability costs are flat, and the sum of all your abilities minus your weaknesses shouldn't surpass 5.
Perks & Flaws have no costs, but instead, whenever you use them with an ability, you spend Endurance equal to the number next to them (flaws decrease the Endurance spend). I don't really know what Vicky meant by they only making sense for supernatural abilities though.
Abilities are capped at +5 and you can't have any possible roll that would have a bonus greater than +5 at character creation (combining 2 abilities, like Smart and Knowledge).
Perks & Flaws have no costs, but instead, whenever you use them with an ability, you spend Endurance equal to the number next to them (flaws decrease the Endurance spend). I don't really know what Vicky meant by they only making sense for supernatural abilities though.
Abilities are capped at +5 and you can't have any possible roll that would have a bonus greater than +5 at character creation (combining 2 abilities, like Smart and Knowledge).
Quote
Mar 27, 2025 12:12 pm
Moyreau says:
I don't really know what Vicky meant by they only making sense for supernatural abilities though.
Quote
Mar 27, 2025 12:16 pm
I see. Well, paralyzing specifies that it must be an attack, and I would really demand the multiple targets for someone to charm their way through a crowd.
Quote
Mar 27, 2025 12:18 pm
Moyreau says:
I would really demand the multiple targets for someone to charm their way through a crowd.
Quote
Mar 27, 2025 12:38 pm
Oh…! Flat +2 is 2 and -3 is -3 is way easier than what the OVA book said!
Okay… gonna slowly chip away at character creation!
Okay… gonna slowly chip away at character creation!
Quote
Mar 27, 2025 12:41 pm
Legendary_Sidekick says:
Oh…! Flat +2 is 2 and -3 is -3 is way easier than what the OVA book said!Okay… gonna slowly chip away at character creation!
Last edited March 27, 2025 12:41 pm
Quote
Mar 27, 2025 1:35 pm
Yeah, the real help from the book is descriptions of flaws and perks. I’m trying to come up with ways for my character to be fun yet useful to the team. A ranged, non-damaging blast of rainbow light that stuns? …multiple targets?
Quote
Mar 27, 2025 1:55 pm
Legendary_Sidekick says:
Yeah, the real help from the book is descriptions of flaws and perks. I’m trying to come up with ways for my character to be fun yet useful to the team. A ranged, non-damaging blast of rainbow light that stuns? …multiple targets?
Quote
Mar 27, 2025 8:27 pm
For the new direction I'm thinking off, I'm considering merging the two classes, either by retcon or by some contrived reason (that would be totally believable in this school), so that we can have scenes with everyone, instead of separating them off.
Quote
Mar 27, 2025 8:55 pm
Hello everyone, a pleasure to meet ya! I'll start looking through the pdf here and start working on the mechanics shortly.
Quote
Mar 27, 2025 11:57 pm
Eltesla says:
Welcome, @Legendary_Sidekick!Welcome, @HoneyBadgaez —I’m also new!
Quote
Mar 28, 2025 4:30 am
Moyreau says:
For the new direction I'm thinking off, I'm considering merging the two classes, either by retcon or by some contrived reason (that would be totally believable in this school), so that we can have scenes with everyone, instead of separating them off.
Quote
Mar 28, 2025 5:40 am
Moyreau says:
For the new direction I'm thinking off, I'm considering merging the two classes, either by retcon or by some contrived reason (that would be totally believable in this school), so that we can have scenes with everyone, instead of separating them off.
Quote
Mar 28, 2025 2:48 pm
For the newcomers, if you didn't yet found it, the charsheet can be found in here
Quote
Mar 29, 2025 12:16 am
Nice to meet you, @BlondeDragonGenie — looking forward to jumping in here, though I still have a ways to go with character creation.
Quote
Mar 29, 2025 2:45 am
Alright. As for how Hibana (and later the other new PC) will enter the story, it's up to you, their players. Feel free to introduce them at any point you'd like. Feel free to also ask any questions on how have things been going, the PCs, etc.
By the way, I'm working on the first side chapter, which will explain the classrooms thing.
By the way, I'm working on the first side chapter, which will explain the classrooms thing.
Quote
Mar 29, 2025 6:13 am
Moyreau says:
Gah! it shouldn't appear at all!
Quote
Mar 29, 2025 6:49 am
Oh, are we to have our characters speak in colored text? …is Hot Pink taken?
Quote
Mar 29, 2025 1:08 pm
Not necessarily. I only do it when there's lot of back and forth between NPCs, as it eases the recognizing of who's speaking currently.
Quote
Mar 29, 2025 1:26 pm
@Moyreau, I saw you mention somewhere that Transformations are now 1/day. When we spend Endurance on Drama Dice, is the END recovery also tied to the daycycle, or is it different (slower/faster/other)?
Quote
Mar 29, 2025 6:02 pm
Hey, all… I want to check with anyone who has a better grasp on OVA than I do—which is all of you, of course!
I’m working on a roll table, plus snippets so I can display my intended attack or other ability. For now, here is my roll table:
In parentheses is the endurance cost. And as for the rolls, is the following correct?
• The roll is 2d6 + ATTACK + AGILITY
• I add a d6 for the ACCURATE perk
If so, the table is correct.
And since I wasn’t given a limit of attacks, I thought maybe I could effectively have more accurate versions of the same attacks. So if I check a box, the endurance cost increases by five and I roll an additional die.
I’m working on a roll table, plus snippets so I can display my intended attack or other ability. For now, here is my roll table:

[ +- ] Attacks’ Flaws and Perks
☀️ Sunflower Shine
• Ranged (0)
• No Damage (-20)
• Area of Effect (10)
• Blinding (20)
🌸 Sakura Kicksplosion
• Build-Up (-5)
• No Damage (-20)
• Overwhelming (15)
• Stunning (10)
• Accurate (5)
🔥 Firewall of the Wallflower
• Elaborate Gesture (-5)
• No Damage (-20)
• Paralyzing (10)
• Continued Effect (10)
• Multiple Targets (10)
💥 Blaze of Morning Glory
• No Damage (-20)
• Barrier Buster (5)
• Strike Through (5)
• Accurate x2 (10)
💨 Sonic Bloom
• No Damage (-20)
• Reach (5)
• Impairing (10)
• Accurate (5)
🍠 Wreath of the Hot Potato
• No Damage (-20)
• Defensive x2 (10)
• Disarming (10)
I will admit that this is a very elaborate "Move List" for a completely harmless fairy!
• Ranged (0)
• No Damage (-20)
• Area of Effect (10)
• Blinding (20)
🌸 Sakura Kicksplosion
• Build-Up (-5)
• No Damage (-20)
• Overwhelming (15)
• Stunning (10)
• Accurate (5)
🔥 Firewall of the Wallflower
• Elaborate Gesture (-5)
• No Damage (-20)
• Paralyzing (10)
• Continued Effect (10)
• Multiple Targets (10)
💥 Blaze of Morning Glory
• No Damage (-20)
• Barrier Buster (5)
• Strike Through (5)
• Accurate x2 (10)
💨 Sonic Bloom
• No Damage (-20)
• Reach (5)
• Impairing (10)
• Accurate (5)
🍠 Wreath of the Hot Potato
• No Damage (-20)
• Defensive x2 (10)
• Disarming (10)
I will admit that this is a very elaborate "Move List" for a completely harmless fairy!
• The roll is 2d6 + ATTACK + AGILITY
• I add a d6 for the ACCURATE perk
If so, the table is correct.
And since I wasn’t given a limit of attacks, I thought maybe I could effectively have more accurate versions of the same attacks. So if I check a box, the endurance cost increases by five and I roll an additional die.
[ +- ] Same Table with a Box Checked


Quote
Mar 29, 2025 6:58 pm
Actually, the roll is 2d6+Xd6; where X is the value in relevant abilities you got. This game has no numerical modifiers for rolls, just more or less dice for the dice pool.
As for you other question, you mustn't made another version just for adding accurate, instead, you can declare on your action that you'll be adding the extra accuracy.
As for you other question, you mustn't made another version just for adding accurate, instead, you can declare on your action that you'll be adding the extra accuracy.
Quote
Mar 29, 2025 7:07 pm
Oh! No wonder I saw rolls like 12d6…! Okay. That’s an easy fix. So with +4 agility and +2 attack, I roll 8d6 normally.
Quote
Mar 29, 2025 7:32 pm
Oops, actually, attack is a special ability, in that you don't add it to your roll, but it increases your Dx, Damage multiplier. So with attack +1, you'd multiply damage by 2, etc.
Quote
Mar 29, 2025 7:38 pm
Oh! So with non-damaging attacks, I only need +1 attack! Interesting..! (I assume I need a point in attack in order to attack at all, right?)
Quote
Mar 29, 2025 7:45 pm
Legendary_Sidekick says:
Oh! So with non-damaging attacks, I only need +1 attack! Interesting..! (I assume I need a point in attack in order to attack at all, right?)
Quote
Mar 29, 2025 8:46 pm
It’s a good enough reason to keep the +2 anyway!
I might get 3 rounds from the Firewall of the Wallflower because I have paralyze + continued effect!
I might get 3 rounds from the Firewall of the Wallflower because I have paralyze + continued effect!
Quote
Mar 30, 2025 1:48 am
I forced myself to replace my sticky-note drawing with a digital drawing before posting. Here’s the color palette I found:
All of her clothing is one color: "fashion fuchsia." Her hair is "fire opal." The red text is roughly the same hue (in Dark Mode), so I’ll use that for her dialogue instead of hot pink.
[ +- ] Image

Quote
Mar 30, 2025 2:30 am
I like the design. She's quite cute. Opening with a pun is also good style.
Speaking of which, did you take the Cute trait for her?
Speaking of which, did you take the Cute trait for her?
Quote
Mar 30, 2025 2:48 am
Oh dear. Well, you see, my character is extremely fire resistant and also terribly weak to cute things. And has an obsession with collecting princesses. Because she is a dragon, and that is what dragons do. Do you think it will cause problems if Sumeryu is a bit...hands-on? =p
Quote
Mar 30, 2025 2:56 am
OoC — nope! (as in no problem)
IC — she’s jittery, so there will be an initial jitter, but also no problem.
@BlondeDragonGenie , whatever you have in mind, go for it!
IC — she’s jittery, so there will be an initial jitter, but also no problem.
@BlondeDragonGenie , whatever you have in mind, go for it!
Last edited March 30, 2025 4:40 am
Quote
Mar 30, 2025 8:33 am
so just a question, does hibana talk at a regular sized person volume and pitch or is teeny tiny high pitch small volume?
Quote
Mar 30, 2025 8:44 am
I am now reminded of Caravan of Courage.
Quote
Mar 30, 2025 10:18 am
tacokarp says:
so just a question, does hibana talk at a regular sized person volume and pitch or is teeny tiny high pitch small volume?(Definitely, she doesn’t ‘talk’ like the fire-fairy in Caravan of Courage!)
Quote
Mar 30, 2025 1:30 pm
tacokarp says:
got it navi style not tinkerbellI mean, yes… Hibana can project a very loud and clear Hey-Listen.
Quote
Mar 30, 2025 6:18 pm
Huh, I thought the conclusion was that Hibana was pretty much visible and audible, didn't get the two posts after hers.
Quote
Mar 30, 2025 6:37 pm
I suspect they aren’t looking in the direction of the candle so @BlondeDragonGenie can carry out her "hands-on" plan.
(I am also about to post with the intention to not disrupt that!)
(I am also about to post with the intention to not disrupt that!)
Quote
Mar 30, 2025 10:10 pm
I finally arrive! I thought they were playing up that she's tiny, but I appreciate being given conceptual space. Thank you.
Quote
Mar 30, 2025 10:39 pm
I have done the thing. Hopefully it isn't too bothersome.
On the one hand, it is completely in character for Sumeryu, but on the other, I don't want to be a jerk. So if her just grabbing Hibana and being like "mine!" Is a problem or offensive or what have you, please tell me so I can edit her to be more polite and not so grabby.
On the one hand, it is completely in character for Sumeryu, but on the other, I don't want to be a jerk. So if her just grabbing Hibana and being like "mine!" Is a problem or offensive or what have you, please tell me so I can edit her to be more polite and not so grabby.
Quote
Mar 30, 2025 11:07 pm
I thought the scene was headed towards a more "hey, listen down here!" kind of vibe since she's so tiny.
Quote
Mar 31, 2025 12:15 am
BlondeDragonGenie says:
I have done the thing. Hopefully it isn't too bothersome.On the one hand, it is completely in character for Sumeryu, but on the other, I don't want to be a jerk. So if her just grabbing Hibana and being like "mine!" Is a problem or offensive or what have you, please tell me so I can edit her to be more polite and not so grabby.
Quote
Mar 31, 2025 1:24 am
Ibuki says:
(and contemplating how the creature known as Ruby Tojo functions)And thanks, @Legendary_Sidekick! I'm glad you liked it. Hibana is pretty cool just rolling with it.
Quote
Mar 31, 2025 9:41 am
I'm deliberately waiting on Hanami and Luna so nobody gets bowled over or forgotten!
Last edited March 31, 2025 9:41 am
Quote
Mar 31, 2025 9:44 am
I'm looking for an appropriate moment and reason to get involved/post in the Shadow thread, but so far I'm not seeing one so am lurking. This is fine for now; I am going to see where the exchange with Hanami in the side thread goes though.
Quote
Mar 31, 2025 8:13 pm
@Eltesla , Hibana could definitely check out that trail, but I’ll wait until your character mentions it exists.
Quote
Mar 31, 2025 11:16 pm
BlondeDragonGenie says:
I'm deliberately waiting on Hanami and Luna so nobody gets bowled over or forgotten!
Quote
Apr 1, 2025 2:39 am
I feel that on a spiritual level. This is the most free time I've had in a month. We're happy you're along with us even though you're busy!
Quote
Apr 1, 2025 5:11 pm
Yeah, me too! I mean, there's no 'safer way to bring down a wall'. Even by professional standards.
Quote
Apr 1, 2025 11:39 pm
Heheheh, my-eyes-are-up-here level and 1 Sumeryu tall.
Hehehehehehehehehehe.
Hehehehehehehehehehe.
Quote
Apr 2, 2025 4:14 am
Moyreau says:
OOC:
By the way. Maybe this is taking placing on the following day? So Hibana could participate if she wants.Well… why not?
Quote
Apr 2, 2025 2:05 pm
I believe by paralysis and disarm attacks are fire. I do have one blunt attack, but it’s melee… probably not a smart choice.
I have no idea whether I can blind stone golems with light, or if they even sense by sight… but it’s fun to find out!
I have no idea whether I can blind stone golems with light, or if they even sense by sight… but it’s fun to find out!
Quote
Apr 2, 2025 2:13 pm
Always nice when players come up with questions I had not even thought of!
Quote
Apr 2, 2025 2:17 pm
Flash bangs can overload and blind cameras so why not Hibana blinding golems?
Quote
Apr 2, 2025 2:19 pm
BlondeDragonGenie says:
Flash bangs can overload and blind cameras so why not Hibana blinding golems?
Quote
Apr 2, 2025 3:04 pm
@BlondeDragonGenie I had actually already posted my "flash bang" attack. (Ninja’d you.. also ninja’d the GM, so I gotta wait’ll next round to try kicking an off-switch.
Quote
Apr 2, 2025 3:56 pm
By the way, I'd like to ask Vicky to, when possible, include Rikishi's stats on Ling Jing's sheet.
Quote
Apr 2, 2025 3:59 pm
Moyreau says:
By the way, I'd like to ask Vicky to, when possible, include Rikishi's stats on Ling Jing's sheet.
Quote
Apr 2, 2025 4:10 pm
Well, they're up to you really, I really didn't made stats for him, since there was no fight against him, and they should 'fit' inside the amount of points she'd put on her Companion ability.
Quote
Apr 2, 2025 4:18 pm
He had this mysterious illusion power which seems to have highly peculiar limitations, that is the one I'm unsure of.
Quote
Apr 2, 2025 4:23 pm
Oh ok. Well, it can be treated as an unique ability, Mind-Vanishing. The limitations are that: 1. He can only vanish 2 things at a time (for now, he could increase this limit with training) and anything that comes between the target object and him vanishes instead (if he's in his limit, the original target reapers).
I mean, it's not high-science... but we aren't dealing with science in here, we're dealing with mysterious and flimsy magic and the supernatural!
I mean, it's not high-science... but we aren't dealing with science in here, we're dealing with mysterious and flimsy magic and the supernatural!
Quote
Apr 2, 2025 4:30 pm
I mean I didn't know how much of a budget that required. I left some unused points in the hopes that it would suffice to cover whatever traits he had in your version before the extreme makeover. If any points remain after that, I imagine they would go into Passion (Any And All Kinds of Lewdness).
For now I added his stats as a spoiler at the very end of Lín Jìng's sheet, with 3 points reserved for his Unique Ability (and/or Passion).
For now I added his stats as a spoiler at the very end of Lín Jìng's sheet, with 3 points reserved for his Unique Ability (and/or Passion).
Last edited April 2, 2025 4:59 pm
Quote
Apr 3, 2025 4:20 pm
I'm reformulating how XP works, so it can be more granular and so that I can reward it from more stuff. So instead of having 2, everyone has 6 XP!
The progression works like this now; in increments of 3:
*Knowledge skill costs only half.
Main-story Chapters: 3 (enough to get a level) or more XP
Side-story Chapters: 2 XP (I. e. 2/3 of an ability level)
Minor rewards: 1 XP (I. e. 1/3 of an ability level)
*Possible instances of minor rewards: Having a character Weakness impart the character and the overall plot in a meaningful way, coming up with good ideas or doing really well on a chapter. These will be utterly arbitrarily given by me, so you shouldn't really go seeking actively for them.
The progression works like this now; in increments of 3:
Ability Level | Cost | Total |
+1 | 3 XP | 3 XP |
+2 | 6 XP | 9 XP |
+3 | 9 XP | 18 XP |
+4 | 12 XP | 30 XP |
+5 | 15 XP | 45 XP |
*Knowledge skill costs only half.
Main-story Chapters: 3 (enough to get a level) or more XP
Side-story Chapters: 2 XP (I. e. 2/3 of an ability level)
Minor rewards: 1 XP (I. e. 1/3 of an ability level)
*Possible instances of minor rewards: Having a character Weakness impart the character and the overall plot in a meaningful way, coming up with good ideas or doing really well on a chapter. These will be utterly arbitrarily given by me, so you shouldn't really go seeking actively for them.
Quote
Apr 3, 2025 5:10 pm
The +1, +2, +3, +4, +5, +6 look mysterious in the roll, I have to admit. Also, did you account for the -2 Defence due to Area Effect?
Quote
Apr 3, 2025 5:33 pm
Gaah!! I didn't, sorry. Let me correct.
And yeah, those dice rolls really look fishy.
And yeah, those dice rolls really look fishy.
Quote
Apr 3, 2025 5:35 pm
at 0 dice, they'd still roll 2d6, but pick the lowest instead of the highest.
Quote
Apr 3, 2025 5:36 pm
Do Chapter 1 and Chapter 1.1 share Endurance totals? That is to say, if I cast some magic in Chapter 1.1, would i have less Endurance for Chapter 1?
Quote
Apr 3, 2025 5:38 pm
Nope, they're different scenes (and contingently different days) so the HP and END are totally different. That does put a question on how to keep track of them... Maybe you could put it at the end of your posts on 1.1?
Quote
Apr 3, 2025 6:01 pm
@Moyreau - oh, are there only girls in that class? I assumed a mix because of that Peepin’ Tom from the main thread.
Quote
Apr 3, 2025 6:03 pm
Legendary_Sidekick says:
@Moyreau - oh, are there only girls in that class? I assumed a mix because of that Peepin’ Tom from the main thread.Though, reflecting the PCs demographics, I'd say they're substantially outnumbered.
Quote
Apr 3, 2025 6:05 pm
Moyreau says:
Legendary_Sidekick says:
@Moyreau - oh, are there only girls in that class? I assumed a mix because of that Peepin’ Tom from the main thread.Though, reflecting the PCs demographics, I'd say they're substantially outnumbered.
Quote
Apr 3, 2025 6:31 pm
Moyreau says:
H-how does that do no damage??!
Quote
Apr 3, 2025 6:45 pm
Moyreau says:
Legendary_Sidekick says:
@Moyreau - oh, are there only girls in that class? I assumed a mix because of that Peepin’ Tom from the main thread.
Quote
Apr 3, 2025 8:46 pm
Vicky says:
OOC:
Four is deathCantonese: 四 sei / 死 sei
Mandarin: 四 si / 死 si
Quote
Apr 3, 2025 11:17 pm
Considering the source material that provided the original inspiration, I think we're here for monstergirls. =p
Quote
Apr 4, 2025 12:09 am
@Moyreau - Is there any mechanic for heating the waffle iron? Or is "Because Fire Fairy" all I need, and just RP that?
Quote
Apr 4, 2025 12:13 pm
BlondeDragonGenie says:
Considering the source material that provided the original inspiration, I think we're here for monstergirls. =p
Quote
Apr 4, 2025 12:14 pm
BlondeDragonGenie says:
Great job with the tables and formatting, Moyreau!
Quote
Apr 4, 2025 12:18 pm
Legendary_Sidekick says:
@Moyreau - Is there any mechanic for heating the waffle iron? Or is "Because Fire Fairy" all I need, and just RP that?
Quote
Apr 4, 2025 12:21 pm
BlondeDragonGenie says:
Considering the source material that provided the original inspiration, I think we're here for monstergirls. =pLast edited April 4, 2025 12:21 pm
Quote
Apr 4, 2025 11:51 pm
It's equal-opportunity, but monstergirls are more common, I'd bet, for sociological reasons.But if you really don't want monstergirls, that means more for me Sumeryu.
[ +- ] TW meta biological essentialism sort of
Girls are special for who they are and boys are special for what they do, generally speaking, in the vast majority of societies. So monsterpeople, who are special for who they are, tend to be girls. And action heroes, who are special for what they do, tend to be boys. This is a reflection of social biases, rather than actual biological essentialism.
Last edited April 4, 2025 11:51 pm
Quote
Apr 5, 2025 5:35 am
BlondeDragonGenie says:
But if you really don't want monstergirls, that means more for me Sumeryu.
Quote
Apr 5, 2025 11:37 am
About what to roll, well Sumeryu literally have Knowledge (Culinary), so she can use that, plus a bonus die for the useful Kurumu, and Hibana can roll to see how she ends up helping, using the 'Hampering Others' table but inversed:

I.e up to 2 (-1), up to 6 (0), up to 8 (+1), up to 10 (+2) and up to 12 (+3)

I.e up to 2 (-1), up to 6 (0), up to 8 (+1), up to 10 (+2) and up to 12 (+3)
Quote
Apr 5, 2025 11:59 am
Moyreau says:
Is the group that Ling Jing is referring to Mizore's one?
Quote
Apr 5, 2025 12:26 pm
BlondeDragonGenie says:
What's a Kinsey class?[ +- ] Joke explanation
It's a joke reference to her score on the corresponding scale.
Quote
Apr 5, 2025 2:32 pm
Moyreau says:
About what to roll, well Sumeryu literally have Knowledge (Culinary), so she can use that, plus a bonus die for the useful Kurumu, and Hibana can roll to see how she ends up helping, using the 'Hampering Others' table but inversed:
I.e up to 2 (-1), up to 6 (0), up to 8 (+1), up to 10 (+2) and up to 12 (+3)
Also, was I supposed to roll 4d6 for Cute! when I rolled that earlier, or is it +4 and there’s a base like 1d6 or 2d6? (I know Atk/Def has a 2d6 base; not sure about skills.)
Quote
Apr 5, 2025 2:35 pm
I wonder: would it even be fair (from a gameplay PoV, not competition PoV) to outright cast Passion (Cooking) onto the teacher, like how Hanami enchanted an item with Passion (Cooking)?
Quote
Apr 5, 2025 4:42 pm
Legendary_Sidekick says:
Am I rolling 2d6 (lacking any real skill), or can I roll a skill like Flight or Agility to move with grace/efficiency or Cute to look adorable and somehow pepping up the team.
Also, was I supposed to roll 4d6 for Cute! when I rolled that earlier, or is it +4 and there’s a base like 1d6 or 2d6? (I know Atk/Def has a 2d6 base; not sure about skills.)
About your check on the cooking contest, she'd roll 2d6, unless you want to spend endurance to roll more dice (you can burn 5 endurance to roll an extra die)
Quote
Apr 5, 2025 4:44 pm
vicky_molokh says:
I wonder: would it even be fair (from a gameplay PoV, not competition PoV) to outright cast Passion (Cooking) onto the teacher, like how Hanami enchanted an item with Passion (Cooking)?
Quote
Apr 5, 2025 4:45 pm
That being said, I think casting knowledge would make more sense, because no matter how you love cooking, if you don't know how to do it, it doesn't matter!
Quote
Apr 5, 2025 5:14 pm
Moyreau says:
vicky_molokh says:
I wonder: would it even be fair (from a gameplay PoV, not competition PoV) to outright cast Passion (Cooking) onto the teacher, like how Hanami enchanted an item with Passion (Cooking)?Moyreau says:
That being said, I think casting knowledge would make more sense, because no matter how you love cooking, if you don't know how to do it, it doesn't matter!
Quote
Apr 5, 2025 8:11 pm
Moyreau says:
Legendary_Sidekick says:
Am I rolling 2d6 (lacking any real skill), or can I roll a skill like Flight or Agility to move with grace/efficiency or Cute to look adorable and somehow pepping up the team.
Also, was I supposed to roll 4d6 for Cute! when I rolled that earlier, or is it +4 and there’s a base like 1d6 or 2d6? (I know Atk/Def has a 2d6 base; not sure about skills.)
About your check on the cooking contest, she'd roll 2d6, unless you want to spend endurance to roll more dice (you can burn 5 endurance to roll an extra die)
Quote
Apr 5, 2025 9:09 pm
Haha… I rolled well and blew way more endurance than necessary. In retrospect, 5-10 endurance would have been sufficient.
Quote
Apr 5, 2025 9:43 pm
Arcane Magic is indeed the most powerful ability, by far and away. Adding elaborate gestures and open to attack in all noncombat instances is a bit exploitative. Whether it's fair or not is another question entirely. Anybody who has it and is willing to use it basically wins by default out of combat.
Elaborate gestures and open to attack as negatives would, I personally argue, be "too good," outside of time crunch scenarios, because there is no reason not to use them. That might not be a problem, though.
I'm not complaining about it. Just adding my two copper pieces to the discussion.
Speaking of which, thanks Hibana! We'll win with the power of teamwork!
Speaking of teamwork, can I use Charismatic somehow to organize and rally the troops?
Elaborate gestures and open to attack as negatives would, I personally argue, be "too good," outside of time crunch scenarios, because there is no reason not to use them. That might not be a problem, though.
I'm not complaining about it. Just adding my two copper pieces to the discussion.
Speaking of which, thanks Hibana! We'll win with the power of teamwork!
Speaking of teamwork, can I use Charismatic somehow to organize and rally the troops?
Last edited April 5, 2025 9:46 pm
Quote
Apr 6, 2025 1:02 am
BlondeDragonGenie says:
Arcane Magic is indeed the most powerful ability, by far and away. Adding elaborate gestures and open to attack in all noncombat instances is a bit exploitative. Whether it's fair or not is another question entirely. Anybody who has it and is willing to use it basically wins by default out of combat.Elaborate gestures and open to attack as negatives would, I personally argue, be "too good," outside of time crunch scenarios, because there is no reason not to use them. That might not be a problem, though.
I'm not complaining about it. Just adding my two copper pieces to the discussion.
Speaking of which, thanks Hibana! We'll win with the power of teamwork!
Speaking of teamwork, can I use Charismatic somehow to organize and rally the troops?
Quote
Apr 6, 2025 1:09 am
Can I use Charismatic to represent the rest of Strike Group Waffle being inspired to do well by Sumeryu-sama? Or nah?
Quote
Apr 6, 2025 2:16 am
Oh, sorry. Yes, she can roll charismatic and use that chart to see what bonus she can get, -1, 0, +1, +2 or +3
Quote
Apr 6, 2025 4:17 am
Moyreau says:
Well, to be honest, I agree. Though Elaborate Gestures can be used on any physical Ability too, and open to attacks to any ability at all; which kinda trivializes it at the end.1. Should I remove these modifiers entirely, even from using Arcane in combat?
2. Should I (and everyone else) remove Elaborate Gestures from all power suites everywhere (e.g. I have it on TK Crush, and IIRC a few other players have Elaborate attacks)?
Quote
Apr 7, 2025 1:38 pm
I'm cool with elaborate gestures as (it's low-cost, -5 isn't such a big deal) and well, there's fun ways in which someone could be unable to use it (being entangled, having to carry something, difficult terrain, etc.)
As for Open to Attack, I do think it should only be used in combat as a) it saves way too much Endurance (-25) for a very innocuous penalty outside of combat and b) it's text states that "you cannot make any Defense Rolls until your next turn." Which presumes that the user is, indeed in combat when using it.
As for Open to Attack, I do think it should only be used in combat as a) it saves way too much Endurance (-25) for a very innocuous penalty outside of combat and b) it's text states that "you cannot make any Defense Rolls until your next turn." Which presumes that the user is, indeed in combat when using it.
Quote
Apr 7, 2025 1:54 pm
Moyreau says:
I'm cool with elaborate gestures as (it's low-cost, -5 isn't such a big deal) and well, there's fun ways in which someone could be unable to use it (being entangled, having to carry something, difficult terrain, etc.)As for Open to Attack, I do think it should only be used in combat as a) it saves way too much Endurance (-25) for a very innocuous penalty outside of combat and b) it's text states that "you cannot make any Defense Rolls until your next turn." Which presumes that the user is, indeed in combat when using it.
Quote
Apr 7, 2025 2:21 pm
Well, you could still use open to attack in combats.
As for literal rituals, they'd probably be set in their own scene, with no roll (and endurance expenditure) needed.
As for literal rituals, they'd probably be set in their own scene, with no roll (and endurance expenditure) needed.
Quote
Apr 7, 2025 2:34 pm
Hey, by the way, Vicky, I really don't want to handicap you too much, but I really think that casting a spell on multiple persons should either use the Multiple Targets/Area Effect perks, or have the Endurance cost be cumulative (on the Spell Endurance chart, E. g. casting a +1 spell on 2 persons should be the same as casting a +2 spell, or 2 Endurance); whichever is cheaper.
Quote
Apr 7, 2025 2:43 pm
Moyreau says:
Hey, by the way, Vicky, I really don't want to handicap you too much, but I really think that casting a spell on multiple persons should either use the Multiple Targets/Area Effect perks, or have the Endurance cost be cumulative (on the Spell Endurance chart, E. g. casting a +1 spell on 2 persons should be the same as casting a +2 spell, or 2 Endurance); whichever is cheaper.
Quote
Apr 7, 2025 3:42 pm
Ok. Upon further reflection, I noticed that, if this room was still a threat, I'd make everyone roll to see if they'd successfully avoid the traps: keeping a stead altitude with a flimsy flight (just a +1) and being unexperienced in it and all.
So I'll take back that, you don't have to use the perks, as it would quickly turn pretty expensive to cast magic.
So I'll take back that, you don't have to use the perks, as it would quickly turn pretty expensive to cast magic.
Quote
Apr 7, 2025 3:46 pm
Moyreau says:
Ok. Upon further reflection, I noticed that, if this room was still a threat, I'd make everyone roll to see if they'd successfully avoid the traps: keeping a stead altitude with a flimsy flight (just a +1) and being unexperienced in it and all. So I'll take back that, you don't have to use the perks, as it would quickly turn pretty expensive to cast magic.
Quote
Apr 8, 2025 12:55 am
Legendary_Sidekick says:
My lowest die was a 4. Did Hibana pull it, then? @Moyreau
Quote
Apr 9, 2025 7:56 am
We would like to apologise for Ibuki's inappropriate remarks, she is under a lot of stress, going through a very tough time
Quote
Apr 9, 2025 1:26 pm
To be honest, the school campus is adorned with graves and skulls (which may be real or not), along with crows and bats, so I'd presume that the things saw on the prison wouldn't be that alarming.
Quote
Apr 9, 2025 4:55 pm
The entire skeletons in the creepy dungeon that ibuki is fairly sure should not be underneath a school I would say gives a different vibe to ibuki then all grass and skulls above ground where she is fairly sure the people just wanted to be spooky, these she is alot less sure of
Quote
Apr 10, 2025 6:32 pm
Hibana’s code of conduct is "The Golden Sunshiny Rule" - to treat others as you would want to be treated, plus add a ray of sunshine.
Quote
Apr 11, 2025 2:26 am
Oh, my bad, @Eltesla, I should have added her medicine knowledge indeed; not that that 1 and 2 would be of much help, heh
Quote
Apr 11, 2025 4:15 am
I (and Sumeryu) had the same impression as Ibuki. The skulls and stuff above ground was edgy decoration to make the completely harmless "monster school" seem more fearsome. Skele-dungeon is another matter entirely.
Quote
Apr 11, 2025 1:21 pm
Oh... Uh... Yeah, it's just edgy decoration, heheheh... *sweats nervously*
Quote
Apr 11, 2025 3:42 pm
Does fire resistance apply to food spiciness?
Also, poor Ruby! Ibuki and Hanami both jumping in to prevent her from getting the punishment she deserves. =p
Also, poor Ruby! Ibuki and Hanami both jumping in to prevent her from getting the punishment she deserves. =p
Quote
Apr 11, 2025 4:10 pm
I think it would be appropriate for Sumeryu to be immune to the spiciness.
Uh... I'd better no comment on that...
Uh... I'd better no comment on that...
Quote
Apr 11, 2025 4:22 pm
Sumeryu has to acquire at least one new pretty admirer per episode. It's in the handbook.
Quote
Apr 11, 2025 5:21 pm
@BlondeDragonGenie Is immune a +5 resistance?
I have +4 but also life support so I can survive in fire. @Moyreau my thinking on that is that, if I ever fail to resist fire, it would probably make more sense if Hibana was "overloaded" or harmed by a pyromancer’s ability to control her through fire magic.
So probably, she is immune to a fire environment (life support 3) but not magical fire (fire res 4). And maybe spices too?
I have +4 but also life support so I can survive in fire. @Moyreau my thinking on that is that, if I ever fail to resist fire, it would probably make more sense if Hibana was "overloaded" or harmed by a pyromancer’s ability to control her through fire magic.
So probably, she is immune to a fire environment (life support 3) but not magical fire (fire res 4). And maybe spices too?
Quote
Apr 11, 2025 5:23 pm
IIRC Resistances are handled by reducing the Damage Multiplier of a harm-source by a number of steps, and unlike Armour they can reduce it to 0. So . . . depends on the level of fire (and spice?), I guess?
Quote
Apr 11, 2025 6:06 pm
Yeah, I read that resistance can even turn damage into healing, which is a nice disincentive to not use the wrong magic.
Quote
Apr 11, 2025 6:08 pm
Yeah, her use of 'immune' is probably that 'she's resistance enough to fire and heat so that the spice wouldn't be a problem'
Quote
Apr 11, 2025 6:30 pm
Yeah, that's what I meant.
Sumeryu has enough Armor and Fire Resistance that anything heat based that isn't a direct attack isn't going to hurt her. Her total is +6, which is "take a nice bath in magma" levels of heat resistance. (Note that this is very difficult even discounting the heat because magma is extremely viscous.)
Technically, there isn't an immunity. There's just really high high resistance.
Speaking of which, I forgot the healing part.
Do you think that Sumeryu and Hibana can use fireballs on each other to restore their hp? =p
Sumeryu has enough Armor and Fire Resistance that anything heat based that isn't a direct attack isn't going to hurt her. Her total is +6, which is "take a nice bath in magma" levels of heat resistance. (Note that this is very difficult even discounting the heat because magma is extremely viscous.)
Technically, there isn't an immunity. There's just really high high resistance.
Speaking of which, I forgot the healing part.
Do you think that Sumeryu and Hibana can use fireballs on each other to restore their hp? =p
Quote
Apr 11, 2025 6:43 pm
It seems more on-brand for a fire-creature than for a merely fire-resistant creature.
Quote
Apr 14, 2025 12:50 pm
Alright! I think we can wrap up things on chapter 1.1 (though as always, you're free to conclude any loose points in interactions that you find interesting).
Thus everyone is reward 1 XP, and should now have 7.
I'll be working on the next side chapter. I hope that one was amusing for everyone!
Thus everyone is reward 1 XP, and should now have 7.
I'll be working on the next side chapter. I hope that one was amusing for everyone!
Quote
Apr 14, 2025 7:09 pm
Legendary_Sidekick says:
Well… 1 xp for me.Oh, and I'm glad you liked it!
Quote
Apr 14, 2025 7:14 pm
Moyreau says:
Legendary_Sidekick says:
Well… 1 xp for me.Being serious now: I also like to keep new players caught up. In my current game, the new player started at Lv.1, but leveled twice as fast as the Lv.2 players, so they all reached Lv.3 together.
Quote
Apr 14, 2025 7:16 pm
Honestly, this particular system don't penalizes players with less points so much, but anyway, Hibana already feels like she was with the party from the start!
Quote
Apr 15, 2025 11:51 pm
I am an accountant (among other things) and it is the last day of tax season. This is my sixth consecutive day working 12 or more hours. I will post tomorrow. Thank you for your patience.
Quote
Apr 16, 2025 5:33 am
BlondeDragonGenie says:
I am an accountant (among other things) and it is the last day of tax season. This is my sixth consecutive day working 12 or more hours. I will post tomorrow. Thank you for your patience.
Quote
Apr 16, 2025 10:31 pm
Question: was Hibana designed so that no one but Sumeryu could hold her without burning themselves? I remember her concept being that she would be very inclined to sit on people's shoulders...
Quote
Apr 16, 2025 10:34 pm
Moyreau says:
Question: was Hibana designed so that no one but Sumeryu could hold her without burning themselves? I remember her concept being that she would be very inclined to sit on people's shoulders...
Quote
Apr 16, 2025 10:35 pm
She introduced herself by saying she was dangerously hot, so I went with that.
Quote
Apr 16, 2025 10:44 pm
She did say that… it just seemed like a thing she should say in the presence of giants.
Oh! Another thought is that she was in a bowl of spicy ice cream, so turning up her heat to compensate for the cold treat—or her fire being stoked by the spiciness? Yeah, she actually is meant to be safe to touch though.
Oh! Another thought is that she was in a bowl of spicy ice cream, so turning up her heat to compensate for the cold treat—or her fire being stoked by the spiciness? Yeah, she actually is meant to be safe to touch though.
Quote
Apr 17, 2025 12:51 am
She doesn't need to worry about being squished! Sumeryu will protect her! Even though she probably doesn't need protecting.
Quote
Apr 17, 2025 12:59 pm
Was that roll Ling Jing made on 1.2 for her shyness? I didn't understand very well what she tried to do.
Quote
Apr 17, 2025 1:06 pm
Moyreau says:
Was that roll Ling Jing made on 1.2 for her shyness? I didn't understand very well what she tried to do.
Quote
Apr 17, 2025 1:33 pm
Oh, ok. That's right.
Remember she can spend Endurance, if she aims for using that extra effort on winning over her shyness.
Remember she can spend Endurance, if she aims for using that extra effort on winning over her shyness.
Quote
Apr 17, 2025 1:57 pm
Spending Endurance is overkill under many circumstances. Especially since the first level of Shyness is rather mild:
Though I'm not entirely sure whether we're on the same page regarding the interpretation, so I tend to overplay it from time to time just to stay safe.
--
I'm still thinking about our previous discussion regarding the buyoff. Whether it's worthwhile/fun to try getting rid of the trait at all and all that. Depending on interpretation, maybe there isn't even a point in ever fully overcoming it. Though another random thought is replacing it with either a different trait, or having a low-level Personality Change that results in oscillating between shyness and a different trait (likely an overcompensatory one).
book says:
At Level 1, you are a bit reclusive, preferring the company of a select few friends. Though not exactly anti-social, you tend to be quiet around those outside of your circle. --
I'm still thinking about our previous discussion regarding the buyoff. Whether it's worthwhile/fun to try getting rid of the trait at all and all that. Depending on interpretation, maybe there isn't even a point in ever fully overcoming it. Though another random thought is replacing it with either a different trait, or having a low-level Personality Change that results in oscillating between shyness and a different trait (likely an overcompensatory one).
Quote
Apr 18, 2025 6:38 pm
@Moyreau - question.
My original design for the barrier buster attack is this:
But would I technically need to use "damage" to break the barrier? (The intent was to break the barrier without hurting the person, but that doesn’t seem to actually work.)
And in that case, could I swap the No Damage with Open to Attack?
My original design for the barrier buster attack is this:
[ +- ] 💥 Blaze of Morning Glory
Hibana shrinks to a violet spark and zips through a barrier, cutting it like the razor-sharp edge of a rainbow!
• No Damage (-20)
• Barrier Buster (5)
• Strike Through (5)
• Accurate x2 (10)
• No Damage (-20)
• Barrier Buster (5)
• Strike Through (5)
• Accurate x2 (10)
But would I technically need to use "damage" to break the barrier? (The intent was to break the barrier without hurting the person, but that doesn’t seem to actually work.)
And in that case, could I swap the No Damage with Open to Attack?
Quote
Apr 18, 2025 8:15 pm
No necessarily, the perk's description just say that, if you surpass the Barrier roll with you Attack roll, it wouldn't let him reinforce the barrier and he'd be stunned. No need to do damage.
The thing is, in this particular situation, he isn't actively defending himself with a barrier, he formed a magical wall to not let you get close. It's not exactly a barrier as in the Barrier ability. It'd be more a construct made by him;
The thing is, in this particular situation, he isn't actively defending himself with a barrier, he formed a magical wall to not let you get close. It's not exactly a barrier as in the Barrier ability. It'd be more a construct made by him;
Quote
Apr 18, 2025 9:53 pm
You could with witchcraft, spending the equivalent for a -3 weakness (as the barrier's ability is greater than that) and roll against it.
Quote
Apr 18, 2025 10:02 pm
Alright, good to know. I'll give that a shot once others have had a chance to try something
Quote
Apr 19, 2025 2:19 am
@Moyreau - If I were to fire-attack the barrier, would my fire-res be included in my defense roll? (Since it reflects what’s thrown at it?) And would I add both evasive and fire-res dice? I’m not sure how the system works.
Quote
Apr 19, 2025 3:04 am
Is the damage reflection only if we fail to beat the defense roll, or does it apply regardless of the results?
Quote
Apr 19, 2025 3:23 am
It seems to me that the intention is that the barrier reflects attacks exactly, so if you attack with 7 dice and a DX of 4 with the fire element, it will do the same thing to you. I think. But clarification would be good.
Quote
Apr 19, 2025 4:31 am
I like how Sumeryu believes they are humans because this is how it would go I'm manga and she believes manga is a manual on how things will go... and she is actually correct in this case. Whereas Ibuki who probably spent the most time among humans has not noticed anything in part due to being naive and in another part because she's depressed that she is no longer the 'normal one'
Quote
Apr 19, 2025 1:00 pm
Legendary_Sidekick says:
@Moyreau - If I were to fire-attack the barrier, would my fire-res be included in my defense roll? (Since it reflects what’s thrown at it?) And would I add both evasive and fire-res dice? I’m not sure how the system works.SpeckTech says:
Is the damage reflection only if we fail to beat the defense roll, or does it apply regardless of the results?
Quote
Apr 19, 2025 1:01 pm
tacokarp says:
I like how Sumeryu believes they are humans because this is how it would go I'm manga and she believes manga is a manual on how things will go... and she is actually correct in this case. Whereas Ibuki who probably spent the most time among humans has not noticed anything in part due to being naive and in another part because she's depressed that she is no longer the 'normal one'
Quote
Apr 19, 2025 1:07 pm
Moyreau says:
Legendary_Sidekick says:
@Moyreau - If I were to fire-attack the barrier, would my fire-res be included in my defense roll? (Since it reflects what’s thrown at it?) And would I add both evasive and fire-res dice? I’m not sure how the system works.SpeckTech says:
Is the damage reflection only if we fail to beat the defense roll, or does it apply regardless of the results?
Quote
Apr 19, 2025 1:10 pm
Yeah, only if the origin of the attack was fire thouhg.
as for @vicky_molokh: We're doing group initiative, so you can act at whatever order comes up. I didn't roll initiative for the bad guy and the PCs party because this didn't turn into a combat yet.
as for @vicky_molokh: We're doing group initiative, so you can act at whatever order comes up. I didn't roll initiative for the bad guy and the PCs party because this didn't turn into a combat yet.
Quote
Apr 19, 2025 1:12 pm
SpeckTech says:
Is the damage reflection only if we fail to beat the defense roll, or does it apply regardless of the results?
Quote
Apr 19, 2025 1:18 pm
Moyreau says:
Yeah, only if the origin of the attack was fire thouhg.as for @vicky_molokh: We're doing group initiative, so you can act at whatever order comes up. I didn't roll initiative for the bad guy and the PCs party because this didn't turn into a combat yet.
Quote
Apr 19, 2025 1:21 pm
Moyreau says:
She actually would be correct in most cases, if following this rule! That must be why she's so confident!
Quote
Apr 19, 2025 2:07 pm
vicky_molokh says:
SpeckTech says:
Is the damage reflection only if we fail to beat the defense roll, or does it apply regardless of the results?Legendary_Sidekick says:
Moyreau says:
Yeah, only if the origin of the attack was fire thouhg.as for @vicky_molokh: We're doing group initiative, so you can act at whatever order comes up. I didn't roll initiative for the bad guy and the PCs party because this didn't turn into a combat yet.
Quote
Apr 19, 2025 2:37 pm
Oh, important question: do Transformations bypass the 5-level maximum of traits? Asking because Lín Jìng currently has a +2 Iron Will buff, but her Demonic Awakening would also give another +2 Iron Will. So if there is a cap, bypass, that will put her total Iron Will at 7 instead of 5. (This is important for defending in certain ways, since transformations are instant.)
Quote
Apr 19, 2025 2:54 pm
Transformation can bypass that cap (which only apply on chargen, to be clear)
Quote
Apr 19, 2025 2:56 pm
Moyreau says:
Transformation can bypass that cap (which only apply on chargen, to be clear)[ +- ] Spoiler

Quote
Apr 19, 2025 3:35 pm
@Moyreau - So I’m still trying to figure this system out. I’m sure Hibana just got clobbered though!
I’ll retaliate later. Or roll DEF again if I need to react vs. two tornadoes.
I’ll retaliate later. Or roll DEF again if I need to react vs. two tornadoes.
Quote
Apr 19, 2025 9:17 pm
Oh, seems like there was a theme in this round of rolling poorly on defense?
So, I'd normally roll your defenses myself, to know the outcome right away. I forgot it this time. That being said, when you guys roll defense, you can act at once, no need to wait for me to narrate the outcome (it will amount to 'you take damage'), unless you've taken more than half your total HP. In all other cases, I'll state the consequences of being hit (like Hanami being grabbed) so you can presume that on your action.
I’ll retaliate later. Or roll DEF again if I need to react vs. two tornadoes.You only need to react to one tornado
Ibuki rolled a 3, as her second roll shouldn't happen because of the -1 penalty.
Also remembering everyone who defend with barriers that they can buy-off the difference in the Attack vs Defense roll with Endurance, on a 1 o' 1 basis.
So, I'd normally roll your defenses myself, to know the outcome right away. I forgot it this time. That being said, when you guys roll defense, you can act at once, no need to wait for me to narrate the outcome (it will amount to 'you take damage'), unless you've taken more than half your total HP. In all other cases, I'll state the consequences of being hit (like Hanami being grabbed) so you can presume that on your action.
Legendary_Sidekick says:
@Moyreau - So I’m still trying to figure this system out. I’m sure Hibana just got clobbered though!I’ll retaliate later. Or roll DEF again if I need to react vs. two tornadoes.
Ibuki rolled a 3, as her second roll shouldn't happen because of the -1 penalty.
Also remembering everyone who defend with barriers that they can buy-off the difference in the Attack vs Defense roll with Endurance, on a 1 o' 1 basis.
Quote
Apr 19, 2025 9:18 pm
vicky_molokh says:
Moyreau says:
Transformation can bypass that cap (which only apply on chargen, to be clear)[ +- ] Spoiler

Quote
Apr 19, 2025 9:31 pm
By the way, I'll be unavailable tomorrow for the better part of the day, just so you can know.
Quote
Apr 20, 2025 5:10 am
I think I just realised that one of the attack Perks I planned on using is of dubious utility:
Reach (+5) Your attack has extensive
reach that makes it difficult to engage you
in combat. Perhaps you wield a hefty pole-
arm, strike with immense claws, or just
have one hell of a swing. The recipient of
this attack, even if it misses, must choose
a –1 Penalty to either their Attack or their
Defense Rolls against you until your next
turn. This Perk may be taken multiple
times; for each time it is taken, increase
the Penalty by one.The reason it is dubious is that it penalises attack/defence against me (no mention of my allies), but I cannot ever take two attacks against the same target in one turn, and the next time I get to attack, it's my next turn and the effect wears off until it began. So the target can just choose a penalty to defence against me and nothing bad would happen whatsoever.
Reach says:
Reach (+5) Your attack has extensive
reach that makes it difficult to engage you
in combat. Perhaps you wield a hefty pole-
arm, strike with immense claws, or just
have one hell of a swing. The recipient of
this attack, even if it misses, must choose
a –1 Penalty to either their Attack or their
Defense Rolls against you until your next
turn. This Perk may be taken multiple
times; for each time it is taken, increase
the Penalty by one.
Last edited April 20, 2025 8:37 am
Quote
Apr 20, 2025 6:28 am
Yeah, Reach is...pointlessly bad that way.
Anyway, sorry again for the late and short posts. My grandmother fell and hit her head today so I was in the hospital ER with her most of the day. She's fine -shaken of course- but they did all kinds of scans and tests to make sure.
Anyway, sorry again for the late and short posts. My grandmother fell and hit her head today so I was in the hospital ER with her most of the day. She's fine -shaken of course- but they did all kinds of scans and tests to make sure.
Quote
Apr 20, 2025 9:32 am
Hugs.
In light of this realisation about Reach, I'm thinking it should be thrown away in favour of other techniques.
Which reminds me of a question I had, @Moyreau: how are we handling Countering? It's supposed to be declared before the dice hit the table, but given the nature of PbPs, we all of course post the roll together with the action description.
In light of this realisation about Reach, I'm thinking it should be thrown away in favour of other techniques.
Which reminds me of a question I had, @Moyreau: how are we handling Countering? It's supposed to be declared before the dice hit the table, but given the nature of PbPs, we all of course post the roll together with the action description.
Quote
Apr 21, 2025 3:00 am
Okok...
Sorry about the Transformation confusion. In my defense, there's almost half a year since I said that! Uh... Sorry...
About the reach attack. Well, the bonus apply to the attack itself which uses reach, and the next attack she mades on her next turn, I presume? of course, most targets will pick the defense penalty instead, I'd presume.
Oh, I never thought about that. I presume that one could ask for a counter, where the attacker would reroll their attack? You should experiment with that.
Sorry about the Transformation confusion. In my defense, there's almost half a year since I said that! Uh... Sorry...
About the reach attack. Well, the bonus apply to the attack itself which uses reach, and the next attack she mades on her next turn, I presume? of course, most targets will pick the defense penalty instead, I'd presume.
Oh, I never thought about that. I presume that one could ask for a counter, where the attacker would reroll their attack? You should experiment with that.
Quote
Apr 21, 2025 4:50 am
Moyreau says:
Okok...Sorry about the Transformation confusion. In my defense, there's almost half a year since I said that! Uh... Sorry...
Moyreau says:
About the reach attack. Well, the bonus apply to the attack itself which uses reach, and the next attack she mades on her next turn, I presume? of course, most targets will pick the defense penalty instead, I'd presume.Oh and now I realised its attack bonus also only applies against me. Interesting. If you're sure about it applying both to the current attack and the next one, that does give it a major role, albeit more of a duelist's one. So . . . please confirm whether I understood your interpretation correctly.
Moyreau says:
Oh, I never thought about that. I presume that one could ask for a counter, where the attacker would reroll their attack? You should experiment with that.
Quote
Apr 21, 2025 1:48 pm
Oh, if she just bought the transformation, the cap wouldn't apply, as it only serves in chargen, as I stated.
What do you mean by that?
Quote:
Oh and now I realised its attack bonus also only applies against me.
Quote
Apr 21, 2025 1:51 pm
Oh, if she just bought the transformation, the cap wouldn't apply, as it only serves in chargen, as I stated.
What do you mean by that?
And ok, I think that it applying on the attack itself makes little sense.
On that matter though, this perk could be way more useful combined with Area Attack, giving the penalty to multiple enemies.
Quote:
Oh and now I realised its attack bonus also only applies against me.And ok, I think that it applying on the attack itself makes little sense.
On that matter though, this perk could be way more useful combined with Area Attack, giving the penalty to multiple enemies.
Quote
Apr 21, 2025 2:15 pm
Moyreau says:
Oh, if she just bought the transformation, the cap wouldn't apply, as it only serves in chargen, as I stated.vicky_molokh says:
Oh and now I realised its attack bonus also only applies against me.And ok, I think that it applying on the attack itself makes little sense.
On that matter though, this perk could be way more useful combined with Area Attack, giving the penalty to multiple enemies.
Reach says:
Reach (+5) Your attack has extensive
reach that makes it difficult to engage you
in combat. Perhaps you wield a hefty pole-
arm, strike with immense claws, or just
have one hell of a swing. The recipient of
this attack, even if it misses, must choose
a –1 Penalty to either their Attack or their
Defense Rolls against you until your next
turn. This Perk may be taken multiple
times; for each time it is taken, increase
the Penalty by one.
Part 1 seems to mean that this begins applying after the attack is fully resolved (regardless of the outcome), Which you confirmed (' I think that it applying on the attack itself makes little sense').
Part 2 means that it only applies to attacks and defences made against the one who performed the Reach Attack.
Part 3 is written to mean that it only applies until the Reach Attacker's next turn, which combined with part 2 would make it very dubious. But you wrote that it applies up to and including the next Attack (which would have to normally happen on Lín Jìng's next turn).
Which of the three parts are true (and for which of those my reading is correct) significantly influences the utility of the perk and when it's good to use.
Do I understand correctly that parts 1 and 2 are correct, but you decided to override the interpretation of point 3, enabling its applicability on the next Attack by the original Reach Attacker?
Quote
Apr 21, 2025 2:32 pm
Well, presuming that there would be any kind of threat for picking the defense penalty, it's safe to assume that the attacker would have at least a single opportunity of attacking when the perk's effects are still on. So I'd take it that happens on his next turn. Since you can't attack the same target more than once in a turn (not even with multiple actions), it's safe to say that you could still attack on your next turn with the defense penalty.
Or, of course, using it before countering.
Or, of course, using it before countering.
Quote
Apr 22, 2025 3:04 pm
Hibana seems to be conveniently ignoring the hundred-years part of Hanami’s curse. And the curse part.
Well, she’s trying to support Sumeryu’s claim, and this is what she has to work with.
Well, she’s trying to support Sumeryu’s claim, and this is what she has to work with.
Quote
Apr 22, 2025 6:20 pm
That’s the goal.
By the way, I hope your grandmother is feeling better, @BlondeDragonGenie . I noticed the post about that the other day.
By the way, I hope your grandmother is feeling better, @BlondeDragonGenie . I noticed the post about that the other day.
Quote
Apr 22, 2025 7:36 pm
Thank you. As it turned out, all she got was some cuts and bruises. But they still took CT and X-ray scans and so forth. It took most of the day. Thankfully, there's no major damage.
Quote
Apr 25, 2025 12:48 am
Hello everyone. It is with great sorrow that I must announce I can no longer run this game, however fun it have been.
I am grateful for everyone that decided to invest their times with this game, and hope you have found it worthwhile. This I say specially to Legendary_Sidekick, who came about just recently.
I don't plan to run or play any games for the foreseeable future, but who knows, we may meet again.
I am grateful for everyone that decided to invest their times with this game, and hope you have found it worthwhile. This I say specially to Legendary_Sidekick, who came about just recently.
I don't plan to run or play any games for the foreseeable future, but who knows, we may meet again.
Quote
Apr 25, 2025 12:58 am
That's unfortunate and sudden, though I won't pry. I know life can get busy or rough >.>
Good luck with whatever you're doing next. Same for everyone else who stuck around too. I had fun doing this at least!
Good luck with whatever you're doing next. Same for everyone else who stuck around too. I had fun doing this at least!
Quote
Apr 25, 2025 2:22 am
I had a blast! Sorry you need to end it, though I’m sure you have an irl reason. Whatever it is, I wish you well, @Moyreau .
Thank you for running this.
Thank you for running this.
Quote
Apr 25, 2025 4:12 am
That's too bad ot was very fun playing with all of you! Thank you for running this Moyreau and I wish everyone here well and hope we may meet again!
Quote
Apr 25, 2025 6:31 am
It was rather fun while it lasted, but real life happens to everyone. If the circumstances change, I hope this campaign resumes.
Quote
Apr 25, 2025 1:53 pm
If anyone wants to get in touch, feel free. For now, I’m going to remove myself from this game, since it’s inactive.
Quote
Apr 26, 2025 5:46 pm
It was a lot of fun! Good luck to you, and everyone going forward.
In lack of a conclusion, I choose to believe Sumeryu got her harem of 'princesses' eventually and they all lived happily. :P
In lack of a conclusion, I choose to believe Sumeryu got her harem of 'princesses' eventually and they all lived happily. :P
Quote
Apr 27, 2025 12:23 am
Eltesla says:
In lack of a conclusion, I choose to believe Sumeryu got her harem of 'princesses' eventually and they all lived happily. :P
Quote
Apr 27, 2025 5:43 am
Eltesla says:
It was a lot of fun! Good luck to you, and everyone going forward.In lack of a conclusion, I choose to believe Sumeryu got her harem of 'princesses' eventually and they all lived happily. :P
Which of course would be a lie, but something she always wanted to say. Surely no way could that go wrong.
And her actual plan being that while her views of the dragon prince were entirely platonic, she thought that the critical mass of princesses orbiting Sumeryu would attract some cool boys, and maybe she would be able to poach a few. Of course, again, given her deficiencies in both assertiveness and charm, no way could that plan go wrong.
Last edited April 27, 2025 5:44 am
Mark as unread
Quote